Treasure Hunter

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

Quote:
Originally Posted by vergerefosh
Because Treasure Hunter and wisdom both give useful in-game effects. Lucky has same effect (but for chest opening) and is account wide. Salvaging is useful too

I would have to agree with you on that one but think of it this way

who in their right mind whould get max title except healer guru (i think thats his name) shiverpeak chest runs ftw.


even still getting title would be hard but more plausible to most current users.


LEts make it simillar to the 5/8 Act (US history) IF you know ur history quote me

jsut a suggestion and by no means do i support slavery

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Clearly the time spent getting the title wouldn't be the same as you guys are saying. As of right now, the title requires you to play ONE character. But if you're one of those people who play multiple characters, you would be taking time away from the title by playing other characters.

I like this title the way it is because I for one am doing it on a character I value most. Once I do complete it, I'll be very proud to have my monk wear it.

I don't care what any of you think, it will definitely make this title easier to obtain if it is account wide.

Halmyr

Halmyr

Krytan Explorer

Join Date: Jul 2005

Canada! eh!

~none~

W/Me

I don't see why not personaly, this has more benifits then negative.

-Help out more casual player by makig the title easier to attaint ( don't have to concentrate on 1 character, you can acquire the title by simply playing the game.)
-Allows you to show your "hardwork" more.
-Gives the benifit to multiple character


Really the only thing I can see are a few hardcore player who will QQ because more people will be attaining this title.

This will help more people then it will make whine.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by Torqual
Totally agree with OP.

I play multiple characters, but on my principal one, I have played 600 hours and never walked past a high end chest leaving it unopened. I'm now on 475 chests opened. I haven't specifically gone on chest runs but have spent almost all my time in areas with 600g chests or in Hard Mode (and I'm a Vanquisher).

If it takes 600 hours to open 475 chests in Normal gameplay then that's potentially 12,000 hours to reach level 10, which is absurd.

Some people claim to have maxed this title and now jealously want to preserve their superiority. I have some problems with this. First of all, how the hell did you max it in the first place? In all explorable areas these days, whether on the 3 continents, GW:EN or Hard Mode, chests only start to spawn in numbers after you have killed a certain volume of enemies. This has been the case for some time so how are we supposed to ‘run’ them. Incidentally I used to go on FoW chest runs but recently I tried many times, sitting around in ToA trying to get groups together and it seems no-one does this any more.

So how/where are these chests being run? People asking for this title to be less ridiculous (do not read easy) to obtain are being portrayed as lazy, wanting a free title. Seriously, I’ve tried to come up with my own chest farming strategies, I have searched on both wikis and many forums and I cannot find a repeatable run to power level this title. I have Sunspear and Lightbringer top ranks, and I am not a person who is afraid to grind a title, but for crying out loud give us a method of doing it.

I am developing treasure hunter on 4 characters, and they are on around 475, 240, 150 and 130 chests opened respectively. What would be really better is if these were assimilated into an account-level title where my account had opened 1100 chests. It’s still *me* opening the chests, just like it’s *me* playing the Alliance Battles (doesn’t matter which character) and they all get to use the PvE Skills. The same applies to Luck, which has an in-game benefit. There is a massive inconsistency here, lockpick retain is a factor of two titles, one Character-based and another Account-based. This should be fixed.

I get as sick of people saying “not this topic again, close the thread” as those people get of reading it. Seriously, go away and read another thread if it offends you.

By the way, I am not asking for Wisdom to be account-based, as it effectively already is. You can switch all the items to one character and ID. I don’t mind having one specific ‘salvager’. In any case the value of this is now degraded massively due to the cheap availability of Perfect Salvage Kits.

One last point – money is not a problem and should not be a problem to obtain the keys to keep the title building. Personally, as I open the chests in normal gameplay, I make enough cash from completing the quests and missions and getting the standard drops. I am also set up as a trader on GWOnline traders and have made over 200k selling Weapons, Tomes and Mods over the last 3 months. This stuff might have gained me 5-10k at the merchant. I hate selling stuff in Kamadan too, it’s a case of knowing when you can dip in and get 10k for an Elite tome or whether something is going to take longer than ten minutes to sell.

So, I am not complaining about the cost of this title, I am not afraid of grinding for it (if it were possible) and I am not asking for Wisdom to be changed. I just think that it’s a bad inconsistency with Luck and Allegiance titles, and also that Treasure Hunter itself might well take 12000 hours to max (and that’s never walking past a chest).

People complained/fed back (or ‘whined’) about Gladiator, another ridiculous title, for a while and then A-Net fixed it intelligently. A-Net do listen and I think it’s quite realistic and reasonable to hope they may fix it, perhaps in the way we’re suggesting. Another way might be to give us a ‘triple treasure hunter point weekend’ or something similar. But come on, at least give us a chance to get a decent rank up. No-one expects a title for fee, but at the moment it’s like climbing Everest without equipment.
If you have only played 600 hours you are either a new player or a very casual one ... this title is not for the casual. There are only 7 ranks to max treasure not 10. If you don't believe the title is maxed or that it can be maxed pm me in game be happy to turn the title on for you. Chests spawn if you kill everything or NOTHING in any zone (shh you are showing you don't know anything about this title). A FoW chest run is not chest running .. that is people raping a high end chest for personal profit not a title.

Go to Tyria ... travel to Port Sledge. You can grind your title right outside that door. That is where anyone maxing it runs it. Small confined space with 3 chests in it that always spawn in same general location. You will be able to open up to 36 an hour .. assuming you have gotten good at running. Anyone claiming more than 36 an hour is not being honest and including iding and merching into the equation.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by leprekan
If you have only played 600 hours you are either a new player or a very casual one ... this title is not for the casual. There are only 7 ranks to max treasure not 10. If you don't believe the title is maxed or that it can be maxed pm me in game be happy to turn the title on for you. Chests spawn if you kill everything or NOTHING in any zone (shh you are showing you don't know anything about this title). A FoW chest run is not chest running .. that is people raping a high end chest for personal profit not a title.

Go to Tyria ... travel to Port Sledge. You can grind your title right outside that door. That is where anyone maxing it runs it. Small confined space with 3 chests in it that always spawn in same general location. You will be able to open up to 36 an hour .. assuming you have gotten good at running. Anyone claiming more than 36 an hour is not being honest and including iding and merching into the equation.
You might as well not argue about casual vs. hardcore. Everyone seems to think A-Net should cater to nothing but those who engage in casual play.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by booooYA
You might as not argue about casual vs. hardcore. Everyone seems to think A-Net should cater to nothing but those who engage in casual play.
LOL, doesnt matter if they like that argument it is accurate. Rank 15 in pvp takes what??? Time .. as do ANY of the titles that are in there to slow down the hardcore players. The guy I responded to has opened fewer in 600 hours across all his chars than I have in just GWEN on one. Anet can't do it anyway it would be abused to hell and back. As one character hit the purple zone on chests it could be dumped for another char to keep golds coming and title advancing. Where does it stop? Why not drunkard and sweet tooth? Enough of the dumbing down ... if they want something work for it.

Linksys

Jungle Guide

Join Date: Apr 2006

I think it should be account-wide along with the wisdom title. The Lucky title track is account-wide and that already affects the lockpick retain and salvage rate for all characters.

Same thing with the Kurzick and Luxon titles and how it affects the skills from those title tracks. Last I recall a character has to be level 20 to get them. But still, a character that has done nothing involving the tracks can still get the skills and benefit from what another character on the account has done.

If they do the change, I'd be glad. If not, it doesn't matter that much to me and besides this has already been addressed here a number of times. If they do the change, they can do an update that takes the treasure and wisdom count for all the characters on the account and add them up for an account-wide total.

EDIT: I should note that I didn't realize this thread had three pages and I probably repeated points that were already made. Also 10,000 is an awful lot for character only based title tracks. Even the Kurzick title track for those that do FFF goes faster, which is account based. In this case 1,000 Kurzick faction would be the equivalent to 1 chest opened or 1 gold item ID'ed. Even people who enjoy alliance battle may find the pace of what they're doing faster than their treasure/wisdom title tracks. Chest runners may find the opposite, but it takes some knowledge and persistence in finding out where a good chest run spot is. Things like AB is already readily available.

Torqual

Lion's Arch Merchant

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by leprekan
LOL, doesnt matter if they like that argument it is accurate. Rank 15 in pvp takes what??? Time .. as do ANY of the titles that are in there to slow down the hardcore players. The guy I responded to has opened fewer in 600 hours across all his chars than I have in just GWEN on one. Anet can't do it anyway it would be abused to hell and back. As one character hit the purple zone on chests it could be dumped for another char to keep golds coming and title advancing. Where does it stop? Why not drunkard and sweet tooth? Enough of the dumbing down ... if they want something work for it.
Let me summarise this for you.

1. You didn't read my post properly (despite quoting the entire page of it lol). I said, "I play multiple characters, but on my principal one, I have played 600 hours". Across all characters I have played 2300 hours. So firstly, your "stfu casual gamer" routine can be saved for someone else. I have plenty enough maxed titles across my characters, probably not as many as you, but I don't need disrespect from someone who can't take the time to read a post properly.

2. The point has been made that the change would give the same reward to people that want to spend 2300 hours across 6 characters (like I do) instead of 2300 hours on one (like others choose to). Ultimately the work required is the same. It's just about giving the same reward. I am not asking for this title to be MAXED for me, based on the 2300 hours and 1100 chests I have opened. I am just saying that having four level ones and one level two, really is like they split the Lucky title per character. I'm asking to be 1100/1200 so in fact only level 3/7..... so don't worry!

3. Your post is hilariously self-contradictory. How can a casual gamer like me expect to max the title in 600 hours, you ask? And yet you claim 36 chests per hour. So with a little practice this takes 278 hours to reach max?

4. So, you've opened 12,000 chests, at 36 per hour. This means that you have executed the same run 4,000 times at least, taking 333 hours. And you think that maxing the title should be possible for people that are only prepared to do this? So what about other maxed titles like Legendary Spearmarshal that can be farmed in a handful of hours by comparison? How does this make you feel: bitter? I think I can see why. Or, if they made TH account level, or somehow better to achieve (i.e. without 333 hours of repeating the same action), I guess this would make you feel like you .... wasted 333 hours of your life repeating the same action to make a bar go up?

I was only asking for my character totals to be consolidated at account level, making me level 3. Really, I can empathise with you now, after reading your agonized posts. You're welcome to Level 7. But read people's posts properly before you give the "I'm a pro" speech.

And I hate to say it but I really don't think anyone is impressed by the 333 hours. Not something I would start boasting about. Sorry.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Not account wide as an anti-pro-farming/botting measure I think.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by Torqual
Let me summarise this for you.

1. You didn't read my post properly (despite quoting the entire page of it lol). I said, "I play multiple characters, but on my principal one, I have played 600 hours". Across all characters I have played 2300 hours. So firstly, your "stfu casual gamer" routine can be saved for someone else. I have plenty enough maxed titles across my characters, probably not as many as you, but I don't need disrespect from someone who can't take the time to read a post properly.
I was only asking for my character totals to be consolidated at account level, making me level 3. Really, I can empathise with you now, after reading your agonized posts. You're welcome to Level 7. But read people's posts properly before you give the "I'm a pro" speech.

And I hate to say it but I really don't think anyone is impressed by the 333 hours. Not something I would start boasting about. Sorry.
I did read your post ... read my replies. Sorry, didn't have the 2300 hours disclosed to me in your original post so I was left to assume with so few hours played on your "primary" that it was the same for rest of account.

Again I pose this question .. why not consolidate drunkard and sweet tooth? How about survivor since those of us playing since launch didnt get that option? List goes on and on .. your argument for making it global is no better than any other argument to dumb down any title. Treasure is a gold sink just like sweet tooth and drunkard ... why would Anet make it a less effective gold sink? The QQ's won't change what the title is in the game for. I even told you short of drawing a picture exactly where to run the chests to max the title. Other than wanting to shortcut it I don't see a valid argument to combine the accounts.

Pogrim The Crusader

Academy Page

Join Date: Oct 2007

[HDK]

W/

it's different than drunkardand sweet tooth because you can walk to the merchant and BUY a beer or bean cake. you can get sweet tooth in 2 minutes by simply having 200k, 2 mill for the max. you cannot buy a chest. it would not lessen the amount of time spent to get the title either. Think of it this way. I walk toa chest, i open the chest. Say it takes 5 minutes to do that...it is going to take 5 minutes no matter what character im on, so the time spent opening the chest for the title is the same. The way you are thinking of it is that it will be faster because you can open chests with any character to count towards one title..but what isn't being understood is that the character you open the chest with is still taking the time to do it. The NET time (not like internet) is the same, the GROSS time will be different because each character will have an amoutn of time spent opening chests to add up to the NET total, versus having 1 character with an equal GROSS and NET time spent farming.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by leprekan
Go to Tyria ... travel to Port Sledge. You can grind your title right outside that door. That is where anyone maxing it runs it. Small confined space with 3 chests in it that always spawn in same general location. You will be able to open up to 36 an hour .. assuming you have gotten good at running. Anyone claiming more than 36 an hour is not being honest and including iding and merching into the equation.
Are you talking about HM? In NM, you can easy get more then 36/h.

MoldyRiceFrenzy

MoldyRiceFrenzy

Wilds Pathfinder

Join Date: Feb 2005

Santa Rosa, CA

Confusion in The Ranks[tArD]

Mo/W

is it even possible to like get max title anymore..? b4 there were places to run, but i don't even know of any running places anymore.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

The post right above yours MoldyRiceFrenzy tells you where to run the chests for this title.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by MirkoTeran
Are you talking about HM? In NM, you can easy get more then 36/h.
Well before the last update charge was capped at 25% speed boost. At 33% you will of course shave a little off the time. For sustained chest grinding 36 is about the average with iding and merching. I am talking about length of time when things like a chest spawns at Droknars door etc. So overall average not the old .. woot all 3 spawned in loop it only took me 2 mins that time bs. You can only run from Sledge to Droks so fast end of story. If you are claiming more than 36 an hour feel free to pm me in game and show off to me. NM and HM are pretty much the same.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

About that run, in normal mode the keys are 600g each, in hm 1500g each but you have a chance of retaining the lock pick and better drops, so what is more pocket book friendly?

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

Quote:
Originally Posted by wetsparks
About that run, in normal mode the keys are 600g each, in hm 1500g each but you have a chance of retaining the lock pick and better drops, so what is more pocket book friendly?
The days of drops paying for that title are over. If cost is a concern your best bet is hard mode and pray for elite tomes to help ease the cost.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

Quote:
Originally Posted by leprekan
The days of drops paying for that title are over. If cost is a concern your best bet is hard mode and pray for elite tomes to help ease the cost.

yep yep yep............hard to make a profit theses days not worht it anymore

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

Titles should not be easy (aka worthless). They were meant to be rewards for people who do extraordinary feats. Too many titles are already way too easy to max (ie. LB/SS). There should not be ANY account wide titles except for possibly PvP. PLEASE no more threads like this. They happen every other day and it's just people wanting to have everything GIVEN to them. If you do not want to only play on one character, then don't bother getting titles. Do what you ENJOY.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Thanks, I knew that I wasn't going to make a profit, just want the least amount of loss while doing it.

Firebaall

Firebaall

Krytan Explorer

Join Date: Sep 2006

There's not a single title in GW that shouldn't be account wide.

If you've "been there", "done that", you should get credit for it.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by Firebaall
There's not a single title in GW that shouldn't be account wide.

If you've "been there", "done that", you should get credit for it.
Yes because all my new characters from here on out should rock Legendary Defender of Ascalon because I got it once and only once. Yes because my Prophecies character that never stepped foot in Elona should get Grandmaster Cartographer. All my characters should get Protector, Guardian and Vanquisher without ever doing any of those things except on one character.

Oh yes, that makes perfect sense.

Coraline Jones

Lion's Arch Merchant

Join Date: Aug 2007

Modified Soul Society

Mo/R

This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.

From what I can tell, there's going to be only two kinds of people responding to this topic:

* People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title).

* People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over.

The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers.

Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by Coraline Jones
This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.

From what I can tell, there's going to be only two kinds of people responding to this topic:

* People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title).

* People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over.

The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers.

Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented.
I am certainly not saying that no one else should be able to get this title. People should have to go through the same things I had to to get this title. I could really careless who else has it, but the title shouldn't be cheapened just because some players feel it should be made easier.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

XDDD

If titles were meant for 'extraordinary', then there won't be Protector, or skill hunter, or carthographer...

Most titles just tag achievements, milestones. Just that.

Pogrim The Crusader

Academy Page

Join Date: Oct 2007

[HDK]

W/

Quote:
Originally Posted by Coraline Jones
This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.

From what I can tell, there's going to be only two kinds of people responding to this topic:

* People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title).

* People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over.

The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers.

Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented.
Everything you said is a sad truth. Good post.

Lord High Pwner

Lord High Pwner

Lion's Arch Merchant

Join Date: Dec 2005

Arizona

KGOA Knights of GOA

D/

I think char based titles are good. And if you think about it all games have to have a hook, if all titles where maxed and account wide you would be more inclined to move on to another game.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

shold be acct wide more player friendly title tracker but since anet is a growing conglomerate i seriously doubt that with fan base which knows no better and is =diehard loyal....(new players who dont know any better)

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by booooYA
Yes because all my new characters from here on out should rock Legendary Defender of Ascalon because I got it once and only once. Yes because my Prophecies character that never stepped foot in Elona should get Grandmaster Cartographer. All my characters should get Protector, Guardian and Vanquisher without ever doing any of those things except on one character.

Oh yes, that makes perfect sense.
Don't forget, your level 2 char that just came out of Shing Jea Monastery is a Legendary Hero too... or he's a Legendary Gladiator and he never set foot into RA or TA once...

Apparently that makes sense, so why shouldn't Wisdom/Treasure Hunter be account wide? Right now we are forced to ID golds on one char and salvage everything on one char; why not just make it universal so we don't have to switch back and forth?
The lucky title is account-wide, and that and Treasure Hunter both account for lockpick break %'s, so TH should be account-wide too...

Everything else should stay on one char, though... stuff like Guardian / Vanquisher / etc. don't really affect gameplay and if you make them account-wide the title just becomes meaningless.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by Coraline Jones
This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.

From what I can tell, there's going to be only two kinds of people responding to this topic:

* People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title).

* People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over.

The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers.

Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented.
Is life really all that much better when you're convinced everyone is out to get you?

shmek

shmek

Lion's Arch Merchant

Join Date: Nov 2005

Quote:
Originally Posted by Pogrim The Crusader
Other maxable titles have clear benefits that only that character can use, which makes sense that it wouldnt be account wide. Treasure hunter can indirectly be used by all characters so why not allow all characters to participate to achieve one title.
Guess you forgot Alliance titles with their skills?

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by Marverick
Don't forget, your level 2 char that just came out of Shing Jea Monastery is a Legendary Hero too... or he's a Legendary Gladiator and he never set foot into RA or TA once...

Apparently that makes sense, so why shouldn't Wisdom/Treasure Hunter be account wide? Right now we are forced to ID golds on one char and salvage everything on one char; why not just make it universal so we don't have to switch back and forth?
The lucky title is account-wide, and that and Treasure Hunter both account for lockpick break %'s, so TH should be account-wide too...

Everything else should stay on one char, though... stuff like Guardian / Vanquisher / etc. don't really affect gameplay and if you make them account-wide the title just becomes meaningless.
The reason those titles are account based is because PvP characters are meant to be disposable, so you can "re-roll" as often as you like and not lose your progress. So no, that doesn't make sense.

Why shouldn't it be account wide? No one would bitch and moan about it not being account wide if A-Net made the amount of chests needed lowered. The only reason people want it account wide is because they feel it is unattainable and that it would be easier to obtain if they weren't forced to play as one character. Key word there being 'easier', because everyone lately seems to want A-Net to hand them everything a silver platter. Your new character is obviously not a treasure hunter if it never opened up a chest before.

I would assume lucky/unlucky and the other event based title, gamer, are account wide because you can only massively add to them during events; events that last only a short period of time. The fact that Lucky plays in lock pick retention bonus just gave players a reason to want to participate in such a gold sink. Not to mention, I have tier 4 in treasure hunter and tier 3 in lucky. Want to know what my lock pick retention is? 28%. Wow, real awesome.

If it is such a hassle to get stuff salvaged on another character, then invest in Perfect Salvage kits. No one forces you to put your golds on another character or salvage something on another character, it is entirely your choice. I really hate this argument because it still shows how something that hardly affects your game play is once again condemned because a casual player feels they cannot get this title. You have two years left before GW2, that's plenty of time to get to a desired level.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by booooYA
The reason those titles are account based is because PvP characters are meant to be disposable, so you can "re-roll" as often as you like and not lose your progress. So no, that doesn't make sense.

BAWWWWWWW

If it is such a hassle to get stuff salvaged on another character, then invest in Perfect Salvage kits. No one forces you to put your golds on another character or salvage something on another character, it is entirely your choice. I really hate this argument because it still shows how something that hardly affects your game play is once again condemned because a casual player feels they cannot get this title. You have two years left before GW2, that's plenty of time to get to a desired level.
It's an inconvenience. A major one.

Here's the thing: I have a goal to max out many titles. If it weren't for this, I would have left GW for lack of things to do. I like to play more than just one character, or I wouldn't have made so many. Because treasure hunter is a title I want, I have to play on ONE of my characters to get it. This cripples my enjoyment, as I run by chests on my sin, ranger, ritualist, or necromancer, and can't open them, because only my warrior can. Do you understand this yet? It's just not fair. Doing what me and many others are asking for won't hurt anyone or the economy and it won't make this an easy title like SS/LB and protector. The amount of easiness it gains is like... 10%. That's it. If it hurts you, then you have issues. It really shouldn't affect people who disagree with it AT ALL.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by Zeek Aran
It's an inconvenience. A major one.

Here's the thing: I have a goal to max out many titles. If it weren't for this, I would have left GW for lack of things to do. I like to play more than just one character, or I wouldn't have made so many. Because treasure hunter is a title I want, I have to play on ONE of my characters to get it. This cripples my enjoyment, as I run by chests on my sin, ranger, ritualist, or necromancer, and can't open them, because only my warrior can. Do you understand this yet? It's just not fair. Doing what me and many others are asking for won't hurt anyone or the economy and it won't make this an easy title like SS/LB and protector. The amount of easiness it gains is like... 10%. That's it. If it hurts you, then you have issues. It really shouldn't affect people who disagree with it AT ALL.
QQ.

Yes it does affect people who disagree. Why? Because most of the people that disagree are in progress or completed it. We all had to be "inconvenienced" by playing on one character so why shouldn't the next group of treasure hunters? You have obviously never been to the chest runner's thread because there they show you different builds for different professions. I run with a monk, and it's not a 55. If you can't find builds to run with your other characters, then you have issues.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

You must really love grinding. Just the pure RUSH you get when you do the same thing over and over. And over. You're definition of 'cheapened' just means 'taking out a tadbit of grind and making it more fun for the people with more than one character to play.'

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

No, I'm the definition of not handing everything to everyone on a silver platter just because they cry that something is too difficult to obtain.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

And this is making it NOT difficult to obtain? No, it's just making it take longer. No skill involved. This is in no way handing anything over on a bloody silver platter as you like to say repeatedly.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

More than half the titles we can get have no skill involved. Does that mean we should lower the requirement to max it or make it easier? No.

I'm not arguing with you anymore.

N E D M

N E D M

Desert Nomad

Join Date: Sep 2006

Officer's Club

Gameamp Guides [AMP]

meh dont be in such a hurry, you have the next couple YEARS to work on titles...
i just open whatever with whoever and id whatever with whoever finds it. This is just a game people, you cant live on the gold
who cares how long it takes - thats called longevity

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Quote:
Originally Posted by booooYA
More than half the titles we can get have no skill involved. Does that mean we should lower the requirement to max it or make it easier? No.

I'm not arguing with you anymore.
how does treasure hunter have skill envolved? make new character, buy ebay gold, get run to droks to buy max armor, pay for someone to powerlevel you. buy pvp unlock packs and lots of tomes to unlock necessary skills, go five minutes east to port sledge, buy lots of shiverpeak keys and start running. earlier it was posted that you can do 36 and hour or so there and if you keep buying ebay money you will get to 10,000 fairly easily. It is what? 300 hours or so of that run? Not what I call fun but if you have the disposable income in game and/or in real life, it takes no skill at all.