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Which Army would win?
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Originally Posted by KalleDamos
I'm sorry but for the purposes of this thread, Shiro has his own army, as does the lich. The shadow army belongs to Menzies, not Abbaddon. Just because they fought with him, does not make them his.
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Quote:
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Originally Posted by Hey_homies
Shiro's army do belong to abaddon because Abaddon gave shiro those powers
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Quote:
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Originally Posted by KalleDamos
...but for the purposes of this thread, Shiro has his own army...
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Although, I'd think that the Kurzicks and Luxons would probably team up again if they realized quickly that they were pretty much screwed if they stood by themselves. (I'm pretty sure that, alone, they're the weak links in a giant battle. They're extremely easy to kill minus the juggernauts and turtles which take slightly more effort)
In fact i think the only way any of the armies could defeat the titans would have to be if they teamed up with at least one other force for some reason, seeing as how the titans probably wouldn't turn to anyone for help. (I'm just assuming this because they seem like they'd be very stuck up about how powerful they think they are.)
So really your setting rules to the battle like:
1. Each army is alone (for instance Shiros Army would not be linked with Abaddons)
2. Each armys special ablities are taken away (Mursaat lose Spectral Agony,Torment Demons lose Call to the Torment ect)
In that case my answer for who would win is Abaddons Army win (Not including Shiro or The Lich). He has Torment Demons,Margonites and Titans all in one. Palawa Jokos Army before their defeat would be my second choice.
1. Each army is alone (for instance Shiros Army would not be linked with Abaddons)
2. Each armys special ablities are taken away (Mursaat lose Spectral Agony,Torment Demons lose Call to the Torment ect)
In that case my answer for who would win is Abaddons Army win (Not including Shiro or The Lich). He has Torment Demons,Margonites and Titans all in one. Palawa Jokos Army before their defeat would be my second choice.
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I'd have to say the Charr or Mursaat would win, seeing as though the Charr were powerful enough to nearly wipe out Ascalon, and the Mursaat would kill nearly anyone that is not infused which is probably most of the other armies, so they really wouldnt have much of a chance, Charr also have very large numbers, as we witness when we go over the wall in Pre.
If we're removing monster-only abilities, I think people are underestimating Glint's Forgotten - especially if they get Crystal Spiders/Guardians along with appropriate elites. Heck, the Spiders and Guardians are dangerous enough even without elites until you get used to them, and Enchanted Bows have that nasty "we'll Daze you then blind you, now whatcha gonna do?" combination. (I know Afflicted Rangers can pull off that combo as well, but they just didn't seem to be as good at it as the Enchanted Bows.)
One of the Human armys would Win, after all it only took 8 humans to take down a god. (Imagine what an army of humans could do!) Of Which the Battle hardened Ascalon Army or its Far Shiverpeak offshoot would probally be the strongest Army (since they are highly experienced and battle hardened) although the Luxons with there impressive Seige machinary would give them a run for their money.
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If it's an option, I vote for Mallyx and the Lords of Anguish. I honestly think they would mow down everyone else. If that's not choose-able, I believe the Charr would just overwhelm everyone else with sheer numbers. Maybe even have some mages in the back conjuring another Searing. I don't think that's possible though, as I remember Bonfaaz Burntfur as one of the overseers of the searing, and he's sorta dead..
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I think the afflicted would win, if we go by game stats.
The explosion thing would take out the opponent even after death, and it is armor ignoring as well. The more you kill them, the more they hurt you. How many of those army's monk got protective spirit anyway? The army with protective spirit probably win.
If we add in story elements too, anyone who fought afflicted and die, also turn into afflicted. It is endless.
The explosion thing would take out the opponent even after death, and it is armor ignoring as well. The more you kill them, the more they hurt you. How many of those army's monk got protective spirit anyway? The army with protective spirit probably win.
If we add in story elements too, anyone who fought afflicted and die, also turn into afflicted. It is endless.
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You people discount the shadow army alot considering how much aoe they have (and that we r not counting monster skills(?)). Hell, the eles in DoA even have meteor shower and sf. Rangers with barrage, wars with 100 blades.....the mesmers in nf have lots of anti melee and shatter ench (theres goes prot spirit) and the monks have WoH so any more than 1 are a pain in the butt to kill. They even have those evil necs with either ss or depravity draining everyones energy (learned that from fighting the mob on the way to farahlon). the abyssals r a pain (killing a caster in 3 hits as it says on wiki) with all the kd and the deep wound. they even have an aoe kd! Also, they have Menzies behind them, a kickass half-brother of balthazar who is most likely as powerful as seen as they r still fighting in FoW. although there is a slight lack of bosses the greater darkness and the darkness make up with their lvl 30ness and nasty armor ignoring aoe dmg and energy drain. in short, they have enough aoe to take out a huge number of foes and relatively good survival (iway on wars/WoH). even if you dont think they could win, they are certainly a strong contender.

