What do you think was the worst skill nerf

enxa

enxa

Krytan Explorer

Join Date: Sep 2006

Novi Sad, Serbia

Rt/

That update when a bunch of ritu spirits caused exhaustion.
Fortunately, they noticed that they KILLED rits and reverted everything back to the old state in only two days. I hope they never scare me like that again...

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Anet in their office probably see a fly just buzzing around..

"Ehh, I'll give you the shotgun treatment!"

*Ka-blaam, ka-blaam*

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

I don't have problems with any nerfs or buffs.

XiaoTheBlade

XiaoTheBlade

Lion's Arch Merchant

Join Date: Apr 2007

Southern England

Reign Of Shadows

P/W

Shroud of silence.

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

Energizing Wind, why nerf trappers, they werent doing anybody any harm

Quru

Frost Gate Guardian

Join Date: Feb 2007

Acolytes of Death

N/

Death Magic minion nerf. My main is necro and sometimes i'm really RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up when my 10 (TEN! WHAT THE RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO! Theres millions of corpses but my poor necro can only have 10 minions! yes what the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO ANET) minions all die because of some dervish-mob. Holy damage in my ass.

phan

phan

Wilds Pathfinder

Join Date: Nov 2006

phantasmagoria

Quote:
Originally Posted by XiaoTheBlade
Shroud of silence.
Gahh ; if you mean that wasn't needed ..

MagicWarrior

Lion's Arch Merchant

Join Date: Jan 2007

I think Watch Yourself! has been the worst. It will never see my skill bar again.

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Watch Yourself!

I think that nerf really proved once and for all just how little ability ANET has to manage the games bloated skill system anymore. That they had to completely gut and rewrite a once-useful core skill that went virtually untouched through 2 campaigns really just drove home the point, to me anyway, that they've just completely overextended themselves on the skill system. Changing core skills like that because a completely different profession is abusing them is just sad.

Quote:
Easily the biggest nerf was the dragon festival redux, where the presents were assigned as opposed to jsut dropping made it an afk fest and i was dissapointe
Um... that's more or less what it does. In fact, what you're suggesting is actually slightly more forgiving than what it does NOW. The unclaimed gifts lose their assignment after 10 minutes like any other drop, so AFKers have 10 minutes to get their drops or they're up for grabs.

Personally, I think the new mechanism is much more fun. Everybody who's actively playings gets a few even if their connection sucks and the greedy jerks like me get to fight over the remains at the Rings games.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Quote:
Originally Posted by XiaoTheBlade
Shroud of silence.
Eh it wasnt so bad really. It was just funny how long it took for people to actually run it to see how overpowered it was. I was using it in ab over a year ago XD when black spider and black lotus still worked

Ekelon

Ekelon

Jungle Guide

Join Date: Dec 2005

Rebel Rising [rawr]

A/W

That N/A, Shadow walk, dark aura, cultist's fervor fix was sad panda. I really liked dealing 1000 damage per second to people!

*Paris*

*Paris*

Academy Page

Join Date: Oct 2007

R/

Quote:
Originally Posted by ShadowsRequiem
Eh it wasnt so bad really. It was just funny how long it took for people to actually run it to see how overpowered it was. I was using it in ab over a year ago XD when black spider and black lotus still worked
same here, I was using it as my main sin elite way before NF was even released. Now, I won't even touch it. Sad really.

Juk3n

Juk3n

Frost Gate Guardian

Join Date: Dec 2005

Tyria

Astral Guard [AG]

W/R

Worst skill nerf - Keeping Warriors Cunning at a 60 sec recharge for 2 extra campaigns AND an expansion...

Ravi

Ravi

Frost Gate Guardian

Join Date: May 2006

Average Joes [none]

Mo/W

clearly the worst Nerf evar: nature's renewal

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by t00115577
Energizing Wind, why nerf trappers, they werent doing anybody any harm
No...but Thumpers were...

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Any nerf made after a year or more of something being just fine definitely belongs here. Soul Reaping, most notably (goddamn timer), but also Horns of the Ox and a handful of other things...

Master Knightfall

Banned

Join Date: Dec 2007

The worst nerf was to Soul Reaping and the energy gain from death of pets, spirits and other bodies. This timed delays still suks and should be removed since they took away spirits.

On a good note though all nerfs to assassins and rangers are justifiable. <grin>

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by t00115577
Energizing Wind, why nerf trappers, they werent doing anybody any harm
Trappers aren't nerfed. Just leave EW behind; you'll do fine.

Agree with Nature's Renewal being the biggest nerf, but definitely not a bad one.

SilentVex

Lion's Arch Merchant

Join Date: Nov 2005

Maguuma Stade

Clearly the worst nerf ever was the additional 10 sec recharge on Ursan Blessing. I can't pve anymore, it's just too hard.

Mickey

Mickey

Jungle Guide

Join Date: Feb 2006

Eternal Insight

D/

Quote:
Originally Posted by SilentVex
Clearly the worst nerf ever was the additional 10 sec recharge on Ursan Blessing. I can't pve anymore, it's just too hard.
Lol at this comment.

Worst skill nerf.....hmms....Incoming to 3 secs at max, lol, now you need to chain 8 people to piss off PvPers.

FyrFytr998

FyrFytr998

Krytan Explorer

Join Date: Aug 2005

Connecticut USA

[ITPR]

W/

Clearly any nerf associated with monk soloing UW was the worst starting with protective bond.

Fried Tech

Krytan Explorer

Join Date: Sep 2007

[Yeti]

E/

mending. used to be so uber leet.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Mickey
Lol at this comment.

Worst skill nerf.....hmms....Incoming to 3 secs at max, lol, now you need to chain 8 people to piss off PvPers.
the skill was retarted tho and it actually still works

raja

raja

Academy Page

Join Date: Aug 2007

We Are Rebellion [WAR]

Me/Mo

Quote:
Originally Posted by street peddler
when they gave exhaustion to rits..


bad week
oh, I was pretty angry at that especially since my rit is my favorite character. Playing my rit with no spirit at all seems a little empty, because over half of the rits skills involve spirits in some way, shape, or form. With the whole exhaustion update I wanted to delete my rit right then and there..

Oh, and i agree with eles being like a glass cannon. They should be able to dish out high amounts of damage but be killed without too much difficulty. I think the earth magic attribute line would help to balance the ele to give it a bit more defense but some ele skills should be buffed. Only a handful of ele skills are high damage dealers and are worth putting on your bar. The rest are just pretty icons..

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

The worst nerf was the paragon elite 'incoming' from what it was originally to what it is now.

Tyla

Emo Goth Italics

Join Date: Sep 2006

They nerfed Cripshot by 1 second! Q.\\\

AJD

AJD

Frost Gate Guardian

Join Date: Feb 2007

ME

W/

Incoming - Yes it was overpowered, now it sees no use in pvp or pve because it is such a terrible skill.

Actually I will say paragon skills in general are just dead, they killed 2 lines of skills and really all the had to do was tweak how leadership worked, the dorks.

Rit Lord got hit too hard almost making an entire skill line for rits useless.

"Watch Yourself" - I mean it just kept taking a beating until Izzy raped it until death. He must be proud.

LoD - I mean basically here...

I will truncate this, I just hate the way they FRIGGING kill skills instead of actually balance anything.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by AJD
Incoming - Yes it was overpowered, now it sees no use in pvp or pve because it is such a terrible skill.
Incoming has still seen use in spike heavy metas. I know at least one guild used it in the recent mAT against sin spike.

It's not a skill in general use, but it's there as a trump card to buildwars against spike. I think that's a fairly healthy state for the skill to be in.

Quote:
Originally Posted by AJD
Actually I will say paragon skills in general are just dead, they killed 2 lines of skills and really all the had to do was tweak how leadership worked, the dorks.
Not really. Don't really care enough to explain this one, but Paragons as they are really aren't bad at all.

Quote:
Originally Posted by AJD
Rit Lord got hit too hard almost making an entire skill line for rits useless.
It made pooping spirits all over the place a little harder, which has definately been good for the game.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Quote:
Originally Posted by Tyla
They nerfed Cripshot by 1 second! Q.\\\
I know its like hardly worth running it anymore! :P

Atleast they put it back from 15 e to 10 XD

Though it was 10 b4 that.

AJD

AJD

Frost Gate Guardian

Join Date: Feb 2007

ME

W/

Quote:
Originally Posted by JR



Not really. Don't really care enough to explain this one, but Paragons as they are really aren't bad at all.



It made pooping spirits all over the place a little harder, which has definately been good for the game.
I will grant the last one...

But paras are dead for pve as the only really useful build for them includes 3 frigging pve skills, one of which is a "warrior" one.

Pvp they are fine but that leaves a(the) whole population of the game not using them. And please do not tell me to bring 3 or more paragon teams into pve. Incoming saw a tiny bit of use, congratulations that means the skill is totally useful and great and is not shit.

I play a bit of both pve and pvp but I know how futile these arguments get when someone brings up a pve concern about skill nerfs.

So I will go ahead and tell myself I know nothing about what I am talking about and definItely save you the trouble. : )

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by AJD
But paras are dead for pve as the only really useful build for them includes 3 frigging pve skills.
Not really. Motigon is still cool.

kade

Lion's Arch Merchant

Join Date: Oct 2005

Currently residing in ToA dis 1

Mo/

All nerfs have been fine imo...some people forget that the people nerfing the skills are also the ones who created them. If they see fit to change a skill that they introduced in the first place...so be it. It makes for a better game.

The only thing I disagree with are the skills that haven't been nerfed, actually. ::cough:: PVE SKILLS

Ulterion

Ulterion

Banned

Join Date: Jun 2007

defiinitely noyb

Mo/

Quote:
Originally Posted by JR
Incoming has still seen use in spike heavy metas. I know at least one guild used it in the recent mAT against sin spike.

It's not a skill in general use, but it's there as a trump card to buildwars against spike. I think that's a fairly healthy state for the skill to be in.



Not really. Don't really care enough to explain this one, but Paragons as they are really aren't bad at all.



It made pooping spirits all over the place a little harder, which has definately been good for the game.
You don't seem to care enough, period.. and for that, your opinions are irrelevant..

On-Topic: Shroud of Silence, Incoming, LoD, SP, WY!, FP, MBShot, ERenewal, & the list can go on & on & on &... Ya'll get the picture.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Ulterion
You don't seem to care enough, period.. and for that, your opinions are irrelevant..
I suppose Paragons are bad then? I'll be surprised if anyone can really make an argument against Paragons being stupid powerful, even without SY / TNTF.

lietzaum

Frost Gate Guardian

Join Date: May 2006

VILE

N/

one that i saw pointless was flame djinn haste imo most used it for the speed not for the damage the damage was just a good benifit

Deathly_Overlord

Deathly_Overlord

Frost Gate Guardian

Join Date: Oct 2006

A house :)

LaZy!

Mo/

Nothing beats the ritualist nerf where they made specific skills cause exhaustion.

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Quote:
Originally Posted by Deathly_Overlord
Nothing beats the ritualist nerf where they made specific skills cause exhaustion.
There is an expression called ``Ether Renewall´´d

Deathly_Overlord

Deathly_Overlord

Frost Gate Guardian

Join Date: Oct 2006

A house :)

LaZy!

Mo/

Quote:
Originally Posted by Deathly_Overlord
Nothing beats the ritualist nerf where they made specific skills cause exhaustion.
.

QFT

End of.

Lol, No thanks to your " Ether Renewal", I went rit MM when it happened :P

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Ursan and Assassin were the biggest Nerfs to skill.

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

[Light of Deliverance] [Mind Blast] [Watch Yourself] [Shields Up]

nothing beats the LoD nerf imo