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Originally Posted by KingKryton
without it people just use the same builds
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Originally Posted by Navaros
Thread Necromancy FTL.
This thread is very obsolete, Ursan has already got nerfed since the creation of this thread. Not that it needed to be. |
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Originally Posted by KingKryton
without it people just use the same builds.
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Originally Posted by romeus petrus
All PvE skills are overpowered, thats kinda the point.
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Originally Posted by tyla salanari
Lolwut?
UB'ers = people using the same builds. Then you have obviously NOT looked at other PvE skills except SY, TNTF and UB. Lightbringer Signet? Sucks. Radiation Field? Sucks. Technobabble? Sucks. Don't Trip? Sucks. Alkar's Alchemical Aid? Sucks. Black Power Mine? .... Closer observation shows otherwise. |
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Originally Posted by tyla salanari
Lolwut?
UB'ers = people using the same builds. Then you have obviously NOT looked at other PvE skills except SY, TNTF and UB. Lightbringer Signet? Sucks. Radiation Field? Sucks. Technobabble? Sucks. Don't Trip? Sucks. Alkar's Alchemical Aid? Sucks. Black Power Mine? [skill]Dust TrAp[/skill] Dwarven Stability? Limited use by far. Ear Bite? [skill]sever artery[/skill] Closer observation shows otherwise. |
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Originally Posted by Red-Tide
waa waaa, if you dont like it, don't use it. Stop whining.
For those saying it takes no skill, well then skip the skill and use your skills. Why waste your time QQing here? Play the damn game the way you like and let others do the same. |
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Originally Posted by romeus petrus
... The main idea of having PvE only skills is because they are not balanced. ...
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Originally Posted by zwei2stein
Problem is that that idea sucks. PvE has to be ballanced, it might not need carefull PvP-worthy ballancing but it still cant have such ridiculous stuff running around.
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Originally Posted by Horseman Of War
Id like to know, aside from DoA Gemstone prices, how this is unbalancing anything?
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Originally Posted by Horseman Of War
It shouldnt be a pride issue for people.... especially since most of these people will just go out and farm with a youtube build, and how is that any different? At least for Ursan, you need (noobs listen) to level up your ursan. Its not just a free ride once you buy gw:en... it takes HOURS and HOURS to level up your ursan. So yes if you want 'skill over time played', then skip grinding varajar and go 55 your heart out boy.
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Originally Posted by Horseman Of War
There are always going to be things in this game that allow you to do things easily. At least ursan gets people Together and actually Accomplishing things they want to do, rather than playing the whole game h/h or solo farming.
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Originally Posted by Horseman Of War
If you dont like Ursan, theres nothing forcing you to use it.
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Originally Posted by Horseman Of War
Also why do people call it ;'ursanway' .... the skill is called Ursan Blessing, not Ursan-Will-Avenge-You...
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Originally Posted by Mr None
Then may be you should learn to play?
I am a warrior and me, my friend and 6 heroes completed UW without Ursan or Obsidian crap |

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Originally Posted by Isileth
Romeus, the AI needs those extra levels and numbers because they are AI.
Or are you suggesting it would be fun to face a team at the same level as you but with AI controlling? |
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Originally Posted by Isileth
It effects lots of things.
Be it getting a group. |
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Originally Posted by Isileth
Prices.
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Originally Posted by Isileth
You also need to look at the same reasons people dont want bots, gold sellers, cheaters etc.
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Originally Posted by Isileth
How does duping effect you? You dont need to do it, you dont need the money so its all fine right?
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Originally Posted by Isileth
How about someone who runs a bot? It doesnt effect you again right? You dont have to do it, if it gives him an advantage it doesnt matter.
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Originally Posted by Isileth
Quite obviousely these things do effect others. So does having unbalanced gameplay. It cant be argued away with "Well you dont have to use it". Because it has an effect if they use it or not.
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Originally Posted by Isileth
That makes it even worse tbh. Not only is it overpowered, but its power is linked to grind!
It takes skill>time and kicks it a bunch of times till you get time>skill gameplay. Now not only are you rewarding time spent with more options, but you are rewarding it with more power. |
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Originally Posted by Isileth
It isnt that simple, in a single player game that argument works (Although its still better to have it balanced, the player shouldnt have to make the game balanced). But GW isnt a single player game, other people do have an effect.
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Originally Posted by DivineEnvoy
I doubt the problem of getting into a group has never existed until the release of Ursan Blessing.
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