After 500+ hours on 9 characters for 23 months (All three chapters) as of tonight, I would like to see:
#1 - Adaptable gameplay. If I wanna go out and explore with another person, I should be able to. If I wanna go fight baddies with 7 other people I should be able too. Flexibility would be
amazing. I don't
ALWAYS wanna have to take 8 people with me and fight group after group after group. My mood and play styles change. It always seems like I have to take a full group or face a wipe. In fact I explore more than anything. Missions just help me get from A to B and give me the resources to get good gear.
2 - Fixed price economy. If they want to make sure that no one can horde items and sell them for an advantage, make the economy static so it doesn't directly affect me. The devs already influence prices with drop rates so I don't see why they can't set prices so I am not affected by malicious people.
3 - Lots of storage. Thank you x20 for the current storage upgrade. That was/is the thing I have to fight with the most. Swapping things in and out of storage for different characters is a pain.
4 - Different kinds of goals. Killing groups gets kinda old fast. And the little things help add fun (Easter eggs, Drake Kabobs, mini games).
The game is supposed to be fun. Puzzles and other types of goals would be refreshing for quests.
5 - Get rid of skill points. Make the costs of skills restrict people from going wild if you don't want them to have a bunch of skills that they can afford with the current system.
6 - Be able to re-spec whenever. I never understood why I could learn a secondary
instantly but have to wait till I went through half the game to change my mind. What is the problem with being able to switch to adapt to when you need to? I always hated refund points too
7 - Be playable on 56k. Yes I have it... no I can't afford to switch here.
8 - Separate PvP and PvE. Store a modifier value or something to change the skills on the fly.
9 - Better trading/spam ignore. I always check the Party window and almost always people are using Local to advertise and not the party window. A bigger ignore list would also be great considering there are people who think spamming actions and messages are cool.
10 - Quest log / progress tracker
The game is great. The locations and idea that the devs come up with are great. I am about 85% sure I am going to get GW2 because they come up with some awesome ideas. I have a few screenshots that have become backgrounds. Games are meant to be
fun.
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11 - Indoor areas. How atmospheric would it be to have a Tavern that you can walk into that has tables and is lit by a fire and you can buy drinks and other items from the people working in there. I feel so disjointed from the work because I can almost never go indoors. Our guild hall has some caves but that isn't the same. Player bought houses might be a bonus too.
12 - Merchants for upgrades. I have seen FEW dagger tangs, hammer hafts, etc but yet I have tons of hammer handles. Why is this so unbalanced?? How do monsters know how to make a hammer and only special handles.
13 - Ways to make money that don't involve trying to sell items to other players. I
HATE sitting there waiting for someone to buy my stuff and the merchants don't give you much. The only reason I have most of the money I do is from selling the mini pets I didn't like.
14 - No missions like Vizunah. I try and boycott that mission unless a friend has to do it.
15 - Open areas like Nightfall. Restricted somewhat but nowhere near Factions.