Will Guild Wars 2 kill Guild Wars 1?

Red Sonya

Desert Nomad

Join Date: Jul 2005

Guild Wars I killed itself with grind titles and things like time > skill coming to the forefront. Since GW2 is going to take on that same philosophy (unlimited levels etc) most of the ones that origionally enjoyed GW's won't be playing either one.

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by Arkantos
Guild Wars will most likely be dead before GW2.
QFT unfortunately.


There are also a lot of GOOD games that came out recently. I wouldn't be surprised if GW was feeling the crunch even now.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Normally I would start my christmas grind now for items for candy canes etc. But, this year I haven't even had the urge to do it. I just got "18 Wheels of Steel: Across America" trucking game an it's a fricking blast of fun and challenge. Got it off Amazon.com for $2.98

Vamis Threen

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

Its nearly three years old, of course it's on its last legs. If you were a games company, would you squander your finite resources on an ancient engine or create a new one using similar concepts to the original?

Play Oblivion (18 months old now) for a day and then run around Old Ascalon. You're a hero and you can't even run over a small hill between two game areas? Primitive. Anet have done a great job with the new chapters in in terms of map design to disguise these faults, but it can't go on forever.

New challenges requires a new game, simple as that. Or maybe you want more grind to expand the lifespan?

Don't get me wrong, it's still fun. But then so is Pacman.

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

I switched to the X-Box 360 when I found out my video card won't play battlefield 2, despite meeting all the reqs. GW is pretty much dead for me, but I log in every now and then to chat with friends, maybe do an alliance battle, and check for birthday presents. Sucks too, because I really want a pair of glasses for my toons, but I just can't bear to go out and grind those points, no matter how quick it is.

I'm looking forward to GW2, but I will definitely wait about 2-3 months to see how everyone here likes it before I buy it. Some things about it just make me wretch when I hear them, like the levelling, and the sidekick stuff <---{{{ WTF!?!?! I think GW1 is on life support, but if you are someone who still enjoys it, by all means, have fun man.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Vamis Threen
Its nearly three years old, of course it's on its last legs. If you were a games company, would you squander your finite resources on an ancient engine or create a new one using similar concepts to the original?

Play Oblivion (18 months old now) for a day and then run around Old Ascalon. You're a hero and you can't even run over a small hill between two game areas? Primitive. Anet have done a great job with the new chapters in in terms of map design to disguise these faults, but it can't go on forever.

New challenges requires a new game, simple as that. Or maybe you want more grind to expand the lifespan?

Don't get me wrong, it's still fun. But then so is Pacman.
I play a game that has a game engine that is 8 years old and it is still going strong of coarse it is moddable.That is what keeps old games going are the modders.I wouldn't buy anything from Bethasda as they can't be trusted to make good quality game.Go read up on Star Trek Legacey for PC that is.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by Vamis Threen
Its nearly three years old, of course it's on its last legs. If you were a games company, would you squander your finite resources on an ancient engine or create a new one using similar concepts to the original?

Play Oblivion (18 months old now) for a day and then run around Old Ascalon. You're a hero and you can't even run over a small hill between two game areas? Primitive. Anet have done a great job with the new chapters in in terms of map design to disguise these faults, but it can't go on forever.

New challenges requires a new game, simple as that. Or maybe you want more grind to expand the lifespan?

Don't get me wrong, it's still fun. But then so is Pacman.

Thing is I'm not tired or bored with "Oblivion" or even "Diablo 2", they both offer something to keep playing them for. Character advancement that doesn't stale at level 20. Plus phat loot that is ever changing and improved in statistics or neat special effects they can do. GW has the most stale character progression and loot quality of any game I've ever played. It literally is like a romper room mmorpg. Like for lazy people or kiddies. People that don't want to work for anything and just play repetitive kiddy stuff without any effort.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Red Sonya
Thing is I'm not tired or bored with "Oblivion" or even "Diablo 2", they both offer something to keep playing them for. Character advancement that doesn't stale at level 20. Plus phat loot that is ever changing and improved in statistics or neat special effects they can do. GW has the most stale character progression and loot quality of any game I've ever played. It literally is like a romper room mmorpg. Like for lazy people or kiddies. People that don't want to work for anything and just play repetitive kiddy stuff without any effort.
I wouldn't say there are lazy ppl in this game as to how long does it take to get a set of 15K set for a casual player and what about the hardcore farmer are they lazey.That is what players are playing for armour and weapon skins.It is not just the titles grind that is killing this game it is the nerfs to the ai and areas.Hard mode and loot scaling were bad ideas.

Vamis Threen

Frost Gate Guardian

Join Date: Nov 2006

E/Mo

I wasn't criticising Oblivion, I don't play it any more but I loved it at the time. My point is that the basics of GW are nearly 3 years old and some of the areas are ropey compared to an 18 month old game. That doesn't mean it's bad. I still run a BBC emulator to occasionally play Elite. 23 years old......

Age's post got me thinking about several things; one was modding, which can really expand the lifespan of a game. Some games would have been a lot better if fans had been allowed to mod them (eg Tomb Raider), but Eidos stopping "modability" never hurt those ones commercially. However I'm dubious about in an online game. New maps and quests would be great, but the downside would be that we would all end up with +120hp weapons as quest rewards. So I dunno if it is possible in GW. Anyway, map generation seems to be the toughest issue for fan mods.

The second was Company Hate; everyones seems to hate Beth on their forums, most people seem to hate Anet here, yet we're all playing their games.

The third was now I understand where all those Star Trek mods for fantasy games come from.....

More Outrage

Frost Gate Guardian

Join Date: Jun 2006

Yorkshire

GOO

Depends if the titles are worth anything when GW2 comes out and to a larger extent wether the titles if gained after release are worth grinding. It has been suggested that titles are only worth anything at all if gained before release but I think they will rethink that. Imagine protector title gives something worth having in GW2 then after release of GW2 there will be many players jumping back into GW just to complete the title.

Personally once GW2 comes out and assuming no other rpg game grabs me untill then I doubt the original GW will be played anymore. That totally depends on the game mechanics and if ANet want me to go back or just let the servers slowly die.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

To the OP: It's already dead.

GW2 may be interesting. The lack of an online fee pretty much guarantees I will buy an account; how much I use that account depends on how much the game sucks.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Of course GW2 will kill GW. That's what always happens with an outright sequel. A few will remain and play GW until it truly ends, but the vast majority will be in GW2. Anet even said recently they dont intend to keep GW servers open indefinitely after GW2's release (this did surprise me actually, as I thought the option to go back for HoM things would always be there).

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Looks like NCSoft might kill GW2 before its even out.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Quote:
Originally Posted by Red Sonya
GW has the most stale character progression and loot quality of any game I've ever played.
I agree with this part. All I'm really doing is playing GW for continual changing of skins and I've long been tired of it. What actually has kept me playing is my guild and friends. Its been a great game, dont get me wrong. I'm still playing after all this time. I'm looking forward to what might be done with GW2 in terms of deeper gameplay.

As for the NCSoft article: too early to make mountains out of molehills. Nowhere does it say they are closing the gaming divisions, just diversification of focus, which yes, will likely mean reducing or closing some gaming projects - but GW seems to me to be one of their top games. That, and they are the publisher. Anet can easily get the franchise published somewhere else if need be.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Without new expansions I don't think GW will live for another two years... It's sad, as I still love playing this game. It may have survived had GWEN brought a little bit more to the table, but 5 days of game play really isn't going to keep me occupied until 2009.

I still love this game and will continue to play it until the day it gets boring. That's not going to be any time soon, and honestly, the best thing about this game is the fact that we can go away, do something else, and come back to play whenever we feel like it. gg Anet.

MoldyRiceFrenzy

MoldyRiceFrenzy

Wilds Pathfinder

Join Date: Feb 2005

Santa Rosa, CA

Confusion in The Ranks[tArD]

Mo/W

depending on if gw2 reinovates pvp, or reintroduces it in a better form or same form than gw1... then gw1 will die

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

You guys seem to forget how Old engines seem to work best >.>

That crap runescape is still alive >.>
Flyff is still alive
Shittlestory....oops Maplestory is still alive.
gunz,Wow,Ragnarok,lineage,lineage2,everquest1,ever quest 2,never winter nights,gunbound,R.O.S.E online,Adventure quest,prisontale (kinda),Gunz online,Rappelz etc.

Guild Wars isn't as old as some of those games >.>

GW is dead when they the cost of employees and servers outweighs the gain from people buying it.
or when izzy feels like killing it.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

GW1 will "live" as long as someone is playing it.
1 game I slip back to now and then is 6 years old and people still play it, even with the release of a #2 version. There may only be 25 - 30 game windows open, down from over 700, but people are still there with new ones weekly.
I still enjoy GW even after 2+ years, and I will still log on as long as there is a place to log on to.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Aera Lure
Anet even said recently they dont intend to keep GW servers open indefinitely after GW2's release (this did surprise me actually, as I thought the option to go back for HoM things would always be there).
Link?!?

and if you provide me with said link and your right, I'll probably be the first to storm ANet towers and strangle Gaile

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

To me, GW was a dead game the moment Anet announced GW2.
Hence the dead game walking comment.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quote:
Originally Posted by Lonesamurai
Link?!?

and if you provide me with said link and your right, I'll probably be the first to storm ANet towers and strangle Gaile
You and me both....

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

If the game is dead....

why is this forum still active? And GWOnline gets more messages. A game dies from lack of interest. GW is still alive, if not in full health.

Three updates last week....in one friggin day...kind of proves there is still active interest on Anet's side, as well.

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Quote:
Originally Posted by Clarissa F
If the game is dead....

why is this forum still active? And GWOnline gets more messages. A game dies from lack of interest. GW is still alive, if not in full health.

Three updates last week....in one friggin day...kind of proves there is still active interest on Anet's side, as well.
First answer... Prophecies is like as low as $.99 on eBay. People give the game a try at that price. New players are actually pretty common... ran into a whole slew of them today actually. And forums ALWAYS outlive the purpose they were intended to serve.

Second answer. Suppose you had no active interest in flipping burgers, but you worked at McDonalds... so you had to flip a few burgers, does that indicate active interest? Or just a job?

Put simpler, the guy doing updates is the chicken. Bacon and eggs for breakfast, right? The chicken? She's involved. That pig? He's committed.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Feminist Terrorist
To me, GW was a dead game the moment Anet announced GW2.
Hence the dead game walking comment.
This for me also was a sign of things going downhill. It was as if ANET just said "we're putting most of our team into another project now, expect nothing else in GW1".

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

For a game that was supposed to while away the time until Hellgate: London came out, Guild wars has certainly given me a lot of fun for a whole year - I can't think of any other game where I'd play for so long and still have fun with the game.

No game is forever. That's the idea GW was built up on. And if anything, it backfired because too many people play the game for more time

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

Hear that, that is the sound of the Guild Wars 1 servers falling down the staircase and snapping their necks 8 months after Guild Wars 2 comes out. Oh, what a horrible sound that is.... ewww.. 911?

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by Vamis Threen
I wasn't criticising Oblivion, I don't play it any more but I loved it at the time. My point is that the basics of GW are nearly 3 years old and some of the areas are ropey compared to an 18 month old game. That doesn't mean it's bad. I still run a BBC emulator to occasionally play Elite. 23 years old......

Age's post got me thinking about several things; one was modding, which can really expand the lifespan of a game. Some games would have been a lot better if fans had been allowed to mod them (eg Tomb Raider), but Eidos stopping "modability" never hurt those ones commercially. However I'm dubious about in an online game. New maps and quests would be great, but the downside would be that we would all end up with +120hp weapons as quest rewards. So I dunno if it is possible in GW. Anyway, map generation seems to be the toughest issue for fan mods.

The second was Company Hate; everyones seems to hate Beth on their forums, most people seem to hate Anet here, yet we're all playing their games.

The hate for Beth is because Oblivion wasn't like Morrowboring and the hate for Morrowboring was because it wasn't like Daggerfall (still the best game in the series to me). The hate for Anet is because they moved away from skill > time promotion of the origional game and have turned the game into something else. But, they never said that skill would be > time forever. It was just promoted in the FIRST chapter when it was new. But, they found people were actually quitting because there's nothing else to do once you complete the main story and the quests (except boring repetitive farming for mere items or gold). So they added stupid silly titles like drunkard for the kiddies who love that stuff cause they think it makes them adults to be drunk lol or have a drunk title. Just wait till they grow up out of that childish state and actually do get drunk and have a hangover then they won't think it's so funny and mature. Now people might hate boring repetitive farming, but, they might like boring repetitive farming for silly titles. You can prance around with your title on you can't prance around in cities with your rare skinned weapons or offhands (which I think is rather stupid not to be able to do. You can pull out stupiid mini pets, but, you can't display your weapons and offhands).

GW1 was basically an experiment to see how things would go. They clearly see combining PVP with PVE was a MAJOR mistake as it pissed a number of people off after every update and nerf to their characters those that played PVE only got screwed every single time. Those that played PVP whinned constantly and were never satisfied. They get beat once by a build and it's FOTM and it needs to be NERFED screams around the globe. GW2 will be different, very different from GW1 you can bet. People will whine and scream about that also saying it's not skill > time boo hoo. lol

Quote:
Quote:
- I can't think of any other game where I'd play for so long and still have fun with the game.


I can it was Everquest and it gave me 5 years of fun an enjoyment. It was called EVERquest because that is what it was. You could play that game a lifetime and never see everything or complete it before a new expansion came out. I think it has 8 or 9 expansions now. I'd still play IT if it was FREE (no monthly fee). But, $14-$15 a month adds up and when you quit one of these mmorpgs you take away nothing but the memories. That is the only thing really that is appealing about the GWs series is it has no monthly fee. But, it also has miniscule content as well. In reality it's nothing more than an offline rpg that you can play online. It's not even a persistant world like a Neverwinter Nights and that's an offline game you can play online and with many people on a server. GWs is like that roller coaster ride at 6 flags you love to ride over an over, but, eventually gets old and boring and you look for another ride to enjoy. If the developers had of randomized every zone or at least a random area to play in the longevity of this game could have been longer. But, as it is only the casual players might get a few more years of enjoyment out of it, but, of course us hardcore with all the good loot will be gone and so there will be nothing for them to buy from each other cause they can't get to the good stuff like we can. And we'll be playing GW2.

Infinite_PeeWee

Infinite_PeeWee

Pre-Searing Cadet

Join Date: Oct 2006

South West England

TNO

N/Mo

Well, I'll keep playing until GW2 comes out, and it all depends on how different GW2 is as to whether I stop playing GW1 or not. If it's pretty much the same but with better graphics then I'll just play GW2, but if it's different they I'll carry on playing both.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

You want to know what a dead on line game looks like, go check out Diablo2 in it's curent state. People are still playing, but only those that use hacks.Wich makes it impossible to join a game in hardcore without getting killed by an TPPK bot. It literally happens every single time. NO exeptions.

If finding a party becomes impossible due to institutionalized cheating, an on line game becomes a pure solo job and loses all the appeal it once has. That's one of the reasons why GW will live on for a wile: The douches have not too many tools to bully the legits out of the game. Exept trash talking perhaps.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Don't forget duping EPO that to this day still appears to be present. I think Duping has ruined GWs as well. But, they have always screwed with the economy remember when Ectos were 100gp that one day they did the reset? You know how many Ectos went for 100gp? haha Then when Ectos got up to 19 plat you know how many people made a killing selling all of theirs off?

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Duping in GW has by no means the effect it has in Diablo2. A D2 duper kills any legit with one hit because of his duped ethereal breath of the dying berserker axe, wile a GW duped item doesn't give any combat benefit at all.

Red Sonya

Desert Nomad

Join Date: Jul 2005

But it gives wealth and elitism and that's the most important things in GW and because of duping now everyone can have that status. Thus making it a socialistic type of game that is boring because no one is supreme like in D2

sassoonssamson

Frost Gate Guardian

Join Date: Jul 2006

Guild Wars was available to cut a niche market for itself and make it profitable.
It was unique business model with no monthly charges and they made money on it by campaigns and expansions

Having said that anet had lot to learn from GW and what people like
Ao in fact i feel that GW2 is going to be far more better
There challenges are

1)They are going to remove level caps but get rid of excessive grinding
2) Instances ... Free to roam world will be there atleast in some places
3) Big party sizes I guess 25+ killing dragons etc
4) Casual pvp Vs HArd core PVP
5) Click to point They said they will remove it.
6) Marriages This would seem lame to many but I finsd it interesting


They already have the base ,I personally would shell out out momney for GW2 just to see what kind of transition happens from my monuments .

Gw1 will die a natural death when the population dies out and it will happen
Till then njoy

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

GW is like a tomato or carrot - it's ,,alive'', but it doesn't talk, move or do anything. I would say that games like Neverwinter Nights, Ragnarok Online or Wolfenstein: Enemy Territory are in much better condition...

EPO - If you don't know - people usually don't play on public games, unless for fun. But if someone wants serious PvP, there are special leagues you in which you can play fair. But in Diablo 2 people play with each other much more often than in GW. Simple reason - everyone has a character that is almost solo, so 8 people are much better than 1 person. But in GW people (like myself) are more about playing with AI due to stupidity of 95% of PuGs.

So answer for ,,will GW2 kill GW1'' is - No, because GW is almost dead now. It will die long time before GW2 will come out.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
1)They are going to remove level caps but get rid of excessive grinding
Oh there's still going to be excessive grinds you can bet on that. They didn't put in titles in GW1 just to take them out in GW2. In fact there will most likely be more grinding in GW2 than in GW1 because that is what most people want that play these other pay to play mmorpgs and Anet/NCsoft is after that market as well. It's much bigger than this one don't you see?

nyttyn

Pre-Searing Cadet

Join Date: Nov 2007

Drop The Bomb [DTB]

N/E

OBJECTION!
GW will not die.
Actualy, it will get another wave before gw2, cuz of hall of momuments.
Then it will eventuly die off.EVENTUALY, but NOT because of gw2

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by sassoonssamson
1)They are going to remove level caps but get rid of excessive grinding
Er.. reaching the level cap is the excessive grind.

Dev121

Dev121

Forge Runner

Join Date: Sep 2005

Quote:
Originally Posted by dan-the-noob
Er.. reaching the level cap is the excessive grind.
LoL. Not really, rep titles and anything based around points are grind. Then again, dont like them, dont do them get over it. I hate them soooo much so I dont do them. Its very simple really. Getting lvl 20 is part of the game, dont like it? Why are you even playing a game like this?

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Quote:
Will Guild Wars 2 kill Guild Wars 1?
No, GW1 is slowly killing itself. No middle man required.

Sakura Az

Sakura Az

Lion's Arch Merchant

Join Date: Jan 2007

The frozen north

Ambassadors Of Enlightenment [Sage]

A/

every game in existance kills its self over time, why won't anyone EVER realize that?