Update 12/10/07

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

YAY at first EOTN area vanquished

But erm, no title for it ?

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Quote:
Originally Posted by lyra_song
Um...no Paragons are STILL overpowered. 2 skill nerfs doesnt kill a profession, especially since its their primary attribute that makes them broken.

As for Shadow Form, they need to replace "All attacks miss" to "You block all attacks".

That will significantly stop this build.
Read my edit, unless they change this, its significantly more difficult to keep any conditions off of a AR Paragon now.
How many times has this class been nerfed? Off the top of my head, I can't think of a single decent buff Paragon has ever gotten. Hell, they didn't even fixed/changed Focus Anger, which doesn't receive the extra Adrenaline after 10 Leadership. Unless you are running a team of 3 Paragons, its just not worth it anymore. No more E-management, no more IAS, unless you don't mind no condition removal at all. For the first time I'm actually considering deleting a character.

Quote:
Originally Posted by knoll
Maybe if you a Axe Paragon, I hear they are soo gud, then aggy might hurt you.
Never touched an Axe as my Paragon.

knoll

knoll

Desert Nomad

Join Date: Jul 2005

Washington State.

[ToA]

W/

Quote:
Originally Posted by Squishy ftw
YAY at first EOTN area vanquished

But erm, no title for it ?
Eye of the north points I think.

Fates

Wilds Pathfinder

Join Date: Jul 2005

Kanuckistan

Mirror of Reason [SNOW]

R/

Quote:
Originally Posted by knoll
Eye of the north points I think.
That would be my guess.

Gio

Gio

Ascalonian Squire

Join Date: May 2006

Nice mesmer update! But there is still many skills that need fixing. Either way, this update is not bad. ^-^~

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

Quote:
Originally Posted by Squishy ftw
YAY at first EOTN area vanquished

But erm, no title for it ?
So you can Vanquish EotN!! Awsome.

And here I was taking a short break from GW to play Fable. They've pulled me back in again.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by CHunterX
Read my edit, unless they change this, its significantly more difficult to keep any conditions off of a AR Paragon now.
How many times has this class been nerfed? Off the top of my head, I can't think of a single decent buff Paragon has ever gotten. Hell, they didn't even fixed/changed Focus Anger, which doesn't receive the extra Adrenaline after 10 Leadership. Unless you are running a team of 3 Paragons, its just not worth it anymore. No more E-management, no more IAS, unless you don't mind no condition removal at all. For the first time I'm actually considering deleting a character.
Never had a problem with conditions. Hexes, yes. But conditions dont bother me since i have um...runes of clarity and such

One of my paragons fave elites is Cautery Signet, which sets ME on FIRE constantly.

The class will keep getting nerfed because they refuse to fix the primary attribute, until then, nerf it all you want, its still a hell of a class.

The undead Mesmer

The undead Mesmer

Delphian Scribe

Join Date: May 2005

Holland

No guild ;_;

N/Me

Love the update thats all I have to say account-wide minipet rampage gooooooooooooooooooooooooh!

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

can someone explain the small spirit nerf? i dont get it.

also paragons...im so sorry.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by lyra_song
Never had a problem with conditions. Hexes, yes. But conditions dont bother me since i have um...runes of clarity and such

One of my paragons fave elites is Cautery Signet, which sets ME on FIRE constantly.

The class will keep getting nerfed because they refuse to fix the primary attribute, until then, nerf it all you want, its still a hell of a class.
..Are you saying that -7 regeneration is as bad as -20 Armor?

Hahaha.You're funny.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by thezed
So you can Vanquish EotN!! Awsome.

And here I was taking a short break from GW to play Fable. They've pulled me back in again.
You get the vanquished symbol on your screen yes, and the gold + exp.

Altho there's no special titel for it and sadly enough I forgot to check my master of the north titel before I vanquished it to check if it counted for that.

EDIT: If i'm not too drunk atm I counted 15 areas in EOTN, so yeh, this might be what it takes to get veteran of the north
EDIT 2: After a 2nd (and 3th) count I came to 16 LoL, so meh, who knows

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Theus
..Are you saying that -7 regeneration is as bad as -20 Armor?

Hahaha.You're funny.
No, but hes comparing it to condition stacking with blindness getting buried. Hence my reference to cautery signet. Did i mention -7 degen vs -20 armor? Nope.

Tutis Evito

Krytan Explorer

Join Date: Aug 2006

England,UK

Incredible Edible Bookah [YUM]

R/

Im surprised HM has been released so early :s

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

paragons lol

OHHHHH SNAP @ Mesmer buffs. I wish my main was a Mesmer now.

Great updates IMO.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

GG anet nerf a skill then buff it back wow.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

My Rit's spirits would grieve for the poor Paragons, but they are all burning with 50 less health.


BTW: Luv most of the update

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Seraphic Divinity
Yup, it is re-applied every time a shout or chant ends at you.

IMO this is a HUGE nerf to Agressive Refrain.
I disagree, it's hardly anything, reducing the IAS of it would be considered huge.

Die Paragons DIE, DIE DIE DIE DIE DIE

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Speaking of burning..what exactly are you burning on spirits?

I really don't understand this.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

I just realised, this is the first time I've noticed people on GWG complaining less than people on GWO, no to sound nasty or anything, if fact, I find it refreashing.

Down with Paragons, Up with Mesmers (and Marxism )

Dead Come Soon

Ascalonian Squire

Join Date: Nov 2006

[RO]

Do anet want sf to comeback and fight spiritway?

lol....

wolfwing

Wilds Pathfinder

Join Date: May 2005

Heh yikes Johtan are even nastier in hard mode..:> Any real suggestions? Aegis/ward of melee/ward of weariness and they still tear through my party.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Drain Enchantment, welcome back to the skill bar. You've been missed.

B B

Academy Page

Join Date: Feb 2007

[GN]

E/

"Charge!" skill text hasn't been changed.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

ya apparently anet thinks the solution for spirit nests is making them vulnerable to searing flames...lol.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

My take on the skill balances

Ele
SFs buff?? Okay then.
At least earth and water magic got a nice boast. Ward against melee was getting to be too problematic in the current holder GvG build so that's good. Ebon Hawk and ash blast damage boasts are appricated.
Ice spikes is godly now, almost better then deep freeze now since you can reapply it so often.

Mesmer buffs w00t. Ineptitude/cluminess combo was good before. Now... oh baby. Constant blind. Mantra of Recovery nerf was needed.

Dervish. Wearing was pretty common with Melendru and an easy way to inflict DP, so that's fair. I mean, it was one of the first Dervish skills I bought. It was pretty obvious that it was always good. It still is. Good balanced nerf.

Monk. I KNEW reversal of damage didn't seem to be working right. Preventing all damage at zero smiting prayers? It was too useable on a dervish. It being corrected also indirrectly improves the ele elite mirror of ice, which looks much better by comparison now.

Necromancer. Chilbals nerf? I'm sorry, but the game needs a few non-targetting enchantment stripping. Otherwise, I'll just run into more shadowform sins in RA. By the way, why no deadly paradox sin signet spike tweak?
Andragon's needed the nerf.


And finally, a minor buff to Charge! Hooray for all my W/Mo teammates in RA.

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

I dont get the chilibanes nerf at all

QoH

Lion's Arch Merchant

Join Date: Nov 2005

Divine Beings

R/

Quote:
Originally Posted by Squishy ftw
Does anyone else that has completed EOTN doesnt have access to HM ? Some guildies of mine are having this problem as well as other random people in towns, bug ?
me and my guildmate experiencing this also

Kalendraf

Kalendraf

Academy Page

Join Date: Aug 2007

Cedar Rapids, IA

Charter Vanguard

W/E

Quote:
Originally Posted by Etta
Mesmer
Energy Burn: increased damage multiplier to 12.
Energy Surge: increased damage multiplier to 12.
Power Drain: decreased recharge time to 20 seconds.
Power Spike: decreased Energy cost to 5.
Wow! Half of my PvE mesmer skillbar just got buffed!

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

My paragon almost died to the great destroyer on hard mode, oh wait, TNTF still exists.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Rank up disappears when you die now. If you get a Rank up while dead, it will erase any previous Rank up you had. I believe this was still an issue before the update, but I haven't noticed it until now.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Judging by the approximately 50/50 break of happy to mad, I would say the update was an overall good one.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

Spirit Nerf: Good
WoM Nerf: Good.
Mesmer Buffs: VERY GOOD.
Wearying strike Nerf: Good.
Hard Mode in EOTN: Good.

Conjure buffs: ROFL
Reversal of Damage: ROFL
Charge buff: ROFL
Aggresive refrain: ROFL PAWNT
Gaze of contempt: ROFL

Uneccesary SF and Rigor buff: Bad
Ignoring Deadly paradox: Bad
Ignoring various skills that everyone knows need a buff to be remotely usable ( wastrels demise, Power Shot, ect.): Bad
Lack of needed attention to monk line other then nerfing the obvious basics: VERY BAD
Dervish Scythe is still a poorly designed Luck based weapon ( 9 - 40 ftl. High luck factor =/= balance ): Bad ( Sorry this has been a pet peeve of mine since Nightfall was released. )

Chillblains change: FAIL

Overall: B-

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by QoH
me and my guildmate experiencing this also
Read Andrew's post in this thread (its like the 3rd one from the top). There is a slight problem with people who beat the game early from entering HM yet. Will be fixed within a few hours.


Also, all the people complaining about paragon's being "nerfed" obviously don't GvG. Paragon's BROKE GvG and are way overpowered in it. Until you realize the true potential of your class rather then just complaining about the change of TWO skills, you will never be a good GW player. Players should adapt and be willing to experiment with many builds, not rely on a couple of skills to the point of it being a cruch.

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

Quote:
Rank up disappears when you die now
Wait! Is this true?

If so, that's pretty bad.

Otherwise this is a pretty darn good update

I'll be doing some grinding this weekend

Seren!ty

Seren!ty

Lion's Arch Merchant

Join Date: Feb 2006

[iDum]

R/E

The nerf to the spirits kinda pisses me off though.. -50hp is rather harsh on such low lvl spirits. Besides, the problem is not the spirits, it's soul reaping but they won't touch it

Union feels crap now, I liked it but now it's so weak. In fact, the whole communing line feels kinda "meh"...

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

new update just fixed the hm

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Master Ketsu
Spirit Nerf: Good
WoM Nerf: Good.
Mesmer Buffs: VERY GOOD.
Wearying strike buff: Good.
Hard Mode in EOTN: Good.

Conjure buffs: ROFL
Reversal of Damage: ROFL
Charge buff: ROFL
Aggresive refrain: ROFL
Gaze of contempt: ROFL

Uneccesary SF and Rigor buff: Bad
Ignoring Deadly paradox: Bad
Ignoring various skills that everyone knows need a buff to be remotely usable ( wastrels demise, Power Shot, ect.): Bad
Lack of needed attention to monk line other then nerfing the obvious basics: VERY BAD
Dervish Scythe is still a poorly designed Luck based weapon ( 9 - 40 ftl. High luck factor =/= balance ): Bad ( Sorry this has been a pet peeve of mine since Nightfall was released. )


Overall: B-
They won't change the wat dervishes Scythe work just because you don't like it. End of story. To act like its all luck is pretty short sighted. Lets just have all weapons do 15-15 damage. I can understand the whole Sword vs Axe debate with damage ranges, but some luck has always existed and didn't break GW because EVERY team has the same luck factoring in. Over a long term battle, the odds balance out.

I don't think people realized how much Reversal of Damage was bugged. It prevented ALL damage from one attack at zero smiting every 6 seconds. On a Dervish it was free with mystcism. It wasn't a nerf, it was a fix to put it in line with similar skills (RoF) and to make skills that actually do prevent all damage elite worthy (mirror of ice).

I agree that Deadly Paradox needs to be changed. Its just too annoying in TA/RA. I know a.net doesn't balanced based on that, but still...

wolfwing

Wilds Pathfinder

Join Date: May 2005

Heh anyone try the snowman lair? :> You get 2 count them 2 summon snowmans WOOT!!...ahem :> Does anyone even use them?

lancer_man

Pre-Searing Cadet

Join Date: Nov 2006

Quote:
Originally Posted by samifly
new update just fixed the hm
Not for me

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

/clap

Time to dust off the Mesmer again

Power Spike: decreased Energy cost to 5.
Energy Burn: increased damage multiplier to 12.
Energy Surge: increased damage multiplier to 12.
Drain Enchantment: decreased Energy cost to 10; decreased Energy returned to 7..15; added a heal effect of 40..120 when an Enchantment is removed.