What is your top 3 ArenaNet mistakes?

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Quote:
Originally Posted by Chthon
2. The way skill balances are done. I mean that in several respects: The decision to have just one person pretty much in charge of it was just foolish -- one person is bound to make too many errors. Then it doesn't help that the one person they chose has proven pretty bad at it. The philosophy of treating symptoms instead of of dealing with root causes has caused a lot more harm than good (see the Soul Reaping timer for example). The philosophy of over-nerfing things so that they'll never ever cause balance issues again because no one will ever use them again is a terrible idea. Most of all, the philosophy of totally ignoring the PvE impact of skill changes (despite the fact that PvE players are the ones paying a-net's bills) is a huge mistake, and probably the largest reason that I am strongly inclined not to touch GW2 no matter how good its buzz may be.
There are at least 4 people responsible for skill changes.
James, Izzy, Morello, and Chaplan.
James is Izzy's boss and he makes the final decision, but final decisions about what should be changed are done when there is consensus from the group.
There are more people involved, but they are the technical aspect, such as coding. Izzy spends a lot of time playing and in obs mode, and is the most well known by the community, but he's not the law. From what I've read in the past about the process Izzy has to jump through a lot of hoops and red tape to change something.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

1. PvE power creep: heroes, consumables, PvE skills.
2. PvP balance: skills, new character classes.
3. Economy: greens and inscriptions.

Sounds like a lot when I phrase it that way, but in each case there is a delicate balance that I think was lost, despite some potentially good ideas. Elements in #1 can be abused and led to lower challenge level and fewer groups. #2 speaks for itself given the state of PvP. #3 hurt what there was of an economy.

My personal list though is somewhat different:

1. Storage issues. Dont even get me started.
2. Too few character customization options and inability to modify after creation.
3. Need a different incentive to continue play than grind titles. I loved some titles, others though...

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Titles
Hero Battles
Too many skills that are unused

vixro

Lion's Arch Merchant

Join Date: Apr 2006

Stranded Among New Players [SANP]

Mo/

NPC TRADER ROLLBACK!!!!


1) All runes, rare materials, and dyes were 100g for 6+ hours! Anet eventually had to ROLL BACK THE ENTIRE GAME to avoid an economy disaster.

2) The ability to find Superior Absorption runes easier. I found 16 today, they actually used to have some value and now they will never have value ever again.

3) Factions, and everything that has to do with it.



Here are a couple screenshots of mistakes in the past, I unfortunately don't have a picture of my inventory when I had over 20 stacks of ecto and tons of superior vigors during the trader rollback anymore:

(unlimited balth cap)


After completing ring of fire:




There have been plenty of other minor mistakes that they never should have made, such as losing our 36,000 favor minutes.

Creation of the new favor system.

Creation of the ritualist class, assassin class, paragon class, and dervish class.

Too many skills, many of which will never be used no matter what happens other than the pve enemy that used them.

Henchmen that are completely worthless in every single campaign EXCEPT eotn. Eotn henchmen were actually built quite well and are usable, they manage their energy well and use skills that a real player would use. There is no excuse for the AI considering you can deck out a hero and he plays fantastic.

How about the creation of green weapons? This completely ruined the market for working to get good weapons. I remember paying 100k for a Gold holy rod that had +5 energy and 20%, now you can get 20/20's from collectors or free greens. What's the point of even having an economy in weapons if you can get perfect ones so easily?

Ability to only use 3 heroes at once, you should be able to fill your entire party with them if you want.




I could go on forever and I could also make a list 3 times this size on all the things I LIKE about Guild Wars, so meh.

blakecraw

blakecraw

Krytan Explorer

Join Date: Nov 2005

Austin, TX

1. Not enough sorrow's furnace-esque updates
2. Allowing too many gimmicks to survive, which ruins ha (probably more the fault of the lamers)
3. No auction house

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

1. Infrequent, poor skill balances that only rarely reflect that anyone at Anet possesses even the slightest bit of knowledge of the state of the (PvP) game.
2. See 1.
3. See 1.

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

1. Unnecessary swinging of the nerfbat
2. Swinging the nerfbat after it was already swung unneccessarily.
3. Swinging it one more time for shits and giggles.

I love the game but damn some of the nerfs just piss me off. Specially when someoen else got to take advantage of it before it was nerfed lol.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

1. loot scaling
2. power creep
3. skill balances
4. ursan blessing

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

1. Hero Battles, then trying to hype them up with the ladder, then the ATs, etc. The entire format is stupid and degenerate, and never will get better without a huge AI upgrade for Heroes.

2. No Auction House. When you do add it to GW2 (how in the hell could you NOT?), back-update GW1 to include it as well. Selling is such a pain I dont' even try anymore.

3. Skill balancing, or the lack thereof. There are plenty of in-the-trenches informed opinions thrown around in the Gladiator's Arena. And based on the past SEVERAL skill balances, they are ignored in full. on the most grinding problems. That's not right, pay attention to your community.

Whirlwind

Whirlwind

Krytan Explorer

Join Date: Aug 2007

Wolven Empire

D/

1. Not starting work on GW2 way sooner
2. repeat
3. repeat

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

1. Worst trade system in an MMO, IMO
2. Godawful BMP marketing
3. Introducing grind-based titles that affect the performance of certain skills

Malice Black

Site Legend

Join Date: Oct 2005

Dunno..the trading system in EVE is far from enjoyable. No mapping there, it's click on destination then go watch a film.

vixro

Lion's Arch Merchant

Join Date: Apr 2006

Stranded Among New Players [SANP]

Mo/

I forgot to mention a few things in my earlier post that need to be highlighted after I read some of the previous posts:

1) URSAN BLESSING RUINED PVE PERIOD.


I was able to do every single challenging thing in this game with the 3 necro bars and Ursan. Vanquishing, HM dungeons, HM quests, HM missions in all 3 campaigns, even elite areas. When something was JUST a bit too challenging all you needed was Essence of Celerity and it was game over for the monsters. Look at DoA, what groups do you see? Uh, ursans and monks. Nothing else, nobody plays anything else! Ursans and monks, that's it! If that isn't an overpowered skill then I don't know what is.


2) Consumables of every type possible. ESPECIALLY the new craftable ones in EOTN. Does the game need to be easier? I love Essence of Celerity because it allows me to roll through anything in the game without a single thought. I could sit back and watch the heroes and hench do everything while I did nothing with Celerity, even in Hard Mode.



3) The DUPE that still has NOT been fixed and is still rampant! How do you think single players have 1750 ARMBRACES OF TRUTH, not from farming.

Craywulf

Craywulf

Frost Gate Guardian

Join Date: Apr 2007

Righteous and Honorable (RAH)

N/Me

1. Too instanced, and not enough persistence world.
2. Auction house.
3. Titles that had no effect/reward and encouraged grinding.

Malice Black

Site Legend

Join Date: Oct 2005

1. Eh? PvE been dead for a while. Ursan just gives the tards a chance to catch up with the rest of us...duh

Charr

Frost Gate Guardian

Join Date: Jun 2007

W/A

1. Taking way too long to nerf or buff skills and builds.
2. Not taking any real action to improve economy
3. 15%^50, it removed the need for any other inscriptions for non-magic damage dealers.

Foe

Foe

Banned

Join Date: Mar 2006

#1 Izzy
#2 Izzy's staff (no, its not an imba green)
#3 Cyborg Hitler (responsible for BMP, titles, and me not getting a eternal blade from zaishen)

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Quote:
Originally Posted by Malice Black
2.?????

You trying to get flamed?
Nah, i know it sounds strange, but my pet peev is some mid ranked guy r6-r9 rolling up some profession he has no skill in and playing it like an r0. I just hate that.

skitz

skitz

Academy Page

Join Date: May 2006

Australia

Handmedown Rejects [doob]

R/

1# people who complain about PvE being to easy and then saying they want more then 3 heros. Ahh why do u think u can only have 3??

2# people complaining that Anet stuffed up here, or didnt fix this, if you dont like it stop playing there game!

As for the dupe it was a glitch that was exploited, its not Anet who is to blame for that, its the people who did it. Name one game that is air tight.

3# people who dont understand that with 1000 or so skills in the game things may need to b changed every now and then. How can u Complain Ursan blessing is to powerful then say you dont like the skill "nurfs"

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

To all of you Ursan haters, If you don't like it, you may aswell stop using other PvE skills, Ursan is a PvE skill, you hate it just because its popular.

- Ganni

I Dont Do Coke

I Dont Do Coke

Frost Gate Guardian

Join Date: Jan 2008

Japan

1) Everything after Prophecies
2) Minipets
3) Title grind

nomak

nomak

Wilds Pathfinder

Join Date: Jul 2006

Beacon's Perch

D/

1. inscriptions
2. Z chest
3. nightfall

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

1) No Auction House.
2) Lack of immersiveness within the game's world, where are the libraries full of useless knowledge? And the endless crowds of scripted convos to be enjoyed? After enjoying the lush depth of games made by Bioware (Baldur's Gate etc etc), I find the RP aspect of GW lacking greatly.
3) Splitting PvP and PvE, it only made more work for them in the end. Now we have PvEr's and PvPr's when it should just be GW players.

ThisSuddenInjury

Banned

Join Date: Oct 2007

Canada

PM ME Top 100 xp

Rt/D

1. Splinter Weapon Nerf
2. Splinter Weapon Nerf
3. Splinter Weapon Nerf

you get the point

Lord Darksoul

Lion's Arch Merchant

Join Date: Nov 2007

R/

1. Skill Balancing
2. What do you mean I can't bring all my great stuff to GW2? What's the point of playing GW1 if I'm losing everything?
3. WTF? Look at my guild tag, who cares if I'm only r6 and not r7?

chowmein69

Forge Runner

Join Date: Jan 2007

1 grind
2loot scale
3changing aoe

Sir Seifus Halbred

Sir Seifus Halbred

Wilds Pathfinder

Join Date: Oct 2006

1. Loot scaling
2. Zain Chest
3. HoM

//RogueNine

//RogueNine

Academy Page

Join Date: Mar 2006

Calgary, Alberta, Canada

Rogue Squadron

E/Me

1. BMP marketing scheme. Discredited a clean 3 year record for sure.
2. Hard mode/loot scaling. New stuff brought it was neat, but the feature just feels cheap. I mean seriously.. hard mode in an MMO? Atleast we could have made there more bosses or elite mobs or something, not just made them all equally higher level.
3. AoE nerf? I mean I guess its not too bad now, but at first it was a real shocker.

Overall their record is pretty clean compared with any number of games Ive ever played. Personally the worst they did to me was the BMP BS, which really soiled their appeal to me.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Quote:
Originally Posted by vixro
I forgot to mention a few things in my earlier post that need to be highlighted after I read some of the previous posts:
URSAN BLESSING RUINED PVE
1) SORRY COULDN'T HELP BUT CHANGE THIS: PVE SKILLS RUINED PVE NOT URSAN POINT.


I was able to do every single challenging thing in this game with the 3 necro bars and Ursan. Vanquishing, HM dungeons, HM quests, HM missions in all 3 campaigns, even elite areas. When something was JUST a bit too challenging all you needed was Essence of Celerity and it was game over for the monsters. Look at DoA, what groups do you see? Uh, ursans and monks. Nothing else, nobody plays anything else! Ursans and monks, that's it! If that isn't an overpowered skill then I don't know what is.


2) Consumables of every type possible. ESPECIALLY the new craftable ones in EOTN. Does the game need to be easier? I love Essence of Celerity because it allows me to roll through anything in the game without a single thought. I could sit back and watch the heroes and hench do everything while I did nothing with Celerity, even in Hard Mode.



3) The DUPE that still has NOT been fixed and is still rampant! How do you think single players have 1750 ARMBRACES OF TRUTH, not from farming.
12 characters

Grasping Darkness

Grasping Darkness

Banned

Join Date: Nov 2005

1 armor/weapon clipping issues
2 placing high level mobs next to zones causing losses to survivor tracks
3 anet team not flaming the gw fans in retort to all the shat they've taken from the gw community. cmon and quit being such brown nosers for a dollar and let us have it

trialist

Core Guru

Join Date: Feb 2005

1. Not realizing they are out of beta already and still treating the game like its an eternal beta that pays and pays.
(Have some crap idea to introduce? Put in a double <insert lameness> weekend and boom, beta testing crowd.)
2. Change of game design philosophy to more grind, less fun.
3. Power creep coupled with lame and too little too late skill balances.

thor hammerbane

thor hammerbane

Forge Runner

Join Date: Jun 2005

Dark Side of the Moon

Fat Kids Are Hard To Kid[nap]

1)titles
2)farming nerfs..
3)inscriptables..

why is everyone hating on the zaishen chest?

some guy

some guy

Jungle Guide

Join Date: Jul 2006

SPAWN CAMPING YOUR HOUSE

We Speed Clear H O H [ HsC]

1. Loot scaling of course
2. Grind
3. Probably poorly done skill balancing

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by cellardweller
1. Titles with skills attached
2. Titles with in game effects
3. Locked Gates
Haha, so quoted for truth. I mean at first, I couldn't think of anything, but then I saw this. Yeah, these three are my major beefs with GW at the moment. If Factions didn't have the locked gates, there's a big possibility it might become my favorite campaign.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

1 - PVE Skills, generally dumbing down pve so that any idiot could do anything without any skill or effort.
2 - NF Power creep - at the time some of the new skills like S Pain, B Surge, and holy shit Energizing Finale (paragons in general on that note) were beyond moronic.
3 - Ritualists.

- Oh and anyone that says Splinter Nerf was dumb doesn't know guild wars. kkkkkkk, L2P

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

1. Dumbing down of PvE
2. The powercreep of Nightfall/state of PvP since then
3. The poor implementation of Hard Mode (bigger numbers = challenge? Fail).

viper11025

viper11025

Wilds Pathfinder

Join Date: Mar 2007

02/18/05 (Pm me with the place, its a riddle)

A/

1. No Buying house
2. Drop rate Nerf
3. HM

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

1. Most of the things related to GW2: HoM, level bloat, and awful storyline to name a few.
2. Moas instead of Chocobos. I mean really, what were they thinking?!
3a. Too many skills, too few good ones.
3b. No real crafting in the game.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

1. Error7
2. Lag
3. The enter battle button

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Shadowspawn X
Nah, i know it sounds strange, but my pet peev is some mid ranked guy r6-r9 rolling up some profession he has no skill in and playing it like an r0. I just hate that.
Someone making a PvE character doesn't make them not play terrible. If they play terrible on a pvp character they will play terrible on a pve one too.

Oh while I'm here I guess

1. Screwing around with HA format. Every time they touch it it dies more.
2. AT system with crap ladder points.
3. Super rare items. I shouldn't have to farm more than a day to get a skin I like.