Max Faction Title Too High?

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

You know, if you want to compare two titles for grind and PvE skills, why not compare Faction to Nightfall? Luxon/Kurzick to Sunspear?

Let's say you can get 10k/ hour from FFF, and you can get about 500 Sunspear from a wurm run every 10 minutes. Both could be done faster, both are mindless and easy grinds.

If donated, you can get 20k/hour Faction, or 3,000 Sunspear. That means, you'll get over Rank 7 Sunspear with a single hour of Sunspear Grinding. That same hour would get you about 1/5th through the first tier, and not even get any skills in your pocket, as well as forfeiting any gold from Amber or Jadeite.

Here are the title ranks:

http://wiki.guildwars.com/wiki/Sunspear_rank
http://wiki.guildwars.com/wiki/Allegiance_rank

If you want to get half-power on Sunspear, you need less than an hour of real grind, that is, you'll probably get it as you progress though the game. Talking wurm runs, it's one total, although to do a proper wurm run, you need to beat the game to get to hard mode, and reach Rank 7 anyways. No big deal. It's called playing the game.

Let's say I want to get half-power on Faction. Rank 6. That's 1.2 million. Saying 400 Faction a run, it's about 3,000 runs. Going from 20k/hour by donating, you're still looking at 60 hours.

Compare 60 hours of pure, out of your way grind to a simple 10 minute task.

360 times difference in effort.

Some say that Kurzick/Luxon is account based, so shouldn't be like Sunspear. I can agree to that. What would be fair? 2:1? 5:1?

Right now, it's 360:1.

I don't have 360 PvE characters. Do you?

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by Skye Marin
You know, if you want to compare two titles for grind and PvE skills, why not compare Faction to Nightfall? Luxon/Kurzick to Sunspear?

Let's say you can get 10k/ hour from FFF, and you can get about 500 Sunspear from a wurm run every 10 minutes. Both could be done faster, both are mindless and easy grinds.

If donated, you can get 20k/hour Faction, or 3,000 Sunspear. That means, you'll get over Rank 7 Sunspear with a single hour of Sunspear Grinding. That same hour would get you about 1/5th through the first tier, and not even get any skills in your pocket, as well as forfeiting any gold from Amber or Jadeite.

Here are the title ranks:

http://wiki.guildwars.com/wiki/Sunspear_rank
http://wiki.guildwars.com/wiki/Allegiance_rank

If you want to get half-power on Sunspear, you need less than an hour of real grind, that is, you'll probably get it as you progress though the game. Talking wurm runs, it's one total, although to do a proper wurm run, you need to beat the game to get to hard mode, and reach Rank 7 anyways. No big deal. It's called playing the game.

Let's say I want to get half-power on Faction. Rank 6. That's 1.2 million. Saying 400 Faction a run, it's about 3,000 runs. Going from 20k/hour by donating, you're still looking at 60 hours.

Compare 60 hours of pure, out of your way grind to a simple 10 minute task.

360 times difference in effort.

Some say that Kurzick/Luxon is account based, so shouldn't be like Sunspear. I can agree to that. What would be fair? 2:1? 5:1?

Right now, it's 360:1.

I don't have 360 PvE characters. Do you?
Maybe that's an idea... multiply it by the amount of PvE characters you have so that it shows your "family's" allegiance with the title, and whenever u make a new character you need to earn a bit more faction to get back to the same level you were at before. So it would be 360:1 if you had 360 PvE characters.

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

Or, just max the power of the skills out at Rank 5, then add a handful of more ranks so that they scale similarly to Sunspear.

Comparing 20k to 3k per hour, the ratio there is about 6:1

Rank 5 would be 875,000 which is a total ratio of about 3:1, or 6:1 effort if you're not donating to your guild.

The rank directly before that could be a fraction of that 875k, like it is in Sunspear. That way, the ratio of 3:1 remains constant through the whole spectrum.

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by Destro Maniak
HAHAHA you are soo lazy. Maxing skills at 100k and still so much? After the update I donated 110k in 1 single day and got 220k. SO THAT EASILY MEANS IF YOU WORK HARD FOR 1 DAY YOU CAN GET IT. and with half of my effort of getting 220k
This is a game. People have jobs where they do work. Perhaps if you weren't "soo lazy," you would have one too and would also find grinding away in an online game pretty boring.

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

Quote:
Originally Posted by Series
This is a game. People have jobs where they do work. Perhaps if you weren't "soo lazy," you would have one too and would also find grinding away in an online game pretty boring.
HAHA. First of all I am going shcool and way more succesfull(I really am really good at my lessons,really) then you imagine for someone who is donating 110k in a HOLIDAY. So as you see students dont have work in summer. And how many people that has work playes this game. Probably less then %5 percent of community. And you really beleive people who says they are adult. Probably LIES. It might be true sometimes but very little. I am sure nearly every player is in holiday. Oh btw grinding in a MMORPG has grinding. If there arent grind and you dont play a game after finishing the game ARE YOU REALLY WILLING TO PUT ABOUT 150$ TO A GAME LAST FEW WEEK. Then play Elder Scrolls or something. What are you gonna do with skills anyway. Complete the storyline?

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

/signed

it needs to be reduced to an acceptable level. Its just unfeasable for most people to reach the max levels. Its only hardcore players who could reach those levels.

Especially since we now have skills that are effected by faction levels, it should be within reach for the majority of players, not just hardcore.

The huge levels are actually a deterant to me personally. I know I could never max that title within an acceptable amount of time, and I dont want to spent 24/ of my life inside fort asbenwood. Id rather be down the pub, working or chatting some lass up then spending my life in GWs just to max an endless title.

D8tura

Frost Gate Guardian

Join Date: Feb 2006

I agree that the skills max requirement should be lowered

the people who really wanted this title were going to get it regardless of the skills, but now all are forced to get a title they probably never cared to get. I personally want to max my skills because they are very powerful maxed out and they are able to be used by secondaries without any issue (yet). I salivate to have my ether nightmare at -8 degen for only 10 energy - that's a better use of energy than conjure nightmare at 25

I can't wait to get a triple shot that has the same percent less per arrow that double shot has (and oooo the carnage when it stacks with ignite arrows and splinter weapon!)

and ooooooh that scythe will be mega deadly maxed....sigh

I'm at rank 5 now and I'm still at the base of the mountain and haven't even begun climbing to get to max. I think this title is one of the hardest in the game and I respect anyone who has it maxed. I just wish Anet had the foresight to realize the max for these skills was way too high for the people who want to play with them at their full potential.

I keep hoping they'll change it someday, but hope springs eternal I guess....

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I agree maybe increasing the amount of faction earned and what about those who don't play in ab or Fort Aspenwood and Jade Quarry.

Lyssa Rowan Tree

Ascalonian Squire

Join Date: Jul 2007

England

KLF

R/Rt

Quote:
Originally Posted by Anna Ryan
I really wonder what's the complaining about. Here is some of my calculation:

10 mill faction for r12 Kurzick/Luxon (max), get a full bar each day (10), donate that to your guild (make your own if you haven't have one) change it into 20k to the title. This way will require around 50 days of casual AB play.
Err, No.

20k a day? So 5 days for 100k yes? So 50 days would give you 1 million faction not 10 million.

At 20k a day Rank 12 would actually take 500 days of casual AB play, not 50.

Sorry but its waaaaay too high.

500 days to get a maxed title is insane.

As others have said, far harder title tracks can be maxed in a fraction of this time. Its not hard to get faction from AB its just the sheer amount of it that makes maxing Kurzick or Luxon titles a test of your sanity and endurance.

The time required to do it goes beyond the realm of whats reasonable in a game and into the realm of the crazed no life addict who drops dead at their keyboard from overplaying.

Likelytodie

Likelytodie

Academy Page

Join Date: Sep 2006

New York

Fat People Lag [IRL]

Mo/

Quote:
Originally Posted by Lyssa Rowan Tree
The time required to do it goes beyond the realm of whats reasonable in a game and into the realm of the crazed no life addict who drops dead at their keyboard from overplaying.
http://img400.imageshack.us/img400/1509/maxml6.jpg
^^ appreciated, genuinely

Anyway, after they do change the max title (provided they do) where does that leave me? They already cut the time in half provided you donate to guild. They even gave you a weekend where you got 40k for every 10k donated. I mean, come on, how much easier can they possibly make it? The worth of the title is that is ACCOUNT BASED. Which means, a max title on every character. This is as stupid as asking for them to cut the hero titles in half, its supposed to take time.

/unsigned

darktyco

Lion's Arch Merchant

Join Date: Nov 2006

Likelytodie, I think most people are fine with leaving the title alone, they (and I) just want the PvE skills either detached from the title or to be maxed at a far lower level.

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

Quote:
Originally Posted by Likelytodie
http://img400.imageshack.us/img400/1509/maxml6.jpg
^^ appreciated, genuinely

Anyway, after they do change the max title (provided they do) where does that leave me? They already cut the time in half provided you donate to guild. They even gave you a weekend where you got 40k for every 10k donated. I mean, come on, how much easier can they possibly make it? The worth of the title is that is ACCOUNT BASED. Which means, a max title on every character. This is as stupid as asking for them to cut the hero titles in half, its supposed to take time.

/unsigned
hero titles do not provide you with any additional character effectiveness. faction skills do.
1- million (or 5 million) faxction points is stupidly high to achieve max effectiveness for a char.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

If ya want that title, you have to FFF ALOT!! Trust me I was in a faction guild. Just recently have people made it to the r12 mark... and those people we're turning in 30-100k faction per day... I call it not having a life but w/e.

The max should not be reduced but the skills related to the title should max out at 5 (like some other poster mentioned before me).

Likelytodie

Likelytodie

Academy Page

Join Date: Sep 2006

New York

Fat People Lag [IRL]

Mo/

Quote:
Originally Posted by vaxmor
hero titles do not provide you with any additional character effectiveness. faction skills do.
1- million (or 5 million) faxction points is stupidly high to achieve max effectiveness for a char.
The point is that it takes time. For crying out loud, they've already cut the time to get it IN HALF, and you are still complaining about it? The Kurzick/Luxon skills were added as incentive to get the title, not to give people with no patience at all something to complain about. If you want the benefit from the skills then work for it. I'm willing to bet, that had the circumstances been different, and the skills hadn't been added, you would not care at all.

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

*work* for it - in a *game*?

hmm. . .time > skill ?

the fact that they cut it down from 10 million to 5 million sadly makes little difference to the hundreds of hours of pure grind required to achieve a char with optimal efficiency.

thats what it comes down to - many hundreds of hours of grind. might as well play WoW, to be honest.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Likelytodie
The point is that it takes time. For crying out loud, they've already cut the time to get it IN HALF, and you are still complaining about it? The Kurzick/Luxon skills were added as incentive to get the title, not to give people with no patience at all something to complain about. If you want the benefit from the skills then work for it. I'm willing to bet, that had the circumstances been different, and the skills hadn't been added, you would not care at all.
Well ofcourse we wouldnt care if the skills hadnt been added. Thats a bit of a daft and obvious statement to make.

This entire issue is due to the skills, but Anet added them and made it unrealistic for your casual player to ever max the skill.

I accept that any title should take time and effort to max, because you should have to work for them. But they have to make realistic goals and limits that any player can attain.

It has to be a goal or max level that casual and hardcore players can reach for. You cant deny that only a dedicated, hardcore, pvp player would be able to max the faction titles?

What about your casual PvE'er who just wants to use his new Luxon skill to max capacity?

What about your casual PvE'er or casual PvP'er who doesnt have endless hours to spend ingame, because they have work, university and a girlfriend away from the computer?

What about those of us who have done everything, but dont want to spend the next 6 months to a year inside fort aspenwood. Its fun to play, buts its not that fun. Especially when 8/10 times someone either rage quits or leaches.

Yes a title should have a max limit and it should be BIG but NOT unrealistic to the majority of players.

CassiusDrehyg

Academy Page

Join Date: Jul 2006

LFGuild

P/W

Please stop QQing. The max faction title is high because maxing it is supposed to be a great achievement. If you don't have the dedication to get it, don't go for it, it's just that simple.

Enigma Ballista

Pre-Searing Cadet

Join Date: Nov 2006

Guild Hall

Thy Ownerzz[OWNz]

R/

I don't see what the fuss is. The faction skills are optional. If you don't want to grind a title for them, you are free to do so. Also bear in mind that this title is account-wide so your brand new [insert profession here] levelled up to 20 in 9 hours can get their hands on a perfectly good faction skill by using your already obrained level. First the time to max the title was cut in half. Faction gains were increased and balanced and STILL people keep nagging about the max. I doubt it will be lowered and anyone who does not want to get it is free not to.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by CassiusDrehyg
Please stop QQing. The max faction title is high because maxing it is supposed to be a great achievement. If you don't have the dedication to get it, don't go for it, it's just that simple.
If the title wasnt connected to skills, then I would agree. But it is and it has benefits upon those skills.

That means its not just desirable to those with "dedication" or those who enjoy earning it. It means all PvE players who have those skills, will want to max the title to get the full benefit for that skill.

Anet changed the priority of the title from being a luxary to a necessity.

If Anet wanted to add faction related skills, they should appreciate that and amend it accordingly!

However I do admit, if the skills didnt exist then yes I wouldn't even care. But the skills do exist, and it means casual players who dont like the title, now require the title.

There are quite a few nice faction skills and to have them maxed could be of huge benefit in PvE at some point.

Cherrie

Cherrie

Krytan Explorer

Join Date: Jun 2006

Echowald

Marked by [Fury]

Me/

I think the problem is not the title itself, but the skills tied to it - noone protested for it being too high before the skills....

Personally, I think the title itself is fine, its one of the 'grindiest' but at the same time one of a few you cant simply buy.

But.. whats not ok is the fact that you need it maxed - you need that much grind - to obtain max efficiency for a skill in a game that is supposed to be - as the devs say themselves - prizing skill over time. With those skills and this track, Devs are prizing grind overe any type of skill and thats not ok.

My proposition would be:
keep the title track as it is, but lower the title lvl at which the skills get max efficiency to say... 5th or 6th title level. This way people that worked hard to get their title will keep the l33tnes of it as well as the max efficient skills, and people who don't give a darn about the title itself but simply want the skills will not have to grind that much.

Likelytodie

Likelytodie

Academy Page

Join Date: Sep 2006

New York

Fat People Lag [IRL]

Mo/

The title has already been cut in half though! Shall we ask Anet to give us credit for two chests for every one chest we open, and have them add a benefit to that title? Then ask them to max the title at 2,500 chests? As has been said, the skills are an option. No player absolutely NEEDS theses skills. Another point, which had been already made is that is an ACCOUNT based title. Any level 20 Character can access the skills then, it's not like the sunspear/lightbringer titles, that take very little time to max, but are only available to a single character.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

I do AB for the enjoyment I get from it; If I am compensated for the time I put into it with Faction points all the better. Although the Max is set very high, it is not meant to be easy to acquire. As in real life some goals may be out of our reach but it gives us the incentive to try.

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

Quote:
Originally Posted by freekedoutfish
If the title wasnt connected to skills, then I would agree. But it is and it has benefits upon those skills.

That means its not just desirable to those with "dedication" or those who enjoy earning it. It means all PvE players who have those skills, will want to max the title to get the full benefit for that skill.

Anet changed the priority of the title from being a luxary to a necessity.

If Anet wanted to add faction related skills, they should appreciate that and amend it accordingly!

However I do admit, if the skills didnt exist then yes I wouldn't even care. But the skills do exist, and it means casual players who dont like the title, now require the title.

There are quite a few nice faction skills and to have them maxed could be of huge benefit in PvE at some point.
Well there was a big talk about of you that title should be reduced.

Please give your advices NOT LIKE "It should be reduces"
Say how much should they be reduced to. In back pages someone was saying "it should be 10k cause I cant grind 100k" Think your answer and write here. How Much faction should it take.

AND SAY WHICH SKILL YOU GOING TO USE. I only use asassins is shadow sanctuary cause it is not ending like feigned neutrality. The skills are I think not worth debate. I just dont want faction title should be a crap title as protector or tier 1 wisdom or somethin.

Croix_Raul

Croix_Raul

Academy Page

Join Date: Aug 2005

Me/

lol finish mission The End ,lack of game content throws a bone now work for it lmao.

Give new meaning to grind wars XD

You have a choices say NO to Grind wars XD

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Destro Maniak
Well there was a big talk about of you that title should be reduced.

Please give your advices NOT LIKE "It should be reduces"
Say how much should they be reduced to. In back pages someone was saying "it should be 10k cause I cant grind 100k" Think your answer and write here. How Much faction should it take.

AND SAY WHICH SKILL YOU GOING TO USE. I only use asassins is shadow sanctuary cause it is not ending like feigned neutrality. The skills are I think not worth debate. I just dont want faction title should be a crap title as protector or tier 1 wisdom or somethin.
How was what I wrote about me?

I was generalising about anyone who doesnt want the title, but now requires it. Did you get out the wrong side of bed?

My opinion, is that it should have the same max limit as the sunspear and lightbringer titles. Those are still high, but attainable.

I believe that all faction/promotion related titles should have the same max amount, to give a generic feel.

Lyssa Rowan Tree

Ascalonian Squire

Join Date: Jul 2007

England

KLF

R/Rt

The path to rank 12 really is the biggest single grind I know of in MMO games and it is ridiculously high.

WoW has nothing to compare to it. I guarantee you after 6 months of grinding in WoW you'll have max armour and weapons and have nothing left to grind for.

Ive been doing AB every day for 6 months, handing in 10-20k a day and, even with the bonus faction weekend and the new double faction for donating to guild, I am only on Rank 7 (have 2,000,000 donated). Rank 7 sounds good, almost there you might think, until you realise the vast leap the rank requirements suddenly take. 10,000,000 for the max. Its simply not sane.

To sum up, I have been doing the same activity every day for 3-4 hours a day for 6 months and yet the title is only 1/5th complete!

What other title requires that much time and effort and still sees you only 20% to the max??

I have the highest faction title in my guild and Im the one thats "always in AB" . Yet I am still at the foot of the mountain. To get max really does require you to sacrifice all other ingame activities almost to the point of ruining the game.

Forgive me if I dont feel like spending the next 2 years of my life doing AB every day to complete the title. Having that rank goes way beyond dedication and into the realm of the gibbering freak. The sheer repitition of the same activity every single day month after month is something even a particularly vindictive minion from hell would feel bad making you do.

If you actually get rank 12 with the current faction requirement you are probably one step away from a straight jacket and a nice padded cell.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

I'll sum up my feelings by saying "Worst Idea by Anet. Ever."

Seriously, it's one thing to have an impossible to get Title. But to have an impossible to get Title with significant In-game consequences, that's bullshit, and everyone here knows it.

There's no defending this. The skills are unbalanced and too hard to get, not to mention max! End of story.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by Likelytodie
The title has already been cut in half though! Shall we ask Anet to give us credit for two chests for every one chest we open, and have them add a benefit to that title? Then ask them to max the title at 2,500 chests? As has been said, the skills are an option. No player absolutely NEEDS theses skills. Another point, which had been already made is that is an ACCOUNT based title. Any level 20 Character can access the skills then, it's not like the sunspear/lightbringer titles, that take very little time to max, but are only available to a single character.
So now instead of taking 1000 hours of grinding, it "only" takes 500 hours of grinding? And that's presuming you grind the same one FFF task out for that 500 hours; because with ABing for it you need to up that time way, way more.

Saying "it was cut in half" is still not much of an improvement, since 500 hours worth of grinding out the one FFF task is still ludicrous.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Navaros
So now instead of taking 1000 hours of grinding, it "only" takes 500 hours of grinding? And that's presuming you grind the same one FFF task out for that 500 hours; because with ABing for it you need to up that time way, way more.

Saying "it was cut in half" is still not much of an improvement, since 500 hours worth of grinding out the one FFF task is still ludicrous.
As I said above, the max limit should just be the same as the sunspear and lightbringer titles.

They are rely on giving faction/promotion points, so why should one be maxed at 50,000 while the other is 100,000,000 (or what ever it is)?

I expect its so high, to incourage people to earn faction for their guild, and to buy outpots, but even so.... its too high for most players.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

The title is meant to be be hard to achieve and is there for those who want to take the time to earn it.

Life grants nothing to us mortals without hard work.
Horace, Satires

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Risky Ranger
The title is meant to be be hard to achieve and is there for those who want to take the time to earn it.

Life grants nothing to us mortals without hard work.
Horace, Satires
WTF, this is a game not real life.

If I want to work hard, I'll go to work. If I want to play Guild Wars, it should be fun.

The problem is not the Title, per se. I have no problem with grinding for a prestige Title that may or may not give some cosmetic benefit in Guild Wars 2.

The problem is before this, all "grindable" achievements were cosmetic: Titles, FoW armor, Rank emotes, etc.

This is the first time skills were directly linked to Grind. And not just a little grind, but a whole lot of it.

You can argue the skills are "optional", but no other skills are as powerful, or hard to get. That's plain bad, and goes against what I thought the main draw of Guild Wars was: skill over grind.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Mordakai
WTF, this is a game not real life.

If I want to work hard, I'll go to work. If I want to play Guild Wars, it should be fun.

The problem is not the Title, per se. I have no problem with grinding for a prestige Title that may or may not give some cosmetic benefit in Guild Wars 2.

The problem is before this, all "grindable" achievements were cosmetic: Titles, FoW armor, Rank emotes, etc.

This is the first time skills were directly linked to Grind. And not just a little grind, but a whole lot of it.

You can argue the skills are "optional", but no other skills are as powerful, or hard to get. That's plain bad, and goes against what I thought the main draw of Guild Wars was: skill over grind.
Have you ever farmed for things? What is farming but grinding for items and gold. With all the complaints I see about loot scaling apparently many people grind for money. Sometimes some mindless grinding is a very therapeutic pastime be it for faction or gold.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Risky Ranger
Have you ever farmed for things? What is farming but grinding for items and gold. With all the complaints I see about loot scaling apparently many people grind for money. Sometimes some mindless grinding is a very therapeutic pastime be it for faction or gold.
The difference is, I can have all the gold in the world, and I won't be statiscally superior to you.

But these skills are broken, IMO. Everyone would take them if they could. The fact that people who grind the faction will have better skills than a casual player is against the whole premise of Guild Wars.

(The only thing close to grinding I ever did was kill bosses to get Greens. We killed Wing Threeblade about 6 times to get Wing's Axe... that I can handle).

Frostlight

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by Risky Ranger
Have you ever farmed for things? What is farming but grinding for items and gold. With all the complaints I see about loot scaling apparently many people grind for money. Sometimes some mindless grinding is a very therapeutic pastime be it for faction or gold.
In that case would you be fine with weapons doing more damage or your shield's armor increasing as your title go up?

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Frostlight
In that case would you be fine with weapons doing more damage or your shield's armor increasing as your title go up?
Seeing that they are pve skills I would have no problem with that.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Risky Ranger
Seeing that they are pve skills I would have no problem with that.
Well, I guess this is the future of Guild Wars.

Grind, grind, grind. Grind to get to the highest levels, grind to get the best weapons, grind to get the best PvE skills.

If this is the future of Guild Wars, count me out. The thing is, while this concept may appeal to the hardcore gamers, it will not appeal at all to the majority of Guild Wars players: the casual ones.

Hell, if I wanted to spend my life playing a MMORPG, I would pay monthly for one.

Likelytodie

Likelytodie

Academy Page

Join Date: Sep 2006

New York

Fat People Lag [IRL]

Mo/

Honestly, why shouldn't those who want to go for the 500 hour grind (or however many it may be for that matter) be rewarded for it?

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I just want to know which Dev looked at the new Kurzick/Luxon title tracks and said "This is good; it doesn't violate our established policy of skill > time!"

The K/L grinds make the 10+ major rep grinds in World of Warcraft look miniscule.

Frostlight

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by Mordakai
Well, I guess this is the future of Guild Wars.

Grind, grind, grind. Grind to get to the highest levels, grind to get the best weapons, grind to get the best PvE skills.

If this is the future of Guild Wars, count me out. The thing is, while this concept may appeal to the hardcore gamers, it will not appeal at all to the majority of Guild Wars players: the casual ones.

Hell, if I wanted to spend my life playing a MMORPG, I would pay monthly for one.
I play quite a bit more than the casual player, but you can count me out too if that's the way GW is going. In fact it seems to me those who are most dissatisfied with the grind are those who've been playing this game for a long time on the premise of that oft-repeated "skill > time" mantra.

On the other hand, the couple of posters above in favor of rewarding grind with gameplay advantages seem to be exactly the type of new customers Anet is catering to. There's just more of them around, I guess.

ducktape

ducktape

Krytan Explorer

Join Date: Jul 2005

W/R

Quote:
Originally Posted by Likelytodie
Honestly, why shouldn't those who want to go for the 500 hour grind (or however many it may be for that matter) be rewarded for it?
It's not that they shouldn't be rewarded for it, it's that there shouldn't be any skills whose effectiveness is tied to a 500 hour grind. There should definitely be some sort of cool reward for a 500 hour title, but it should be something like an armor or weapon or aura or emote or minipet, i.e. something that is going to make you have something ultra-exclusive but does not affect gameplay as significantly as jacked-up special skills do.

I think another issue is that people would be willing to grind up points for the titles to power these skills if it weren't 5 million points that they had to grind, or if it wasn't 500 hours to do. 500,000 or 1 million points would probably be plenty high enough to keep your average casual player busy for months. However, they can't lower the title cap at all or make it super easy to get points credited to it because that would make all the people who did spend 1000 hours grinding for 10 million points feel pretty gypped that they had to grind their title so much longer than other people would have to. Either way people will be alienated.

Skills tied to 10 million point title = bad idea no matter what they do.