Quote:
Originally Posted by Mokone
so, you want people to learn, but at the same time you say you want to leave cause people are learning, so you would prefer if all their teams kept quitting and they don't get better? wow, way to go!
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No. I'm simply expressing my view of compare & contrast of RA; comparing then and now (in essence).
Back "then", we could leave a match and reroll for a balanced team; earning gladiator points was more fruitful that way.
"Now", we have to suffer a team of grievers, legitimately inexperienced players and imbalanced teams because the dishonorable combatant system (which is automated btw) will stick a bogus hex on us and won't allow us to re-enter RA, or any other PvP type for whatever time the hex perscribed.
Sadly, RA is FTL nowadays and alot of extremely dedicated and expert competitors have stopped PvPing completely. So many PvP guilds have become less active, suffered a loss of players and even quit the game to move on to other MMORPG's now due to just that one update alone. I'm not trying to flame here, but Arena Net has now officially catered to the casual side of the GWars Community from September on up to now...
Here's a good thought: Why not remove RA and replace it with BA (Balanced Arena), keeping the same random aspect but also keeping balance as a priority for fair combat. Otherwise, we all know that about 90% of balanced (vs. unbalanced) teams will take the cake. What's so random about a match if there is no exsisting balance? Just a thought (that I'm sure others have had as well).