You don't change the hair models, you can however change how it is rendered using the excisting model. By using transparancy that is.
You see the light green (bit transparant) hair model here?
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Originally Posted by Witchblade
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Now if you add transparancy to the hair's texture (by applying a black color (#000000) to the alpha channel) you leave things out, this way you can make hair shorter, remove bits, and maybe even add in a tie (texture-wise).
So, to answer your question: No, you can't give your monk spikey hair unless he allready has it. You can, however, make his hair green.