Treasure Hunter

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by wetsparks
how does treasure hunter have skill envolved? make new character, buy ebay gold, get run to droks to buy max armor, pay for someone to powerlevel you. buy pvp unlock packs and lots of tomes to unlock necessary skills, go five minutes east to port sledge, buy lots of shiverpeak keys and start running. earlier it was posted that you can do 36 and hour or so there and if you keep buying ebay money you will get to 10,000 fairly easily. It is what? 300 hours or so of that run? Not what I call fun but if you have the disposable income in game and/or in real life, it takes no skill at all.
That was my point, asshat.

Personette

Lion's Arch Merchant

Join Date: Feb 2007

There are (at least) two different kinds of "easier" - "easier = better" like when mechanical laundry machines replaced washboards, and "easier = lazier" like when you decide to go to sleep with your makeup on because it's late and you're tired and 2 more minutes of work is too many.

I think the treasure hunter change would be the "better" kind of easier - you'd still have to open just as many chests, but you could do it on many characters.

The proliferation of titles has definitely made things a little more difficult for people who like to play many characters.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

In a good mood tonight?
Quote:
I am certainly not saying that no one else should be able to get this title. People should have to go through the same things I had to to get this title. I could really careless who else has it, but the title shouldn't be cheapened just because some players feel it should be made easier.
Quote:
QQ.

Yes it does affect people who disagree. Why? Because most of the people that disagree are in progress or completed it. We all had to be "inconvenienced" by playing on one character so why shouldn't the next group of treasure hunters? You have obviously never been to the chest runner's thread because there they show you different builds for different professions. I run with a monk, and it's not a 55. If you can't find builds to run with your other characters, then you have issues.
I admit, I didn't feel liking reading your little flame fest with everyone else, but I did feel the need to respond to those two posts. You want people to go through the same thing you did, because you had a "tough time" or whatever, I don't know, I've never met you. You don't want a title to be cheapened when someone noob with a large bank account can get the title as easily as I pointed out. Why would people who are seriously going for this title want to be forced to do it all on one character? Unless they are absolutely addicted to the run, go play a different character and help yourself out buy bringing some extra lock picks and open those chests while your having fun instead of grinding through 10000 outside of port sledge.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Thank you wetsparks, for saying what I could not.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by wetsparks
In a good mood tonight? I admit, I didn't feel liking reading your little flame fest with everyone else, but I did feel the need to respond to those two posts. You want people to go through the same thing you did, because you had a "tough time" or whatever, I don't know, I've never met you. You don't want a title to be cheapened when someone noob with a large bank account can get the title as easily as I pointed out. Why would people who are seriously going for this title want to be forced to do it all on one character? Unless they are absolutely addicted to the run, go play a different character and help yourself out buy bringing some extra lock picks and open those chests while your having fun instead of grinding through 10000 outside of port sledge.
Did I have a tough time? Nope. But is it taking a long time? Yes. Would making it account wide allow it to take less time? Yes. I don't give a damn who gets the title; newb, noob, or not. But why should it be account wide because some people QQ about it taking too long because they don't want to be forced to do it on one character all the time?

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by booooYA
Did I have a tough time? Nope. But is it taking a long time? Yes. Would making it account wide allow it to take less time? Yes. I don't give a damn who gets the title; newb, noob, or not. But why should it be account wide because some people QQ about it taking too long because they don't want to be forced to do it on one character all the time?
Because it will make the game more FUN.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

And that is what video games are supposed to be about.

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

It's not worth arguing with the title fanatics. The implementation of titles in Guild Wars is awful, but fixing it would be like taking their meds away. Just think for a moment: they really do think they've earned something special, so how empty must their lives be? Then smile and move on.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Quote:
Originally Posted by Jongo River
It's not worth arguing with the title fanatics. The implementation of titles in Guild Wars is awful, but fixing it would be like taking their meds away. Just think for a moment: they really do think they've earned something special, so how empty must their lives be? Then smile and move on.
Guild Wars is seriuz biznez

Personette

Lion's Arch Merchant

Join Date: Feb 2007

Quote:
Originally Posted by booooYA
But is it taking a long time? Yes. Would making it account wide allow it to take less time?
How does it take less time? Where is the time saving? Explain?

FC_DriFteR

FC_DriFteR

Ascalonian Squire

Join Date: Aug 2007

Mo/

From What I've seen in this thread the "take less time" is talking about chests that you find playing the game on other characters. For instance getting my mesmer through NF he went from 0 chests to nearly 50 just through primary quests and a little bit of exploring. Had these chest openings been on my ranger they would be tier 3 by now. Once a character has been everywhere and finished the story lines and quests from all campaigns to max the treasure hunter title you are going to have to grind. There is just not enough quests to do or areas to vanquish to reach 10,000 chests


At the end of the day if you don't enjoy grinding for a title don't do it. I found once I stopped caring about maxing all titles the game became more enjoyable for me again. I enjoy vanquishing so I go and do that. I don't like HA since sway (and that the place is a ghost town) so I have been sitting on 870 fame for many months now.


IMO if a person has decided they wanted to max the treasure hunter title title good for them. I haven't read the entire thread but one solution could be to make yet another title o.0. One on a per character basis and one account wide. No idea what the name of the title could be and I doubt it will happen.

Alex Dimitri

Alex Dimitri

Frost Gate Guardian

Join Date: Oct 2007

Passionate Kiss Of Nosferatu [KISS]

N/Mo

Ok i read entire post and i agree on some stuff and disagree on others, but here`s my view.
I have a sort of "main" char i love that char has some 17 titles at this moment, but i also have other chars that i very much like to play, one is on Survivor the other one goes for Legendary Defender of Ascalon, and the bunch of them breed only to do PvP (i don`t like instant PvP chars just like i don`t like instant coffe) my point is next once i get those title on "secondary" chars i shure the hell aint gonna go for Legendary Cartographer or vanquisher on them !!! So basicly i have left with finishin Guardian & EOTN titles when i do that i have Alligence Rank, Sweet Tooth, Wisdom, Tresure Hunter or Drunkard.Alligence rises with every day i like to play it but i don`t do that alone and it cost nothing actualy!
But the rest of the titles are pure "black hole" for gold, so i was wondering if any of "defenders" of Wisdom title and Treasure Hunter can actualy explain to me how the hell can you get founds for this titles, and PLEASE don`t tell me that you open chest and "pray" for elite tome or rare req9 item couse most of the drops these days are pure rubish (i pray from time to time, but that unfortunetly doesn`t pay the bill`s)!
Don`t get me wrong i do not expect or ask from Anet to make those titles worth less or be easier to achieve but this is a bit contradictory to them tryin` to "nerf" farming and drops on every step, and then havin` titles that u don`t need any SKILL to achieve but pure RIDICULOUS amount of gold & time !!!
Correct me if i`m wrong :
Sweet Tooth 2 million gold
Alle Hound x million gold (i really don`t know how much but meassures in millions non the less)
Treasure Hunter x million gold (here my head start`s spinning)
Wisdom x million gold (taken that u don`t get all the golds from chests which u don`t, and you buy some amount of "unids")

p.s. and if ur answer is don`t go for those titles, i will just ask you what the hell i`m left to do in GW.I`m pretty much shure that i will not go for one title twice and by strange thing i`m "forced" to play main char couse he`s only that has some ranks in Treasure H. & Wisdom stuff !!!

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by booooYA
Did I have a tough time? Nope. But is it taking a long time? Yes. Would making it account wide allow it to take less time? Yes. I don't give a damn who gets the title; newb, noob, or not. But why should it be account wide because some people QQ about it taking too long because they don't want to be forced to do it on one character all the time?
So you do give a damn.

Buying eBay gold and running the same zone for 300 hours is classified as ludicrous.

Quote:
am certainly not saying that no one else should be able to get this title. People should have to go through the same things I had to to get this title. I could really careless who else has it, but the title shouldn't be cheapened just because some players feel it should be made easier.
You seem to care very much who gets it. You justify this title not as personal achievement - but as a way of discriminating against others. You don't express joy of achieving it, or pride - but huge resentment over how painful the title was to obtain.

It's the same as having a root canal done 7 times a week for 3 months. This is why things improve, so others don't need to go through it.

Titles have cost Anet a lot of goodwill. But ultimately, GW2 will show, whether Korean grindfests can succeed in western markets. WoW, along with all other titles, says No. Perhaps GW2 will prove them wrong - since this is the direction GW went into, and the core gameplay of GW2 as far as it was explained.

So rather than arguing over whether the title is too high or not, we might as well wait for GW2. That one will answer which is more popular.

Quote:
More than half the titles we can get have no skill involved. Does that mean we should lower the requirement to max it or make it easier? No.
There is no skill in treasure hunter. It's the most skill-less title of all that requires only time, same as sweet tooth and drunkard, closely followed by sunspear and lightbringer.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

why dont you people give up already and just play one character.

everything ANET has done, from the build up of expansions forcing you to play the game over and over, plus restriction of running, and now HoM pretty much punches you in the face and screams at you to just play one character.

one character, argument moot. ftw.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by YunSooJin
why dont you people give up already and just play one character.
That's what we are complaining about. We want to play all our characters and get the same benefits as someone who plays only one, to an extent. I'm pretty sure 90% of the population agrees Guardian and Vanq. titles should stay on a single character, but not treasure and wisdom; the ones with BENEFITS.

Shadowmoon

Shadowmoon

Wilds Pathfinder

Join Date: Jun 2006

N/A

N/

IMO wisdom and teasure hunter should be account based. I'd get no benefit from this seeing how i exclusively play my necro but the time/energy involved with these title are more similar to lucky/unlucky and kurzick/luxon than of course drunkard, cartographer, and even vanquishing.
Lvl ones having bonuses is a cop out line imo, salvages are usually tranfer tho storage for primary character to do, and lockpicks? Who uses lockpicks on a 50g chest honestly (yeah I do for the lucky title, but only on my main).
Right now the title is too restricting, it require the same order of magnitude of work as the faction title which are accoutn based. I couldn't get r11, soon to be rank 12, kurzick only playing a necro, ab'ing and fff was done with multiple different classes.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

YunSoo, long time. I trust all is well in your microcosm and an early happy holidays to you.

Topic of how do you get gold for this ... you don't now. Thank yourselves on that one. The same mentality that cries for things to be dumbed down also influenced Anet to trash the economy. Look up the old inscription thread where you will see me arguing what would happen to the economy when Anet kept lowering the bar to make you casual gamers happy. I even used THIS title as an example why it was a bad idea. People starting this title now in this economy .. good luck. Short of praying for an elite tome drop you are toast.

Most with this title did NOT Ebay it .. we are just the target group that the title was created for. Treasure is a pure gold sink and Anet is happy for us old money players to cough up that gold.

LOL. You can and MOST do get Kurzick on one char .. I have MANY r12 Kurzicks in my alliance that did it all on one char .. can you say r/a .. I thought you could. And with hfff you could be a cup of yogurt and hit rank 12 with no skills on your bar.

No skill involved? So knowing the monsters in any given area their routes and what you need to do to counter and survive does not count as any skill. Interesting. Suicide into a chest does not require skill .. living through it to get next does.

Every one of you wanting this change wants to jump start your title by combining the ones opened on another char .. be honest. They want to combine it they should raise the level cap then. Would still allow you your "enjoyment" without dumbing down the title. 15 thousand or even 20 thousand sounds good to me as a person that already had it maxed.

The time you have wasted with the QQ you could have opened a chest.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by leprekan
The time you have wasted with the QQ you could have opened a chest.
Actually I was playing on my sin... :3 So no, not really.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Quote:
Originally Posted by Antheus
So you do give a damn.

Buying eBay gold and running the same zone for 300 hours is classified as ludicrous.



You seem to care very much who gets it. You justify this title not as personal achievement - but as a way of discriminating against others. You don't express joy of achieving it, or pride - but huge resentment over how painful the title was to obtain.

It's the same as having a root canal done 7 times a week for 3 months. This is why things improve, so others don't need to go through it.

Titles have cost Anet a lot of goodwill. But ultimately, GW2 will show, whether Korean grindfests can succeed in western markets. WoW, along with all other titles, says No. Perhaps GW2 will prove them wrong - since this is the direction GW went into, and the core gameplay of GW2 as far as it was explained.

So rather than arguing over whether the title is too high or not, we might as well wait for GW2. That one will answer which is more popular.



There is no skill in treasure hunter. It's the most skill-less title of all that requires only time, same as sweet tooth and drunkard, closely followed by sunspear and lightbringer.
I've already said I agree that treasure hunter is basically skill-less; it doesn't take a certain profession or super hard location to farm chests. But it is certainly time consuming. I am very proud of how many chests I have opened so far, my monk is the character in which I am trying to attain this title for. She's always wearing the title too. I certainly don't care to discriminate against people in a PC game. I'm not one of those people who won't let unranked people into my HA group or anything along those lines.

Quote:
Originally Posted by Personette
How does it take less time? Where is the time saving? Explain?
The people who are arguing that they want it to be account wide say they like to play more than one player. If they decide to play on another character for some time, they are ultimately giving up time they could have spent opening up chests for said character going for the title. That's why I say it would take less time if every character's chest openings went towards the title

And to Alex- I haven't really had much money in a long time to chest farm. Usually I just get around 12k, buy 10 lock picks and hope for good retention.

I'm really done arguing this. Every time I post an opinion someone comes and rips me apart and it just starts a vicious cycle. I'd rather not engage in this anymore.

Personette

Lion's Arch Merchant

Join Date: Feb 2007

Quote:
Originally Posted by booooYA
The people who are arguing that they want it to be account wide say they like to play more than one player. If they decide to play on another character for some time, they are ultimately giving up time they could have spent opening up chests for said character going for the title. That's why I say it would take less time if every character's chest openings went towards the title
Yes, but this just means that it will take longerto get the title since they still have to open the same number of chests, as well as engage in this other play. Yes, time not spent opening chests is time not spent opening chests - how does that shorten the amount of time it takes to open chests?

I get that you are frustrated, but you have been very vigorously making this claim that sheer grabby-handed laziness is motivating people who think Treasure Hunter should be account wide, so you should be able to explain exactly how that is the case.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by booooYA
I'm really done arguing this. Every time I post an opinion someone comes and rips me apart and it just starts a vicious cycle. I'd rather not engage in this anymore.
Then stop posting; stop opposing the opinion of those who want this changed. It's not hurting you, go away.

SuperDave

SuperDave

Frost Gate Guardian

Join Date: Nov 2006

South Africa

Forever Knights

Mo/

Quote:
Originally Posted by azzer20
why don't we make ALL titles account based ? like cartographer? well one guy has been there so why not let all have it? or vanquishing 1 guy has done it so all should be able to show it, right?

it's just stupid to make it account based
You took the words from my mouth... but yea what ^ he said

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by Skuld
Because your level 1 hasn't opened 10k chests, therefore does not deserve to display a title saying that he has o.O
my level 1 has also not played HA before, never farmed lucky/unlucky points, never done a RA/TA battle, and never done an AB match, and yet it gets to display those ranks. o_O

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by Xx_Sorin_xX
my level 1 has also not played HA before, never farmed lucky/unlucky points, never done a RA/TA battle, and never done an AB match, and yet it gets to display those ranks. o_O
Because those are PvP titles (excluding Lucky/Unlucky, although they CAN be gained through PvP games in events) and are MEANT to be account wide. PvE titles aren't.

It's not that hard to understand people, PvP titles are account wide, PvE titles aren't. Stop QQing because you don't want to open 10000 chests on one character.

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by fenix
Because those are PvP titles (excluding Lucky/Unlucky, although they CAN be gained through PvP games in events) and are MEANT to be account wide. PvE titles aren't.
Explain please.

Also, not a single title has a benefit besides reputation, lucky, and wisdom/treasure. Reputation is easy to max out in less than a week for any group, not including alliance rep [which is ACCOUNT-wide]. Shoving golds into storage along with any pick/key drops is just lame. Fix it!

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by fenix
Because those are PvP titles (excluding Lucky/Unlucky, although they CAN be gained through PvP games in events) and are MEANT to be account wide. PvE titles aren't.

It's not that hard to understand people, PvP titles are account wide, PvE titles aren't. Stop QQing because you don't want to open 10000 chests on one character.
the point is not whether or not they were MEANT to be that way. obviously they were meant to be that way, because thats how anet designed them. i was merely pointing out the fact that just because a character hasnt done something doesnt mean that character cant display a title.

and lucky/unlucky, as far as i know, can not be gained through PvP. only through the nine rings/rings of fortune, four leaf clovers, and lockpicks.

tbh though, someone not wanting to open 10000 chests on 1 character is no different than someone not wanting to gain r9 hero on 1 character. can you imagine playing one character the entire way to r9? never once switching or deleting that character. the only difference is one's PvP, ones PvE. you'd think anet would want to appeal to both equally when it comes to titles and grant outlandish titles to be account wide, but apparently not.

if HA had been done where it was character based, people would be complaining about how they should make it account wide because they shouldnt ahve to do that much work on just one character, and the PvE'rs would reply with "you just dont want to do all that work on 1 character, stop whining".

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by Xx_Sorin_xX
tand the PvE'rs would reply with "you just dont want to do all that work on 1 character, stop whining".
No, just three specific people.

So you opposers, understand our opinion fully yet? What about you, ANET?

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by Xx_Sorin_xX
the point is not whether or not they were MEANT to be that way. obviously they were meant to be that way, because thats how anet designed them. i was merely pointing out the fact that just because a character hasnt done something doesnt mean that character cant display a title.

and lucky/unlucky, as far as i know, can not be gained through PvP. only through the nine rings/rings of fortune, four leaf clovers, and lockpicks.

tbh though, someone not wanting to open 10000 chests on 1 character is no different than someone not wanting to gain r9 hero on 1 character. can you imagine playing one character the entire way to r9? never once switching or deleting that character. the only difference is one's PvP, ones PvE. you'd think anet would want to appeal to both equally when it comes to titles and grant outlandish titles to be account wide, but apparently not.

if HA had been done where it was character based, people would be complaining about how they should make it account wide because they shouldnt ahve to do that much work on just one character, and the PvE'rs would reply with "you just dont want to do all that work on 1 character, stop whining".
Yes but you see, they made PvP titles account wide so that you COULD swap characters. They made PvE titles character specific, because the accomplishment was meant to be on a single character. I'm not the one who makes the game, Anet are, and they made it that way.

The argument of 'if this' or 'if that' doesn't apply here. Fame = account, chests = character. No one is forcing you to swap golds over, or open chests on the one character. No one is forcing you to max Treasure Hunter. If you WANT to max it, you use 1 char. If not, stop crying and just open chests however you want.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

Zeek, why don't you get over yourself and realize not everyone is going to agree with you. Of course I understand your opinion, I'm not an idiot and I would appreciate it if you didn't treat me as such. Just because I disagree with you doesn't mean you get to harp on me for disagreeing with you. Get over yourself, your opinion is not the only one that matters. It's called engaging in discussion and debate, which is clearly something you cannot do without having to tell someone to go away just because they disagree with you.

leprekan

leprekan

Wilds Pathfinder

Join Date: Oct 2005

Posers and Wannabes [nubs]

W/E

This thread should have been closed awhile ago.

I noticed that none of the people wanting to combine the accounts even bothered to dispute what I said as to why they want to. They want to combine and shortcut a title with chests already opened on other chars. End of story.

Drop of Fear

Drop of Fear

Forge Runner

Join Date: Nov 2006

W/

Quote:
Originally Posted by leprekan
This thread should have been closed awhile ago.

I noticed that none of the people wanting to combine the accounts even bothered to dispute what I said as to why they want to. They want to combine and shortcut a title with chests already opened on other chars. End of story.
^wins!!!!!!!!!!!!!

Abnaxus

Jungle Guide

Join Date: Nov 2005

Europe

Keepers of Chaos

Every time some player suggests a reasonable and sensible change in game design, a plethora of morons arises and shouts:

- Well let's make all titles account based then!
- Let's give every lvl1 character a FoW armor then!
- Let's give every lvl1 character 1000k + 1000e in it's storage then!

But the funniest is:

- PvP titles are "meant" to be account wise, PvE titles not.

All acknowledged gurus of game design here, true?


Some suggestions in game design are reasonable.
What's the difference in cumulating chests opened (or items identified) with different characters in the same account, and cumulating points obtained winning PvP with different characters?

A.net decided to make the two things work in a different way.

They could have decided to make PvP titles character based instead.
Which could be very reasonable, because maybe you're good in PvP as warrior but never played as monk, so your warrior deserves the PvP title, not your monk because you're not able to play with it.


Since everything in game is an arbitrary decision of A.net, everything can be changed if reasonable.
There's nothing "meant" to be as it is because of god law.

ryanryanryan0310

ryanryanryan0310

Desert Nomad

Join Date: May 2006

Scars Meadows [SMS]

Quote:
Originally Posted by fenix
It's not that hard to understand people, PvP titles are account wide, PvE titles aren't. Stop QQing because you don't want to open 10000 chests on one character.
QFT!

That just maks SO MUCH SENSE!! Simple and to the point.

Abnaxus

Jungle Guide

Join Date: Nov 2005

Europe

Keepers of Chaos

Quote:
Originally Posted by ryanryanryan0310
QFT!
That just makes SO MUCH SENSE!! Simple and to the point.
Doesn't make ANY sense considering Luxon/Kurzick, which is account based, gives as reward PVE ONLY skills, and can be obtained purely PvEing.

I repeat, everything in game is the result of a decision taken by A.net - and every choice can be changed for sensible reasons.

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

I recently re-rolled every toon, in something of a reaction against GW:EN - the logic was along the lines of seeing if I would find it easier to quit or at least get a fresh start. I ended up doing the latter.

One of the decisions I made (to allow myself to actually enjoy the game) was to never drink or consume *anything* that might start one of those damned title bars, that will be forever incomplete. Even though I do spend 2-3 hours a day on this game, it's dispersed between multiple characters.

I'm explaining this, because for me at least, loathing of titles isn't about being lazy. The re-roll means I don't have a backlog of opened chests to miraculously combine into a title, yet I still hate the system. I could just focus on one toon, but I don't want to! If these (hell ALL) titles were account wide, they would simply be fair and not a shortcut, from my point of view. Since they aren't, I now ignore the hero panel, because it's a peice of garbage, that was designed for someone elses satisfaction and not mine. /end rant

elektra_lucia

Banned

Join Date: Feb 2006

England

Leteci is [sexy]

Mo/

I'm sure I'm repeating what is said but firstly isn't NCSoft the one who decides to change the game? Everything was meant to be by them just like way back orders were 'meant to stack' or zealous benediction was 'meant to give 10 energy'. Things get changed though, and that is the point about the titles, people want change. So this 'meant to be' thing is irrelevant in my opinion.

With that said though, I personally am 50/50 on the subject. On one hand there is the fact that it is an a title you earn in PVE. I am not really decided if all PVE titles should be kept character based. The thing what sets these apart from PVP, is they take money and grind. PVP skills are generally more about rewarding skill. Ok you can get titles the lame way, and I'm sure many high rank people are not overly skilled but the general consensus is usually the people with really high champ, glad, and hero rank have shown some sign of skill. This title really does not show any skill and with that in mind why should it be account based?

It is kind of cool to have a character with loads of titles that you have worked for everyone of them. It shows you have spent more time with that character and care. If there was a title to represent you are a skilled PVE'rs then sure, make it account based. The level one's won't put people off by their level that way; however, treasure hunter does not show skill.

If your argument is that games are meant to be fun and getting the title wasn't fun therefore you don't want to do it again, why do it in the first place? .

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Which could be very reasonable, because maybe you're good in PvP as warrior but never played as monk, so your warrior deserves the PvP title, not your monk because you're not able to play with it.
Not reasonable, if you can become a skilled warrior (and I mean a skilled warrior) you will be capable of becoming skilled at everything else pretty quickly. Also, what about the players that use up all their character slots except one. They make a PVP character to play one profession. Delete to play another. You think people are going to be happy to lose rank12 just because they wanted to re-roll?
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Then stop posting; stop opposing the opinion of those who want this changed. It's not hurting you, go away.
You are opposing the game and could effect it being changed (if there was enough like minded people). Of course it is hurting people who like the game how it is. You have no logic to any of your posts. Should I say go away from planet Earth and back to the one you came from?
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So you opposers, understand our opinion fully yet? What about you, ANET?
You're the opposer though =P.
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That's what we are complaining about. We want to play all our characters and get the same benefits as someone who plays only one, to an extent. I'm pretty sure 90% of the population agrees Guardian and Vanq. titles should stay on a single character, but not treasure and wisdom; the ones with BENEFITS.
If your argument is about benefits then it is some what unfair for a level one character to reap those benefits. If you believe ninety percent of the population agrees with you and that adds weight to your argument then I suggest you look up the statistics of those that used to think the world was flat.

Alex Dimitri

Alex Dimitri

Frost Gate Guardian

Join Date: Oct 2007

Passionate Kiss Of Nosferatu [KISS]

N/Mo

I really don`t understand some of the flamers, u people are not gonna lose anything.This thread is about something that`s only logic, and it`s not gonna make title easier to attain, it will cost the same it will take the same time to get it, the only difference will be in playin` 3-4 chars (which is why these game has more char slots then 1) !!!

Shakkara

Shakkara

Krytan Explorer

Join Date: Oct 2006

W/

Titles should be account-wide. It makes no sense that PVP titles are and PVE are not (except for lucky, why is that anyway?)

I want to play a paragon, but every time I start that character I realize that all of my time playing it is a waste of time, and should be working on grinding more titles (currently have 15) on my warrior instead.

PVP players can make another PVP character of a different class and keep all accomplishments, they even keep their skills, PVE cannot without wasting more then 2 years of progress.

elektra_lucia

Banned

Join Date: Feb 2006

England

Leteci is [sexy]

Mo/

Supposing someone is to have the title for all characters. They have spent a lot of money into this. Then the system is to be changed. You don't see that it is a loss? Your English grates me, writing 'y' and 'o' to form 'you' instead of 'u' is not a hard task. It will not give you repetitive strain injury.

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Titles should be account-wide. It makes no sense that PVP titles are and PVE are not (except for lucky, why is that anyway?)

I want to play a paragon, but every time I start that character I realize that all of my time playing it is a waste of time, and should be working on grinding more titles (currently have 15) on my warrior instead.

PVP players can make another PVP character of a different class and keep all accomplishments, they even keep their skills, PVE cannot without wasting more then 2 years of progress.
The PVP titles are just obtained from the win, regardless of profession. The PVE ones, for example cartography is exploring with that character. Exploring on an elemenalist might take more or less time than on a sin. PVP titles are more a sign of skill than PVE ones. Sure they don't really reflect skill well, but there's a slight hint of it with them .

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Alright... my updated suggestion:

#1. Most titles should be account-wide for PvP characters and Char-specific for PvE characters. The PvP version should be a recording of the total points accumulated while the PvE version should only be what was accumulated on THAT character. Kurzick / Luxon tracks should be made significantly easier to aquire along these lines (as for the moment they are scaled like a PvP track despite having more PvE influence).

#2. Exceptions should be Lucky / Unlucky / Wisdom / Treasure Hunter / Drunkard / Sweet-Tooth... which should be universally accessable... if only because they're much more useful across multiple chars than on a single one.... and make more sense as universal accomplishments than combat-related ones do.