You can get around 144k xp an hour on this without scrolls. Since you take no damage, this would be a good place to farm for legendary survivor.
Nope, dead risk is great if you get a second delay using stoneflesh aura or even obsidian flesh, and sometimes the glyph got "lagged" and you dont get the 25% bonus recharge. If first thing happens, you will get more kicks than a soccer ball, and if the second happens, you will be fried with degeneration skills (Note: you could survive if only 2 of them are applied, as you see on my video).
Good duals I suggest (i cant imagine a build for rit yet, sorry

):
- You (E/H) and a Ranger Hero (or Human),with Quickening Zephir, as your energy wont drop below a point thanks to mantra of earth. This even opens a chance for glyph to be ripped of the build (i dont like that, I prefer security on my side lol)
- You (E/H) with a Ranger Hero (or Hu.), with EoE. I tried that and... as many vaettir should die at the same time, caused by tenhai or crystal wave... you may get 1 death through EoE... looks pointless
- You (E/H) with another E/H (Human, of course), both with the same build. One should take the lower (left) group and the other E should.... take the right one (just simple, huh?). If both are experimented with the farm, this should take less than 5 minutes each run. I suggest this if you wanna dual with a friend /brother / GF(lol)
- You (E/H) with a smiter monk, using, for example, Retribution. Nah, it doesnt work as i wished. Retribution returns 1 point of damage to the vaettir even with stoneflesh aura. It's not Zero, but.... it isnt a damage that could be count as "good".
I also tried (yeah i tried almost everything lol):
- Myself as E/D with scythe. I bring the same build but i changed the 2 mesmer skills for Farmer's Scythe and Radiant Scythe (i think those are their english names rofl), and bring Asterius Scythe (Zealous, + 20% enchants). Its good if you wanna look like "The Death" but pointless to farm.
- Myself as E/M bringing the "55 monk getting energy skills" (ya know, that 2 unkeep skills :P) and its nearly the same... but i prefere the mantra. I like 4 energy regeneration, its all that simple :P.
Maybe a 55 Monk with mantra (getting rid of the -2 energy regeneration) and Archane Echo + Spellbreaker + Blessed Aura ... coul "tank" the vaettir (i dont know how to kill them in that case :P). Maybe with a slooooow, but powerfull hitting by Judge's Intervention.... just Maybe.
More Ideas are welcome, as I will try to put mines (if i found any more :P)
/salute guru ppl
24 Nov 2007 at 10:29 - 8
Any thoughts on the Rt/Me thing I posted, ragnagard?
24 Nov 2007 at 13:45 - 9
Not enough damage in the build I posted above. you can stay alive all nice and fine with a bonder hero, but you don't do that much damage to them.
[skill]Arcane Echo[/skill]
[skill]Vengeful Was Khanhei[/skill]
[skill]Resilient Weapon[/skill]
[skill]Wielder's Boon[/skill]
[skill]Mantra of Earth[/skill]
I'm gonna try going for Domination and taking Shatter Hex along, as well as Backfire and Empathy. Start with Backfire on a Foe, hit him with Empathy when Backfire is done, and use Shatter hex when it's at low health.
EDIT: Nope, doesn't work in big mobs. They just keep leaving and healing once they get to low health.
24 Nov 2007 at 14:36 - 10
Quote:
Originally Posted by malko050987
Any thoughts on the Rt/Me thing I posted, ragnagard?
I cannot try as I got my laptop frozen whenever i use Sympa or Ancestor Visage.Too much -3 on screen for a integrated graphic card :P.
Maybe you could use the Famine skill to kill'em all without taking care of damage dealt.
I cannot try cause of my hardware capabilities rofl
24 Nov 2007 at 15:34 - 11
That would need a complete re-do of the thing, and a ranger hero for max Famine. Then there's no bonding. Maybe the 3-man team from DoA could do this easily with a couple modifications.
24 Nov 2007 at 15:44 - 12
You could always try using SoA instead of RoD with my 330hp, if you were going to dual with it. SoA will allow you to take some heat off of SB while VwK is recharging...
24 Nov 2007 at 15:50 - 13
That might work, especially since they hit so fast. By the 5th hit, they'd be doing 0 dmg... Hmm...
24 Nov 2007 at 16:16 - 14
Quote:
Originally Posted by ragnagard
Good duals I suggest
More Ideas are welcome, as I will try to put mines (if i found any more :P)
/salute guru ppl
- You E/Me(Build in first post) and a Monk Hero (or Human) bonder with Balthazars spirit and Life Barrier (elite) to cast on you and then stay/flagged out of agro range might be helpful to gain energy and mitigate damage.
Edit: You should also put Holy Veil on the Monks skill bar suggested above in case they get a degen hex on you because it seems like all it takes is one to kill you.
24 Nov 2007 at 17:09 - 15
There's no specific need for geomancer armor, Blessed is sufficient to get 0 damage on every hit.
24 Nov 2007 at 17:24 - 16
Quote:
Originally Posted by ragnagard
Already said that:
Nope, dead risk is great if you get a second delay using stoneflesh aura or even obsidian flesh, and sometimes the glyph got "lagged" and you dont get the 25% bonus recharge. If first thing happens, you will get more kicks than a soccer ball, and if the second happens, you will be fried with degeneration skills (Note: you could survive if only 2 of them are applied, as you see on my video).