Make Ursan Blessing fair

ManiSan

Academy Page

Join Date: Oct 2007

Me/

Yeah, im not happy with Ursan Blessing.
Im used to play elementalist. And I cant be accepted in quad run HM in DoA, which is (by far) the quickest way to earn money.
Since we're changed to ursans, our armor should be the same, our life too.
Heres the new ursan skill i suggest:

Ursan Blessing:
Elite Skill. You take the appearance of a bear. [...]
You have 80...95 armor and 550...700 hp. [...]

This way, we'll all be equal with ursan. No more "Im a warrior Im making twice your best gold income".
If we're changed into ursan, we dont have armor nor insignias anymore, thats common sense...

Kyrein

Kyrein

Krytan Explorer

Join Date: Jan 2008

Island of Undisclosed Location

you are not turned into a bear, you are blessed by the bear spirit
there is a difference

Sergeant of Marines

Sergeant of Marines

Desert Nomad

Join Date: Jul 2006

Japan

[트두므s], Guild Leader

Mo/

^ ^ What Kyrein said

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

So you're basically asking for casters to have more armor?

Seriously, ursan is broken enough. It doesn't need to be buffed in any way.

ManiSan

Academy Page

Join Date: Oct 2007

Me/

You play warriors i bet.

ajc2123

ajc2123

Desert Nomad

Join Date: Jan 2007

North of the wall

Me/

I really dont like ursan at all since it took away creative gameplay from most HM and other things, but that sounds like a really good idea to me. I dont see what can go wrong

/not sarcasm

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I don't care about if you turn into a bear or not.

The only thing that matters about the Norn blessings is that the replace all your skills.
Like the Junundu
Like de Siege Devourer
Like the BMP disguises.

When you play as a profession, you choose the skills based on your profession. But when you choose to Use the Ursan blessing, you only choose to play as an Ursan blessed character with the Ursan skills. Just like when you go in Junundu or Ride the Siege Devourer.

So, it should never mater which profession uses them, they should work the same.

One possible example is this:
* Norn blessings. Make them work like the BMP disguises.
o Primary attribute reduced to 0. (Maybe all attributes)
o 560..600 Health based on Norn rank.
o 20..60 Energy based on Norn rank.
o Fixed energy regen (-2) (This one is done already)
o Armor set to 60.
o Attack damage based on weapon equiped and norn rank..
o Then you add up the unique bonus of each blessing:
+ +40..100 Health for ursan
+ +10..30% block for raven
+ +1..4 HP regen for wolven.


Junundu should also be fixed. You can choose damage by changing weapons, so they should have always the same energy regen:
* Junundu. It currently considers the profession when it comes to energy regen, it also applies effects when you change armors or weapons. Fix that so you always get the same stats regardless of profession. Changing armors should have no effect. It could be renamed from 'Disguise' to 'Form' to match the Siege Devourer (or the Siege Devourer to disguise, XD)

Incandecree

Frost Gate Guardian

Join Date: Oct 2006

Archons of Elona

Mo/

If people don't want a non-melee Ursan you shouldn't change the skill to fit what you want. I have been in groups with all types: warriors, rits, monks, eles, assassins, etc. All it takes is people being a little more open-minded and a bit of armor. You may want to invest in an Aegis of Augh which is +26 armor for your ele (running E/W with 9 in tactics). I have no problems getting into groups with my monk running Ursan. Maybe make your own group with friends and then grab other PUGs. Maybe just get a bunch of friends to do it. There are so many possibilities it doesn't take changing the skill. All in all though I like to run UB only some of the time. I like to run a healer (N/Rt or Mo/*) or paragon in DoA.

ManiSan

Academy Page

Join Date: Oct 2007

Me/

Ive 8 shields, im switching em to fit the situation, warding sword, prismatic insignias, etc..
I still cant be compared to a warrior.
I still cant make that easy money farming gems in DoA.

And yeah, i dont like ursan blessing. I just need 150k to buy a FoW armor for my Rt.
"All you need is open minded ppl". Bleh..
Open minded guys wont run HM with 3 casters in the team, that would just be suicide. What about necros or mesmer, who have even less armor than me ?

I see that many got my idea. MithranArkanere resume it better than me. If Ursan Blessing exists, lets make it convenient for ALL players, not only for warriors.

Kyrein

Kyrein

Krytan Explorer

Join Date: Jan 2008

Island of Undisclosed Location

were you planning on making any other changes to buff a skill thats already powerful enough?
we have enough people running ursan, we dont need every ele and his pet monkey doing it too

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

Since they created the ultimate C-space skill, they should make it the same for everyone. That, or never put the thing in regular play in the first place! Like melee other than sins need any help getting in groups.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

I know this is a dumb idea for general play, but you can get 80 armor easily on an Elementalist. Just get an extra set of armor with Prismatic Insignia, and set all your 4 element attributes to 9. Drop the rest in Energy Storage, or just have a look at this chart, and apply runes to get whatever balance you want.
http://gw.gamewikis.org/wiki/Attribute_point_spending

Or, you can even go E/W to get a req.9 Tactics shield with +10 vs. Demons, and you can still get 9 in all your element attributes with runes. That's 106 armor on an Ele.

Don't buff Ursan Blessing; it's not needed. PuG's are just dumb. You can get nearly the same armor(minus the physical and absorption) as a warrior if you just gimp your build. It's not like you need your attributes for anything in an Ursan build.

/notsigned

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

............no buff on ursan........

Reginator

Ascalonian Squire

Join Date: Apr 2007

N/Mo

As a necro, Ursan is fine as it is. As a squishy character, the armor bonus I get on top of what I have is a huge boost, and the 600+ health is more than enough for me to get along just fine.

I'll admit, I enjoyed it more when casters could go ranged with ursan and I didn't have to worry about someone else being in my way to get to my target, but I see no reason why the HP/armor needs to be boosted any more than it already does.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Arkantos
So you're basically asking for casters to have more armor?

Seriously, ursan is broken enough. It doesn't need to be buffed in any way.
I half-agree with that. In regards to it not needing more buffs. Ok, my typing is going to hell. I am drunk to the point where I can barely see straight.

TaCktiX

TaCktiX

Krytan Explorer

Join Date: Oct 2006

The Order of Chaos Reborn [ToC]

I'm a Necro. I have only faced rejection from Ursan groups once. Then again, I tend to make my own groups for quad runs, then insist on people having sets of consumables or partial sets if they want in. Consumables null any need for "better armor" anyway. Good investment of 5k (approximate cost of 1 set).

[Morkai]

[Morkai]

Jungle Guide

Join Date: Oct 2007

Heroes of Elonia [HE]

W/Rt

Bitch bitch bitch bitch, whine whine whine naaaaaag naaag naaaaaag...

Is that ALL we hear about Ursan? if you don't like the skill...Don't use it. Simple as. Or make a Warrior and stop whinin ._.

Shadowlance.

Academy Page

Join Date: Jan 2008

The Prophecy Of Life

R/P

Ursan (and the other blessings) can be fun and they do add something to the game, but really I wish they were limited only to certain quests or maybe to Norn areas. That way folks who like playing Ursan (or wolf or raven) could repeat those quests or play those areas, but I don't think those skills should belong in other areas of the game. It's almost (but not quite) like allowing you to be a jujundu worm in all other areas of the game.

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

How about they make it balanced?

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by ManiSan
You play warriors i bet.
Actually I play a monk and think this idea sucks. Eles get the most benefit out of PvE-only skills outside of Ursan (where high armored/melee physical gets it). Try playing a monk.

Tokar Terrius

Tokar Terrius

Lion's Arch Merchant

Join Date: Oct 2006

England

STOP VIRGIN MEDIA!

Mo/E

Quote:
Originally Posted by MisterB
I know this is a dumb idea for general play, but you can get 80 armor easily on an Elementalist. Just get an extra set of armor with Prismatic Insignia, and set all your 4 element attributes to 9. Drop the rest in Energy Storage, or just have a look at this chart, and apply runes to get whatever balance you want.
http://gw.gamewikis.org/wiki/Attribute_point_spending

Or, you can even go E/W to get a req.9 Tactics shield with +10 vs. Demons, and you can still get 9 in all your element attributes with runes. That's 106 armor on an Ele.

Don't buff Ursan Blessing; it's not needed. PuG's are just dumb. You can get nearly the same armor(minus the physical and absorption) as a warrior if you just gimp your build. It's not like you need your attributes for anything in an Ursan build.

/notsigned

Exactly....Words outta my mouth. You can have Warr equiv armour if you took two minutes to think about it. Besides that, all profs are accepted in DoA quad run teams. Stupid thread...stupid OP.

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

start playing warrior if you want to be able to HM ursan

you don't see me complaining i cannot get into searing flames way now do you ? (i play warrior )

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

There is no reason why you can't use the Prismatic Insignia especially considering DoA is 'the best way to make money' so you'll make it all back quick enough. If you aren't going to do that, reroll a warrior and regrind the title.

PvE skills are great eh?

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

if your an ele cna't you just go MS then Ursan, thats what i always do.

4 ele's, 4 ms, 4 bears

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

No Buff is needed for Ursan, Im glad Anet made the Ursan Strike to Touch that makes it more balance and it doesnt need to be nerfed because for one it has alot of Flaws on it and it a PvE/Elite Skill< this is why it powerful. Taken up one of you PvE skills and your Elite Skill. Elementalist can have 120 armor. Put Primastics on all four pieces armor then have a E/W with Tactics Shield(r9-r10). It 60+20+20+16+16 something round that line. My friend told me how to get 120 on a Ele.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by MisterB
I know this is a dumb idea for general play, but you can get 80 armor easily on an Elementalist. Just get an extra set of armor with Prismatic Insignia, and set all your 4 element attributes to 9. Drop the rest in Energy Storage, or just have a look at this chart, and apply runes to get whatever balance you want.
http://gw.gamewikis.org/wiki/Attribute_point_spending

Or, you can even go E/W to get a req.9 Tactics shield with +10 vs. Demons, and you can still get 9 in all your element attributes with runes. That's 106 armor on an Ele.

Don't buff Ursan Blessing; it's not needed. PuG's are just dumb. You can get nearly the same armor(minus the physical and absorption) as a warrior if you just gimp your build. It's not like you need your attributes for anything in an Ursan build.

/notsigned
Divine Favor has nothing to do with Ursan skills, excepting two Wolven ones.
Ritualists do not have prismatic insignias.
Dervishes only get something from two wolven skills, not ursan.
Why would need mesmers to reduce the already short 1/4 and 3/4 spells?
And why do Rangers need expertise when the skills cost no energy?

But Warriors have extra armor
But Necromancers get energy with deaths.
And elementalists can have a huuuge pool of energy that makes the skill last for various minutes.
And assassins can regain small amouts of energy with their daggers.
And paragon can quite some energy by shouting.

Oh, no... I'm not for a buff, they do NOT need to be buffed. Not at all.
I'm for a DEBUFF to make it THE SAME regardless of professions:

This:
* Primary attribute reduced to 0. (Maybe all attributes)
* 560..600 Health based on Norn rank.
* 20..60 Energy based on Norn rank.
* Fixed energy regen (-2) (This one is done already)
* Armor set to 60.
* Then you add up the unique bonus of each blessing:
o +40..100 Health for ursan
o +10..30% block for raven
o +1..4 HP regen for wolven.

Would be the same as this:
- Warriors: -20 armor.
- Rangers: -10 armor.
- Monks: No HP from divine favor.
- Necromancers: No energy from Soul Reaping.
- Elementalists: No energy from Energy Storage.
- Mesmers: Speed up for the spells and enchantment spells (like it was much, heh).
- Assassins: -10 armor. No energy from critical strikes.
- Ritualists: No change.
- Dervish: -10 armor. No Energy/Hp gain from Mysticism while under wolven blessing.
- Paragons: -20 armor, no energy from shouts form leadership.
Plus the change in energy and health from their armors.

I don't mean 'buff it for those without profession benefits'.
I mean: 'Remove profession benefits'.

When you choose you skills, your build, you do so based on your profession.
With other PvE skills, you may get one thing or another, and make them combine with the rest of the build, and there are even profession-specific PvE skills.
But those skills have nothing to do with your profession! The entire build is changed and the damage you deal mostly based in the Norn rank.
Why should a ritualist or a mesmer get almost nothing at all compared with other professions?

That's just senseless.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Your title is a paradox.

Plus Ursan needs no reason to be played more.

/notsigned

Sergeant of Marines

Sergeant of Marines

Desert Nomad

Join Date: Jul 2006

Japan

[트두므s], Guild Leader

Mo/

Quote:
Originally Posted by holymasamune
Actually I play a monk and think this idea sucks. Eles get the most benefit out of PvE-only skills outside of Ursan (where high armored/melee physical gets it). Try playing the game.
There, fixed it for ya

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Gah, I thought this was a thread about making all three blessings of equal attraction, in which case I would've /signed.

BLEH.

ManiSan

Academy Page

Join Date: Oct 2007

Me/

IM NOT TALKING ABOUT A BUFF !!!!
A buff for casters and a nerf for warriors, thats pretty simple to understand right? A FIXED amount of health/armùor/dmg, undependant of your class!
And ffs i know all about prismatic insignias after 4k hours on gw I think i know BASICS rules.
The OP say (read carefully):
1. warriors are making indecent amount of cash and thats unfair.
2. as we're changed into a bear, no armor/life buff/etc should apply anymore

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

The very very last thing in the game that needs to be buffed is Ursan Blessing. Please GTFO.

ManiSan

Academy Page

Join Date: Oct 2007

Me/

I agree Kanyatta. Yeah, I am trully, totally, with you. Read carefully my posts and MithranArkanere's, you'll see how close our points of view are.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by ManiSan
IM NOT TALKING ABOUT A BUFF !!!!
A buff for casters and a nerf for warriors, thats pretty simple to understand right? A FIXED amount of health/armùor/dmg, undependant of your class!
And ffs i know all about prismatic insignias after 4k hours on gw I think i know BASICS rules.
The OP say (read carefully):
1. warriors are making indecent amount of cash and thats unfair.
2. as we're changed into a bear, no armor/life buff/etc should apply anymore
It's not a nerf for warriors, its a not change for warriors. All it is is a buff for Ursan Blessing on Non-Warriors. I realize it makes sense that everyone should have the same armor, but the last thing we need is an eight-fold increase in Ursanway.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

So, you want a skill (PvE only skill) that turns all characters into the same?

Dumb, unneeded, unwanted, unbalanced, unoriginal, and the best, most important un is:

/unsigned

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

I play an ele. I've done several ursan doa runs. I don't recall ever being rejected out of hand. Are your norn/lb titles maxed? Sometimes thats why.

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Ursan Blessing?

whats wrong with it, can I ask? sheesh.
It's power is graded on Title rank. Get R10 you'll be fine,
so stop cryin and go out and earn points like everyone else!

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by MithranArkanere
Divine Favor has nothing to do with Ursan skills, excepting two Wolven ones.
It doesn't effect any of them...

Quote:
Divine Favor: Each rank heals target ally for an additional 3.2 Health (rounded down) each time a Monk spell is cast on that ally, as well as increasing the effectiveness of linked skills.
You keep forgetting that about Divine favor.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

I've got a "fix" for UB that's fair to all classes: remove it from the game.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Arkantos
Seriously, ursan is broken enough. It doesn't need to be buffed in any way.
Technically, this would be a nerf. How many times do I have to tell you to stop posting before you listen, hmm?
Quote:
Originally Posted by Vinraith
I've got a "fix" for UB that's fair to all classes: remove it from the game.
Oh yes, very much agreed. I'd /sign that any day.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Faer
Technically, this would be a nerf.
There are more 60/70AL professions then 80AL professions. Overall, it's more of a buff then a nerf.