Was GWEN too expensive for what we got?

Healers Wisper

Healers Wisper

Lion's Arch Merchant

Join Date: Apr 2007

Anaheim, CA

BoMB

N/

Quote:
Originally Posted by Ravi
dont get me wrong the dungeons are awesome, but there wont be much replay value, since i already have the important items, even if anet wouldve gave us stats like these i wouldve been grateful : sword: 15-22 , 15^50 20/20 hp +40 that's all...
Naw this is just a bad idea. I think the gear situation is just fine. This game is more about "looks" the "function" in leet gear. I like that. I like the fact that a causual player can have same functioning equipment as a hard core player.

I collect rare skins and minis and the like because I like rare skins, dont want to have to farm just to play the game.

As for too expensive, naw I dont think so. I think it is just fine for the amount of hours I will put into it. Also the charactor slot arguement is just flat out dumb. You gonna tell me proph only cost $10, now -$20 in content cause most people get 4 slots (cause it is the first game) Give me a break. The additional slots are given so you can play the game and are placed under the max number of class so you will BUY new slots. Campaign = free slots < total # of class so people buy new slot for greater profit. Also as GW doesn't have a monthly charge and I will prob spend mroe then 3 months on EoTN it is cheeper then most MMO expansions. Quit complaining.

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Yes, way to expensive for what it was - I actually paid more for the expansion than any of the individual full games cost me (£17.99 each for chaps 1 to 3, £21.50 for GW:EN). At best, what we got was worth £9.99 as there are no new professions, no new individual elites to cap, new armours/weapons are just poor reskins and the only longevity from the game comes from boring, repetative bloody farming of points or materials, even the scenary nice though it is, is only mainly a copy of what we had before.

Even the drops suck - I've yet to see an onyx and I'm near the end of the campaign, and out of 47 chests opened only 3 produced gold items and they were crap ones.

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Yes, way to expensive for what it was - I actually paid more for the expansion than any of the individual full games cost me (£17.99 each for chaps 1 to 3, £21.50 for GW:EN). At best, what we got was worth £9.99 as there are no new professions, no new individual elites to cap, new armours/weapons are just poor reskins and the only longevity from the game comes from boring, repetative bloody farming of points or materials, even the scenary nice though it is, is only mainly a copy of what we had before.

Even the drops suck - I've yet to see an onyx and I'm near the end of the campaign, and out of 47 chests opened only 3 produced gold items and they were crap ones.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

It only cost me 35 dollars since I ordered through the online store , plus for the people who did we get the bonus mission pack as well. I like GW:EN alot and it was worth the money to me. If you rush through the game then you are missing out on alot.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Eh, almost everybody is going to say yes of course. Just because its human nature. Why pay for something when it could be cheaper or free? That doesn't really prove anything except that most people are thrifty.

IlikeGW

Jungle Guide

Join Date: Aug 2005

I think they should have just made it a chapter and made the armors decent, another explorable area or two, and a pvp mode. It's too late though so is it overpriced, yeah a bit.

Tempy

Lion's Arch Merchant

Join Date: Jul 2005

Oregon

DOH

It is very well done, but I too think it was overpriced for what we got. No it is not comparable to a full campaign.

wolfwing

Wilds Pathfinder

Join Date: May 2005

I think the real issue on the price of the game is that it's not much cheaper then the full campaigns that had ALOT more. Thats the HUGE issue. Why are we paying full price for much less content? The game is good, but not worth the price of just under what you paid for NF and got tons more stuff.

acidic

Frost Gate Guardian

Join Date: Sep 2005

overpriced and underdelivered.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Question...

Did you get more than 10 hours play from GW:EN?

Yes?

Then you just got more playtime than you would have from BioShock (complete in 6 hours) and i'm into my 30th hour of GW:EN

GW:EN = £25 including pre-release pack through ingame store

BioShock = £35 on Steam or £25 if I'd gotten it from Play.Com

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by HawkofStorms
Eh, almost everybody is going to say yes of course. Just because its human nature. Why pay for something when it could be cheaper or free? That doesn't really prove anything except that most people are thrifty.
hmmm, I don't know if you're missing his point or we are just looking at it differently
@Lonesamurai
... I'm looking at it like this:
"Was GW:EN too expensive compared to the previous campaigns?"

I think i'd say yes. I don't know that we got 4/5 of the content that we did from, say, Nightfall.(the price ratio for me was 4:5) No new classes. No Character creation. The Armor is not really new(although the masks & gloves are kinda neat) No Elite skills, the touted dungeons are cut a pasted. TONS of monster rehash. I dunno.... Maybe it's just because I'm not big on dungeons and I was really looking forward to the 40 new armor sets... And the faction grind to ACCESS the armor was the ultimate kick in the pants...

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

Quote:
Originally Posted by acidic
overpriced and underdelivered. second that

we should get partial refunds for doing all the debugging and playtesting too

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Darksun
hmmm, I don't know if you're missing his point or we are just looking at it differently
@Lonesamurai
... I'm looking at it like this:
"Was GW:EN too expensive compared to the previous campaigns?"

I think i'd say yes. I don't know that we got 4/5 of the content that we did from, say, Nightfall.(the price ratio for me was 4:5) No new classes. No Character creation. The Armor is not really new(although the masks & gloves are kinda neat) No Elite skills, the touted dungeons are cut a pasted. TONS of monster rehash. I dunno.... Maybe it's just because I'm not big on dungeons and I was really looking forward to the 40 new armor sets... And the faction grind to ACCESS the armor was the ultimate kick in the pants... But you can't compare it to the previous campaigns, because this is an expansion, not a standalone campaign like the others... you need one of the others to play it, so how could you possibly in any sound mind even attempt to compare?

now ok, if they do a second expansion between now and GW2 i could understand comparing then, but you can't compare this to Prophecies, Factions or Nightfall, thats just stupid

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by Lonesamurai
But you can't compare it to the previous campaigns, because this is an expansion, not a standalone campaign like the others... you need one of the others to play it, so how could you possibly in any sound mind even attempt to compare?

now ok, if they do a second expansion between now and GW2 i could understand comparing then, but you can't compare this to Prophecies, Factions or Nightfall, thats just stupid Wow, you totally missed the point didn't you. At least read what I type before you say something...Better to remain silent and be thought a fool than to speak and remove all doubt.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Darksun
Wow, you totally missed the point didn't you. At least read what I type before you say something...Better to remain silent and be thought a fool than to speak and remove all doubt.
But your the one making comparisons between an expansion and the stand alone chapters that came before...

That makes yours and others arguments invalid and pointless and again i ask, how can you compare an expansion to Campaigns that came before? You knew it had no new classes, you knew how many skills you where getting, you knew it was going to be more of the same with bells and whistles as thats what we were told in many interviews, you knew there was no character creation and that it was for existing max lvl characters already, so again i ask, how can you compare and then complain when you knew what you were getting before you bought this EXPANSION

ergo, stop comparing, stop complaining

Kyosuke

Kyosuke

Wilds Pathfinder

Join Date: May 2006

The Tomb of Souls

DC

N/Me

Guess what. Extra content plus still getting to play online for FREE. Yes, still worth it.

You still have to remember they provide free servers for everyone to play on.

So $40 USD isn't that bad at all. I was happy to pay it and would still do it again. I'm having fun after all

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Well, considering price vs playability, Guild Wars including GWEN was better for me than most games I've bought in the last couple of years.
Most games I'm used to are playable for about 2-3 months and then get boring.
Think I play GWEN longer without getting bored, so that will make the good value for money.

Corwin_Andros

Corwin_Andros

Krytan Explorer

Join Date: Apr 2005

Florida

Wayward Wanderers

W/E

I have yet to consider for even an instant that GW:EN wasn't a good value for the price, compared to the full campaigns or not. I've already spent more time in GW:EN than I have in most non GW games in several years.

So what if it wasn't loads cheaper than a chapter. It's still more than worth it. By the time I get tired of the GW:EN content, I'll probably have at least a 1000 hours put into it if not more, given the characters I plan on putting through it for the armors I actually like out of the 40 sets added. Plus I'm enjoying the hell out if the scenery, quests, and dungeons.

As for the repetitive scenery some are complaining about.. well DUH!! It's in the Shiverpeaks and Jungle areas of Prophecies as well as being similar to parts of pre-searing Ascalon. Why would it not look similar? Same goes with the dungeons having similar parts... How many of you have actually wandered around in real caves or barring that, watched any of the shows dealing with underground environments? No matter where in the world these places are, they all have a lot of the same sorts of stuff, regardless of the culture that used them.

I'm not saying everything is perfect by a long shot, but some folks just place their expectations way off the charts and then feel a lot more let down than if they had kept things a bit more realistic. Part of the problem I think, is that GW, as a whole, raised the bar on what people expect from a game. Now, every little perceived slip on Anet's part just seems a lot worse than it actually is in reality when compared to the products of other companies.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by Lonesamurai
But your the one making comparisons between an expansion and the stand alone chapters that came before...

That makes yours and others arguments invalid and pointless and again i ask, how can you compare an expansion to Campaigns that came before? You knew it had no new classes, you knew how many skills you where getting, you knew it was going to be more of the same with bells and whistles as thats what we were told in many interviews, you knew there was no character creation and that it was for existing max lvl characters already, so again i ask, how can you compare and then complain when you knew what you were getting before you bought this EXPANSION

ergo, stop comparing, stop complaining
You opened you mouth and proved it again. If you don't care to find out what someone is saying and just rant "that's stupid!" do it to someone's face, not on a forum.

Since you're having trouble grasping basic concepts:

Cut & paste dungeons, Armor reskins, LOTS of monster rehashing, limited HoM & faction grinding for armor were NOT some of the things that were shown before it came out. Because of that I think, perhaps, it's not worth 4/5 of the price. I think it's interesting that the only armor they let us see in the preview event was the only set that wasn't reskins. They know.. Besides, even if we DID know for certain the game was only coming with 1/2 the content doesn't mean that all the sudden it's ok to charge 4/5 the price.

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Quote:
Originally Posted by Lonesamurai
Question...

Did you get more than 10 hours play from GW:EN?

Yes?

Then you just got more playtime than you would have from BioShock (complete in 6 hours) and i'm into my 30th hour of GW:EN

GW:EN = £25 including pre-release pack through ingame store

BioShock = £35 on Steam or £25 if I'd gotten it from Play.Com Comparing to Bioshock it looks OK, but what about if you compare it to £25 Neverwinter Nights 2? Dosen't look as good then does it? Plus there's so much solo stuff now I might as well play an offline game with more depth and no repetative grind.

Zubrowka

Zubrowka

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Pompeyfan
Comparing to Bioshock it looks OK, but what about if you compare it to £25 Neverwinter Nights 2? Dosen't look as good then does it? Plus there's so much solo stuff now I might as well play an offline game with more depth and no repetative grind. Ha! I paid around 50 PLN for Neverwinter Nights 2, which is less than 10 pounds. The camera in that game makes it unplayable though. You have to pay me to play that game.

DeathShadowX

DeathShadowX

Frost Gate Guardian

Join Date: Oct 2005

The difference between a much longer story line, many more new skills [elites that are usable for PvP], 2 new professions, New weapon types [daggers/scythe], New innovation in PvP [Alliance Battles, Hero Battles], amongst other things... is apparently $10. It may be fun now, give it a month or two, and the PvE only skills you so treasure now won't be nearly as fun. Grind away Captain!

New character development-
- Some hats with stats that should be on event hats [giving them an actual purpose, and being able to look cool outside of town where no one really cares]
- Some gloves that don't match any armor.
- And re-skinned armor that looks very similar to previous armors [Take a look at some of the necro armor]

=)

Edit: Also a character slot xD... $10 difference! woo...

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Darksun
You opened you mouth and proved it again. If you don't care to find out what someone is saying and just rant "that's stupid!" do it to someone's face, not on a forum.

Since you're having trouble grasping basic concepts:

Cut & paste dungeons, Armor reskins, LOTS of monster rehashing, limited HoM & faction grinding for armor were NOT some of the things that were shown before it came out. Because of that I think, perhaps, it's not worth 4/5 of the price. I think it's interesting that the only armor they let us see in the preview event was the only set that wasn't reskins. They know.. Besides, even if we DID know for certain the game was only coming with 1/2 the content doesn't mean that all the sudden it's ok to charge 4/5 the price. And yet, i'm the one that has NCSoft backing for a Guild Wars radio show huh? yeah, cos I don't know what i'm talking about... and i rest my case and walk away

Sasuke The Betrayer

Sasuke The Betrayer

Wilds Pathfinder

Join Date: Jan 2006

Los Angeles

Pink Pearl

Mo/Me

Quote:
Originally Posted by Pompeyfan
Comparing to Bioshock it looks OK, but what about if you compare it to £25 Neverwinter Nights 2? Dosen't look as good then does it? Plus there's so much solo stuff now I might as well play an offline game with more depth and no repetative grind.
NWN2 came out after Guild Wars. EOTN is still using their old Guild Wars engine with minor updates, you're basically comparing the old with the new. We can talk again when GW2 comes out.


Quote:
Originally Posted by Darksun
You opened you mouth and proved it again. If you don't care to find out what someone is saying and just rant "that's stupid!" do it to someone's face, not on a forum.

Since you're having trouble grasping basic concepts:

Cut & paste dungeons, Armor reskins, LOTS of monster rehashing, limited HoM & faction grinding for armor were NOT some of the things that were shown before it came out. Because of that I think, perhaps, it's not worth 4/5 of the price. I think it's interesting that the only armor they let us see in the preview event was the only set that wasn't reskins. They know.. Besides, even if we DID know for certain the game was only coming with 1/2 the content doesn't mean that all the sudden it's ok to charge 4/5 the price. Then again, I say its still worth the money, and I would still buy it considering all these things. They aren't gonna leave us hanging like this, either, ANET will probably add in Sorrow's Furance size updates for free. Also, I can't even say that HoM is completed yet. You still can't rearrange properly, a "pet" stable would be awesome (Doubt about this though), and they will probably add in more weapons in the valor monument, as everyone isn't happy with the destroyer weapons. Also, you cant buy a game and expect EVERYTHING you wanted out of it.

Sujoy

Sujoy

Lion's Arch Merchant

Join Date: Sep 2006

In Livia's Cleavage (.)ME(.)

The Early Monk Heals The Worm [EMHW]

Mo/

I havent read what people wrote, but all I know, GW being a no subscription MMO, I think it's fair that the devs and artist and musicians and more people get money they deserve. They have to feed families too? Who knows

endtype

Pre-Searing Cadet

Join Date: Mar 2007

Yeah..GW:EN was too expensive. There was barely any content. However this is grinding (but that isn't fun)...There is a lot of armor...but the game lacks skills and a lot of other things.

GW:EN should of been at MOST $29 USD...

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Hard to say really. Some things I like, some things ANet seemed to cut corners on.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Quote:
Originally Posted by endtype
Yeah..GW:EN was too expensive. There was barely any content. However this is grinding (but that isn't fun)...There is a lot of armor...but the game lacks skills and a lot of other things.

GW:EN should of been at MOST $29 USD... You are complaining about a difference of about... $10. That's a few lattes, or just over an hour at some minimum wage job. You probably spend that amount of time browsing the forums every day.

liner

Academy Page

Join Date: Mar 2006

R/Mo

Just finished the storyline and along with the OP ive got a bit of an empty feeling afterwards.

*disclaimer, i havnt finished all of the dungeons yet, but did quite a few already*

I know this is an expansion, but at 35€ i expected a whole lot more. When i started the game i loved the new scenery (entry under lions arch -never to be seen again- up to eye of the north), but with about 4 or 5 explorables and 3 outposts for each setting (norn/asura/charr) there isnt a whole lot to explore in general.

The primary quests are done quickly enough and the great destroyer is not that big of a destroyer anyway, and thats my biggest let-down of the whole expansion: Everything Feels Cheap! So in short:

* Not enough new explorables / cities / outposts. Everything looks sweet, but there isnt enough of it.
* Storyline was a joke. What did the great destroyer actually do apart from 'being in his lair' and killing off some? He's not that great (as in size) as well..
* more on the storyline: compared to saving the world from Lich/Shiro/a demi god like Abaddon, as a roleplayer i felt belittled by dealing with the destroyers. They didnt seem terrifying/much of a threat.
* theres plenty of talk already about armors, not happy about the sets myself either.
* PVE skills are way overpowered, were kinda unnecessary and will make the three chapters way too easy.
* Lacking of HM at release. Feature? should i consider Gw:en HM already? Some mobs certainly were more difficult thanks to their skillbars but not HM material.
* Finished the storyline at 3rd tier of each faction. Feels greatly unbalanced compared to Sunspear/lightbringer/kurzich/luxon, as tier 5 is required for armor.
* HoM was way too hyped. No idea why.
* recycling old pvp skins into pve
* bad routing in outposts. when i click somewhere on the other side of town, my character always gets stuck somewhere half way.
* poor triggering of events during quests/missions
* all the new collector armor/headgear feels like a cheapened way of giving the community the much requested "re-customization of appearance".

Other ramblings:
* There should be a note at every dungeon entry: Bring Spoil Victor
* Protecting your allies isnt needed at all, because they will magically revive within a minute. No mission failure or quest failed.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

It's an expansion; an addon to an engine that's already in place and has been running for over two years. It feels like about half a campaign's worth of gameplay and plot was added, so in that sense, I wish it had been closer to $25 or $30 in price. However, Anet's already gotten my $40, so whining at this point isn't going to do anything but spike everyone's blood pressure.

Besides, I am enjoying it. I like the new content, the minigames have been fun, I LOVE the locations, and it's good to see the development of characters that have stagnated for so long. I'd rather have this than nothing at all. But a lot of it just seems like the devs cut corners and hurried to crap out anything at all to keep players occupied while waiting for GW2, from the titles to the high prices tacked onto reskins of armor that wasn't really stellar the first time around.

But that's just my $.02 right there. I don't mind the rep point system, and obviously someone else out there likes the armor -- I've seen plenty of people wearing it.

Melody Cross

Melody Cross

Krytan Explorer

Join Date: Dec 2006

Alliance of Anguish [aOa]

Mo/

I've spent more money on gmaes to spend less time beating them and have less fun doing it. I like the new heroes enough that they are going to replace most of the old ones as my "main" set. I like the dungeons because many are an easy way to get a guaranteed gold without spending money, just time. I like some of the armors (the Norn monk one looks really nice) but i don't like some of the others. Thats okay though, since I dont plan on spending all my time grinding titles for armors or money for armors for every one of my toons. 1.5s are FTW.

I don't like some of the mobs, I don't like some of the grind req, and I wasn't very impressed with the final boss. But theres lots of people complaining that Anet made GW"EN harder than the 3 games, so challenging me may not be their priority. it shouldn't be; it should be making the game fun.

I had fun this weekend, and there is more fun for me to have. I think that is what the value of a game (or expansion) is all about. If you didn't I feel sorry for you and you probably did pay too much. But if you enjoyed yourself and did things that you liked to do, then its a GG

GG

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Dungeons are the most fun I've had in GW in a long, long time. Very easily worth the 40 bucks in my opinion, considering I'm getting a ton more enjoyment out of GWEN than I do from most other full games that cost 50 bucls.

w00t!

Wilds Pathfinder

Join Date: Aug 2005

Sorrow's Furnace Hot Tub

RoS

Mo/Me

I paid full price, $40 USD. Thus far, including GWEN, I've spent about $250 on Guild Wars (CE FTW). No one has spent more on a single account. I've played about 2,500 hours. So $250 / 2,500 is about $0.10 per hour.

Not sure where else in this world I can get a bargain like that.

'nuff said.

hallomik

hallomik

Krytan Explorer

Join Date: May 2006

The Illini Tribe

N/Mo

I would answer the question with a question:

If you could have your progress from EotN wiped clean (skills, exp, items, reputation, HOM tapestries, heroes, consumables, polymock pieces, etc), and the game eliminated from your account and your money returned, would you do it?

If the answer is yes, then yeah, you paid too much.

Ravi

Ravi

Frost Gate Guardian

Join Date: May 2006

Average Joes [none]

Mo/W

Quote:
Originally Posted by Burst Cancel
The dungeons are their own justification. I paid for dungeons so I could play them. Or, in other words, the entire point of buying GW was to play it - I don't need further justification than that. That content that you're carelessly brushing aside as having "no justification"? Yeah, that's the content you paid money for.

Your mentality is widespread among the GW playerbase, and I've always considered it to be puzzling and misguided. I would say that most people buy games to play them - not to take on a second job so they can get l33t itamz. Sure, I like having cool gear in any game I'm playing, but that's a secondary consideration for me after I've had real fun. I enjoy the (generally) well-designed areas in EoTN, and I love the work they put into the environments. That's why I paid to play it - with or without improved items.

Different strokes and all that, I guess.



GW has never had serious item progression. For the most part, things have just been getting easier and easier to get (see: inscriptions). Frankly, I think that anyone playing this game for items is playing the wrong game; you should consider playing WoW or, better yet, Diablo 2.
1st off, i never even talked about leet items, i said item progression wich is not the same thing, is it the same to have leet items that only a handful can have or item progression wich would have slightly better items for everyone to have? cmon... what? your gonna tell me the pve skills are awesome too? cmon now...

i repeat, the dungeons are great, but what ur gonna tell me ur gonna do those till you die while not accomplishing anything? cuz just fyi the title rewards that used to be given in the dungeons were removed after the preview, wich also eliminates replayability.

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Quote:
Originally Posted by Sasuke The Betrayer
NWN2 came out after Guild Wars. EOTN is still using their old Guild Wars engine with minor updates, you're basically comparing the old with the new. We can talk again when GW2 comes out. So thats even more reason for GW:EN to have been cheaper then.

slow27

Pre-Searing Cadet

Join Date: Jun 2005

for 40 bucks, i would have expected an extra character slot

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by slow27
for 40 bucks, i would have expected an extra character slot Great idea...but I'd prefer two. I mean, you get that with a new "chapter"...then again GW:EN was supposed to be a continuation of the story for the characters you already had.

glountz

glountz

Jungle Guide

Join Date: Nov 2005

W/Mo

Actually the life span of GWEN is quite okay for its price. The thing is that you have the choice: you can rush this storyline in 2 days or actually look carefully what GWEN has to offer.
Dungeons, for example, are quite huge, beautiful, and hard for the last ones. Taking them out the equation is like describing Nightfall without the realm of torment, or describing Factions only from a Kurzick character point of view who finished the game without going in the Jade sea.
Anet gave us choice. You can finish GWEN quickly or take your time.
Dungeons are like kingdoms you know, they are not explored that easily and fastly.
Quote:
Originally Posted by slow27
for 40 bucks, i would have expected an extra character slot I quite agree too on that. The lack of character slot is what is making GWEN so expensive for what it is. Especially when there are tons of new items out there so an additionnal mule would have been sweet.

ember2inferno

ember2inferno

Academy Page

Join Date: Oct 2006

Australia

Mo/

I kinda agree and disagree.

I love GWEN, it's awesome. I don't think flashy armor is necessary, aslong as it max. I think the dungeons are brilliant and I like most of the new skins on weapons.

To me, it was worth the money.

However - you kind of are correct. When I found out hardly any of the large jungly area to the west of the far shiverpeaks was accesible, I was harshly disappointed. But oh well, I wont complain that much. I'm still occupied plenty.