330hp Rt/Mo Vengeful Spirit Bonder -Quick HM Farming!

Popcorn Devil

Academy Page

Join Date: Jan 2007

Australia

[CLK]

D/

Are the drops from this build worse than they would be with other builds, because of how farming against groups of foes works? I got an elite ritualist tome so I can put VwK on my rit just so I can use this build, but I'm unsure how well this will farm.

fujin

fujin

Krytan Explorer

Join Date: Apr 2007

Hong Kong, all the way in Asia :O

Officer of United Jedi [UJ]

E/

Quote:
Originally Posted by Popcorn Devil
Are the drops from this build worse than they would be with other builds, because of how farming against groups of foes works? I got an elite ritualist tome so I can put VwK on my rit just so I can use this build, but I'm unsure how well this will farm. It's very good actually.

There are many places this place can farm, so if you move from area to area, you shouldn't be having big problems with your drops. Also, this is in Hard Mode, so the chance of Gold drops are increased.

Popcorn Devil

Academy Page

Join Date: Jan 2007

Australia

[CLK]

D/

Quote:
Originally Posted by fujin
It's very good actually.

There are many places this place can farm, so if you move from area to area, you shouldn't be having big problems with your drops. Also, this is in Hard Mode, so the chance of Gold drops are increased. Thanks for the help .

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by Popcorn Devil
Are the drops from this build worse than they would be with other builds, because of how farming against groups of foes works? I got an elite ritualist tome so I can put VwK on my rit just so I can use this build, but I'm unsure how well this will farm. I think the drops with this build are as bout as good as you can get. seriously. I have ID'd around 550 gold unids since farming HM with my Ritualist. And about 400+ came from actual gold drops... and rest from chest. I had 1 char full of unids, and 1 other char half full of unids... and i usually ID them soon as I got them from a drop. But sometimes I would get so many golds in a short amount of time, that eventually I just threw the unids into my storage, and head out to get back farming for more... especially if I hit a hot spot. By far the drops seem to be as good as it can get for farming, considering the speed of the build. Other builds can only handle so many areas, and the skills used usually kill everything at the same split second, and also the builds usually require alot of enemies attackin to keep you energy up...and that can kill drops altogether. Aslong as you keep switching up areas and scanning until you find a hot spot, you will eventually have crap load of golds. If you don't get any golds in one to two runs of one area, try switching to another spot and keep doing this until you know you don't want to leave that area...

I can't wait for HM in GwEN. I already have scanned a few areas to farm with 330hp... even though some of them you might have to run to get there. Lately I haven't done any farming with my build, basically because I been busy getting new armor, and some decent dungeon loot in gwen.

eloogosciu

Ascalonian Squire

Join Date: Feb 2007

TFGT

P/W

I know there are a movies on youtube showing some places to farm,but i think there is a lot more of them and a list of them would be fantastic. Also, a list of farmable bosses with this build would be ideal

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by eloogosciu
I know there are a movies on youtube showing some places to farm,but i think there is a lot more of them and a list of them would be fantastic. Also, a list of farmable bosses with this build would be ideal That seems to be a popular request. I might have to add a whole list of areas and monsters to the build post sometime. I can't guarantee that I would though Would take alot of time naming them all since there is so many... My videos have some of the better popular areas to farm. As for bosses... mainly ones that don't heal themselves, strip enchants, or have alot of interrupts, should be possible to kill. But, sometimes energy can be a problem when taking on a boss alone, usually because the enemies around the boss die leaving you with not much energy gain.

Best thing to do is jus take the build around and test it out, and you should find plenty... although some enemies can be hard, but are possible to kill.

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

the 330 farming isn't really meant to handle large mobs IMO, I think a 55 monk can do a little better than that.

Skinny Corpse

Skinny Corpse

Lion's Arch Merchant

Join Date: Mar 2007

Company of Corpses [CoC]

Quote:
Originally Posted by ReZDoGG
Make sure you are farming in HM too. Normal mode don't trigger Spirit Bond as much... especially with wand damage. And don't renew Spirit Bond until after it has worn off. It does take some getting use to... the bug in the spell pretty much sux, but its fairly easy to work with. I did my attempts in NM to get used to the build.. gonna give it a try or 7 in
HM right away.
Would be aweful to let that exclusive piece of armor go to waste.

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by Dark Paladin X
the 330 farming isn't really meant to handle large mobs IMO, I think a 55 monk can do a little better than that.
its a good thing really... drop wise. and even though it cant take on massive mobs, it can kill as many enemies in same amount of time. If you want, you can always add SoA in there to take pressure off of Spirit Bond while VwK is recharging, than you all set. But either way, I don't like farming more than 10 enemies at a time... kills drop rate. jus take them out 1 or 2 small groups at a time, or maybe 3...and you all set. the speed of the build makes up for not being able to take on 15+ enemies at a time. i've got hundreds of golds with this build. using a soj monk jus seems so slow now...heh.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by ReZDoGG
its a good thing really... drop wise. and even though it cant take on massive mobs, it can kill as many enemies in same amount of time. If you want, you can always add SoA in there to take pressure off of Spirit Bond while VwK is recharging, than you all set. But either way, I don't like farming more than 10 enemies at a time... kills drop rate. jus take them out 1 or 2 small groups at a time, or maybe 3...and you all set. the speed of the build makes up for not being able to take on 15+ enemies at a time. i've got hundreds of golds with this build. using a soj monk jus seems so slow now...heh. If you are able to take on larger mobs, and kill them efficiently, you increase the chance of rare drops. Your regular drops will suffer, true, but it depends what you are aiming for. If you only want rare/gold drops, larger mobs are better. If you are aiming for gold, then mass killing hurts your drop rate quite a bit, and you have to concentrate on efficiency to make up for it.

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by MisterB
If you are able to take on larger mobs, and kill them efficiently, you increase the chance of rare drops. Your regular drops will suffer, true, but it depends what you are aiming for. If you only want rare/gold drops, larger mobs are better. If you are aiming for gold, then mass killing hurts your drop rate quite a bit, and you have to concentrate on efficiency to make up for it. I've got quite abit of gold drops while farming small groups... way more than if I were to mass mob farm. I don't think its possible to get 3-5 golds in one mass group... but farming smaller mobs you can get that many in a small run with same number of enemies. I've got over 400+ gold drops since using my Rit for farm HM... and most of them came from using 330hp. I already got 3rd title for wisdom on farming alone... of course 100+ came from chest. So you can get hella golds, plus stuff to sell to merchs, which overall can make you way more money.
Only mass mob farming I know of that would be good for both drops and golds is monolith temple farming with E/A or A/E.... that is pretty much the only place people mass mob farm since they drop ele swords. Good thing about Sliver is they dont all die once. But, to me it seems most mass mob farming leads to losing out on alot of gold drops and money....depending on how you kill them of course. I've tried mass mob farming quite a bit, and I don't like it all. Of course mass mob farming was the shit before HM came out... But, pulling large numbers of enemies together now, is just a waste of time... I have pulled 20+ luxon sins together and killed them all at once, and only got acouple drops including 1 gold armor. But you can get 2-5 golds by taking on small groups of luxon sins, on top of crap to sell to merch. Mass Mob farming is also limited, because there is only a few places that are popular for it. So you can't keep switching up areas until you find some gold drops... sticking to one area over and over would be quite boring, and lose out on some golds over time. When you are able to keep switching up areas, you eventually find a hot spot and get quite of bit of golds... and because there are so many areas to farm with 330hp, you are able to find a hot spot in no time. And do this over and over until you got a bag full of golds...

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Update: You asked for it, you got it. I made a full list of things to farm with locations. These are all the places I have found. I haven't taking my Rit fully through Prophecies, so I don't have all possible places. I might have left a few out. If anyone has found any places that are not on list, just let me know the enemies and locations and i will add them. I added the list right to the build post on first page of thread, you can't miss it. Have Fun and Happy Hunting!

fujin

fujin

Krytan Explorer

Join Date: Apr 2007

Hong Kong, all the way in Asia :O

Officer of United Jedi [UJ]

E/

Quote:
Originally Posted by ReZDoGG
Update: You asked for it, you got it. I made a full list of things to farm with locations. These are all the places I have found. I haven't taking my Rit fully through Prophecies, so I don't have all possible places. I might have left a few out. If anyone has found any places that are not on list, just let me know the enemies and locations and i will add them. I added the list right to the build post on first page of thread, you can't miss it. Have Fun and Happy Hunting! Wow thanks!!

Bock

Bock

Ascalonian Squire

Join Date: Jan 2007

Siege Turtles [ST]

Mo/E

This is a great build, you said its the fastest UW duo build with a SoJ smiter. I will agree there only in HM, the 600hp/Smiter combo still is the fastest. We clear out smite run and choas planes +more (if we are up for it) in little over or under a hour. thats in normal though

otherwords


great build

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by Bock
This is a great build, you said its the fastest UW duo build with a SoJ smiter. I will agree there only in HM, the 600hp/Smiter combo still is the fastest. We clear out smite run and choas planes +more (if we are up for it) in little over or under a hour. thats in normal though

otherwords


great build Well, of course its debateable, but I tried it out acouple times with my bro, and it seemed to kill abit faster than usual dual monk. And yes of course, it's mainly HM... but either way, HM is faster for kills since enemies attack faster, but then again, with SoJ it wouldn't matter. Damn knockdowns always slow it down... but the thing is, the damage per hit is a bit higher with 330hp and SoJ monk... exactly 100 damage with VwK, SoJ, and Retribution combined, then you got Vengeful Weapon and RoD to spam on top of it. But, why not do UW Duals in HM anyways?

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

330/SoJ has no spell breaker. you easily make up the time gained by the extra damage with the time lost from hiding from dying nightmares, recasting enchants, etc.

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by Fuzzy Taco
330/SoJ has no spell breaker. you easily make up the time gained by the extra damage with the time lost from hiding from dying nightmares, recasting enchants, etc. True. Definately would have some problems with some enemies in UW that cast alot of spells. But its fine for doing Smite runs only. As for Nightmares, all you gotta do is scan areas like you do soloing... I used to have the SoJ monk scan areas, so I don't get stripped, and have to recast my enchants after...so that actually helps. Let the SoJ monk pull the nightmare, then 330hp kill it with vwk and vw.

fujin

fujin

Krytan Explorer

Join Date: Apr 2007

Hong Kong, all the way in Asia :O

Officer of United Jedi [UJ]

E/

Hooray! Now Hard Mode for EotN's out! Have any of you found any spots with this build yet?

I think I might have one :P

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by fujin
Hooray! Now Hard Mode for EotN's out! Have any of you found any spots with this build yet?

I think I might have one :P Feel free to share ?

fujin

fujin

Krytan Explorer

Join Date: Apr 2007

Hong Kong, all the way in Asia :O

Officer of United Jedi [UJ]

E/

Quote:
Originally Posted by Squishy ftw
Feel free to share ? Still gotta test it out. In fact, it works on most mobs, so it should work in many many places, so you should try too!

Trueslash Noobfoot

Lion's Arch Merchant

Join Date: Mar 2007

None - I'm a backpacker, I don't have a guild :)

W/Mo

This build is quite good actually - it just takes a while to get hang of! :P

MadHamish

Ascalonian Squire

Join Date: Mar 2006

COLD

W/

Hi!

just wanted to add a comment:

1. If your suffering from degeneration after everything is dead, spiritbond can't heal you (of course) and you don't want to die, just switch to a weaponset with +60hp and pull of your 2 armorpieces with the superior runes.

2. I love this build...

Cheers MH.

Kess De Molay

Pre-Searing Cadet

Join Date: Sep 2007

Order Of Pandora

D/Mo

Found an "area", its Eye of the North, the quest Service: In Defense of the Eye, can be used to farm HM, I got through the first 2 waves of each group. Be careful of the Trample, it can end the run.

tekDragon

Frost Gate Guardian

Join Date: Aug 2006

R/

I've managed to kill a good bunch of Fafnir's wolves in GWEN hard mode but not Fafnir himself just yet.

fujin

fujin

Krytan Explorer

Join Date: Apr 2007

Hong Kong, all the way in Asia :O

Officer of United Jedi [UJ]

E/

Hey RezDogg, you might wanna add this to the list.

Norrhart Domains, outside of Gunnar's Hold. You can only kill the groups of Frozen Elementals that don't have an Avalanche in the group. They snare you, Maelstrom you, and use Water Trident on you. Most of the time you'll get your spells interrupted, and you're stuck there also, so in the end, you die.

Other then the Elementals, you can also kill the Mountain Pinesouls. They're all ranged attackers so they don't scatter, and they're drops are slightly better. I suggest you bring Resilient Weapon or another Enchantment Removal though, because when you pick up the loot, you might step on a Barbed Trap, and the Bleeding lasts a long time, and hits you quite hard since you're in very low AL armor. Make sure you cast Protective Spirit on yourself when picking up loot also.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by fujin
Hey RezDogg, you might wanna add this to the list.

Norrhart Domains, outside of Gunnar's Hold. You can only kill the groups of Frozen Elementals that don't have an Avalanche in the group. They snare you, Maelstrom you, and use Water Trident on you. Most of the time you'll get your spells interrupted, and you're stuck there also, so in the end, you die.

Other then the Elementals, you can also kill the Mountain Pinesouls. They're all ranged attackers so they don't scatter, and they're drops are slightly better. I suggest you bring Resilient Weapon or another Enchantment Removal though, because when you pick up the loot, you might step on a Barbed Trap, and the Bleeding lasts a long time, and hits you quite hard since you're in very low AL armor. Make sure you cast Protective Spirit on yourself when picking up loot also. Or wait a minute till the traps are gone

fujin

fujin

Krytan Explorer

Join Date: Apr 2007

Hong Kong, all the way in Asia :O

Officer of United Jedi [UJ]

E/

Quote:
Originally Posted by Squishy ftw
Or wait a minute till the traps are gone It's "quick" HM farming

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by fujin
It's "quick" HM farming Ah well then I'd say send in teh minipet first, but they fixed that

Vexed

Vexed

Frost Gate Guardian

Join Date: Dec 2006

Mo/

Has anybody found any areas further into GWEN? I've been running a couple other characters through it and have not had the chance to try out the Rit there yet... but I'm starting to miss him. Maybe those raptors or whatever in the Tarnished Coast... anybody given the build a run against Destroyers?

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Note: I have found a few decent areas to farm in HM. I have scouted them since before HM came out... some where already mentioned. But I will be making Videos, and adding more farming areas to the list with maps this time, so you will know exactly where they are located. I should be working on new videos later tonight. I will make a seperate video for each area, as some are fairly long runs...

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by Vexed
Has anybody found any areas further into GWEN? I've been running a couple other characters through it and have not had the chance to try out the Rit there yet... but I'm starting to miss him. Maybe those raptors or whatever in the Tarnished Coast... anybody given the build a run against Destroyers? Raptors have Disrupting Stab which is pretty difficult to work with since it disables the skill it interrupted... although you can get lucky and kill a group. But, that ain't exactly a successful farm. Just sux so many melee in gwen have interruptions... im guessin there won't be too many easy spots to farm. So far the areas I have found can be alittle harder than the usual farms... but fairly easy once u get used to it.

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by tekDragon
I've managed to kill a good bunch of Fafnir's wolves in GWEN hard mode but not Fafnir himself just yet. I have tried them, and it ain't that successful. They have interruptions that disable your skills, and will easily kill you. Possible to take on acouple at a time, but ones near boss all aggro at once.

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

This build is still powerful as hell, 3 gold Dead Swords in 1 run of Fahranur, The First City +3K of merchant fodder

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Update: Added one new video for an HM farming area in EotN. Link is on build post... keep a look out as I will be adding new stuff to build post itself. Here is the link if you too lazy to go to first page.. lol

New Video: 330hp Rt/Mo Vengeful Spirit Bonder - Stonewolves Cave

kenichiukiya

Lion's Arch Merchant

Join Date: Aug 2006

Rt/

Also, if you have high enough Asuran rank and fighting melee mobs, bring radiation field. The time it takes to kill the stonewolves are just surreal. The DOWNSIDE is: you get less drop as they seem to be dying at around the same time (or may be I just have bad luck). But the time you save on killing them and them running away is enough to compensate for that.

Go go everyone go find more spots XD

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by kenichiukiya
Also, if you have high enough Asuran rank and fighting melee mobs, bring radiation field. The time it takes to kill the stonewolves are just surreal. The DOWNSIDE is: you get less drop as they seem to be dying at around the same time (or may be I just have bad luck). But the time you save on killing them and them running away is enough to compensate for that.

Go go everyone go find more spots XD You take Pain Inverter instead of RoD to speed things up for bigger groups... especially ones that run away. It will either kill them in a few seconds, or lower their health enough for them to die sooner when fleeing back and fourth. Pain Inverter is also great for taking out bosses in some areas.

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Update 2: Added another video to build post.

Here is link:
330hp Rt/Mo Farming Chilling Wisp in Battledepths

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by kenichiukiya
Also, if you have high enough Asuran rank and fighting melee mobs, bring radiation field. The time it takes to kill the stonewolves are just surreal. The DOWNSIDE is: you get less drop as they seem to be dying at around the same time (or may be I just have bad luck). But the time you save on killing them and them running away is enough to compensate for that.

Go go everyone go find more spots XD I don't have any problems with Stonewolves. They go down fairly fast... just depends on how many u take on at a time. Make sure your in Hard Mode also while using the build, otherwise it will seem slow... mainly because enemies attack slower in Normal Mode.

kenichiukiya

Lion's Arch Merchant

Join Date: Aug 2006

Rt/

I never said you have problems with stonewolves ^^. Yes the stonewolves by themselves go down pretty fast in HM. I was just suggesting another way to make them go down even faster. usually they're dead before they even come back from the scatter (and before my 2nd VwK ends, sometimes dun even need 2nd VwK).

but yeah even without RF(radiation field) they go down quite fast.

GJ on the build ReZDoGG!! Hope there's more places we could farm in GW:EN other than the ones you posted...

ReZDoGG

ReZDoGG

Wilds Pathfinder

Join Date: Apr 2007

Indian Township, ME

Nativ War Party (NWP)

Rt/Mo

Quote:
Originally Posted by kenichiukiya
I never said you have problems with stonewolves ^^. Yes the stonewolves by themselves go down pretty fast in HM. I was just suggesting another way to make them go down even faster. usually they're dead before they even come back from the scatter (and before my 2nd VwK ends, sometimes dun even need 2nd VwK).

but yeah even without RF(radiation field) they go down quite fast.

GJ on the build ReZDoGG!! Hope there's more places we could farm in GW:EN other than the ones you posted... Yeah I don't think there will be too many more. Drakkar Lake would be awesome to farm Chillin Wisp, but damn stupid Symbosis screws up the build by giving you shit load of extra health. Alot of melee enemies in gwen have alot of interruption and knockdown skills.... although knockdowns can be counter with "I am Unstoppable". Kinda disappointing knowing the limitations of farming in gwen for invinci builds.