Grind, should not be here.

Arcain

Arcain

Academy Page

Join Date: Jun 2007

Montana

Insanity is Sanity [SS]

D/

I can understand grinding for some nice title, but for Armor / Weapons access, is not needed. I really liked GW:EN and ended up beating it the 2nd day it was out. The main thing that is really pissing me off now, is the grind for armor...... yes I actually like a few of the "skins". I think once you beat the game, all crafter access for the factions should be open, leaving the grind for maxing out title and PVE skill power.

With work and in a few days here, college, I will not have any "grind time".

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Insert predictable "YOU DON'T HAVE TO GRIND FOR IT IF YOU DON'T WANT TO" hobnobbery here.

And by the way, you really aren't missing out on anything. The armors? /puke

Arcain

Arcain

Academy Page

Join Date: Jun 2007

Montana

Insanity is Sanity [SS]

D/

Yes, I have noticed those responses, and here is my reply to that kind of thinking. The armor looks nice, so I want the armor, I have paid for the game and I have beaten the story. So I should have access to something without having to grind for hours, turning something that should be fun into work.
Now for the people saying that the grind is easy, well….. get a job, and get a life…. Just because you like mindlessly clearing an area many many many many times over does not mean we all do, or even have the time if we wanted too.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Oh for god sake! Its just 26k points you need to earn for rank 5 and that takes virtually NO effort at all and a tiny amount of farming.

I reached rank 7 Norn on the preview event from just farming, when the rank needed for armor was alot higher.

You can probably make 3-4k in one area of the map from just killing a few creatures several times. You also get 100-750 points from dungeons and quests, so just replay quests if you dont like farming. And if you dont like doing quests and dungeons why are you playing the game?

FFS if I can manage that in 2 days, then any muppet can reach 26k points. Have you even checked guildwiki.net and saw the new armor? its all absolutely stupid and re-hashed and your not missing anything anyway.

People already winged about this after the preview when you originally needed rank 7 and it got reduceded to rank 5, so be greatfull and just put some effort in.

If you dont want to work for the 4 new armor sets in GWEN, you are more then welcome to go buy one of the dozen alternative armor sets throughout GWs.

GWEN isnt that big a game, and if Anet had simply given the armor away without needing ranks, then people would have nothing to work for. Anet had to incourage people to increase reputation ranks, because otherwise why have 3 non-human races?

Just stop winging and earn those points, and as for an MMO having grind in it. Have you played other MMOs? They all have grind in them, and it cant be avoided! How and why people think its possible to create an MMO without any grind is beyond me!

I dont love farming either and I hate grinding the same zone over and over again, but im willing to endure that because I dont mind working for stuff.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

One of the few reasons I made this petition: http://www.guildwarsguru.com/forum/s...php?t=10193202

PS: Prophecies, Factions, Nightfall didn't require title grinding and you still get the armor, I don't see why this requires titles and the armors arent that great either. It's Frustration to those who actually have a life and don't have much time to grind.

malko050987

malko050987

Wilds Pathfinder

Join Date: Jan 2007

Arad, Romania

The Arctic Marauders [TAM] - now recruiting!

R/

Norn title requires no grind, imo. Simply exploring all Norn areas and clearing them once will get you at about 20k. Then repeat Drakkar Lake once or twice. Easy as pie, and goes well with the Master of the North title. I don't like the Asura armor so I won't bother with that title, and the Vanguard one isn't as nice as the Norn one.

Also, on "I bought the game, so I should have access to everything"

In that case, I want to FoW armor. I bought all the games, even got CE version of NF. I want FoW armor, because I PAID for the game >.> Why should I have to farm for weeks to get the materials and cash? No, I want it now. GIVE IT TO ME!!!

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by freekedoutfish
Just stop winging and earn those points, and as for an MMO having grind in it. Have you played other MMOs? They all have grind in them, and it cant be avoided! How and why people think its possible to create an MMO without any grind is beyond me! There are grind in MMOs because they add timesinks to get you to play longer, which means more money.

Why does ANet need to "keep us playing"?

And an MMO without grind is an RPG which...is pretty much what Guild Wars is.

Arcain

Arcain

Academy Page

Join Date: Jun 2007

Montana

Insanity is Sanity [SS]

D/

I have yet to find a fast way of gaining Vanguard points. Just so you know, Norn Dungeons were repeatable with great point gains, now all you get on repeating them is 100 points.
I have elite sets from all 3 Guild War games currently, and I like some of the new armor, but I will never have the time to grind title for 6 PVE characters who I also use for AB / RA.

For the record: I’ve finished GW:EN, I’ve beat most of the Dungeons I’ve turned in a finished hero book (2.5k Vanguard faction) yet I’m only rank 3 in Vanguard after clearing the Charr areas 100% w/bosses also.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Guild Wars seemed to doing well enough before relying on these shallow time sinks.
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.)

malko050987

malko050987

Wilds Pathfinder

Join Date: Jan 2007

Arad, Romania

The Arctic Marauders [TAM] - now recruiting!

R/

Quote:
Originally Posted by Redfeather1975
Guild Wars seemed to doing well enough before relying on these shallow time sinks.
I thought the point was it was supposed to be different than the standard 'time sink' riddled fare.
It looks like it's now all about making a 'shiny object', regardless of how little imagination and effort was involved in making it, and seeing how far it can be milked with time sinks.
Grind mmos will flourish as long as there are the 'tools' out there who are willing to pay for a form of entertainment that is essentially a mindless repetitive task in the pursuit of a 'virtual shiny'.
(yes, I just slammed most WoW, EQ2, Lineage, ect players. Most of the non-mmo player world bashes them too on a regular basis.) Why are you playing then?

Nobody makes you grind, ffs. Just finish the game and then forget about it.

But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by malko050987
Why are you playing then?

Nobody makes you grind, ffs. Just finish the game and then forget about it.

But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? You totally missed the point of his post.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by DarkGanni
One of the few reasons I made this petition: http://www.guildwarsguru.com/forum/s...php?t=10193202

PS: Prophecies, Factions, Nightfall didn't require title grinding and you still get the armor, I don't see why this requires titles and the armors arent that great either. It's Frustration to those who actually have a life and don't have much time to grind. I love how the "some people have a life" argument always comes out to try and justify why grind is a bad thing and why having to make effort is a bad thing.

I achieved rank 7 over the preview weekend, which is just 2 days!

I have a life, and I would much rather be out down the pub then playing GWs. But I play it when i have nothing else to do.

Im not a hard core player and I play maybe 2-3 hours a night, and thats it. Im not on 24/7 and I dont endless farming. I actually virtually never farm or do repetitive stuff.

I hate farming and I hate redoing the same zone to get points.

But I was willing over the preview event to reach rank 7 to get this armor. I didnt mind needing a title rank to get armor.

The only thing that annoys me, is that armor sucks and its a huge kick in the teath after working for that title. If the armor was outstanding it would have been worth it.

But I still agree with needing ranks for GWEN armor, because at the end of the day you dont NEED it and you do simply need to play through the game to get most of your points.

To then do some tiny farming to get the last 10-16k is absolutely NOTHING!

Your talking maybe 5-6 runs of an area and some farming! Are you telling me that you life is that hectic you cant manage doing 1 or 2 farming runs a night to make 3-4k points each time?

I accept farming isnt fun, because I hate it too, but if someone like me can reach rank7 in 2 days then you have no excuse!

I also accept vanguard is harder to earn because there are less ways to make it, but that is somethign that needs fixed. That is not a reason to completely scrap the need for titles for armor.

Instead of complaining you need ranks to unlock armor, maybe complain about there being no way to earn those points.

The other issue is that GWEN is farrr TOO small a game. If it was 2 or 3 times the size and the armor was located further into the game, and it required hours of playtime to reach it, I might agree the ranks were unneeded. But because GWEN is sooo small in terms of gameplay, Anet had to add something to keep us working.

GWEN has to last 2 years before we get GW2, so why not give us something more to do then just quests and dungeons?

If there were no reputation points and we didnt need ranks for armor, weapons and consumables, then GWEN would soon loose its re- playability. People would be getting every armor set within hours of starting, and then not playing again because the storyline is so short.

The need for ranks keeps you playing, otherwise you would end GWEN within hours, buy your armor and just top playing!

Anet doesnt want people leaving the game between the 2 year gap! But they should have also made GWEN bigger for the price we paid for it.

Tyras

Tyras

Ascalonian Squire

Join Date: Sep 2006

somewhere over the rainbow

Deadly Absynthe [DA]

E/Mo

I find it annoying that you only get 1 point for each kill, it be much better if it was like SSP which is 4 in normal, but this is for lvl 20 so it should be abit higher then that. & also Dwarf, Asura & Norn have tons of quests they also have minigames, The Ebon Vanguard only have about 10-15 quests which only give a little amount of points & no minigame. I find it abit unfair cause you have to spend even more time farming all those points.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Quote:
Originally Posted by malko050987
Why are you playing then?

Nobody makes you grind, ffs. Just finish the game and then forget about it.

But of course, you can't have that. You want to have all sorts of "shiny objects" but aren't willing to do the work for them. Again, why are you playing? I am playing to have fun. I am doing the content that is fun. I'm not bothering with the armor, special items, pve skills. I would like to see the armor, use the special items and play around with PVE skills to make builds, but the access mechanics have changed to be unappealing to a player unwilling to engage in monotonous tasks for entertainment purposes.
I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected.
If Anet is honestly trying to appeal to players who don't mind time sinks, they have a very long way to go before even coming close to having the amount of content that games like EQ2, WoW and Lineage have.

wolfwing

Wilds Pathfinder

Join Date: May 2005

Vangaurds slower...with really only about 150 mobs a zone, but it's made up by getting to play with the siege tank, man I love that thing..:>

Elisa

Frost Gate Guardian

Join Date: Jan 2006

The Netherlands

Crystal Gladiators

W/Me

Quote:
Originally Posted by Arcain
I can understand grinding for some nice title, but for Armor / Weapons access, is not needed. I really liked GW:EN and ended up beating it the 2nd day it was out. The main thing that is really pissing me off now, is the grind for armor...... yes I actually like a few of the "skins". I think once you beat the game, all crafter access for the factions should be open, leaving the grind for maxing out title and PVE skill power.

With work and in a few days here, college, I will not have any "grind time". All the people whining about this are the guys powerplaying through... :| Hey, guess what? Play the game and do all the quest as it was meant to be played and you won't have to grind for anything. Titles come automatic.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Tyras
I find it annoying that you only get 1 point for each kill, it be much better if it was like SSP which is 4 in normal, but this is for lvl 20 so it should be abit higher then that. & also Dwarf, Asura & Norn have tons of quests they also have minigames, The Ebon Vanguard only have about 10-15 quests which only give a little amount of points & no minigame. I find it abit unfair cause you have to spend even more time farming all those points.
Are you talking about the vanguard reputation earning when you say you only get 1 point per kill?

Because when I was Norn farming, you get +2, +3 and +4 points and you also get bonuses too.

If the vanguard bounties dont have that, and you only get 1 point max then Anet needs to resolve that issue. Its not about removing the need for certain ranks to unlock armor and weapons, its about adding more ways to earn reputation points for all races.

If there are very few vanguard quests then Anet needs to add more, if you get only 1 point per kill in the bounty then they need to improve that.

But they dont need to remove the rank requirement.

You dont ask for something to be removed, because the way you earn it doesnt work. You ask them to improve how you earn it!

wolfwing

Wilds Pathfinder

Join Date: May 2005

The only problem I've seen with the vanguard is the areas are kinda limited on # of enemies. I just did a run on the second area and only 150 enemies wich came out to only about 1.5k.

malko050987

malko050987

Wilds Pathfinder

Join Date: Jan 2007

Arad, Romania

The Arctic Marauders [TAM] - now recruiting!

R/

Quote:
Originally Posted by Redfeather1975
I am playing to have fun. I am doing the content that is fun. I'm not bothering with the armor, special items, pve skills. I would like to see the armor, use the special items and play around with PVE skills to make builds, but the access mechanics have changed to be unappealing to a player unwilling to engage in monotonous tasks for entertainment purposes.
I can understand not willing to bother getting the Asura or Vanguard titles for the armor, but the Norn and Dwarf don't need any grinding. THAT is fact.

Quote: Originally Posted by Redfeather1975 I was complaining that the current direction is adding time sink requirements to these things when the series was doing fine without them. This is simply far less content for the casual gamer than expected. Not sure about the time sink thing. I assume you mean the dungeons, but then, we have the same thing in NF/Proph. Except in NF it's called DoA and in Proph its Sorrow's Furnace. And the dungeons, as far as I got (which isn't much, thanks to having to work for a living)

Also, what do you mean by content for the casual player? Or better, what is your idea of a casual player?

Quote:
Quote:
Originally Posted by Redfeather1975
If Anet is honestly trying to appeal to players who don't mind time sinks, they have a very long way to go before even coming close to having the amount of content that games like EQ2, WoW and Lineage have. Never played any of those, so I can't comment.

EDIT: Maybe they ARE trying to appeal to those who like time sinks. After all, GW2 is a long time away.

Apok Omen

Krytan Explorer

Join Date: Jun 2006

Commence Aggro [BaMf]

Mo/E

I'm sorry, I was under the idea that games were challanging and sometimes monotenous and had ways of rewarding such efforts. I guess I was wrong...

Well, I have just finished the storyline (which was great) and must say, even though the titles were tiresome to get, I would expect nothing less from Anet. They have always had ways that you had to get armor and such.

With each campaign, you had to fight (or run, if you're lazy) in order to get to a specific item or armor. Factions introduced the seperate factions that you had to pledge your allegiance to. Also, they introduced end-game armor.

This idea was followed by Nightfall, which required you to level up and bring your own heroes through the game.

Now, with the fresh new pve-only-skills, new enemies and old foes, new heroes, four different alliances to grind for, many new minigame's, 18 dungeons, and introductions to three new races, QQers from Riversde want to plant their seeds of tears in the very thread meant for praising the new EXPANSION(not a new campaign) just because they don't want to have the same grind that they find in WoW here.

But, as I know from my experience from debating with iBabies, they will just create excuses as to why they can't do a thing in the game.

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

The issue I have with titles for armour is the slight problem that I don't want the armour for the same character that I'm taking through the game.

I planned on bringing over my monk to cap a polar bear and pick up some Norn armour (I like the look of the female norn monk armour), unfortunately, I can't do that without playing her through a big chunk of the game, that I've just done on my Ranger. Very irritating.

Oh and can people stop exaggerating how quickly Norn points are achieved? I have cleared Norn areas, some more than once and I have a little under 11K (rank 3, so even my Ranger, who has just helped them fight Destroyers, can't ask them to craft armour). And yes, I do keep picking up the bonuses, which is another annoyance - they simplify the bounty system by having it apply to everything you kill, then force you to keep running back to the shrines. Grrr.

Besides, a prestige armour is already going to take a large chunk out of my savings - was I not earning it when I started saving my cash?

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

malko050987, I just meant the faction requirements for getting the armor and weapon skins. Unlike previous games, I haven't see any collectors in the wilderness offering any new weapon skins or any of the profession armor. It just seemed like content that's always been available through casual play in previous GW games is a lot more restricted in how it's accessed. There are collectors out there, but none that offer the regular armor. And the weapon collector NPCs I've only seen offer old skins.
I like some of the dungeons. They have puzzles and I'm sure there will be lots of secrets in there too. I like secrets.
My favourite dungeon so far was the lab. It had some fun puzzle elements to it.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Jongo River
The issue I have with titles for armour is the slight problem that I don't want the armour for the same character that I'm taking through the game.

I planned on bringing over my monk to cap a polar bear and pick up some Norn armour (I like the look of the female norn monk armour), unfortunately, I can't do that without playing her through a big chunk of the game, that I've just done on my Ranger. Very irritating.

Oh and can people stop exaggerating how quickly Norn points are achieved? I have cleared Norn areas, some more than once and I have a little under 11K (rank 3, so even my Ranger, who has just helped them fight Destroyers, can't ask them to craft armour). And yes, I do keep picking up the bonuses, which is another annoyance - they simplify the bounty system by having it apply to everything you kill, then force you to keep running back to the shrines. Grrr.

Besides, a prestige armour is already going to take a large chunk out of my savings - was I not earning it when I started saving my cash? No ones exagerating how easy you can get Norn points. I got rank 7 in 2 days of the preivew and that was only from about 10 runs into Drakka Lake and clearing the ENTIRE area.

The bounties dont work to their best potential unless you clear an area and speak to every Norn at a re-shrine every 25-50 points you earn.

You need to kill around 100 creatures then speak to the next Norn to get to +3 then at about 125-150 kills speak to the next Norn and you +4. Then the Norns give you Norn points from that point on.

Eventually you dont need to fight them either to get the bounty. You have to work out how the bounties work and you need to clear entire areas for it to work 100% and to get the 3-4k points per run.

Its just not a case of getting the bounty, killing about 50 creatures and thinking you'l earn 500 points. You need to fight and fight and fight to increase the bounty.

I dunnno how Asura and Drawfs works, but i guess in the same fashion!

But the more kills you have when you speak to a Norn at a res-shrine, the more points he gives you. You have to think about it a bit. You can increase Norn points VERY fast, VERY easily.

Otherwise how did i each rank 7 in just 2 days? and i only started in the afternoon on the saturday.

Tyras

Tyras

Ascalonian Squire

Join Date: Sep 2006

somewhere over the rainbow

Deadly Absynthe [DA]

E/Mo

Quote:
Originally Posted by freekedoutfish
Are you talking about the vanguard reputation earning when you say you only get 1 point per kill?

Because when I was Norn farming, you get +2, +3 and +4 points and you also get bonuses too.

If the vanguard bounties dont have that, and you only get 1 point max then Anet needs to resolve that issue. Its not about removing the need for certain ranks to unlock armor and weapons, its about adding more ways to earn reputation points for all races.

If there are very few vanguard quests then Anet needs to add more, if you get only 1 point per kill in the bounty then they need to improve that.

But they dont need to remove the rank requirement.

You dont ask for something to be removed, because the way you earn it doesnt work. You ask them to improve how you earn it! Its very hard to get the bonuses cause of the amount of enemies in em Dalada uplands has only 284 n Grothmar Wardowns has only 130!! you tell me if thats fair or not, also Vanguard only have 3 areas, the others have 4-6.

malko050987

malko050987

Wilds Pathfinder

Join Date: Jan 2007

Arad, Romania

The Arctic Marauders [TAM] - now recruiting!

R/

Quote:
Originally Posted by Redfeather1975
malko050987, I just meant the faction requirements for getting the armor and weapon skins. Unlike previous games, I haven't see any collectors in the wilderness offering any new weapon skins or any of the profession armor. It just seemed like content that's always been available through casual play in previous GW games is a lot more restricted in how it's accessed. There are collectors out there, but none that offer the regular armor. And the weapon collector NPCs I've only seen offer old skins.
I like some of the dungeons. They have puzzles and I'm sure there will be lots of secrets in there too. I like secrets.
My favourite dungeon so far was the lab. It had some fun puzzle elements to it.
malko050987, I just meant the faction requirements for getting the armor and weapon skins. Unlike previous games, I haven't see any collectors in the wilderness offering any new weapon skins or any of the profession armor. It just seemed like content that's always been available through casual play in previous GW games is a lot more restricted in how it's accessed. There are collectors out there, but none that offer the regular armor. And the weapon collector NPCs I've only seen offer old skins. Well, I disagree on that ^_^ As a casual gamer, why would you need prestige armor? You won't spend hours and hours talking/chatting or just sitting in an Outpost, displaying your stuff.

Max armor is available cheaply, and it will do what it needs to do.

And since Norn Armor IS prestige armor, you gotta work for it, just like you had to work for Marhan's Grotto armor. Sure, there was no faction requirement for those, but how far into the game are they? And how much work does getting them involve? Marhan's, by example, is about 5 missions before the last one, after you've explored two thirds of the continent. Ancient armor is the same, in NF. The amount of work that goes into getting to the armorer is less in EotN, compared to that.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Quote:
Originally Posted by malko050987
Well, I disagree on that ^_^ As a casual gamer, why would you need prestige armor? You won't spend hours and hours talking/chatting or just sitting in an Outpost, displaying your stuff.

Max armor is available cheaply, and it will do what it needs to do.

And since Norn Armor IS prestige armor, you gotta work for it, just like you had to work for Marhan's Grotto armor. Sure, there was no faction requirement for those, but how far into the game are they? And how much work does getting them involve? Marhan's, by example, is about 5 missions before the last one, after you've explored two thirds of the continent. Ancient armor is the same, in NF. The amount of work that goes into getting to the armorer is less in EotN, compared to that. ohhhhhhhhhhhhhhhhhh!
EotN only has Elite Armor.
I feel so stupid now.
I always assumed the 40 new sets were just like regular armor. That's why there are no collectors for the new armor.
I wish I could delete this whole discussion, but I guess a record of my ignorance will forever haunt guru.
Well that ain't so bad then. I never could afford 15k armor anyhoo and was fine with that.
I guess this clip is appropriate.
http://www.youtube.com/watch?v=oxULYcZlEuM

Brockweaver

Brockweaver

Ascalonian Squire

Join Date: Aug 2007

Correct me if I am wrong but I seem to remember reading that when you finish the game you can select which reputation you would like to boost by 2,500 or 25,000 points. (sorry I can't remember which as I have yet to finish the game)

So, by doing the primary missions and every sidequest that has a reputation point bonus, add a few dungeons, rank 5 for armour really isn't that bad.

But, yes many players will want their armour prior to the end of the game, even though I've read of players finishing the primary game in the first day of release, so if this is the case, then yes.. it will take some point farming.

Honestly, I did all of the Norn and Asura quests before I decided I wanted Norn Ranger Armour. At this point with no farming I was already Rank 3 and a mere 3.5-4 hours of farming points later I had my armour.

Just put on a movie, plug in the IPod or start the laundry, it's not that bad. Heck, I let my 6 yo son run around with a "safety" party while I cleaned house. You just need to be resourceful and multitask.. :-)

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

Quote:
Originally Posted by freekedoutfish
No ones exagerating how easy you can get Norn points.
Oh, really?

Quote:
Originally Posted by freekedoutfish I got rank 7 in 2 days of the preivew and that was only from about 10 runs into Drakka Lake and clearing the ENTIRE area. and from another thread:

Quote: Originally Posted by freekedoutfish I reached rank 7 Norn in just the 2 days of the preview by farming Drakka Lake about 15-20 times. Whichever is true, I'm pretty astonished you think repeatedly clearing the same area, that number of times, is a good or even fun use of your time.

Quote: Originally Posted by freekedoutfish
The bounties dont work to their best potential unless you clear an area and speak to every Norn at a re-shrine every 25-50 points you earn. I've been doing that, but I can only suffer clearing an area once or twice. I guess I'm lazy.

Quote:
Originally Posted by freekedoutfish
I dunnno how Asura and Drawfs works, but i guess in the same fashion! Asura seem to be the same, but you don't have to kick their asses first (pity ). Dwarf points seem to be earned in dungeons (even the ones in Norn areas).

Quote:
Originally Posted by freekedoutfish
Otherwise how did i each rank 7 in just 2 days? and i only started in the afternoon on the saturday. Presumably, you like pursuing titles. I never have. I spent the preview following the primary quests and doing a few dungeons. That killed several hours a day and generally left me knackered by the time I logged off. I'm continuing the same way now, except I can't justify the same amount of time to a game, that I did that weekend. So I'll finish GW:EN and then that'll be it. If grind was supposed to keep me around until GW2, I'm afraid it's having exactly the opposite affect.

Oh and to the guy who just said prestige isn't for casual players - BAH! Ancient and Grotto are easy and less tedious than title grind. Even taking having to do those NF missions into account - I got those down to a fine art treasure hunting.

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

I like the new titles. It's a nice extra that you build over time when playing the game. Or if you want it quick - grind for it.

I am not in any rush, but sooner or later I WILL get them maxed to make them count for KoaBD title track.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Jongo River
Presumably, you like pursuing titles. I never have. I spent the preview following the primary quests and doing a few dungeons. That killed several hours a day and generally left me knackered by the time I logged off. I'm continuing the same way now, except I can't justify the same amount of time to a game, that I did that weekend. So I'll finish GW:EN and then that'll be it. If grind was supposed to keep me around until GW2, I'm afraid it's having exactly the opposite affect.

Oh and to the guy who just said prestige isn't for casual players - BAH! Ancient and Grotto are easy and less tedious than title grind. Even taking having to do those NF missions into account - I got those down to a fine art treasure hunting. Believe me I DID NOT enjoy getting to rank 7 to get armor, but I was willing to endure it because I think that mechanism is correct.

Its just a complete kick in the teath that the armor sucks!

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

The armor should be available without having to grind, imo. Don't get me wrong I like the titles, the norm title give you extra life, the dwarf let you do extra dmg vs the destroyer, and so on. Not to mention the pve skills will get a lot stronger as well.

But yeah having to get to rank 5 just to buy armor set is just stupid, oh well at least it's not rank 7 anymore.

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Personally I don't give a monkey's about getting the armours/weapons, but the rep points are also needed to increase the benefit of the PvE skills, but getting the rep points is so bloody boring - the points should be able to be got by completing every quest and clearing each area once only - forcing things to be repeated makes them boring and is very poor and lazy game design plus you end up having to them solo and what is the poiint of playing an online game then going solo? might as well stick to a far better offline game as the appeal to online is to play and co-operate with other people.

The other argument I've seen mentioned is that Eye is only an expansion - well it wasen't priced as an expansion and with the amount of content an rrp of £9.99 would be more like it than £24.99 as it is now (in fact the 'expansion' was more expensive than the full games were - the first three chapters cost me £17.99 each, Eye was £21.50 so yes I expected a hell of a lot more than I got).

Arcain

Arcain

Academy Page

Join Date: Jun 2007

Montana

Insanity is Sanity [SS]

D/

I ground out Rank 4 in Vanguard today, and got my Armor, and yes it was boring, mindless area clearing over and over. I still think i should not of had to do a pointless grind to get the armor, when I finished the game they should of been unlocked.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by Redfeather1975
ohhhhhhhhhhhhhhhhhh!
EotN only has Elite Armor.
I feel so stupid now.
I always assumed the 40 new sets were just like regular armor. That's why there are no collectors for the new armor.
I wish I could delete this whole discussion, but I guess a record of my ignorance will forever haunt guru.
Well that ain't so bad then. I never could afford 15k armor anyhoo and was fine with that.
I guess this clip is appropriate.
http://www.youtube.com/watch?v=oxULYcZlEuM
ohhh you're not 'that' bad...

The grind is far more optional than it is in Factions and Nightfall - both of which had a grind requirement in order to complete the game. Has anyone said anything about this? I didn't bother reading the whole thread before posting. lol. Sorry Redfeather that was mean.

Quote:
Originally Posted by OP
Now for the people saying that the grind is easy, well….. get a job, and get a life…. Just because you like mindlessly clearing an area many many many many times over does not mean we all do, or even have the time if we wanted too. And... you completed the game in... how many days? I think your dead and ignorant insult needs a buff. Last I heard, grind doesn't ask you to play at hours at a time... but apparently mobbing through the game is a totally different story. Please don't post that offensively, or at the least, don't post at all - it's not nice.

I can afford to play for an hour or two, and even I know that you don't have to grind your heart out to get the things that you want. Just be thankful you're not one of the unfortunate people that are still waiting for EotN to be available for them to purchase. Take your time.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Tyras
Its very hard to get the bonuses cause of the amount of enemies in em Dalada uplands has only 284 n Grothmar Wardowns has only 130!! you tell me if thats fair or not, also Vanguard only have 3 areas, the others have 4-6. I actually got my copy of GWEN yesterday and you know what..


...in just a day of doing quests, exploring and dungeons I am up to 11k points for vanguard. That is only 4k from rank 4 and then only about 14k frm rank 5.

I there for stand by what I say that it isnt hard to get these points. I havent done any real farming of vanguard points, other when while I explored the new areas and my rank went in really fast.

I accept there are less vanguard areas to farm, but there are certain vanguard areas that are very heavily populated by creatures and if you do it right and make sure you are 4+ when you get there, that will be quite a few points.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Quote:
Originally Posted by Arcain
I ground out Rank 4 in Vanguard today, and got my Armor, and yes it was boring, mindless area clearing over and over. I still think i should not of had to do a pointless grind to get the armor, when I finished the game they should of been unlocked. It's unfortunate that you have work and college coming up in just a few days, sorry it was a rush to beat the clock for you. I guess having the game released at the end of summer break wasn't a good idea. It inadvertently forced people with school schedules to make that last "inch" grind.

For the rest, they should just take their time and take it slow. No need to hurry.

JMUN23

Ascalonian Squire

Join Date: Dec 2005

Knights of Avalia

E/Mo

I've already posted on this topic before but to restate it here, I'd prefer if they made a change to the system rather than eliminate it altogether. I wish they'd add new quests and just make them much more difficult (for all level 20 material it's quite easy) and make the enemies harder and the rewards better. I'd rather be tested on skill rather than patience.

For the people who are referring to the other games as to why we shouldn't have to grind now (my theory): Because A-Net probably found a shortcut. They needed to fill a two year gap-ish before GW2 hits the market and rather than add more content which would be more work, they just decided to cut it and make us grind. Why add 10 more hours of game play when you can add 100 hours of grinding?

As for the 100 number, I'm totally not willing to do that but I wish I could get my 15 characters some armor. Or at least 5 of them... Or 2. Hypothetically let's say I like Asuran armor for all my characters. That means I have to grind in the same place. Not even a scenery change. In reality I think I only like 2 or 3 of the armor sets. I just want my glasses. Grinding for hours just to get an expensive pair of glasses FTL!

lakatz

lakatz

Wilds Pathfinder

Join Date: Jun 2006

Quote:
Originally Posted by Diablo™
It's unfortunate that you have work and college coming up in just a few days, sorry it was a rush to beat the clock for you. I guess having the game released at the end of summer break wasn't a good idea. It inadvertently forced people with school schedules to make that last "inch" grind.

For the rest, they should just take their time and take it slow. No need to hurry. You know... you keep saying that... and I have no doubt that's 'right'... for you... but if it's all the same to you, I prefer to decide myself what's right for me. And personally... I want my Norn armor... and I want it now...

I think the point you're missing here is that, whether intentionally or not, the rep system is indeed designed to favor grinding. Do the math... as your kill count and your hunt party rank increases, your rep points increase 'exponentially'.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

If they upped the point rewards for quests and Polymock re-fights, people would actually do them, possibly having fun doing them. The quests I've done lately are actually rather interesting, compared to the mindless babble the other campaigns have dished out, and Polymock is just plain awesome. People might not complain about having to zone into an area and kill all the mobs for a measly 5k points if the rewards for other things that ARE fun were actually worth the time.

Seriously, re-fighting Polymock Master nets 50 points. Thats it. Master Difficulty quests give 100 points. These aren't fair rewards, and encourage people to just skip over quests altogether and go grind mobs, because by the time you complete (and find) 50 quests for points (100 points x 50 quests = 5k, which is what the upper-average for clearing a zone is) you could have mindlessly C-Spaced 5+ zones.

Kinn

Kinn

Frost Gate Guardian

Join Date: Apr 2007

Englandshire, England.

The International Association of Mending Wammos

R/

There is more to the game than playing dress-up with your little dolls. Enjoy the game, use 1k Droks, and be freeeeeeee!