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Originally Posted by aapo
- I hope you do realize (I doubt it) that RMT does nothing to "economy". If someone (anyone) gets gold pieces from monster drops that gold stays in game until he spends it. RMT is transferring money from character to character, a bit like you can trade items between your characters via storage. Is storage in your opinion damaging the economy?
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Yes it does and I hope to definitely make that clear to everyone now, so that we don't have to discuss it anymore. Let me put you the equations this way (note: this is waht I think happens, I've got no inside knowledge, it's all from what I've gathered so far):
Anet decided the drop algorithm and rates based on the content that they created, i.e., missions, quests, armors, weapons and other things. So it's fair to everyone ...
as long as you play the game. Bots do not play the game (as in "following the storyline", they only do what's necessary to go where they
need to go), they massively farm with only one objective: amass huge amount of money while minimising the amount of resources (time, computer) invested. Because of this, a lot more money is
created for them, which they transfer to other players for money. So far, I'm only describing the situation and it may look innocent. But the problem lies when these RMT buyers suddenly get huge amounts of money and spend it on items that other players farm
while playing the game, like ectos. The suppliers then sell very quickly at good prices to these RMT buyers, but they also ask the same good prices (they're not going to change their price based on the person) to other players that don't RMT. So these players have to work harder to get these ectos and are thus affected, because the price they pay for their ecto is directly influenced by RMT.
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Bill has 5 apples. He gives them to Sue. Sue gives the apples to Bob. Bob gives them to Mary. I guess there's 20 apples worth of economy-damaging trade going on! Can you people please think these for yourself before making idiotic posts? That 500K example is nothing more than illustration what happens if person buys 100 globs of ecto at 5K each.
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Here is where the sophism in your story lies. Your comparison with the GW situation is biaised because you confuse some elements:, Bill does not "have" the 5 apples/ectos, he either worked hard to get them (if he's not RMT), used a bot to get them for him (if he's an RMT seller) or paid money for them (he's an RMT buyer). In real-life you'd be the 1st or 3nd Bill, the situation of the 2nd Bill is more the problem in MMOs. At the end of the chain, Mary may not "look" affected by how Bill got his apple, but she in fact is, because Bill's method will influence the economy and drive the price she pays (yeah, your story of "giving" would be nice, but that's not what we're discussing here).