There's not a single title in GW that shouldn't be account wide.
If you've "been there", "done that", you should get credit for it.
Treasure Hunter
4 pages • Page 4
V
Quote:
|
Originally Posted by Firebaall
There's not a single title in GW that shouldn't be account wide.
If you've "been there", "done that", you should get credit for it. |
Oh yes, that makes perfect sense.
C
This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.
From what I can tell, there's going to be only two kinds of people responding to this topic:
* People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title).
* People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over.
The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers.
Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented.
From what I can tell, there's going to be only two kinds of people responding to this topic:
* People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title).
* People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over.
The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers.
Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented.
V
Quote:
|
Originally Posted by Coraline Jones
This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.
From what I can tell, there's going to be only two kinds of people responding to this topic: * People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title). * People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over. The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers. Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented. |
P
Quote:
|
Originally Posted by Coraline Jones
This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.
From what I can tell, there's going to be only two kinds of people responding to this topic: * People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title). * People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over. The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers. Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented. |
Quote:
|
Originally Posted by booooYA
Yes because all my new characters from here on out should rock Legendary Defender of Ascalon because I got it once and only once. Yes because my Prophecies character that never stepped foot in Elona should get Grandmaster Cartographer. All my characters should get Protector, Guardian and Vanquisher without ever doing any of those things except on one character.
Oh yes, that makes perfect sense. |
Apparently that makes sense, so why shouldn't Wisdom/Treasure Hunter be account wide? Right now we are forced to ID golds on one char and salvage everything on one char; why not just make it universal so we don't have to switch back and forth?
The lucky title is account-wide, and that and Treasure Hunter both account for lockpick break %'s, so TH should be account-wide too...
Everything else should stay on one char, though... stuff like Guardian / Vanquisher / etc. don't really affect gameplay and if you make them account-wide the title just becomes meaningless.
Quote:
|
Originally Posted by Coraline Jones
This thread is really more of a suggestion, and it's been showing up in Sardelac ever since ANet came up with the title.
From what I can tell, there's going to be only two kinds of people responding to this topic: * People that grinded for countless days for chests, got to max level, and now they don't want anybody else to have it. (I.e., it will "devalue" their PvE-only title). * People that play a lot of characters and now it seems kind of dumb to continually repeat work over and over. The point is, the people that already did the work will do everything they can to make sure that nobody else can get it, because that's how things work in Guild Wars. Look at all the posts from the people that say the game is too easy. I sometimes wonder why they don't help out the people that complain that the game is too hard. They won't because being able to do something difficult gives the "exclusive reward" of being able to rub it in the faces of total strangers. Anyway, I'm just saying that ANet won't ever change the title anyway as it's been this way since the title was invented. |
Quote:
|
Originally Posted by Pogrim The Crusader
Other maxable titles have clear benefits that only that character can use, which makes sense that it wouldnt be account wide. Treasure hunter can indirectly be used by all characters so why not allow all characters to participate to achieve one title.
|
V
Quote:
|
Originally Posted by Marverick
Don't forget, your level 2 char that just came out of Shing Jea Monastery is a Legendary Hero too... or he's a Legendary Gladiator and he never set foot into RA or TA once...
Apparently that makes sense, so why shouldn't Wisdom/Treasure Hunter be account wide? Right now we are forced to ID golds on one char and salvage everything on one char; why not just make it universal so we don't have to switch back and forth? The lucky title is account-wide, and that and Treasure Hunter both account for lockpick break %'s, so TH should be account-wide too... Everything else should stay on one char, though... stuff like Guardian / Vanquisher / etc. don't really affect gameplay and if you make them account-wide the title just becomes meaningless. |
Why shouldn't it be account wide? No one would bitch and moan about it not being account wide if A-Net made the amount of chests needed lowered. The only reason people want it account wide is because they feel it is unattainable and that it would be easier to obtain if they weren't forced to play as one character. Key word there being 'easier', because everyone lately seems to want A-Net to hand them everything a silver platter. Your new character is obviously not a treasure hunter if it never opened up a chest before.
I would assume lucky/unlucky and the other event based title, gamer, are account wide because you can only massively add to them during events; events that last only a short period of time. The fact that Lucky plays in lock pick retention bonus just gave players a reason to want to participate in such a gold sink. Not to mention, I have tier 4 in treasure hunter and tier 3 in lucky. Want to know what my lock pick retention is? 28%. Wow, real awesome.
If it is such a hassle to get stuff salvaged on another character, then invest in Perfect Salvage kits. No one forces you to put your golds on another character or salvage something on another character, it is entirely your choice. I really hate this argument because it still shows how something that hardly affects your game play is once again condemned because a casual player feels they cannot get this title. You have two years left before GW2, that's plenty of time to get to a desired level.
Quote:
|
Originally Posted by booooYA
The reason those titles are account based is because PvP characters are meant to be disposable, so you can "re-roll" as often as you like and not lose your progress. So no, that doesn't make sense.
BAWWWWWWW If it is such a hassle to get stuff salvaged on another character, then invest in Perfect Salvage kits. No one forces you to put your golds on another character or salvage something on another character, it is entirely your choice. I really hate this argument because it still shows how something that hardly affects your game play is once again condemned because a casual player feels they cannot get this title. You have two years left before GW2, that's plenty of time to get to a desired level. |
Here's the thing: I have a goal to max out many titles. If it weren't for this, I would have left GW for lack of things to do. I like to play more than just one character, or I wouldn't have made so many. Because treasure hunter is a title I want, I have to play on ONE of my characters to get it. This cripples my enjoyment, as I run by chests on my sin, ranger, ritualist, or necromancer, and can't open them, because only my warrior can. Do you understand this yet? It's just not fair. Doing what me and many others are asking for won't hurt anyone or the economy and it won't make this an easy title like SS/LB and protector. The amount of easiness it gains is like... 10%. That's it. If it hurts you, then you have issues. It really shouldn't affect people who disagree with it AT ALL.
V
Quote:
|
Originally Posted by Zeek Aran
It's an inconvenience. A major one.
Here's the thing: I have a goal to max out many titles. If it weren't for this, I would have left GW for lack of things to do. I like to play more than just one character, or I wouldn't have made so many. Because treasure hunter is a title I want, I have to play on ONE of my characters to get it. This cripples my enjoyment, as I run by chests on my sin, ranger, ritualist, or necromancer, and can't open them, because only my warrior can. Do you understand this yet? It's just not fair. Doing what me and many others are asking for won't hurt anyone or the economy and it won't make this an easy title like SS/LB and protector. The amount of easiness it gains is like... 10%. That's it. If it hurts you, then you have issues. It really shouldn't affect people who disagree with it AT ALL. |
Yes it does affect people who disagree. Why? Because most of the people that disagree are in progress or completed it. We all had to be "inconvenienced" by playing on one character so why shouldn't the next group of treasure hunters? You have obviously never been to the chest runner's thread because there they show you different builds for different professions. I run with a monk, and it's not a 55. If you can't find builds to run with your other characters, then you have issues.
V
V
Quote:
|
Originally Posted by booooYA
More than half the titles we can get have no skill involved. Does that mean we should lower the requirement to max it or make it easier? No.
I'm not arguing with you anymore. |
