Feedback on a Minor UI Change (Dimmer names/objects)

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

from http://gw.gamewikis.org/wiki/Game_updates:
"To more clearly distinguish items that are outside of combat range, the names of characters and items more than 1,000 feet away now appear in a dimmer color."

1) if these things are 1000 ft away then distance is much weirder than i thought... pls check to make sure that the distance it's activating at is actually the listed distance;
2) i would have thought that if you guys were going to make UI changes, that you would have learned by now to make it a toggle-able option in the General Options area so people can turn it on or off.

Thanks,
Eudas

Imaginos

Jungle Guide

Join Date: Jun 2005

Yep hate the new change, stuff is way harder to see now.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Toggle option now or get rid of this crap feature...

Andisa Kalorn

Andisa Kalorn

Lion's Arch Merchant

Join Date: Jul 2006

[PMS]

It's just another useless UI change. I don't like it but it's probably here to stay.

eudas

eudas

Wilds Pathfinder

Join Date: Feb 2006

Tx, USA

The Infinite Monkeys [TYPE]

W/

in the Isle of Meditation, the Crafting Material Trader is dark green (meaning far away) from the Xunlai Chest. No way that's 1000ft. Maybe they meant 100 ft? Or maybe 10. ;P

Either way, I'm not a fan of it.

eudas

HayesA

Krytan Explorer

Join Date: Sep 2006

Pennsylvania

E/

I guess i'm the only one that likes it?? I think it's a neat little change from the normal GUI.

VanDamselx

Wilds Pathfinder

Join Date: Aug 2006

Buffalo, NY

[TTBH]

I really don't like it but I guess it's because there's a really dark box around it too and it really annoys me to see it. Meh..

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Useless? What happened to application, people? This is a great change to distinguish targets and their distance from each other when holding ctrl.

MegaPsycho

Ascalonian Squire

Join Date: Apr 2005

All it does is dim things outside of aggro range.

This *might* be useful if we can caliberate dimness at different ranges manually

Muspellsheimr

Muspellsheimr

Lion's Arch Merchant

Join Date: Feb 2007

The range is way off, but I do actualy like it for once.

However, a toggle option needs to be put in

Winstar

Winstar

Jungle Guide

Join Date: Feb 2006

London

toggle please

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

Quote:
To more clearly distinguish items that are outside of combat range, the names of characters and items more than 1,000 feet away now appear in a dimmer color.

uhm, in town this is NOT helpful....trying to find the dang storage or merchant and now I can barely even see the names let alone read them and I sit not 1 foot from my computer screen!

Grunntar

Grunntar

Lion's Arch Merchant

Join Date: Apr 2005

I like the change. I agree that it could useful to have it disabled in town, though...

Lycan Nibbler

Forge Runner

Join Date: Sep 2006

AZ

/signed for toggle.. dont personally like it but know some might so the option is needed please.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Not so dim. I say make the closer names brighter than before and the far names less dramatically darker so that they are easily readable.

I think its a good idea just poorly executed.

snikerz

snikerz

Krytan Explorer

Join Date: Dec 2005

Rt/A

yes toggle please, i would definently have this turned off

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

at least if they don't give us a toggle, they can turn it off in towns....its just plain stupid

Gin Cometh

Gin Cometh

Frost Gate Guardian

Join Date: Jun 2007

UK

Me/Mo

I love the New Effect ,the old one was so annoying trying to pick out one person in a crowd helps with Screen caps also.
The combat feels alot more realistic were the old effect you could see miles of in the distant loke you had perment Zoom Vision.

arcady

arcady

Wilds Pathfinder

Join Date: May 2006

San Francisco native

Mo/P

This must be one of those things where 10 feet in Maya / 3DSMax / Poser / whatever they use is what looks like 1 inch in the game.

Yeah, I don't mind the new change, but I agree with others that it seems to trigger way closer than claimed.

icedwhitemocha

icedwhitemocha

Krytan Explorer

Join Date: Nov 2006

Ancestral/Grenz

[CneX]

W/

Either toggle or remove.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

I don't really mind it. When I first logged in I found it a little annoying, but I suspect I'll get used to it quickly.

/Signed for toggle option BTW.

Though the 1000 foot measurement has my stymied. The same way that the 30 foot damage radius the Lich Lord has confounds me. I'm going to ask the merchants if they have any rulers on sale...

Jessyi

Jessyi

Krytan Explorer

Join Date: Dec 2005

Mo/

UI change is irritating. People like crisp and clean, not faded, overlapping and unreadable.

Toggle immediately. Put down that donut/child/eulogy and go do it now.

Whirlwind

Whirlwind

Krytan Explorer

Join Date: Aug 2007

Wolven Empire

D/

Toggle-able please, decent idea but looks horrible in game.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Not too bad for me, but agreed with what's been said earlier: Make it toggable or don't change it at all. God damn.

Sword

Sword

Jungle Guide

Join Date: Jun 2006

Mo/

this change sucks

want option to turn this back to normal

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

It just looks so much like an job-creation measure for an bored designer.

arcady

arcady

Wilds Pathfinder

Join Date: May 2006

San Francisco native

Mo/P

Quote:
Originally Posted by Operative 14
Though the 1000 foot measurement has my stymied. The same way that the 30 foot damage radius the Lich Lord has confounds me. I'm going to ask the merchants if they have any rulers on sale...
We should do a lineup screenshot.

Get everyone in a town to stand in a line at touch distance until the first person notices that the farthest person out has changed tone.

At that point, get a screenshot and post up how many people were in line.

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

i don't like it, instead of nice brigth red coloured enemie bars we now have rotten tomota colour bars when theyre far away...

toggle or remove please..

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

I like it. I had a fumbling can't click the "right" monk moment just the other day, because there were 2 or 3 mobs behind the one I was engaging - this should help a lot.

I agree on the toggle, though. All changes should be optional.

Sab

Sab

Desert Nomad

Join Date: Dec 2005

ANet nerfed my UI. Fix plz.

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

Quote:
Originally Posted by Gin Cometh
I love the New Effect ,the old one was so annoying trying to pick out one person in a crowd helps with Screen caps also.
The combat feels alot more realistic were the old effect you could see miles of in the distant loke you had perment Zoom Vision.
I haven't been able to log in yet but this is what I thought when I read the update notes. The targeting system could use some rework, if this helps at all to separate target A from target B even if it's only by distance, I'm all for it. New UI always takes time to get used to, so I'll try it for a couple of days making a final decision though.

Longasc

Longasc

Forge Runner

Join Date: May 2005

I was hoping it would help to recognize me the distance to objects better.

This was probably the intention behind it. E.g. help with alt-clicking the right mob when there are tons of other mobs far away behind it.

But it just looks too blurry and does not really do any good but looking bad the way it is now.

Medic

Medic

Frost Gate Guardian

Join Date: Feb 2006

CA

[DNR]

Mo/

Toggle it or scrap this pointless feature

MrSlayer

MrSlayer

Jungle Guide

Join Date: Apr 2006

United Kingdom

Quit Whining And [PLAY]

Mo/

Wow you people must have pathetic eyesight or gamma settings. Even with the dimmed names in a dark, halloween decorated Lions Arch, I can see the names FINE. Although I agree; there is no WAY that is 1000ft

Anyways, a toggle would be kinda nice.

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

I like it a lot, but sure, a toggle would be welcome.

Thanks ArenaNet for improving your game constantly!

Mork from Ork

Lion's Arch Merchant

Join Date: Aug 2007

I find it a bit annoying but I can live with it.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Perspective.

the further away the dimmer the color, hence lets you know if its worth the trouble getting there just to pick up something that you thought is 1 mm away, but ended up running 10 thousand steps just to arrive at the drop and found out its worth 39 gold.

When you have the time reputation thing happening (kill 10 enemies to gain 200 reputation points one) when you are in a hurry to find enemies to kill you know which to pick. and you also can tell if its save to kill which enemy group and not aggro the next on, since now if they are dimmed, you know the posibility of aggroing them is not that big, especially the beserkers, even when you don't aggro them they will come charging. off course one can always use the \ key or the tab key.

Plus if you are in a big town with a lot of people, and you press the alt keys, 10 thousand names show up.all looking like they are infront of you. now they don't!

anyway i think its a good idea. happy day!

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

I wonder who the idiot a Anet thought this was even a good suggestion for a update change.
/signed for toggle or complete removal of this.

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by MrSlayer
Wow you people must have pathetic eyesight or gamma settings. Even with the dimmed names in a dark, halloween decorated Lions Arch, I can see the names FINE. Although I agree; there is no WAY that is 1000ft
Agreed.

I didn't even notice the change at first, since it was so minimal, and I figured it's part of LA decoration.

I tried this on two different monitors, LCD and regular, and on both there's not only no problem, the change is mostly unnoticable.

There is a gamma setting for this very purpose - although, I can't imagine how dark everything in game must be, if a slightly paler shade of green becomes so hard to see.

But the range is borked, it's not 1000ft or 300m.

Muspellsheimr

Muspellsheimr

Lion's Arch Merchant

Join Date: Feb 2007

Quote:
Originally Posted by Antheus
But the range is borked, it's not 1000ft or 300m.
I have come to the conclusion that it is indeed 1,000ft as stated, and our characters are simply ~75ft tall.