Make all grind-based titles account based.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

/agree with above post

There is no reason why drunkard, party animal, and sweet tooth shouldnt be account based. Its awkward and stupid to have to celebrate festivals or attend parties on one character simply because he is the money-title guy.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Let's see the types of titles:

- Plot-related achievement titles. Those can't be account wide. They are for things strictly related to plot and count the several different things the character has made:
* Protector, Guardian, Skill Hunter, Cartographer, Vanquisher and their legendaries.
* Legendary Master of the North goes here too.
* God Walking Amongst Mere mortals could be counted here too, since it's like an achievement of achievements.

- Plot-related grind titles. They are grindy, but it can't be helped, they must be character-based because they are supposed to be some kind of 'extra training' for the character over the level 20. Since it's PvE-only, and the title effects and skills related to them work rather well even when you have low ranks, it's not really a problem. They can be maxed in weekend events that give extra points.
* Lightbringer, Sunspear, Asura, Deldrimor, Ebon Vanguard, Norn

- Pure-grind titles: Those only take time and money. Nothing else. People usually get them faster by doing certain 'farmins' to feed them. It doesn't really matter which character gets them, they are acquired basically in the same way, and they are not related to plot or character development.
* Lucky/Unlucky, Treasure Hunter, Seeker of Wisdom, Drunkard, Sweet Tooth, Party Animal.

- PvP grind titles: Those are done for playing in the same PvP format again and again. They are already account based.
* Champion, Codex, Gladiator, Hero, Commander.
No problems here. They work as they should... more or less.
And what about gamer?
It's earned doing PvP, but from several different formants. Playing in Rollerbeetle races is in no way similar to snowball arena. Also, unlike the rest of the titles, it can be acquired only during festivals. Being so different to the other PvP modes, it's a kind of its own. Maybe some kind of change would be needed here... but that's for another thread.

- Hybrid. They have characteristics of several others, they are not really that grindy, since there are many different ways to get them, but the fastest way to get them usually is.
* Zaishen. Zaishen farming, purchasing from others, playing PvP and tournaments are the sources of keys.
* Allegiance (Luxon/Kurzick). Missions, Quests, Vanquishing/Speed Clears, Books and PvP formants are the sources of points.

- Ludicrous. For doing boring and time-consuming things that can only be acquired in a way that goes against normal gameplay, and that can't be continued or retried anytime like the other titles, since you'll be unable to get them again once a certain event happens.
* Survivor. No skill involved. Just luck with lag, or doing things like that one with the hammers.
* LDoA.Just takes tons of time... and lots of payments to gate monkeys.
Ludicrous titles need a change too, but that's also for another thread.


Now that we are in situation and we know the situation of all titles, we can focus in the pure-grind titles:
1. Treasure Hunter
2. Seeker of Wisdom
3. Lucky/Unlucky
4. Drunkard
5. Sweet Tooth.
6. Party Animal.

From that list:
1.Can only be acquired in explorables. No way around it. You must do it. The fastest way is chest runs. I don't know a single chest run that has more than 3 chests before rezoning. Already account wide. Boring, and slow, and takes ages...
2. Can be done along 2, but it's faster to buy unidentified items. You'll need about 30 gold items per day to get it in less than a year. Already account wide.
3. This can be done along 1, but it's faster to go AFK in Canthan festivals. Already account wide.
4. First you acquire the items, then it doesn't matter your profession, where you are or what you are doing. All you have to do is pay attention to the time and double click once in a while. It's rather annoying, and sine there are skills that work better under drunk effect, people that want the title can't use those skills with other characters if they want to focus all alcohol in the same character.
5. Acquire item, use. People that want the title faster must forfeit the benefits from sweets in other characters to focus all sweets in the same character.
6. Acquire item, use.

1 and 2 were character-based once, but was annoying and game-breaking.

It doesn't matter much with 6, since it only does sparkles and such, and it's a pure-get and use, but with 5 and 6, people that would use those items right away or with any character will feel compelled to save them all to use them with the same character, which is as annoying as it was saving all lockpicks for one character, or identifying and salvaging with only one character.

So, in order to make them more in line with the other account-based changes, Drunkard and Sweet Tooth should be account wide, and since they are of the same type, Party Animal would have to go with them, that way, you won't have to change characters to join the party and use a tonic and other party items.

Getting faster GWAMM mortals is secondary here because things like:
- GW accounts are personal and nontransferable, meaning that two persons can't have characters in one account, so it's the PLAYER the one that gets GWAMM, whenever any character gets it.
- For GW2, GWAMM is an account wide title too, and it's not linked to a character name, so you don't have to make a character with a certain name in GW2 so the title goes there. There are no extra benefits for getting more G'sWAMM
- In the HoM, each title counts only once, the first time any character adds them, getting more than one doesn't give anything extra, so any title could be account wide when it comes to the HoM. Because of that, the 'default' should be account wide, and changed to character-based when it's something only that character can do. Because of that, all titles except the Plot related(both achievement and grind) and ludicrous can be account-wide.

Lithril Ashwalker

Lithril Ashwalker

Jungle Guide

Join Date: Dec 2008

Alabama

A/

Quote:
Originally Posted by MithranArkanere View Post
Let's see the types of titles:

.......
- Pure-grind titles: Those only take time and money. Nothing else. People usually get them faster by doing certain 'farmins' to feed them. It doesn't really matter which character gets them, they are acquired basically in the same way, and they are not related to plot or character development.
* Lucky/Unlucky, Treasure Hunter, Seeker of Wisdom, Drunkard, Sweet Tooth, Party Animal.....


1. Treasure Hunter
2. Seeker of Wisdom
3. Lucky/Unlucky
4. Drunkard
5. Sweet Tooth.
6. Party Animal.
totally agree, the titles that take the longest to achieve should be rewarded to be account wide, most players pvp as well, we could pvp and drink while doing it and not worry about what character were on while doing things, especially since most of us re-roll to do deep etc nowadays. as long as u transfer over your alcholol you can keep a title going and not worry about what character you take.

"sorry bra id go but im workin on my drunkard...dont want to start on a new char, good luck finding another monk"

Lord Mip

Lord Mip

Krytan Explorer

Join Date: Aug 2006

Somewhere in a distant land..

Reign of Judgement [RoJ]

E/

I'm all for making Drunkard, Sweet Tooth and Party Animal account wide. As far as I know, Lucky/Unlucky and Treasure Hunter/Wisdom are already account wide.

As for the reputation titles: I think the foremost reason these aren't account wide is because it would otherwise be much easier to max them, considering you get double the amount of faction points for the first time completion of a dungeon/mission, people would just run these on their alts. It doesn't matter to me this happens, but I can understand there are people who don't want to speed up the acquisition of this title.

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

I'm drinking whilst doing MQSC at the moment, i'd love to play my monk because it's much more versatile and can play virtually all the builds, however my monk has 0 max titles and my warrior has 28 so i'm kinda forced to play my warrior if I want to drink and play.

I don't think making it account based would diminish the achievements of people who got the title previously, you still have to spend the exact same time doing everything. Since that's pretty much the only argument used against making titles easier/more convenient to get I can't really see a downside to account based Drunk/Sweet/Party except that it makes getting your second GWAMM easier...which isn't really a concern for most of the playerbase.

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

They already went easy mode x 10 in this game after everybody that did the initial titles and content left, gaming is dying for a reason.

Damian Greenthumb

Damian Greenthumb

Academy Page

Join Date: Jun 2007

Hawaii

Me/

/Signed for Drunk, Sweet, Party. Chapter Titles: LB SS Asura etc no.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by Ghost Dog View Post
They already went easy mode x 10 in this game after everybody that did the initial titles and content left, gaming is dying for a reason.
lol, what? how would making drunkard, party animal, and sweet tooth account wide make the game (or the titles) any easier?

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

Quote:
Originally Posted by Lanier View Post
lol, what? how would making drunkard, party animal, and sweet tooth account wide make the game (or the titles) any easier?
It would make the titles easier.

Seeing as now you don't have to sit on one toon, working on the titles. Now you can play whoever you want and work on the titles. So instead of spending tons of time on a new toon and missing out on all those hours you could be getting drunk/eating sweets/partying, you can do it on any toon now. Thus, making the title a lot more easier to get now that you can do it anytime on anyone.

I think the titles are just fine. If I work one toon to become the town drunk, he is the town drunk. Not my other toon who drank maybe one ale. Same with sweets and party points. The titles are fine the way they are. Plus, this would upset those players who actually did work for those titles on one character. They grinded for hours for that title, and now everyone else gets the easy way out. It is unfair to those that already have the title.

So /notsigned.

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

I am actually glad this thread was necro'd.

I would like to see PvE titles that have an impact on PvE skills (EotN/Sunspear/LB) and consumable titles(drunk/sugar/sweet) made account wide. It would take away from the grind.

The rest should be per character.

/signed, if that way.

EDIT: I already have multiple characters that have finished most of the PvE titles. I dont care if all that work were made easie for younger GW players.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by SpyderArachnid View Post
It would make the titles easier.

Seeing as now you don't have to sit on one toon, working on the titles. Now you can play whoever you want and work on the titles. So instead of spending tons of time on a new toon and missing out on all those hours you could be getting drunk/eating sweets/partying, you can do it on any toon now. Thus, making the title a lot more easier to get now that you can do it anytime on anyone.
Thats not making the title easier to get... its just making it a whole lot less tedious. You would still have to spend the same amount of money and the same amount of time getting the titles.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

At the very least I believe Drunkard should be account-wide because there are PvE only skills that confer benefits to you when you are drunk. You shouldn't have to feel like you can only use your booze to fuel those skills on one character because of a title being character-based.

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

Quote:
Originally Posted by Lanier View Post
Thats not making the title easier to get... its just making it a whole lot less tedious. You would still have to spend the same amount of money and the same amount of time getting the titles.
Actually yes, it does make it easier. Example:

You have one character that has Drunkard, Sweet Tooth, and Party Animal. In order to work on that title(s), you have to spend all of your game time on that character only.

If you hop on a different character, you end up wasting time. Since you cannot work on those titles on a different character, all the time you spend on an alt is time that you cannot work on the titles. So you lose hours and hours of work on those titles, cause the alt you are on can't contribute to the titles.

Now, if it was account wide, you would never lose time. No matter what character you are on, you can work on the titles. Thus, it would make the title much easier now that you can do it on any character. Cause now, any character can work on those titles and you don't have to suffer losing hours upon hours of those titles cause you decided to play an alt.

If it was made account wide, the title would be a lot easier to get. Because now you can earn the title no matter what you are doing. You aren't wasting hours that you could of put into the title, on some random alt.

That is why it would be easier.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

huh? that still doesn't make sense to me... if you're going for a particuler money title, you're going to currently be stuck on one character for that title. All an account-wide change would do is make it so that you can switch characters while working on that title. I mean if you were going for that title anyway, you would still have to spend 10,000 minutes on one char (talking about drunkard here obviously). How is spending 10,000 minutes on one character any harder than spending 10,000 minutes on an assortment of characters. Sure its more tedious, and annoying, and boring, but its not harder. You still have to spend 10,000 minutes drinking and still have to spend the same amount of money buying the materials. None of this even applies to the sweet tooth and party animal titles, so it definitely wouldn't make those two titles easier.

Plus, an account wide change to party animal/drunkard/sweet tooth would mean:
a. you wouldn't be stuck on one character for attending parties or celebrating events with friends.
b. you would be able to use personal consumable sweet tooth points on any character without wasting the sweet tooth points.
c. if you have switched main characters multiple times in the past, those points used on other characters wouldnt be a waste (for example, i currently have about 500 party points on my mesmer - some were from parties but others were from the short length of time in which I considered him my main character)
d. check out jazilla's post above

Even if you did think that drunkard would be made easier (which I don't understand since it would still cost the same and still cost you 10,000 minutes), I would certainly think that the other side benefits would make up for it.

Aycee

Aycee

Lion's Arch Merchant

Join Date: Aug 2010

The other side

/signed for Sweet Tooth, Party Animal, and Drunkard. The levels of each title have no effect on any skills, so there won't be any effect on game play. The others (sunspear, LB, Vanguard, etc) DO have an effect on skills which shouldn't be used on a character who hasn't earned it.

also /signed for making the Max Title Track(GWAMM) account wide. Worked by adding up all unique titles on each character.

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

only way i would agree with this if they upped the points to those titles 10x... otherwise its just to damn easy... Now that festivals throw up title points all over you there no reason to.. as for the reputation and light bringer there part of playing that designated campaign...

sun-spear would also be problematic because that is how nightfall characters ascend.

Treasure hunter is an account based title....

Aba

Aba

Wilds Pathfinder

Join Date: Dec 2006

Vancouver,Canada

Not Signed.
" Lets change the game and make it easier....
cause the games older and im lazy".
Sums it up

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

Quote:
Originally Posted by Lanier View Post
snip
Sorry didn't want a wall of text quote there to go with my post as well.

What I mean, is you'll have to spend more time (real time, not game time) on the title if it was not account wide. The way I see it as easier, is that you will have to spend less time (real world time) if it is account wide. With it being non-account wide, you have to spend more time (real world time) maxing the title.

That is why I say it would be easier if the title was made account wide. Cause in real life, you will spend less time on the title if you make it account wide.

Quote:
Originally Posted by Aycee View Post
/signed for Sweet Tooth, Party Animal, and Drunkard. The levels of each title have no effect on any skills, so there won't be any effect on game play. The others (sunspear, LB, Vanguard, etc) DO have an effect on skills which shouldn't be used on a character who hasn't earned it.

also /signed for making the Max Title Track(GWAMM) account wide. Worked by adding up all unique titles on each character.
Drunkard does have effects on skills. Dwarven skills in EotN are made better by how drunk you are.

And no to GWAMM being account wide. It is a personal achievement, not an account wide achievement. It is singular for a reason (god, not gods).

Aycee

Aycee

Lion's Arch Merchant

Join Date: Aug 2010

The other side

Quote:
Originally Posted by SpyderArachnid View Post

Drunkard does have effects on skills. Dwarven skills in EotN are made better by how drunk you are.
The drunken level does but the Title Track Tier does not.


Quote:
Originally Posted by SpyderArachnid View Post
And no to GWAMM being account wide. It is a personal achievement, not an account wide achievement. It is singular for a reason (god, not gods).
What about the Hero track? or Gladiator? or Champion? All of which are singular, should you be forced to do so much work on one character for the title? If you complete titles on different characters why should it be that you don't get the credit for finishing one off just because it was done on a different character?

Bellatrixa

Bellatrixa

Lion's Arch Merchant

Join Date: Oct 2010

Under a blanket drinking tea and being British n_n

Brothers of Other Mother [BoOM]

N/

/signed for Party/Sweet/Drunkard

/notsigned for the others

Kurzick/Luxon title is already account wide, do not need more to add to that in terms of skill titles. Bear in mind you actually need to get the Dwarven skills on a character before you can use them. Drunken title doesn't give them to you. If you're using that as the basis of your argument, make Lucky/Unlucky back to character based...

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

Quote:
Originally Posted by Aycee View Post
The drunken level does but the Title Track Tier does not.
Ahh yes, my mistake. For some reason thought it was the title. Wasn't thinking clearly.

Quote:
Originally Posted by Aycee View Post
What about the Hero track? or Gladiator? or Champion? All of which are singular, should you be forced to do so much work on one character for the title? If you complete titles on different characters why should it be that you don't get the credit for finishing one off just because it was done on a different character?
You do get the credit for finishing them off. You get a title on the character who worked for it. You are proving that you are a Gladiator/Champion/etc on that character. They did the work and became a Champion. Why should someone else get to display their title when they didn't do the work for it? If that was the case, then every single title in the game should be account wide, so you can wear it no matter who worked for it.

Aycee

Aycee

Lion's Arch Merchant

Join Date: Aug 2010

The other side

Quote:
Originally Posted by SpyderArachnid View Post
Ahh yes, my mistake. For some reason thought it was the title. Wasn't thinking clearly.
Had a feeling that was it


Quote:
Originally Posted by SpyderArachnid View Post
You do get the credit for finishing them off. You get a title on the character who worked for it. You are proving that you are a Gladiator/Champion/etc on that character. They did the work and became a Champion. Why should someone else get to display their title when they didn't do the work for it? If that was the case, then every single title in the game should be account wide, so you can wear it no matter who worked for it.
I would actually agree with the sarcasm(? not sure what to call it) for all account wide titles, if not for PvE skills. I mean you as a person actually DID do all the work to earn that title, I find it wrong that you don't get the ability to show what you've accomplished just because you want to play on your mesmer or your necro.

But unfortunately we do have PvE skills, which is why I only signed for the Maxed Titles track to be acount wide.

Just Sai

Just Sai

Frost Gate Guardian

Join Date: Oct 2009

aotearoa

Mo/

/unsigned

massive gank for everyone who worked for it the proper way

Bellatrixa

Bellatrixa

Lion's Arch Merchant

Join Date: Oct 2010

Under a blanket drinking tea and being British n_n

Brothers of Other Mother [BoOM]

N/

Quote:
Originally Posted by Just Sai View Post
/unsigned

massive gank for everyone who worked for it the proper way
Ok, so what about those who earned Lucky/Unlucky/Treasure Hunter before it was made account wide?

[email protected] sry

Aycee

Aycee

Lion's Arch Merchant

Join Date: Aug 2010

The other side

Quote:
Originally Posted by Just Sai View Post
/unsigned

massive gank for everyone who worked for it the proper way
I worked for them the proper way, and I have no problem with it changing.

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

Quote:
Originally Posted by Aycee View Post
I would actually agree with the sarcasm(? not sure what to call it) for all account wide titles, if not for PvE skills. I mean you as a person actually DID do all the work to earn that title, I find it wrong that you don't get the ability to show what you've accomplished just because you want to play on your mesmer or your necro.

But unfortunately we do have PvE skills, which is why I only signed for the Maxed Titles track to be acount wide.
My reasoning is because probably I'm a PvE player who gets involved in my characters. I don't know if others do it, or if I'm the only one.

Basically, I see my characters are different people. I don't play the game as just myself, I play a different experience on each character I play. They all have their unique personalities and such. So when one works hard on something, I believe that person should be rewarded. Not my other characters, as they didn't do anything to achieve that title.

I don't see it as "it is all me anyways, it doesn't matter who I play on". I see it as "they are each their own individual. They earn their own things". Might be the RPer in me from playing too much D&D back in the day, but that is why I believe the titles shouldn't be account wide. If one of my characters works to be a town drunk, my other characters shouldn't be able to walk around pretending to be the town drunk as well. They didn't earn it, so they don't deserve it.

That may just be me though.

Aycee

Aycee

Lion's Arch Merchant

Join Date: Aug 2010

The other side

Quote:
Originally Posted by SpyderArachnid View Post
My reasoning..... That may just be me though.
xD Just a difference in game-play mentality then. But I'm sure there are many gamers who RP, or semi-rp in some cases, that play.

Bellatrixa

Bellatrixa

Lion's Arch Merchant

Join Date: Oct 2010

Under a blanket drinking tea and being British n_n

Brothers of Other Mother [BoOM]

N/

Quote:
Originally Posted by SpyderArachnid View Post
My reasoning is because probably I'm a PvE player who gets involved in my characters. I don't know if others do it, or if I'm the only one.

Basically, I see my characters are different people. I don't play the game as just myself, I play a different experience on each character I play. They all have their unique personalities and such. So when one works hard on something, I believe that person should be rewarded. Not my other characters, as they didn't do anything to achieve that title.

I don't see it as "it is all me anyways, it doesn't matter who I play on". I see it as "they are each their own individual. They earn their own things". Might be the RPer in me from playing too much D&D back in the day, but that is why I believe the titles shouldn't be account wide. If one of my characters works to be a town drunk, my other characters shouldn't be able to walk around pretending to be the town drunk as well. They didn't earn it, so they don't deserve it.

That may just be me though.
I play D&D myself and I know what you mean about the RP aspect. Thing is, we have that with the whole Luxon/Kurzick thing. If you were a devout Kurzick, you'd have nothing to do with those scummy Luxons. Similarly if one character had the personality of being amazingly lucky, why should that apply to all characters on the account? Maybe you've made a sin who's not a treasure hunter but prefers to steal treasure therefore maxing treasure hunter on another character wouldn't fit?

Sorry but there's a few examples already where this idea is broken. That can't and won't be changed. I remember the days when you had to save all your lockpicks for one character, only one could identify golds as you wanted the title on that one character... Drunkard is similarly a pain, ESPECIALLY without counters when you use alcohol. A guildie of mine is now regretting doing drunkard on her warrior now she wants GWAMM on her mesmer. Why should her work go to waste?

Also, you don't have to display the title on a character. They could just have a really drunken relative :P

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by Bellatrixa View Post
Sorry but there's a few examples already where this idea is broken. That can't and won't be changed. I remember the days when you had to save all your lockpicks for one character, only one could identify golds as you wanted the title on that one character... Drunkard is similarly a pain, ESPECIALLY without counters when you use alcohol. A guildie of mine is now regretting doing drunkard on her warrior now she wants GWAMM on her mesmer. Why should her work go to waste?
I know what you mean. I used a lot of drunkard, sweet, and party points on my mesmer and now my paragon is my main.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

/signed

Lore is no excuse for ridiculous amounts of grind that has to be done on all characters.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

I have always been in favor of this.

Therefore,

/signed

Showtime

Showtime

Forge Runner

Join Date: Sep 2005

WTB Q9+5e Bows/Q8 14^50 Weapons

R/P

Quote:
Originally Posted by Aba View Post
Not Signed.
" Lets change the game and make it easier....
cause the games older and im lazy".
Sums it up
LMAO

Oh yeah that grinding makes you a hard worker.

Most of us dont even enjoy the game anymore cuz of the grind. Thats not being lazy, that's being bored by doing repetitions any monkey could do.

Again, I'd like to play my other characters, but have to max titles. I'm only willing to grind/waste that amount of time on one character.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Its too late to start changing titles now. Many people would rage when they logged on and found their gwamm gone. It should have been done a long time ago but with it being so close to gw2 launch it would be pointless.

_Aphotic_

_Aphotic_

Krytan Explorer

Join Date: Mar 2010

Muppets Versus Muppets [MvM]

P/A

- Drunkard (sure, why not?)
- Sweet Tooth (okay)
- Treasure Hunter (Yes)
- Wisdom (Um, I thought this was already account based?)

The rest:
- Lightbringer
- Sunspear
- Asura
- Deldrimor
- Ebon Vanguard
- Norn

Under the following circumstances:
They increase the difficulty of obtaining points for these titles/increase the requirement for max.
Why?
Because you'll have overpowered PvE skills EVERYWHERE.
IF they decide to make them account-based, make maxing these titles as hard as it is to obtain max Kurzick/Luxon (as Kurzick and Luxon max takes VERY LONG to do, and their title track corresponds to PvE skills as well)

Otherwise,
do NOT change those listed above.

PvE will become a COMPLETE JOKE to everyone:
-1/3 damage reduction as opposed to 1/4 reduction right off the bat for Paragons.
-Level 20 Ebon Vanguard sins against level 10's in PvE? Right off the bat? Yes.
-5 second SoL's for Monks from the beginning? Well, it's already over powered, but 5 seconds of pure Party Invincibility essentially for ANY newb monk.
-Spam Ebon Vanguard Wards on recharge? Overpowered warding? (+10 armor-ignoring damage almost 100% of the time? or +24 armor) ;P

PvE is already over-balanced (this coming from a primarily PvE player, occasionally play PvP), and its PvE skills are laughed at for already being overpowered.

Practically giving the PvE skills at max power to every player in the game? I will definitely not agree with.

Chasing Squirrels

Chasing Squirrels

Krytan Explorer

Join Date: Jan 2008

/signed
It is a pain especially with the eotn titles where most of the builds incorporate these skills and having to get a high rank to fully benefit from them especially when you can only play a couple hours each week
These titles aren't difficult at all they just require an investment of time
also i do not understand why sweet/drunk/party are not account based

The way it is now i kind of feel i am being punished for playing all of my characters somewhat evenly.
I can guarantee you that the majority of players who are going for GWAMM play a single character because of this.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by _Aphotic_ View Post
- Drunkard (sure, why not?)
- Sweet Tooth (okay)
- Treasure Hunter (Yes)
- Wisdom (Um, I thought this was already account based?)

The rest:
- Lightbringer
- Sunspear
- Asura
- Deldrimor
- Ebon Vanguard
- Norn

Under the following circumstances:
They increase the difficulty of obtaining points for these titles/increase the requirement for max.
Why?
Because you'll have overpowered PvE skills EVERYWHERE.
IF they decide to make them account-based, make maxing these titles as hard as it is to obtain max Kurzick/Luxon (as Kurzick and Luxon max takes VERY LONG to do, and their title track corresponds to PvE skills as well)

Otherwise,
do NOT change those listed above.

PvE will become a COMPLETE JOKE to everyone:
-1/3 damage reduction as opposed to 1/4 reduction right off the bat for Paragons.
-Level 20 Ebon Vanguard sins against level 10's in PvE? Right off the bat? Yes.
-5 second SoL's for Monks from the beginning? Well, it's already over powered, but 5 seconds of pure Party Invincibility essentially for ANY newb monk.
-Spam Ebon Vanguard Wards on recharge? Overpowered warding? (+10 armor-ignoring damage almost 100% of the time? or +24 armor) ;P

PvE is already over-balanced (this coming from a primarily PvE player, occasionally play PvP), and its PvE skills are laughed at for already being overpowered.

Practically giving the PvE skills at max power to every player in the game? I will definitely not agree with.
I agree with making the rep titles as long as lux and kurz but like I said its far too late to do so since gw2 will be out in 2011 most likely. Maxing those titles would take a very long time at ten million each.

P.S. treasure hunter title is already account wide.

Patrisha MacFarlane

Patrisha MacFarlane

Academy Page

Join Date: Dec 2009

Island Nation of Callisea

House Caribdus

Me/N

Quote:
Originally Posted by SpyderArachnid View Post
My reasoning is because probably I'm a PvE player who gets involved in my characters. I don't know if others do it, or if I'm the only one.

Basically, I see my characters are different people. I don't play the game as just myself, I play a different experience on each character I play. They all have their unique personalities and such. So when one works hard on something, I believe that person should be rewarded. Not my other characters, as they didn't do anything to achieve that title.

I don't see it as "it is all me anyways, it doesn't matter who I play on". I see it as "they are each their own individual. They earn their own things". Might be the RPer in me from playing too much D&D back in the day, but that is why I believe the titles shouldn't be account wide. If one of my characters works to be a town drunk, my other characters shouldn't be able to walk around pretending to be the town drunk as well. They didn't earn it, so they don't deserve it.

That may just be me though.
I totally relate to this post, and no you're not the only one.

However... last year I would have agreed, and on most levels I still do, but now we're getting close to GW2, within perhaps a year, and my time is limited and becoming more so. So that means I gotta face reality, if I wanna max as many of these as possible I gotta /sign for the help.

Granted my situation is my own fault. I did not care one whit about titles (except for those that made skills more effective) until HoM Calc came out, so I didn't mess with them. Now I've been rail-roaded into caring, like everyone else has who didn't care about them before. Now I have to grind in a game that promised no grinding in 2005 and broke that promise just a short time later.

Asia Skyly

Frost Gate Guardian

Join Date: May 2005

California, USA

Mo/

The grand daddy of them of all, for me, is the skill title!! I have a character of each class and NO INTEREST in getting fast casting elites on my warrior. None! On my mesmer, most definitely, but on my warrior? Heck no!

Unify the skill Hunting title!

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

Quote:
Originally Posted by Swingline View Post
Its too late to start changing titles now. Many people would rage when they logged on and found their gwamm gone.
gwamm wont disappear because more titles become account wide, if a larger amount of titles suddenly become account wide more likely they log in and have a new gwamm.

now... lucky/unlucky, treasure hunter, wisdom, luxon/kurzick and all the pvp titles? are already account wide so no need to talk about those right.

I think Im a bit indifferent to most of the others... I wouldn't vote for it, most of the remaining character titles doesn't seem worth making account wide, others seem kinda wrong to make account wide... but should they implement it sometime... well I don't think I would complain.

Rivix

Ascalonian Squire

Join Date: May 2007

D/Mo

Hell yes. For a studio that doesn't like grind based games and claim they are no fun, there sure is a hell of a lot in GuildWars.