Drop Rates SoJ vs. SV (Image heavy!)
Adam144
I've tried going into random obscure districts where there was only me in there and went out and farmed the Raptor Nestlings and still got crap.
Probably needs more testing though.
Probably needs more testing though.
boogerboy72
Quote:
Originally Posted by Skinny Corpse
Indeed..
..but what would happen if you were there all alone?
Would there be a difference?
Would the drops be even better?
That's what I'm curious about.
But as the Springs is constantly packed with farmers it's not really possible to find out tho. is it still as populated in the non european and american dis? or would that matter?
..but what would happen if you were there all alone?
Would there be a difference?
Would the drops be even better?
That's what I'm curious about.
But as the Springs is constantly packed with farmers it's not really possible to find out tho. is it still as populated in the non european and american dis? or would that matter?
therangereminem
i already had this ideal and opionion onthis but i don think the speedin which you kill things matter. that andi have always thought every dropin every zone is already deteremined, for each party member just never went about to prove it, i started thinking this becuzi would be ele bombing with guildys and the tome and green would drop for 3/5 five of us at the same time, we would go for hours without anyone getting a green or gold , then it would hit.
one other thing i looked at was with z pack and ales and bow i rant o those spots over and over but then inoticed how the grops where really different, then any other time, and sure enough it was there, then my friend wanted it , alli did was keep zoming til i got that spawn again and sure enough it was there again. just some thoughts
good work though proves a couple of things speed does not giveyou better drops and when you loadin drops are pre detemrined. next thing you should look at is eachenemy does it always drop the same golds when a gold drops but with diffrent states for a givin hour.
i always thought there where only 10 different zones and it is refreshed every 1 to 3 hours.
somethign else i would like to test is the goa coffer, i beive at certtaintimes opening them you will get the same thing if other would opn it, but a little more then just 1 item say 3 items at 1pm est will come out of the cofferes for the next 5min and so on
one other thing i looked at was with z pack and ales and bow i rant o those spots over and over but then inoticed how the grops where really different, then any other time, and sure enough it was there, then my friend wanted it , alli did was keep zoming til i got that spawn again and sure enough it was there again. just some thoughts
good work though proves a couple of things speed does not giveyou better drops and when you loadin drops are pre detemrined. next thing you should look at is eachenemy does it always drop the same golds when a gold drops but with diffrent states for a givin hour.
i always thought there where only 10 different zones and it is refreshed every 1 to 3 hours.
somethign else i would like to test is the goa coffer, i beive at certtaintimes opening them you will get the same thing if other would opn it, but a little more then just 1 item say 3 items at 1pm est will come out of the cofferes for the next 5min and so on
Skinny Corpse
Quote:
Originally Posted by boogerboy72
is it still as populated in the non european and american dis? or would that matter?
Interesting thought. My guess would be that it doesn't matter but that's just a guess until it's been looked into.
Skinny Corpse
I just went to an international district.. and that's where the bots are at.
*edit*
Well, it's pretty packed in every district.. at least at this time of the day.
*edit*
Well, it's pretty packed in every district.. at least at this time of the day.
ragnagard
Quote:
Originally Posted by Skinny Corpse
I just went to an international district.. and that's where the bots are at.
*edit*
Well, it's pretty packed in every district.. at least at this time of the day. Dunno if this is important or relevant to the drop tests but you always can go to spanish district of that outpost and check it when it's night over here (GMT+1, +9 hours from yours?). There will be only one person, which was reading us. Lol, just kidding.
Seriously, try it... just try on spanish/french dist when its GMT+1 night and your outpost isnt a main outpost. Also you can try on russia/polish as there are so few people at every hour of the day haha (at least as I saw).
Hope trying in a empty outpost makes its better.
Do you imagine something like.... being in a empty outpost and exiting to farm... "resets" a magic number that activates a better dropping session? just like Sacred did. No people on the server.... resetting it... ahhh fresh server with all quest enabled....
Ahhh I just think so weird things when I am almost asleep... 01:08am here uhammmm (yawn)...
/salute
*edit*
Well, it's pretty packed in every district.. at least at this time of the day. Dunno if this is important or relevant to the drop tests but you always can go to spanish district of that outpost and check it when it's night over here (GMT+1, +9 hours from yours?). There will be only one person, which was reading us. Lol, just kidding.
Seriously, try it... just try on spanish/french dist when its GMT+1 night and your outpost isnt a main outpost. Also you can try on russia/polish as there are so few people at every hour of the day haha (at least as I saw).
Hope trying in a empty outpost makes its better.
Do you imagine something like.... being in a empty outpost and exiting to farm... "resets" a magic number that activates a better dropping session? just like Sacred did. No people on the server.... resetting it... ahhh fresh server with all quest enabled....
Ahhh I just think so weird things when I am almost asleep... 01:08am here uhammmm (yawn)...
/salute
Skinny Corpse
I'd be interesting for sure.. I'll try to find one tomorrow.. right now, it's off to bed.
Oh, we've got celebrities in the thread.. I see Kilroy Stonekin!
Armond
I'm kinda interested in what happens if both players enter simultaneously but one afk's for an hour or so before starting the farm.
manitoba1073
Quote:
Originally Posted by Skinny Corpse
Do you mean the mission? I tried it yesterday and it gets to the point where
Togo wants you to wait for the mobs to split up., then they both get themselves killed and mission fails.
Or do you mean the explorable area?
And identical mobs is not really an advantage, rather the opposite imo. Yes its the mission and yes you need necrotic traversal to leave togo and the retard behind.
On the contrary the mobs being identical makes it exactly what needs to be tested. NOt untill you get past the afflicted pets do the variances happens.
Togo wants you to wait for the mobs to split up., then they both get themselves killed and mission fails.
Or do you mean the explorable area?
And identical mobs is not really an advantage, rather the opposite imo. Yes its the mission and yes you need necrotic traversal to leave togo and the retard behind.
On the contrary the mobs being identical makes it exactly what needs to be tested. NOt untill you get past the afflicted pets do the variances happens.
Skinny Corpse
When there's no variation in the mobs, how do we tell if we are synced?
manitoba1073
Quote:
Originally Posted by Skinny Corpse
When there's no variation in the mobs, how do we tell if we are synced?
By the counter to enter the mission. You really never synced a mission or RA anything like that before?
KartMan
Quote:
Originally Posted by manitoba1073
By the counter to enter the mission. You really never synced a mission or RA anything like that before?
that's different, in his case, they must NOT be in the same game, they must have same seed but not in the same instance, and the easiest way to check if it is the case is to check the first group of monster, if it contains the same monsters, it is very likely that they successfully synched the seed
otherwise they certainly didn't sync
edit : what I mean is for Cho's, you could sync with timer, but you would not have any way to check that the seeds are synched, and you'll very likely get biaised results (thinking you're synched but getting very different drops)
otherwise they certainly didn't sync
edit : what I mean is for Cho's, you could sync with timer, but you would not have any way to check that the seeds are synched, and you'll very likely get biaised results (thinking you're synched but getting very different drops)
Skinny Corpse
Quote:
Originally Posted by KartMan
that's different, in his case, they must NOT be in the same game, they must have same seed but not in the same instance, and the easiest way to check if it is the case is to check the first group of monster, if it contains the same monsters, it is very likely that they successfully synched the seed
otherwise they certainly didn't sync
edit : what I mean is for Cho's, you could sync with timer, but you would not have any way to check that the seeds are synched, and you'll very likely get biaised results (thinking you're synched but getting very different drops) Agreed.
And pushing the Mission Start button at the exact same time is just
as hard to sync imo. When you run side by side into an explorable area
you can adjust your positioning along the way out.
But I might be proven wrong when we try this, 'cause we will, for sure.
otherwise they certainly didn't sync
edit : what I mean is for Cho's, you could sync with timer, but you would not have any way to check that the seeds are synched, and you'll very likely get biaised results (thinking you're synched but getting very different drops) Agreed.
And pushing the Mission Start button at the exact same time is just
as hard to sync imo. When you run side by side into an explorable area
you can adjust your positioning along the way out.
But I might be proven wrong when we try this, 'cause we will, for sure.
Elite Bushido
why the hell are you using Mending and HB on your monk?
Adam144
Quote:
Originally Posted by Elite Bushido
why the hell are you using Mending and HB on your monk?
Never heard of a 55 monk?
manitoba1073
Quote:
Originally Posted by Adam144
Never heard of a 55 monk?
Apparently he hasnt. I guess theres a first time for everthing
arsie
For disbelievers, nothing is stopping anyone from testing this out. Vent might help with correct timing.
Intriguing discovery. There's no real impact on anyone or anything though. Except debunk any myth of SV vs SoJ.
Must have been a good laugh too.
The next test is to try doing it at exactly the same time the next day, to see if there is a 24hr cycle. Then the 7 day cycle. Hahahaha. Who knows...could be a reliable way of getting certain rare drops.
Intriguing discovery. There's no real impact on anyone or anything though. Except debunk any myth of SV vs SoJ.
Must have been a good laugh too.
The next test is to try doing it at exactly the same time the next day, to see if there is a 24hr cycle. Then the 7 day cycle. Hahahaha. Who knows...could be a reliable way of getting certain rare drops.
hallomik
First off, assuming it's all true - which it appears to be, great work. This is a service to the community, since so many people "know" how loot drops work and will argue forever with no data.
Observation: I don't think this can really be exploited to get better drops. If two people enter at the same time, and one guy runs ahead to see of the drops are worth the run, is the other guy just supposed to wait around, not farming? That doesn't seem like it would increase overall loot.
Question: Besides different values for ID'ing drops, is there a different rate of salvage? Also, if you use an expert/superior salvage kit, will both players consistently salvage rare mods off of the "same" drop?
Observation: I don't think this can really be exploited to get better drops. If two people enter at the same time, and one guy runs ahead to see of the drops are worth the run, is the other guy just supposed to wait around, not farming? That doesn't seem like it would increase overall loot.
Question: Besides different values for ID'ing drops, is there a different rate of salvage? Also, if you use an expert/superior salvage kit, will both players consistently salvage rare mods off of the "same" drop?
Skinny Corpse
Quote:
Originally Posted by hallomik
First off, assuming it's all true - which it appears to be, great work. This is a service to the community, since so many people "know" how loot drops work and will argue forever with no data.
Observation: I don't think this can really be exploited to get better drops. If two people enter at the same time, and one guy runs ahead to see of the drops are worth the run, is the other guy just supposed to wait around, not farming? That doesn't seem like it would increase overall loot.
Question: Besides different values for ID'ing drops, is there a different rate of salvage? Also, if you use an expert/superior salvage kit, will both players consistently salvage rare mods off of the "same" drop? I really don't see how this can be exploited either, unless you figure out the
exact time to enter to get good drops.. and I don't really see that as possible.
We haven't tested this any further but Luck plays a part in salvaging things.
Whether it's the chance of not ruining things, salvaging rare stuff or maybe both I really don't know.
But we'll keep testing and comparing.. eventually we'll get some results to share with you all.
Observation: I don't think this can really be exploited to get better drops. If two people enter at the same time, and one guy runs ahead to see of the drops are worth the run, is the other guy just supposed to wait around, not farming? That doesn't seem like it would increase overall loot.
Question: Besides different values for ID'ing drops, is there a different rate of salvage? Also, if you use an expert/superior salvage kit, will both players consistently salvage rare mods off of the "same" drop? I really don't see how this can be exploited either, unless you figure out the
exact time to enter to get good drops.. and I don't really see that as possible.
We haven't tested this any further but Luck plays a part in salvaging things.
Whether it's the chance of not ruining things, salvaging rare stuff or maybe both I really don't know.
But we'll keep testing and comparing.. eventually we'll get some results to share with you all.
NateAlluran
Hi, new user here, I'm usually not one for forums but this thread got my attention enough that I went off to test it with my brother and thought I'd share the resaults:
So, after a couple of runs I can verify the authenticity of the OP's screens to anyone who's still having doubts. The runs we did were all in Fahranur, using the first group spawn to check as Skinny Corpse detailed, every time we managed a sync we had *very* similar drops- identical actually, for most part with minor variations here and there.
At first testing it seems the time of the actual drop does not matter, as we've done runs spaced by about 20 minutes after the synced entrance and still came up with the same drops.
I do plan on testing this further. It seems to me this could at least lay to rest the myth about a personal farm code some people still go on about.
Anyhow, please excuse any spelling/grammar mistakes, will post some screens later if there's any demand for it.
EDIT:
Just wanted to add my thanks to the op for this interesting discovery, nice find ^ ^
So, after a couple of runs I can verify the authenticity of the OP's screens to anyone who's still having doubts. The runs we did were all in Fahranur, using the first group spawn to check as Skinny Corpse detailed, every time we managed a sync we had *very* similar drops- identical actually, for most part with minor variations here and there.
At first testing it seems the time of the actual drop does not matter, as we've done runs spaced by about 20 minutes after the synced entrance and still came up with the same drops.
I do plan on testing this further. It seems to me this could at least lay to rest the myth about a personal farm code some people still go on about.
Anyhow, please excuse any spelling/grammar mistakes, will post some screens later if there's any demand for it.
EDIT:
Just wanted to add my thanks to the op for this interesting discovery, nice find ^ ^
Skinny Corpse
Quote:
Originally Posted by NateAlluran
Hi, new user here, I'm usually not one for forums but this thread got my attention enough that I went off to test it with my brother and thought I'd share the resaults:
So, after a couple of runs I can verify the authenticity of the OP's screens to anyone who's still having doubts. The runs we did were all in Fahranur, using the first group spawn to check as Skinny Corpse detailed, every time we managed a sync we had *very* similar drops- identical actually, for most part with minor variations here and there.
At first testing it seems the time of the actual drop does not matter, as we've done runs spaced by about 20 minutes after the synced entrance and still came up with the same drops.
I do plan on testing this further. It seems to me this could at least lay to rest the myth about a personal farm code some people still go on about.
Anyhow, please excuse any spelling/grammar mistakes, will post some screens later if there's any demand for it.
EDIT:
Just wanted to add my thanks to the op for this interesting discovery, nice find ^ ^ This is really good, just what we need.
Thank you and your brother for your efforts, it's really appreciated.
Would love to see the screenshots if want to post them.
Now, next thing that needs to be done is to move on and try to find another
spot to try this very same thing in, all sugestions are appeciated.
*edit*
Oh and btw.. what prof and skills did you and you partner use doing this run?
So, after a couple of runs I can verify the authenticity of the OP's screens to anyone who's still having doubts. The runs we did were all in Fahranur, using the first group spawn to check as Skinny Corpse detailed, every time we managed a sync we had *very* similar drops- identical actually, for most part with minor variations here and there.
At first testing it seems the time of the actual drop does not matter, as we've done runs spaced by about 20 minutes after the synced entrance and still came up with the same drops.
I do plan on testing this further. It seems to me this could at least lay to rest the myth about a personal farm code some people still go on about.
Anyhow, please excuse any spelling/grammar mistakes, will post some screens later if there's any demand for it.
EDIT:
Just wanted to add my thanks to the op for this interesting discovery, nice find ^ ^ This is really good, just what we need.
Thank you and your brother for your efforts, it's really appreciated.
Would love to see the screenshots if want to post them.
Now, next thing that needs to be done is to move on and try to find another
spot to try this very same thing in, all sugestions are appeciated.
*edit*
Oh and btw.. what prof and skills did you and you partner use doing this run?
Shuriken
Quote:
Originally Posted by Skinny Corpse
It's not a fake. Of course I can't prove it.. but I have nothing
to gain by making this up.
And yes.. pretty interesting result, huh? Trye'd with 2 55hp's yet? If not I volunteer to help in the near future.
to gain by making this up.
And yes.. pretty interesting result, huh? Trye'd with 2 55hp's yet? If not I volunteer to help in the near future.
Skinny Corpse
Quote:
Originally Posted by Shuriken
Trye'd with 2 55hp's yet? If not I volunteer to help in the near future.
No, not yet, as we wanted to try different methods in killing the mobs.
Can't remember if this run is possible with SS but if it is it would be interesting
to try SS vs. SV too.
I'll keep your offer in mind, thanks.
Can't remember if this run is possible with SS but if it is it would be interesting
to try SS vs. SV too.
I'll keep your offer in mind, thanks.
NateAlluran
Quote:
Originally Posted by Skinny Corpse
This is really good, just what we need.
Thank you and your brother for your efforts, it's really appreciated.
Would love to see the screenshots if want to post them.
Now, next thing that needs to be done is to move on and try to find another
spot to try this very same thing in, all sugestions are appeciated.
*edit*
Oh and btw.. what prof and skills did you and you partner use doing this run? np will post screens asap.
Me and my brother both usually use a 55hp build, Soj and Balth. Aura for damage, SoA/SH for ele groups in the end.
I've been thinking about trying new areas but got preoccupied playing Diablo 2 If you have any ideas, both of us will be happy to help, we can go for pretty much anything apart from EOTN.
Apart from that, a couple things I think are worth checking:
Trying to sync 2 groups instead of 2 solo players-could give us a better idea about how loot allocation to players works.
Plus- did you try taking a hero with one of the solo players while the other goes solo? should show us a bit about drop rates w/wo henchies...
Lot's of possibilities here, will try some of that when my bro is available
Thank you and your brother for your efforts, it's really appreciated.
Would love to see the screenshots if want to post them.
Now, next thing that needs to be done is to move on and try to find another
spot to try this very same thing in, all sugestions are appeciated.
*edit*
Oh and btw.. what prof and skills did you and you partner use doing this run? np will post screens asap.
Me and my brother both usually use a 55hp build, Soj and Balth. Aura for damage, SoA/SH for ele groups in the end.
I've been thinking about trying new areas but got preoccupied playing Diablo 2 If you have any ideas, both of us will be happy to help, we can go for pretty much anything apart from EOTN.
Apart from that, a couple things I think are worth checking:
Trying to sync 2 groups instead of 2 solo players-could give us a better idea about how loot allocation to players works.
Plus- did you try taking a hero with one of the solo players while the other goes solo? should show us a bit about drop rates w/wo henchies...
Lot's of possibilities here, will try some of that when my bro is available
boarderx
a good place to test more and quickly is the HM glacial stone farm, lots of foes and quick rezone, perhaps if i have time this weekend i'll thorw in my 2 cents on the topic but from over the years i dont seem to notice much of a difference, imo as long as they die i consider it farming. If i remmeber to do so i'll go farm some this weekend
Skinny Corpse
Quote:
Originally Posted by NateAlluran
Apart from that, a couple things I think are worth checking:
Trying to sync 2 groups instead of 2 solo players-could give us a better idea about how loot allocation to players works.
Plus- did you try taking a hero with one of the solo players while the other goes solo? should show us a bit about drop rates w/wo henchies...
Lot's of possibilities here, will try some of that when my bro is available So much to test, so little time.
We've been talking about taking a hero in each party for a run to see how the
loot distributes within each party. <- This I'm really curious about.
Trying to sync 2 groups instead of 2 solo players-could give us a better idea about how loot allocation to players works.
Plus- did you try taking a hero with one of the solo players while the other goes solo? should show us a bit about drop rates w/wo henchies...
Lot's of possibilities here, will try some of that when my bro is available So much to test, so little time.
We've been talking about taking a hero in each party for a run to see how the
loot distributes within each party. <- This I'm really curious about.
IlikeGW
Very strange implications if this system is real. For instance what about the much experienced farming run decay over runs?
NateAlluran
I'm having a great time researching this
Just finished a synced run with one player toting a hero after him (inside radar range), not a great run dropwise so there isn't a lot to go on about but I'll post a comparaison of the drops later on. Next run we're doing; each player with one hero to check weather the hero-omitted loot is static or random.
I need to make the most out of this time, we have 2 computers side by side which really helps with syncing. Just out of curiosity, how many times do you enter on average before successfully syncing?
Just finished a synced run with one player toting a hero after him (inside radar range), not a great run dropwise so there isn't a lot to go on about but I'll post a comparaison of the drops later on. Next run we're doing; each player with one hero to check weather the hero-omitted loot is static or random.
I need to make the most out of this time, we have 2 computers side by side which really helps with syncing. Just out of curiosity, how many times do you enter on average before successfully syncing?
Skinny Corpse
Oh, that varies a lot from time to time.
Sometime we succeed in like 5-10 attempts, while sometimes we can't seem to
sync at all. I guess it has to do with latency etc.
I'll try to convince Phawk to do that kinda run soon too, with one hero in each party. Should be interesting.
Sometime we succeed in like 5-10 attempts, while sometimes we can't seem to
sync at all. I guess it has to do with latency etc.
I'll try to convince Phawk to do that kinda run soon too, with one hero in each party. Should be interesting.
Yawgmoth
2 questions:
1. Have you checked server's IP when syncing? Is it the same for both players?
2. Are the same items (for example both gold Icy Dead Swords or both blue Sundering Spiraling Spears of Fortitude from the 3rd run) that dropped for both players exact copies of each other? I mean exactly the same mod values and merchant sell value?
EDIT: Now a thing to test using this method:: Finally prove if the anti-farming code exists or not! Let one of the players farm an area very heavily and the other come clear, after completing a mission or something like that.
1. Have you checked server's IP when syncing? Is it the same for both players?
2. Are the same items (for example both gold Icy Dead Swords or both blue Sundering Spiraling Spears of Fortitude from the 3rd run) that dropped for both players exact copies of each other? I mean exactly the same mod values and merchant sell value?
EDIT: Now a thing to test using this method:: Finally prove if the anti-farming code exists or not! Let one of the players farm an area very heavily and the other come clear, after completing a mission or something like that.
Skinny Corpse
1. There's an explaination somewhere back in this thread to this Server IP thing..
seems to be some misunderstandings what it really is. I don't know enough
about these things to explain it myself tho.
But to answer the question; no, we've
never checked the IP, just starting from the same district obviously.
2. The mods have been identical on every successful run, but the merch value wasn't always the same, even
though both of us id'd everything, even the whites.
As I wrote in a previous post; pretty much all my items were more worth, and
the only difference we could think of is our Lucky-title.. but if that's the reason is only speculations from my side.
*edit*
oh, I think I missunderstod your last part of the post, but I get it now.
Sure, that's another thing to try with the same test.
seems to be some misunderstandings what it really is. I don't know enough
about these things to explain it myself tho.
But to answer the question; no, we've
never checked the IP, just starting from the same district obviously.
2. The mods have been identical on every successful run, but the merch value wasn't always the same, even
though both of us id'd everything, even the whites.
As I wrote in a previous post; pretty much all my items were more worth, and
the only difference we could think of is our Lucky-title.. but if that's the reason is only speculations from my side.
*edit*
oh, I think I missunderstod your last part of the post, but I get it now.
Sure, that's another thing to try with the same test.
Armond
As I stated earlier, "server IP" appears to be a bit of a misnomer; it appears to be your IP, as detected by the server. At least, my "server IP" in GW is the same as the IP I leave when I edit wikis, and I've seen this on other computers as well.
hallomik
Quote:
Originally Posted by IlikeGW
Very strange implications if this system is real. For instance what about the much experienced farming run decay over runs?
Two possibilities come to mind:
1) Anet could worsen the drops in a particular zones. However, these finding strongly suggest Anet doesn't target individuals.
2) The other possibility is that the "much experienced" decay is really a "much believed" drop in loot quality. Or rather, the experience may be real, but the result of normal variation.
Think about it this way. If a large enough group of people start farming a zone, some percent will start out with above-average drops, most will have average drops and some will have below-average drops. Those who start out with below-average drops my give up thinking the area has been "over farmed." Those who start out with better-than-average drops will be the most likely to continue farming the area. Over time, their drops rate will move to the average, and this initially excited group of farmers may think they have triggered a farming decay. While they have actually experienced a decline, it's nothing more than the law of large numbers in action.
The great thing about this discovery is that it gives us a chance to put a lot of the wild theories to rest. Although, I suspect some will cling to their beliefs no matter how contrary the evidence!
1) Anet could worsen the drops in a particular zones. However, these finding strongly suggest Anet doesn't target individuals.
2) The other possibility is that the "much experienced" decay is really a "much believed" drop in loot quality. Or rather, the experience may be real, but the result of normal variation.
Think about it this way. If a large enough group of people start farming a zone, some percent will start out with above-average drops, most will have average drops and some will have below-average drops. Those who start out with below-average drops my give up thinking the area has been "over farmed." Those who start out with better-than-average drops will be the most likely to continue farming the area. Over time, their drops rate will move to the average, and this initially excited group of farmers may think they have triggered a farming decay. While they have actually experienced a decline, it's nothing more than the law of large numbers in action.
The great thing about this discovery is that it gives us a chance to put a lot of the wild theories to rest. Although, I suspect some will cling to their beliefs no matter how contrary the evidence!
Elite Bushido
Quote:
Originally Posted by manitoba1073
Originally Posted by Adam144
Never heard of a 55 monk?
ever hear of knowing what skills are best for builds? like Mystic Regeneration which makes HB+Mending obsolete to hell.
no, apparently not lol, its funny how you guys think those skills are needed and yet, very very sad at the same time Skinny Corpse
I have no need to defend my choice of build/skills.
If you don't like it, then stick the skills of your own choice. It's as simple as that. Now get back on topic. Armond
No need for trolling or greater-than-thou attitudes, imo. If you want to discuss builds, there's an entire wiki out there to do it on - but I don't tolerate asshattery there, and my banhammer has the notches to prove it.
Arusha
Quote:
Originally Posted by Armond
As I stated earlier, "server IP" appears to be a bit of a misnomer; it appears to be your IP, as detected by the server. At least, my "server IP" in GW is the same as the IP I leave when I edit wikis, and I've seen this on other computers as well.
I've just tried several different towns and explorables, and looked up all the IP addresses, both in the loading screen and as reported by the ping "blob". They all belong to NCSoft, so it definitely is the servers IP.
Your post triggered me to do this because I've never ever seen my own IP anywhere in GW. As for why you leave an NCSoft owned IP when you edit wikis, I don't know. Do you work for NCSoft and edit wikis while at work? Skinny Corpse
It is? Interesting. Then there's more to test.
Armond.. who are you, really? Nimrod EX
can somebodt please give me information on the run itself? like...how long does it usually take and all that shit? thanks in advance
Skinny Corpse
The run I usually do takes about 12-15 minutes for me, and I usually get 70 kills.
Now, you can expand the route to kill more skales and some insects too, but I usually just kill the skales in my way and go straight for the undead. |