Do people never bother grouping together anymore?

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

It's near impossible to get a group of people together to go questing in the new area. There's TONS of people, but they all just care about going with henchmen/heroes. Across 9+ districts, using the party search gets 1, maybe 2 responses. I'd rather take the chance and play with a lousy PuG that at least may stir up some decent conversation, than play with the AI all the time.

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

I definitely don't PuG anymore. If I play with someone, it's someone from the alliance, because I'm sick and tired of idiots who think it's a good idea to run a "MM dervish".

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

maybe you just smell funny?

Macktar Wang

Macktar Wang

Lion's Arch Merchant

Join Date: Jan 2006

Currently, I've been hero/henching, and here is my explaination as to why. I tend to do a lot of wall hugging, or take random breaks in the middle of a map. I can't ask others to accomodate my slow/eradic play, so I go alone. I do try to PuG the Master quests though. That makes them easy to handle.

I do agree though, playing with PuGs can be fun occassionally, to break the monotonity. Too many people have bad experiences in PuGs though. Lets face facts, there are a lot of lousy players out there, and usually they are the ones looking for help (cause they actually need it, not cause they want people to chat/have fun with).

Mack

Apharot

Academy Page

Join Date: Nov 2006

The Bold Silver Dragons

W/R

I just don't really know anyone. Also, some of us are older (early 30's) and would feel odd playing with the younger crowd. While I don't mind any particular build, people are also VERY critical of others, and make fun of just about any build someone makes that they don't agree with (note the "idiot making an MM dervish" comment). It's a game. Let them make what they want, it's not the end of the world if they make something they enjoy but you don't like.

Malice Black

Site Legend

Join Date: Oct 2005

People will group for the harder dungeons, that will be it I expect.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

I'd rather play with AI that I know will not seriously mess up or leave then play with the pugs, who usually suck, have ragequitters, etc.

To be honest, theres no point in pugs. All the good players are either with guildies, friends, or henchies.

Meo Yeong

Meo Yeong

Krytan Explorer

Join Date: Oct 2005

Canada Eh!

Test

Mo/E

Quote:
Originally Posted by Malice Black
People will group for the harder dungeons, that will be it I expect.

There was no hard dungeons thus far. Hopefully they have some elite dungeons.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

As of NF most good players stopped playing with PUGs because they hate losing all the time due to horrible PUG players. Of course people who don't have to don't bother grouping together, it's not worth the frustration. I see that trend continuing.

Today I joined some PUGs just because Heroes have a hard time dodging the insta-death snowballs in the defend the Eye of the North Master quest. The amount of basic common sense I had to dictate to them about our party composition and everything else was beyond belief. Ie: These guys were sticking in their new EOTN heroes with default crap skillbars and no gear. Putting in 4 of the same class in the party and just one monk, who was setup as a 55. etc. etc....the list of ridiculousness goes on and on.

After rmuch telling them what to do and finally turning the party I wasn't even charge of from horrible shape into good shape, I ended up still taking 3 of my Heroes and we ended up winning, after which everyone told me "thanks for your leadership." That PUG experience reminded me once again why I usually never pugged since NF came out. Not worth the time, energy, or aggravation. Heroes and hench have always been 100 000x better than PUGs. Now that Hench have some good skillbars, even moreso than ever. Even less reason than ever to PUG. Thank God. Amen!

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

I got a job I need done in a team build, I call my guildies.

If it gets the job done faster, great for everyone; if not, why waste their time?

As for randoms - even Alesia is smarter than 90% of the player base. Not all players suck, but the vast majority do, so why take the risk?

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Quote:
Originally Posted by Apharot
Let them make what they want, it's not the end of the world if they make something they enjoy but you don't like.
It's not, but it does take away from my enjoyment of the game. Thus, I play with heroes, instead of being in a PuG with the risk of having lousy builds and complaining about how things would be easier if the ele wasn't pulling and getting killed every time.

Apharot

Academy Page

Join Date: Nov 2006

The Bold Silver Dragons

W/R

Quote:
Originally Posted by AlienFromBeyond
It's not, but it does take away from my enjoyment of the game. Thus, I play with heroes, instead of being in a PuG with the risk of having lousy builds and complaining about how things would be easier if the ele wasn't pulling and getting killed every time.
Eh, it's a game. I have played MUDs for years, I own and run a mud that's been around for going on 12 years now. It's all about just having fun, IMO. That's how I look at GW. It doesn't define who I am, who the other person is, etc. Just like in RL, some people are lacking in certain skills, etc. More of a challenge. I just wish the GW players recognized this more. I see a lot of "STUPID NOOB!" answers over general chat. Someone called me a gaming newb when I am anything but lol. That's how it goes I guess. That's also another reason I don't go with groups. Never know when the person you're with is going to be upset with your build and get nasty with you. It's also why I haven't given up my all but dead guild (my other guildies all have stopped playing) for another one. I mean, let's face it, the online gaming community has ALWAYS been an elitist community, even toward itself.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

I tried a PuG for that Defend The Eye quest. We tried 2 twice to make it work but it was an epic fail. Then I took heroes and henchies and beat it easily. I set Gwen up as a Trapper and it worked to perfection. *lol* Better NPC's have made it harder to PuG successfully. The only place I get good PuG's are in FoW. I'll be coming to GWG to find dungeon groups though. I just spent 2 hours drudging though a dungeon I couldn't rightly beat on my own.
Ah well...I'll know what to do tomorrow.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

I normally take hero + hench out, or guildies and friends if I'm lonely and/or failing at a mission.

Most PuGs are pretty horrid. It's fun to join a random group for a mission and see if you can drag it through. but not usually. If I actually want to play the game, you and your riposte/healsig necro can go elsewhere, I'm not interested.

fRag_Doll

fRag_Doll

Lion's Arch Merchant

Join Date: Apr 2006

Australia

Prid of Ankh Morpork [Prid]

W/E

PuGs are stupid, throw rocks at them.
No, seriously. The IQ of a PuG is that of it's stupidest member, divided by the number of people in the PuG.

I appologise to anyone that may be offended by this, you are probably the exception to this theory. I know there are some wonderful players out there that enjoy PuGing, but they are grossly outnumbered by the [Insert Offensive Noun of Choice Here].

Tranquilis

Tranquilis

Ascalonian Squire

Join Date: Nov 2006

Inside your closet of nightmares...

O'Shea's Bandits [OSB]

W/N

I see I'm still odd man out, IRT PuGs. I still Pug, and I still find that all the PuG hate to be largely unfounded.

I've pugged all the harder missions in GW:EN and many of the longer, more tediuous ones - All with good success and good behavior. I *have not,* however, bothered to fill every single PuG slot with a live body. A few key players, and fill the gaps with Heroes, and away we go... Works like a champ for me.

mscobra

Ascalonian Squire

Join Date: Aug 2007

ROTK

Mo/Me

I don't care much for PUG'in, mostly because our player group has played so long together, we have voice chat (pro vent) and try our best to play together as much as we can. If your on the American Server, or I guess that doesn't matter anymore, your welcome to hook up with us. I play ALOT, so message me in game, and I'll give you our voice chat info. Even if you have no mic your welcome to just listen in. In game name: Ms Cobra

Apharot

Academy Page

Join Date: Nov 2006

The Bold Silver Dragons

W/R

Quote:
Originally Posted by mscobra
I don't care much for PUG'in, mostly because our player group has played so long together, we have voice chat (pro vent) and try our best to play together as much as we can. If your on the American Server, or I guess that doesn't matter anymore, your welcome to hook up with us. I play ALOT, so message me in game, and I'll give you our voice chat info. Even if you have no mic your welcome to just listen in. In game name: Ms Cobra
I'll have to try that sometime, just to see what's discussed

Don't get me wrong, gang, I understand the issues with Pug'ing. Again, 12 years of running a mud, I've met some STUPID players. I actually made a super character one time and beefed him up with my admin abilities to help them learn. We started simple. "Rescue me from lead (tanking) so that the group can last longer, and while other's fight, the clerics heal the ones that just got rescued." and I even gave them the order to rescue in. I said "Do NOT use the bash skill too much, warriors, as it has a coded in lag and might make you miss the rescue point". What do you think the first person did? Spam bashed about 20 times. The next in line didn't think "Hey, this guy's an idiot, I'll rescue the tank". So my super deluxe beefed up character with about 750 HP died and I had to redo it all. So yeah, I understand the pug issues, but for the most part, that's just that "few bad apples" syndrom the world has

wolfwing

Wilds Pathfinder

Join Date: May 2005

Well for me it's simple. I'm busy most of the day, I play but I play for 5-10 mins, take 20 minute break, play for 5-10 mins take a 20 minute break. If I play with players it's late at night and even then it's just with a few friends. I beat all of prophecies up to second shiverpeaks mission with henchmen and rest with henchmen/hero's. I beat all but last 3 missions of factions with henchmen *had friend help me for last few* and beat all of NF with hero's/henchmen.

Some times it's tough....some time's it was hair pulling, but it beat the heck out of the few experieences I had when I tried to do a mission with a PUG. Way I looked at it was.

Spend a hour making a PUG and have half the players quit half way through repeating this 4-5 times wait alot of sitting around doing nothing. Or spend 5 hours or a few days with henchmen and eventually when they came out hero's and while I may try it more times, I'm doing something the whole time.

MrFuzzles

MrFuzzles

Lion's Arch Merchant

Join Date: Jun 2007

Norway

D/

Heroes are better than the average random player, so the only time I'll party with random people is if I feel like hanging out with someone or want to help them with their mission or whatever.

Problem is, I don't particularily feel like hanging out or helping someone with their mission when the average random GW player is a complete tool who is unwilling to work as a team. Overextending sins and warriors, eles and necros tanking those 5 mobs I've crippled without moving, and rangers who think bad effect spirits only apply to enemies/good effect spirits only apply to party members. This have gotten *so* old that if they don't listen the first time I explain to them why they died/are getting us killed, I just leave.

It's just mind-boggling how many players boot up GW, ask to join a team, click that "accept" button, and completely and utterly ignore chat for the following 45 minutes.

Pretty much the only "live" players I party with these days are my friends. I completed nightfall with just 1 friend and heroes, and got master's reward on all normalmode factions missions with heroes/henches.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Heroes and henchies are the closest thing you'll get to a pause button - and sadly, that CANNOT be beat.

Personette

Lion's Arch Merchant

Join Date: Feb 2007

You know, I thought this thread was going to be about the way that quests and missions are no longer as distinct...it's hard to tell the missions apart from the quests in GWEN. And so while I like to PUG missions a lot of the time, I rarely PUG quests. Just the difference in presentation has kept me from grouping.

It's a shame, too, since I decided to play on my monk so I'd have an easier time getting into groups. Now it's just me tending to my heroes & hench which isn't nearly as fun.

Lord Juan

Ascalonian Squire

Join Date: Apr 2007

The Nights Watch

R/Mo

I group a lot but is usually with people i know, guildies and friends mostly, people in the alliance.

I still do PUG sometimes, but yeah, you may end up with players who don't seems to know what are they doing, not listen instructions.

Personally, if I'm going to do something new, i follow the player who have done it before, if not, i lead.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by The Great Al
It's near impossible to get a group of people together to go questing in the new area. There's TONS of people, but they all just care about going with henchmen/heroes. Across 9+ districts, using the party search gets 1, maybe 2 responses. I'd rather take the chance and play with a lousy PuG that at least may stir up some decent conversation, than play with the AI all the time.
That's the problem with giving people freedom and many choices - they often choose one you do not like. But then, you end up in something if a catch 22 - be a dictator and people will not do what you want, leave the game, and you have few to play with. Allow freedom and people will not do what you want, they will play with hench/hero, and you will have few to play with. I'm sure which side Anet is on

Personally I much prefer H/H - have since day one (about two months after prophecies release). PUGs are a pain and are why I do not play any MMO's out there. At "best" I may consider having one other person and their heroes - it is easy to find one person that has decent builds on his hench team and if (for whatever reason) you can only have one person leave the mission. Unless they have a *really* bad build the other persons heroes are no worse than the hench so I am guaranteed at least 6 OK players.

There are TONS of groups being formed out there right now in GWEN - everybody wants to be the leader and everybody wants the "perfect" classes. Everybody can not get what they want - I find it VERY amusing to see 10-15 people spamming "LFG" with little ones and twos over their head sitting around complaining about no PUGs (not to mention that if forced to PUG most of the H/H people will also *only* want to be the party leader). Heck that's common even on the mainland areas.

Metal Herc

Lion's Arch Merchant

Join Date: Jan 2007

Well I usual stick to guild groups. Even then I like to Hero/Hench. Why? I get up randomly and come back an hour later after jumping in the lake or something. I don't like to sit at the game for too long and usually wander off. This means I'm not the best to have in a PuG

lunksunkunk

Academy Page

Join Date: Jun 2006

I like the human experience more w/ online games, but i gotta admit, w/ the pugs around lately, i dont think im ever going to play w/ humans unless it is absolutely a requirement like "The Deep", "DoA" and such. With the pugs back when prophecies was the only campaign, pugs were ALOT better. Nowadays, i got shadow-form eles throwing sliver armor on and aggro every single group in sight only to drag the monsters to us instead and have him die after one hit when shadow form expired. Then that dipshit will ask why do we keep wiping and letting him die? Hell piss off the monks w/ insults and then the monks ragequit and were left w/ a dumbass who doesnt know the first thing about "TEAM" work.

brian78wa

Banned

Join Date: Sep 2006

Spirit Check

W/N

Quote:
Originally Posted by Macktar Wang
I do try to PuG the Master quests though. That makes them easy to handle.
Completely disagree. PuGs im in ALWAYS fail masters put when I hero/hench it I always get masters with time to spare in timed missions and even easier in untimed ones.

brian78wa

Banned

Join Date: Sep 2006

Spirit Check

W/N

Quote:
Originally Posted by Malice Black
People will group for the harder dungeons, that will be it I expect.
i wouldnt even do that. The harder places are even more of a reason to go with heroes/hench. People are idiots. Especially the ones who think there way is the only way. For example in Moddok Crevice in NF people always run under the waterfall thinking thats the instruction. This is just NOT the case. They misunderstand the direction. The real direction is basically kill the people on the cliff there and the waterfall drowns out the noise of it.

brian78wa

Banned

Join Date: Sep 2006

Spirit Check

W/N

Quote:
Originally Posted by ValaOfTheFens
I tried a PuG for that Defend The Eye quest. We tried 2 twice to make it work but it was an epic fail. Then I took heroes and henchies and beat it easily. I set Gwen up as a Trapper and it worked to perfection. *lol* Better NPC's have made it harder to PuG successfully. The only place I get good PuG's are in FoW. I'll be coming to GWG to find dungeon groups though. I just spent 2 hours drudging though a dungeon I couldn't rightly beat on my own.
Ah well...I'll know what to do tomorrow.
a mes as a trapper???? This is why I dont pug. Mesmers are good as MESMERS. bring a ranger if you want a trapper.

Malice Black

Site Legend

Join Date: Oct 2005

PUG>Vekk

That is one dumb Hero.

brian78wa

Banned

Join Date: Sep 2006

Spirit Check

W/N

Quote:
Originally Posted by AlienFromBeyond
I definitely don't PuG anymore. If I play with someone, it's someone from the alliance, because I'm sick and tired of idiots who think it's a good idea to run a "MM dervish".
Same here as far as not pugging. but as far as the MM goes. if you mean D/N MM then yes thats dumb but if you mean N/D they pawn and you shouldnt be calling anyone an idiot.

brian78wa

Banned

Join Date: Sep 2006

Spirit Check

W/N

Quote:
Originally Posted by Malice Black
PUG>Vekk

That is one dumb Hero.
vekk is awsome are you crazy? Um maybe you dont set him him right? Any hero is better than most people out there. Even most of the hench are.

spellsword

Frost Gate Guardian

Join Date: Mar 2006

Heroes do what I tell them to do, play the build I give them, they wait for me when I need a break, don't shout obscenities when I take the wrong turn and don't slow me down with silly chatter. The choice is easy to make.

Metanoia

Metanoia

Lion's Arch Merchant

Join Date: Feb 2006

Granted I don't actually PvE that much, just the once-through per chapter and a PvE Monk I originally created to test UI/Keyboard config changes, but PUGs aren't such a heinous expeirence for me.

Maybe it's just a difference of perspective... Since I'm only ever PUGing for the sake of PUGing, rather than trying to get something done. I guess I'm more inclined to perceive new players fumbling about the map as cute rather than frustrating.

*shrugs*

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

Heros & Henchies don't argue with you...
Easier to control and they actually attack the called target

silvershock

silvershock

Frost Gate Guardian

Join Date: Aug 2005

The Netherlands

Red Lightning Brigade

E/Mo

Things just shifted a little. now a days you have to look for people to help in guild or alliance, not just picking a couple of average bums from some outpost

Kinn

Kinn

Frost Gate Guardian

Join Date: Apr 2007

Englandshire, England.

The International Association of Mending Wammos

R/

In normal mode at least, I've pugged through every campaign on the Euro servers, and honestly it hasn't been that bad. I mean it only took me about 20 mins to find a pug that ended up obliterating Gate of Madness, and I've had similar success in loads of other supposedly "hard" missions.

That said, I've seen some real stupid skillbars, but that's what the kick button is for, right?

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

My strategy always has been: Missions ==> PuG Quests ==> Hero/Hench

Since I haven't seen any missions yet I've played mostly hero/hench. Maybe I'll PuG some dungeons tho. But Hero/hench has been working great so far.

Vampyrija

Vampyrija

Academy Page

Join Date: Feb 2006

N/

I only play with heroes and henchmen since the day when I did Gates of Madness with a pug. One of the monks said he had a "homemade build" : it turned out he was using echo [E] to spam signet of devotion. You guess that wasn't very successful against Shiro...

Since then, my heroes and henchmen are my best team mates even if I don't mind pug'ing for "elite" missions with a decent party on TS/vent.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Why pug when I can beat the mission/quest with heros and henchmen? Most pugs you get morons who don't bring res or you get a smite monk or something.