Originally Posted by Gaile Gray
Undoubtedly my verbiage could have been clearer. Certainly I might better have chosen to be uninvolved in the thread (despite more than one request for me to post). But most definitely, readers should have been a little less hasty to make assumptions about what I was trying to convey.
As we have said before, the only judge of whether a mod is acceptable or unacceptable is ArenaNet. Mike has been out of town and has not had an opportunity to discuss this particular matter with me, but I would judge that the fact that he has not done so means that the mod is not considered to be harmful. I will let you know if there is more to say on the subject. |
Originally Posted by Gaile Gray
...A title once took months and a lot of ingenuity to acquire. Now, it can be obtained with virtually zero ingenuity (other than finding the mod and installing it ) and in a matter of days. Does that concern us? Would we ban someone who "exploited" the game in that manner? I honestly don't think so, but I truly do not know.
|
So what specifically does this mod do? It makes it slightly more error proof. It's not fun, nor a testament to any "skill" to have to go back and find the spot to map that one insy-wincy bit that you missed. Cartography is not any easier: I still have to wall walk like crazy, and that WILL take time, no matter what - and the difference in time between using this mod and using without is nearly nothing. And there's still the ever-present unavoidable annoyance of simple human error that could eat up a chunk of your time.
Now this is where I start to get a bit uncomfortable. Given that you know little about the mod, you go and do this:
Originally Posted by Gaile Gray
I have sent an email to Mike O'Brien asking him specifically about this.
|
Originally Posted by Gaile Gray
Again, I don't think that anyone needs to be overly concerned about this, but for your peace of mind, I will inquire and get back to you with the answer to this particular question.
|
The reason I'm persisting in this thread is one I've stated numerous times already: I don't want the modding community to die. And if ANet wants to make it so we can't use the cartography mods, the only way to do so is to remove the use of Texmod altogether.
I could understand if it was something gamebreaking, but this really is NOTHING. If you say "well it must mean something since this is so popular :P," it's only like that because I don't want people - most notably, you and the devs - to get the wrong idea about what's really going on. Torqual's posts, along with a few others, have done little but either overexaggerate or claim false and uninformed facts (the mod was referred to as "a piece of programming", which is COMPLETELY untrue. It's nothing more than an image file.)
I'll say it again. I do not want the modding community to die over something so frivilous and pointless. You may continue to say that things may very well be fine, but I will continue to expect the worst.