(Yes, I looked through 15 pages of this forum before posting.)
The specialized storage that's coming addresses a bit of the storage issue, but how about going a step further (since it looks like specialized storage slots is all we're going to get as an add-in,) and giving us armor/helmet storage for all of those darn holiday items that are starting to clutter up everyone's storage? To date, there are 5 unique headgear items; enough to fill the entire belt pouch.
Not to mention, due to armor specialization, most people have at least two full sets of armor, plus multiple helmets for specialized builds. I would hazard a guess that there are bags and bags filled with nothing but spare armor and helmets on most accounts.
If we're not going to get more generalized storage space, at LEAST give us some space for some of the more bulky, space-consuming, non-stacking items. Armor and helms is a good place to start.
-Grey Mouser
Defenders of Gods [DOG]
www.defendersofgods.com
Anet: How about some armor storage?
6 pages • Page 1
... um leave them in your bags. I have my totem axe, FFS, grim cesta, holy staff, -20 offhand, punkin hat, minipet, and second armor set on my monk inventory. When I go farming I have more than enough room. I dont understand why you dont keep customized armors on the character theyre customized for.
The difference between the armor idea and the material idea, is that one is for a specific character and useless on any other. Materials on the other hand are used for crafting armor/weps etc which can be done for any character making it useless to keep on individual characters. Theres more than enough space for armor.
I REALLY hope that was sarcastic.
The difference between the armor idea and the material idea, is that one is for a specific character and useless on any other. Materials on the other hand are used for crafting armor/weps etc which can be done for any character making it useless to keep on individual characters. Theres more than enough space for armor.
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Originally Posted by Mouser
That would be even better! A "Customized" storage chest! (about 100 slots' worth would be really great...)
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T
/signed
15 slots per character (that would allow for 3 full sets of armor: 1 worn + 2 alters + a few masks/helms/etc).
I think increasing storage for armor would affect prices to a degree (the price of some materials actually has gone up a bit lately, seems everyone is hoarding), as it would free up space for other items, but I would like to see this implemented all the same. Atm I can't play two of my chars, simply because they're filled to the brim with stuff for my warrior etc.
15 slots per character (that would allow for 3 full sets of armor: 1 worn + 2 alters + a few masks/helms/etc).
I think increasing storage for armor would affect prices to a degree (the price of some materials actually has gone up a bit lately, seems everyone is hoarding), as it would free up space for other items, but I would like to see this implemented all the same. Atm I can't play two of my chars, simply because they're filled to the brim with stuff for my warrior etc.
A good way to handle storage of extra armor would be to have a window slide out from the right side of each armor location. There would be 3 slots in addition to your equipped slot, all you would need to do is click on the piece you wanted to equip. An example of why you MIGHT want four slots is so that charatcter class like Elementalist could have gloves of each Superior rune.
Additionally, you could easily get rid of the trash can for a 3rd bag slot. The last bag should only be able to hold customized and event items. The trash can is unnecessary since you could just throw stuff on the ground. Make dropping items in town work like a trash can. Littering FTL.
Finally, center the "Weapon Set" button or put it in the F11 menu, and add a KEYRING below your off-hand item slot. The KEYRING should only be able to hold "High-End" keys, AND be an item that you need to purchase.. Extra keys could stack normally in your inventory. Keys in your "bags" would be used first. Possibly 5 from each of the 10 areas with high-end chests.
Obsidian
Phantom
Darkstone
Miners
Kurzick
Luxon
Deep Jade
Stoneroot
Shiverpeak
Forbidden
Based on the fact that Anet can track tons of information regarding hours played, time inactive, number of missions entered etc. I do not see why they couldn't EASILY give us the extra storage that we really need. When additional character slots become available this problem is only going to get worse. If it is about upsetting the game economy, my suggestions is to add more gold sinks to the game.
PLEASE put a profession changer in HA and the ability to purchase one for the Guild Hall. ONLY available to people that have gotten that far in the game.
Additionally, you could easily get rid of the trash can for a 3rd bag slot. The last bag should only be able to hold customized and event items. The trash can is unnecessary since you could just throw stuff on the ground. Make dropping items in town work like a trash can. Littering FTL.
Finally, center the "Weapon Set" button or put it in the F11 menu, and add a KEYRING below your off-hand item slot. The KEYRING should only be able to hold "High-End" keys, AND be an item that you need to purchase.. Extra keys could stack normally in your inventory. Keys in your "bags" would be used first. Possibly 5 from each of the 10 areas with high-end chests.
Obsidian
Phantom
Darkstone
Miners
Kurzick
Luxon
Deep Jade
Stoneroot
Shiverpeak
Forbidden
Based on the fact that Anet can track tons of information regarding hours played, time inactive, number of missions entered etc. I do not see why they couldn't EASILY give us the extra storage that we really need. When additional character slots become available this problem is only going to get worse. If it is about upsetting the game economy, my suggestions is to add more gold sinks to the game.
PLEASE put a profession changer in HA and the ability to purchase one for the Guild Hall. ONLY available to people that have gotten that far in the game.
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Originally Posted by TheLordOfBlah
... um leave them in your bags. I have my totem axe, FFS, grim cesta, holy staff, -20 offhand, punkin hat, minipet, and second armor set on my monk inventory. When I go farming I have more than enough room. I dont understand why you dont keep customized armors on the character theyre customized for.
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If there was a special storage just for customized items, I'm willing to bet you'll see a lot more PvE players customize their weapons.
Here's what I have just for one character:
Armor 1
Armor 2
alternate leggings (for different rune configuration)
3 normal headgears
Pumpkin Crown
Yule Cap
Tengu Mask
Dragon Mask
Garbok's Cane
Gorrel's Cane
Rockmolder
Garbok's Chalice
Air Staff
-50 HP Focus
Dom Staff
Rare focus with 9% fire def/10% rech all
IW sword
That pretty much takes up my last 2 bags, and doesn't count obligatory crap like id/sup salvage kit. I also have my mini pet and amulet of the mists. I'm considering a 3rd armor set to try my hand at 55hp farming, and would also like to get a -energy set to be truly PvP ready.
My ranger has 1 bag full of nothing but different bows, as well as one set of alternate armor, 3 masks, Horns of Grenth, and a mini pet.
Even if resources are getting a special storage, it would only partially help me. I have a mule character that is almost completely full of Cantha collector's items. Maybe if there was a way to get some sort of "in store credit", so I could trade them in now, but not have to actually pick what I want until later...
L
they will free up slots with standardized items and not wildly varying items such as armor/weapons until last if ever.i predict the next tab has a good chance to be an event items tab.
consider the 1 byte cost of rice wine to the possible varities of armor adding to that the different runes /armor AL /ect
weapons are much worse with having to send not only that this is a sword but the type plus
inherent modifier(s)
percent of each inherent modifier(s)
added mod(s) type
percentage of each added mod (s)
and you can see that they will free up storage for your armor/weapons/offhands in general storage and save the extra storage tabs for uniform low storage/bandwidth items
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Originally Posted by majoho
It's pointless and stupid with spcialized storage apart from crafting materials, this suggestion is silly.
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So explain again, why this was a silly request?
q
Nah I dont like IDEA. This is just a hidden way to get more storage slots. Because why bother getting 2 sets of armor? SHOWOFF? "Yeah I got all sets of FoW and15K, ya and I got 5 different customized max dmg 15% always crystallines, who da man, since I'm da man I need more storage yahhhh"
/notsigned
/notsigned
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Originally Posted by Cymmina
So because you don't have an inventory problem with your small collection, you don't think anyone else could use some inventory help?
If there was a special storage just for customized items, I'm willing to bet you'll see a lot more PvE players customize their weapons. Here's what I have just for one character: Armor 1 Armor 2 alternate leggings (for different rune configuration) 3 normal headgears Pumpkin Crown Yule Cap Tengu Mask Dragon Mask Garbok's Cane Gorrel's Cane Rockmolder Garbok's Chalice Air Staff -50 HP Focus Dom Staff Rare focus with 9% fire def/10% rech all IW sword That pretty much takes up my last 2 bags, and doesn't count obligatory crap like id/sup salvage kit. I also have my mini pet and amulet of the mists. I'm considering a 3rd armor set to try my hand at 55hp farming, and would also like to get a -energy set to be truly PvP ready. My ranger has 1 bag full of nothing but different bows, as well as one set of alternate armor, 3 masks, Horns of Grenth, and a mini pet. Even if resources are getting a special storage, it would only partially help me. I have a mule character that is almost completely full of Cantha collector's items. Maybe if there was a way to get some sort of "in store credit", so I could trade them in now, but not have to actually pick what I want until later... |
I'm still not seeing any evidence that suggests you need anything.
OK so you have 27 items (if i counted that right) that you absolutely NEED because you want to be PVP ready... What the hell do you need inventory space for in PVP? As for salvage/ID... I keep one superior of each in my storage and just ID my stuff when I'm done with what I'm doing. That saves me what... 5 character*2 WOAH I save 10 slots right there. I think you can get rid of some of your garbage.
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Originally Posted by quanzong
Nah I dont like IDEA. This is just a hidden way to get more storage slots. Because why bother getting 2 sets of armor? SHOWOFF? "Yeah I got all sets of FoW and15K, ya and I got 5 different customized max dmg 15% always crystallines, who da man, since I'm da man I need more storage yahhhh"
/notsigned |
It's not a HIDDEN way to get more storage slots; it's a way of getting more storage, playing by the rules Anet has obviously laid out. It boggles the mind that people can actually think of an argument AGAINST a bit more storage; every other MMORPG lets you store stuff in houses, in banks, etc. Here, we're limited to a pack, beltpouch, 2 bags, and the equivalent of another pack in storage. Then, they throw a bunch of stuff at us during the holidays. Exactly HOW is being able to put this extra stuff away unbalancing? Wouldn't it be nice, when you switch characters, that you don't have to spend 15 minutes juggling all the crap in your inventories around between other characters? What exactly is wrong with wanting this?

