I truly love RA

Lorde

Lorde

Frost Gate Guardian

Join Date: Feb 2007

CCCP

R/E

Really, I do. The matches are always different...

People say RA demands no skill, but I think there is a little of adaptability to win there, or at least lose less.

Don't think I don't like to win, I do. But winning is better when you win a different way every time, at least for me.

Seraphic Divinity

Seraphic Divinity

Krytan Explorer

Join Date: Jun 2006

Heroes Ascent

Mo/

ok

now we all are aware of the fact you like ra

the purpose of this thread has been met.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

I used to enjoy playing RA untill dishonour ruined it. Now it isnt fun unless I play monk all the time. You ever tried playing a mesmer in an RA team with no monk? Its the single worst experience in the whole game.

Lorde

Lorde

Frost Gate Guardian

Join Date: Feb 2007

CCCP

R/E

Quote:
Originally Posted by bhavv
I used to enjoy playing RA untill dishonour ruined it. Now it isnt fun unless I play monk all the time. You ever tried playing a mesmer in an RA team with no monk? Its the single worst experience in the whole game.
Funny enough, I usually go to Mesmer first. I know they will put empathy on me no matter what so why not go to the source??

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

I love RA as well.
Terrible for faction gain but it's highly amusing.
20 minutes running a few variant builds (if I'm a monk I bring 7 monk skills + Hammer Bash) is good fun

Lorde

Lorde

Frost Gate Guardian

Join Date: Feb 2007

CCCP

R/E

Quote:
Originally Posted by holababe
I love RA as well.
Terrible for faction gain but it's highly amusing.
20 minutes running a few variant builds (if I'm a monk I bring 7 monk skills + Hammer Bash) is good fun
"Stop, Hammertime"

I like to trying to make a "tank" sin from time to time. I put a L-O-D and and focus on survival. Sometimes they focus -so- hard in killing you the rest of the team have a field day.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

FA is Fort Aspenwood, btw.

xReLx

xReLx

Frost Gate Guardian

Join Date: Aug 2007

Mo/

Yeah..Ra..just got r1 glad tonight.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

You should try running Vengenceway, I invented it, and it's by far the best RA build of them all. What you do is, take Frenzy and 7 res's, and Frenzy and Res your team to victory.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

only use good resses tho, like rebirth.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by street peddler
only use good resses tho, like rebirth.
Quoted so people don't take this seriously.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by street peddler
only use good resses tho, like rebirth.
plz, take a back seat to my death pact signet, lol nub kthx gg

/sarcasm

mr_groovy

mr_groovy

Desert Nomad

Join Date: Jun 2006

Netherlands

No Inherent Effect [NiE]

Yeah ra is fun from time to time. It's for your quick pwn fix.

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

RA's fun. Great place to screw around with harebrained builds. Also: If you EVER get flamed by someone in an RA match (e.g. NUB! or SCRUB!) remember one thing: They've chosen to be in RA. Like someone who's allergic to dogs walking into a kennel, then whining because they're sneezing. RA is meant for screwing around (unless you're really REALLY new).

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by street peddler
only use good resses tho, like rebirth.
Resurrection signet is the only resurrection you should have. Anything else is just...no.

I'm so close to 400 gladiator points, I'm at 391.

I like Random Arenas occasionally, but I find that it's not so 'random.'

I find myself on the beach map more than any other map, in fact, I almost forget certain maps exist until I occasionally pop up on them. Also, I'm entrapped into teams that consist of two others of my same profession, VERY OFTEN. Example? Well, I was on my assassin. Four different teams, we lost. All four of those teams, in a row, had three assassins in total. Also, two of the four times, one happened to be a Mo/A, a Monk spiker, and another time was a R/A, a ranger assasssin. Random? I think not. It happens with warriors too, or in fact, any profession. I played warrior just a while back. I got two more warriors on my team twice in a row, so I switched to my mesmer. Then I got two mesmers on my team! WHAT THE HECK! ><

Oh, and when I monk, I sometimes, and oftenly get another monk on the team, when like ten times previous to being on a non-monk character, I never even got a different profession failing, but still healing. Random needs to be more random! Random isn't three warriors and an elementalist!

Longasc

Longasc

Forge Runner

Join Date: May 2005

I liked RA. Even before the dishonor stuff.

But then they mixed in something I liked a lot, too - and it turned out bad.
Like mixing orange juice and beer...

Adding "Costume Brawl", but with a party of 4 and without the fixed templates was not half as fun as the pure CB. Now RA matches take longer, capping with 4 people is quite different from having 5 (yep, a huge difference) like in CB.


Someone tell me if they removed it already or if we still have Hero Battle maps in RA/TA.

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by Longasc
Someone tell me if they removed it already or if we still have Hero Battle maps in RA/TA.
I haven't had to play in any HB maps in RA lately, at all.

Also: Orange juice and beer? Now I have to try that to see how awful it is...

Servant of Kali

Servant of Kali

Jungle Guide

Join Date: Jan 2006

Me/

Quote:
Originally Posted by bhavv
Now it isnt fun unless I play monk all the time. You ever tried playing a mesmer in an RA team with no monk? Its the single worst experience in the whole game.
Really?

Strange, but yesterday I got 10 wins in RA (as a mesmer) without a healer on my team. Without any heal skills on my skillbar.
And guess what, we beat even teams with 2 monks, not just one.

Don't get me wrong, I'm not saying winning with mesmer when there's no monk in the team is easy. But it's not as bad as you make it. Maybe I'm biased because it's my fav class which I played tons of times, and I know how to survive in battle longer even when no one is healing me. Besides, survival isn't the goal. Offense is indeed the best defense, and if as a mesmer you do more damage than take, that's all that is needed. You don't need to beat 3 people singlehandedly, just do your part of the job. There are a lot of other tips, like, don't use Illusion. It sucks. Just compare Siphon Speed to mesmer slow hexes, they are a joke. Domination really does dominate, while illusion is a bunch of fluff. You don't have to be all dom, I play other combos too like Me/A for the fun of it.

-Pluto-

Lion's Arch Merchant

Join Date: Feb 2007

US

Diversionary Tactics [DT]

Mo/

I used to monk RA, until I started getting annoyed at all the draws I'd get, or matches where I hold my worthless, can't-kill-anything team up for 6 minutes before the pressure from the other team, which is only slightly less inept at doing damage, finally gets to me first.

At least when I warrior, if the support fails, the match will go by quickly, rather than gruesomely long. That only happens when I fail (something I feel doesn't happen nearly as often as it does to most everyone else in RA), or if I face a team with 2 blinding surge mesmers and two bonders with frenzied defense.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

RA is the best PvP in GW. You just login and PvP in seconds.

The dishonor was at the same time good and bad. The bad part was feeling forced to play with bad players/builds, but that was fixed some days ago with the chest you can open with faction, now I never feel I am losing my time even if I know I will lose the fight.

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

I like Ra, it is good

aapo

Wilds Pathfinder

Join Date: Apr 2006



- The strategical depth of Random Arenas in its entirety.

Issac

Issac

Desert Nomad

Join Date: Oct 2006

Earthrealm

W/A

RA is really fun, I'm 10 glad points away from r1 lol.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by aapo


- The strategical depth of Random Arenas in its entirety.
LoL. So it isn't rock-paper-scissors?

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

RA is fun. Yes, it drags a lot when you get in the umpteenth group that has no monks, and the other team has 3. But as long as you roll a good build and keep a head on your shoulders, the random element is quite enjoyable. Sure, you have your nubs with their retarded builds, but that makes it all the more fun to lay down the smackdown.

Tearz1993

Tearz1993

Wilds Pathfinder

Join Date: Jul 2007

Relentless Aggressors [rA]

R/Mo

Quote:
Originally Posted by NeHoMaR
The bad part was feeling forced to play with bad players/builds, but that was fixed some days ago with the chest you can open with faction
Uh? Explain please?

Alexandra-Sweet

Alexandra-Sweet

Wilds Pathfinder

Join Date: Dec 2006

That one place with the trees, mountains and snow

Ember Power Mercenaries [EMP]

Me/

Ahh yes, it's lovely to see Wammo's with WoH.

Servant of Kali

Servant of Kali

Jungle Guide

Join Date: Jan 2006

Me/

Why is everyone complaining about Dishonorable hex in RA? I thought it was a problem too, so looked for a solution.

In short, what I do now when team is horrid (read: Mending user, tanker, 55hp monk) is = suicide. I type /resign, then run up to enemy team and let them kill me fast.

The only problem is when someone in my team refuses to die fast (read: all-defense build, non monk), and I have to watch the match... sigh. Well it's not that I watch the match, I open browser.

Lorde

Lorde

Frost Gate Guardian

Join Date: Feb 2007

CCCP

R/E

While I do had my share of bad RA matches, the good deal of it were with good players, or at least player trying to play good.

I think with the dishonor thing people started to play better. The builds may not be the supposed perfect ones but the players do try to win.

aapo

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Servant of Kali
Why is everyone complaining about Dishonorable hex in RA? I thought it was a problem too, so looked for a solution.

In short, what I do now when team is horrid (read: Mending user, tanker, 55hp monk) is = suicide. I type /resign, then run up to enemy team and let them kill me fast.
- That's what I do too and all in its irony it's idiotic that when team mate brings resurrection signet, it's just to prolong the inevidable death. I'm just wishing I never had a team like that. So the problem was people who quit parties before defeat. Is this really any better that we deliberately try to lose as fast as possible when team obviously isn't capable of winning? Knock knock, anyone there ANET?

Nothing wrong with randomness if it was at least reasonable, like no less than 1 healer and no more than 2 healers per party. It just doesn't work like this when you either have to play Monk (and play it well) or have no hope to get past the first match unless the other team is even more sadder noobs than yours. I'm seriously asking why does Random Arenas even exist in the game. Entry level PvP, sure, but what does it teach to those aspiring Warriors and Dervishes and Elementalists when playing their usual role in PvP doesn't mean success? Here we have the notorious Warriors with healing skills, enchant stacking Dervishes and Earth Elementalists with 2-4 armor buffs and self-heals just to stay alive in the absence of Monks.

I think this could be fixed by allowing players to select if they want their characters to occupy healer role when they enter Random Arena battle:
"Is your character's primary purpose to heal or protect others?"
- When player chooses yes, there would be serverside "just in case" check to see how many skills slots are from Divine Favor, Protection Prayers, Healing Prayers and Restoration Magic. If certain number is met, the player is agreed to be a "healer". On every match the server would assign one "healer" character to team with random 3 others. Players could voluntarily override this selection if they didn't care about not being partied with healer.

Something like that needs to be done. Self-healing capabilities of professions can never answer to ridiculous pressure melee characters can put on party.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by Tearz1993
Uh? Explain please?
It's explained in the part you cut of the quote, here:

... now I never feel I am losing my time even if I know I will lose the fight.

And I can add: Because even if I lose I still get points for get a key that open Zaizhen chest. In the past a lose was a total lose, because I have all unlocked.

Quote:
Originally Posted by aapo
Interesting, anyway I remember too many times I won without a monk (sometimes versus teams with monks)

That is now, because in the past I just leaved every no monk team immediately (Gladiator 4 here, all in RA)

Ah!! almost forgot to say: You can lose even with the best of monks in your team.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

I love that plot. That made my week.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

You forgot after asking if u team has a monk - no - leave and get dishonorable pts i see that way to many times

Mr Pvper

Lion's Arch Merchant

Join Date: May 2006

MGK

W/

RA pwns. I don't even bother bringing rez (teams arent organized anyways) and I just have fun destroying the enemies team. It gets fun when all ur allies are dead and ur in a 2:1 / 3:1/ 4:1 situation, where u have to micro and use ur skills to win a really hard match.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Quote:
Originally Posted by aapo


- The strategical depth of Random Arenas in its entirety.
"I'm the tank." -> "prepare to lose on 1st or second match."
CLASSIC!

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

Quote:
Originally Posted by Lorde
Really, I do. The matches are always different...

People say RA demands no skill, but I think there is a little of adaptability to win there, or at least lose less.

Don't think I don't like to win, I do. But winning is better when you win a different way every time, at least for me.
So by inserting the word 'truly', you're saying if you said 'I love RA', then you would actually mean 'I hate RA', and in order to make sure we knew what you meant, you had to insert 'truly' and make your sentence 'I truly love RA', because if you had said 'I love RA' and meant it, then your sentence would have a meaningless, redundant adverb with no function whatsoever except to dress up your post with frivolous rhetoric, right?

/runonsentence

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by kvndoom
"I'm the tank." -> "prepare to lose on 1st or second match."
CLASSIC!
Haha yeah, you and me both

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

What's this, a thread about scrubville (RA) with little to no flaming in it? Blasphemy.

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

RA is where I test all my crap.
If there wasn't RA

I'd be testing a Life Sheath assassin in HA
Or a Ether Lord Monk =P

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

Quote:
Originally Posted by ensoriki
RA is where I test all my crap.
If there wasn't RA

I'd be testing a Life Sheath assassin in HA
Or a Ether Lord Monk =P
yea,like people allow new builds in Ha.
sadly not,cooky cutters and its variants.
off-topic:did you try the life sheath assasin today?i remember comming across one