Modding your own GW

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Can't mod the animation, though. Maybe the sprite you see as they activate it above their head, but that's why you see spell effects like that in the first place: So they're easier to spot.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by ganon64
what's to stop someone modding the animation for when a player is activating a rez signet.. say they turn completely solid red as they are activating it...

interrupting rez sigs would be so much easier
nothing, abuse it.

removed

Academy Page

Join Date: May 2007

Sounds like a pretty good mod to make...

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by ganon64
what's to stop someone modding the animation for when a player is activating a rez signet.. say they turn completely solid red as they are activating it...
The fact that the character's texture does not change to a new "activation texture" during skill activation. You can only change textures that already exist in the game; you cannot add new ones. The most you could do in this respect would be to make the "magical casting animation" more noticeable than it already is. And -- newsflash! -- that's not exactly antithetical to the way the game's supposed to be played. A-net gave every skill its own unique casting animation and sound specifically to encourage people to learn them and be able to throw their interrupts on sight.

Keth

Keth

Lion's Arch Merchant

Join Date: Oct 2007

Poland

Tiny Siege Turtles [点点点]

E/

Is there possible to make texmod mod which changes any female mes/ele armor into the Gwen's deldrimor armor?

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

dont think there is a mesmer armor that uses that model, but you could probably use the same color..

dark4190

dark4190

Lion's Arch Merchant

Join Date: Sep 2006

IGN: Serial Experiments

Farm people, not drops

Mo/

Hello. I farm as a 600hp and have a ranger with spirits also. I commonly run outside of the distance of the spirits. Would I be able to mod a circle on my radar around any /\'s on my radar? maybe replace all the /\'s for large circles?

in reference: http://guildwars.wikia.com/wiki/Image:RadarRanges.jpg

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Quote:
Originally Posted by dark4190 View Post
Hello. I farm as a 600hp and have a ranger with spirits also. I commonly run outside of the distance of the spirits. Would I be able to mod a circle on my radar around any /\'s on my radar? maybe replace all the /\'s for large circles?

in reference: http://guildwars.wikia.com/wiki/Image:RadarRanges.jpg
Try this:
http://wiki.guildwars.com/wiki/Guide...rit_Radar_v1.0

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

The Spirit Radar mod on the wiki is ugly.

Try Chthon's components mod.
http://www.guildwarsguru.com/forum/s...&postcount=707

Spirit Radar in that mod looks like so:



Second installment here with other mods, if you're interested.

http://www.guildwarsguru.com/forum/s...&postcount=793

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

epic thread revival c'mon any new creative mods
This inspired me to work on my zelda mod: rupees instead of gold, belt puch, mission completion is various weapons or sheilds dependin on continent.....

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Quote:
Originally Posted by MisterB View Post
The Spirit Radar mod on the wiki is ugly.

Try Chthon's components mod.
[url]http://www.guildwarsguru.com/forum/showpost.php?
To be honest, I tend to prefer this mod package (Meta's Improved Interface):
http://wiki.guildwars.com/wiki/Guide...Interface_GOLD

Preview:
http://wiki.guildwars.com/images/3/3...dInterface.jpg

xDusT II

Wilds Pathfinder

Join Date: Aug 2006

Melbourne

Quote:
Originally Posted by ganon64 View Post
what's to stop someone modding the animation for when a player is activating a rez signet.. say they turn completely solid red as they are activating it...

interrupting rez sigs would be so much easier
Theoretically nothing. I've made a few mods similar to the one you mentioned already, such as making certain animation more visible by changing the colours/textures. The difference they make is probably pretty negligible and in this stage of the game I doubt anyone really cares.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

Some people don't seem to understand this program one bit. The rez sig would have to change your character texture which it doesnt actually do does it. There have been known for some popular skill animation images to change to "please interupt now" images though
To be honest if you need that to help you in a RA match you seriouisly have problems.

miloir

Pre-Searing Cadet

Join Date: Jan 2008

I'm sorry to dig this thread up, but I'm looking for a mod that will beef up my friends list.

I mean allow me to create categories or labels or *something* in order for me to organize all of the people I have on my list. Is there anything that exists to help me do this? Can anyone make a mod like this?

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

You do realise this is texture modding program...how would that work for categorising names? sorry, i don't think its possible with this program. Maybe other programming but Anet would not allow that

immortius

immortius

Krytan Explorer

Join Date: Aug 2005

Black Cats

E/Mo

Quote:
Originally Posted by miloir View Post
I'm sorry to dig this thread up, but I'm looking for a mod that will beef up my friends list.

I mean allow me to create categories or labels or *something* in order for me to organize all of the people I have on my list. Is there anything that exists to help me do this? Can anyone make a mod like this?
As miloir said: TexMod can only change the way things look (and in a limited fashion) - it can't add functionality.

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

I've been inspired to dig this thread up as it deels like I'm the only one modding these days :P

Anyone doing anything interesting?

Also my current project (among 30 others) - trying to make a nice Kurzick armor for a Female dervish, heres the work so far (as you can see got a way to go):



Some shots of the decorations that are being put up as part of the RAFMB:



BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

Nice i'm loving those pillars

Ebeneezersquid

Ebeneezersquid

Ascalonian Squire

Join Date: Jun 2005

PWNT 2.0

N/

Note for those reading:
Windows 7 somehow interferes with Texmod's function.
Although Texmod will launch GW, no modifications will take place.
Be aware of this before upgrading to the RC, if it is of concern to you.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

i think that's to do with graphic settings to be honest, mine used to work on vista but now it doesn't

Ali33

Ali33

Frost Gate Guardian

Join Date: Jul 2006

[xHWx]

Mo/

anyone can upload chthon's SpiritRadar v1.0 and Adrenaline v1.0? ... all link he post died :|

thx.

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

you can get your mods here.

Xolotov

Banned

Join Date: Oct 2009

I wish the GWLP project was still going. People could have took modding much farther and made their own weapons, characters, etc.