Make Ursan Blessing fair

Holy Smite

Ascalonian Squire

Join Date: Dec 2007

lol

[NERV]

D/

i agree with Demandred if u dont like the skill dont use it ... the only person u'd be hindering is urself.

FFS ITS LIKE SPITEING UR FACE BY CUTTING UR NOSE OFF

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
.... And I cant be accepted in quad run HM in DoA, which is (by far) the quickest way to earn money.

Could someone please enlighten me and tell me how long a typical HM quad run takes?

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

/not signed. You can strengthen your armor by getting an axe/sword with a armor +5 mod and then take a Warrior secondary and get a r9 tactics shield and spend some points there. (Or go paragon and use the shield for that). Do that, and you'll have +21 armor.

But, this does put me in mind of another, similar problem...

wraithe

Academy Page

Join Date: Feb 2008

N/Me

/not signed..i dont want to look like a bear ty..

oh and damn i am on that UB merry go round again..sheesh

Dr Dimento

Lion's Arch Merchant

Join Date: Oct 2007

E/Me

Or how about just do away with UB alltogether. It's a ridiculously stupid skill that singlehandedly changed the entire game.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Kook~NBK~
/not signed. You can strengthen your armor by getting an axe/sword with a armor +5 mod and then take a Warrior secondary and get a r9 tactics shield and spend some points there. (Or go paragon and use the shield for that). Do that, and you'll have +21 armor.

But, this does put me in mind of another, similar problem...
Yeah, a mesmer can increase armor with equipment, but so does can a warrior, going back to the same, mesmers, ritualists, dervishes and monks left behind.

skanvak

Academy Page

Join Date: Feb 2007

La Maison des Drakkens

W/E

Ok, let's answer the main thread :

Do I want the UB to be the same on al proffession? NO, I want a el to be different from a W or from a M. This modification will make every one the same, so making class concept meaningless.

I am pretty much hapy that D get more bonus from Wolven than from UB, at least it will orient them on using Wolven.

Drelias Melaku

Drelias Melaku

Wilds Pathfinder

Join Date: Dec 2006

Avatar by unsolvedenigma.deviantart

Denizens of the Underdark [Nite]

N/Me

O, I forgot to say that...
/signed for nerfing the hell out of it.

Once again, I must say to you people who say, "you don't have to use it":

I can't tell you how angry all those stupid little no-skill Ursan groups make me. Yes, you DO have to have Ursan to play pretty much anything in PvE, and that makes it completely and utterly BORING. I don't want to spam the same three or four skills every time I want to do a Fissure run. No one accepts non-Ursans anymore. The one time I WAS accepted into a non-Ursan group, one monk saw that we were non-Ursan halfway through the run and rage-quit. Everyone else followed. (That monk couldn't read, because the leader of the party was obviously and clearly looking for NON-URSAN players.)

PLEASE Nerf Ursan so I can go back to doing some PvE and not get called a "n00b" or whatever for playing an actual build.

I bought the game because I like playing games to have fun. What's the point of playing if I can't have fun doing it? In other words, why did you people buy the game if all you're going to do is play a standardized Ursan build?

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

ahah didn't see this topic asking for buffs to ursan....so funny.

Uh and no.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

this wouldn't be a problem if we just nerfed it to hell....

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Perhaps Anet should simply nerf Ursan into oblivion so that we can start actually "playing" again!!!!

/not signed

Tyla

Emo Goth Italics

Join Date: Sep 2006

Yeah lets make Ursan Blessing fair....IT ISN'T FAIR ENOUGH YET AMIRITE???

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

this thread is...

Kiasyd117

Kiasyd117

Academy Page

Join Date: Mar 2007

Chantilly, VA

Summit Soldiers [SS]

N/Rt

/notsigned

don't balance blessings, make them go away. we don't have 10 classes anymore, we have U/P and U/W.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Ursan Blessing is a pretty unfair skill for PvE, but I don't see anything wrong in evening it up between all the classes. That doesn't exactly sound like a buff to me. That just sounds like evening odds between classes, making it so that one profession of Ursan wouldn't be preferred over the other.

/signed?

DarklingKiller

Krytan Explorer

Join Date: Aug 2006

USA

Quit

W/

Jee, while we're at it, we should make Ursan roar do 300 armor ignoring damage. Also, Ursan strike should be able to be used when you are 500 ft. away so you don't risk dying. /end sarcasm

Imo, A-net should just delete this skill.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

This suggestion is like "God-mode is not enough, I want to walk trough walls."

Just tell us you are joking. Please.

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

If ANet don't change Ursan in the next update can you guys just drop it?

Also, fail images are fail.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by RhanoctJocosa
If ANet don't change Ursan in the next update can you guys just drop it?
No. We freaking hate it and will continue hating it. It's the single biggest bug in the entire game. It's insulting, stupid, gamebreaking, and contrary to everything guildwars used to be. The farmboys QQ'ing every time this screamingly obvious fact is stated are the ones who can freaking drop it.

wu is me

Krytan Explorer

Join Date: Oct 2007

Some would say that good skill balance is when, a variety of builds would be equally capable of doing any particular task, assuming optimal usage.

Right now it seems like what's being suggested is that, we throw skill balance out the window, and every 1 assume bear form, and run through the game with that alone.
That would make the game reeeally boring.
Every class might as well be the same then, if you simply adjust ursan to be just as effective for all classes.

Some classes really weren't made for running in and bashing shit, and thats probably a good thing.

I think what really needs to be done, is to have ursan nerfed, so ursan is only as overpowered as other pve skills that the caster classes can use equally effectively. ( that being said, there are some classes that need a lotta lovin in terms of PvE skills in relation to primary attribute )

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The purpose of Ursan Blessing was to allow people enter parties regardless of their profession for the start.

How good is it if (some) people start asking for Ele or paragon ursan only?

No. If it ignores profession, it should ignore it COMPLETELY.

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

Quote:
Originally Posted by ManiSan
Ive 8 shields, im switching em to fit the situation, warding sword, prismatic insignias, etc..
I still cant be compared to a warrior.
I still cant make that easy money farming gems in DoA.

And yeah, i dont like ursan blessing. I just need 150k to buy a FoW armor for my Rt.
"All you need is open minded ppl". Bleh..
Open minded guys wont run HM with 3 casters in the team, that would just be suicide. What about necros or mesmer, who have even less armor than me ?

I see that many got my idea. MithranArkanere resume it better than me. If Ursan Blessing exists, lets make it convenient for ALL players, not only for warriors.
you are playing with the wrong people if you say open minded people will not take 3 casters.
Prolly running with pugs?


I have been running DOA runs every weekend for (so long I dont care to remember) the only difference is I never run a pug team or even get random people to join, guildies and alliance people only, and we bring a little bit of everything, most of the time it is me with 2 hero healers(if no guildie monks are on), 1 war, and a few others, derv,mesmers,eles,necros,sins, what ever class people want to bring they bring. as for the builds it is up to them most bring ursan as the elite but never/hardly go into it.

If you want to fix the problem of why people will not take you just dont pug, most to every pug team is cookie cutter this or that and will not change because they do not understand basic game mechanics.

find a DOA guild.

better yet QUIT RUNNING WITH PUG GROUPS.

so much QQing everyone of you could solve your own problems by not going with pugs, and lead your own partys. If you can not lead then follow and Shut up.

it would seem most of you are sheep and for some reason you are looking for a sheep to lead you.

If you do not like to lead then guess what, you get to follow if you do not like to follow then you GTFO and get left behind.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by MithranArkanere
How good is it if (some) people start asking for Ele or paragon ursan only?
Paragons have SY/TNTF.
Taking Ursan on a Paragon running that sort of defensive power is retarded to a level I don't even want to state.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

On my ele I have 81 energy (with a shield). I think that I would rather having 40 more energy than a warrior and be able to keep my ursan up the entire time. AT R9, I have total 95 armor now on an ele.

/notsigned

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by tyla salanari
Paragons have SY/TNTF.
Taking Ursan on a Paragon running that sort of defensive power is retarded to a level I don't even want to state.
from wiki:
"While the blessing removes enchantments, it will not remove any refrains. Thus, skills like Mending Refrain, Bladeturn Refrain, Burning Refrain or Aggressive Refrain can be kept up indefinitely by consistently using Ursan Roar."

Thats why paragons are good with ursan...

A paragon with ursan benefits from the ursan shouts, it allows gains energy to maintain ursan.

A dervish with ursan benefits from the monk's enchantments (which theyll rely on to survive anyway), giving it energy to maintain ursan.

A necro with ursan uses soul reaping to maintain ursan.

An ele with ursan has a larger energy pool to maintain ursan.

An assasin gains energy with ursan through criticall strikes.

Im unsure if expertise affects the ursan skills...it should though.

A warrior with ursan...pointless, no special benefits.
A mesmer with ursan...pointless, no special benefits.
A monk with ursan...pointless, no special benefits.

As you can see, Ursan still discriminates on classes

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by lyra_song

A warrior with ursan...pointless, no special benefits.
A mesmer with ursan...pointless, no special benefits.
A monk with ursan...pointless, no special benefits.

As you can see, Ursan still discriminates on classes
Warrior = Higher Armor, Higher Weapon mastery/Armor penetration damage
Monk = Can still join Ursan groups as the monk
Mesmer = Well, they've always been screwed. This shouldn't be a big surprise.

Basically, Ursan only discriminates on Mesmers, just like every other build

RoyalPredator

RoyalPredator

Lion's Arch Merchant

Join Date: Dec 2007

The Corleone Family

A/D

Its true!

Grab a paper and a pen.
Whenever you see an Obsidian armored Monk, Warrior (Chaos gloves, ZoMing Mask, whatever), or Obs. Elementalist, Necro, write a stick.
After playing, match the sticks.

It will be around...200.
Its not fair with the Old players, who farmed hard all the time to get the most rare (Nowadays most common) armor in the game, and look like a Real Hero!

Ursan is not Fair... EOTN blows up the Game.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by lyra_song
[...]
While maintaining the Blessing, that is, in a continuous battle, some profession have base advantages.

- Warriors have that 100/80 armor.
- Rangers have 70/100 armor.
- Necromancers have Soul Reaping.
- Elementalists have a HUGE energy pool.
- Paragons have a shout in each blessing to use and 80/80 armor.

And othes have NOTHING:
- Monks. Nothing. Nothing at all. They do not even have skills that will stay with then for some seconds like mesmer stances or ritualist spirits.
- Mesmers. What would they use? Mantras? Resistances? They stay for a while and then they disappear. They are not armor or attributes.
- Ritualists. Yeah, they can raise spirits and they effects will stack with Ursan. But Warriors can also use things like Dolyak signet. And pirits cannot move and the PvE skills to teleport them around cannot be used, since you'll have to stop the Ursan blessing to do so and wait it to reload.
- Assassins may have have critical strikes and 70 armor, but while under ursan you are using the skills most of the time, not attacking, it can't compare to other energy gain attributes.
- Dervishes. They depend on other characters using enchantments in them, the wolven enchantments, +25 HP and 70 armor are not enough to stand to other professions with advantages.

Use Equipment to increase armor? The professions with greater advantages can do so too.

There are only two options:
- Change the blessings so they do not replace the slots 6, 7 and 8 with empty slots, so players can bring skills to complement their professions
- Make the blessings ignore profession.


I have one character of each profession, and the current 'stick to one character' feel due to the HoM is enough for me. While under ursan, while under brwaling skills, in event arenas and under any other effects that replace all 8 skills with skills not related to the profession you are currently playing, the professions must be ignored.

Armor and primary attribute, everything else is th same for all cahracters, while under an effect that makes armor or primary attribute useless for one or more profession profession, it should ignore profession or change to stop making that illogically different, giving advantages only to some.

DarklingKiller

Krytan Explorer

Join Date: Aug 2006

USA

Quit

W/

Quote:
Originally Posted by MithranArkanere
While maintaining the Blessing, that is, in a continuous battle, some profession have base advantages.

- Warriors have that 100/80 armor.
- Rangers have 70/100 armor.
- Necromancers have Soul Reaping.
- Elementalists have a HUGE energy pool.
- Paragons have a shout in each blessing to use and 80/80 armor.

And othes have NOTHING:
- Monks. Nothing. Nothing at all. They do not even have skills that will stay with then for some seconds like mesmer stances or ritualist spirits.
- Mesmers. What would they use? Mantras? Resistances? They stay for a while and then they disappear. They are not armor or attributes.
- Ritualists. Yeah, they can raise spirits and they effects will stack with Ursan. But Warriors can also use things like Dolyak signet. And pirits cannot move and the PvE skills to teleport them around cannot be used, since you'll have to stop the Ursan blessing to do so and wait it to reload.
- Assassins may have have critical strikes and 70 armor, but while under ursan you are using the skills most of the time, not attacking, it can't compare to other energy gain attributes.
- Dervishes. They depend on other characters using enchantments in them, the wolven enchantments, +25 HP and 70 armor are not enough to stand to other professions with advantages.

Use Equipment to increase armor? The professions with greater advantages can do so too.

There are only two options:
- Change the blessings so they do not replace the slots 6, 7 and 8 with empty slots, so players can bring skills to complement their professions
- Make the blessings ignore profession.


I have one character of each profession, and the current 'stick to one character' feel due to the HoM is enough for me. While under ursan, while under brwaling skills, in event arenas and under any other effects that replace all 8 skills with skills not related to the profession you are currently playing, the professions must be ignored.

Armor and primary attribute, everything else is th same for all cahracters, while under an effect that makes armor or primary attribute useless for one or more profession profession, it should ignore profession or change to stop making that illogically different, giving advantages only to some.
You say that Ursan should be buffed for caster professions because it's not fair? Well it's not fair that some players had to earn their vanquisher/guardian/protector titles without Ursan. Why should the less experienced people be able to have these titles? Vanquishing used to be a hard title with a great title as a reward at the end but now it's just a grind because Ursans can just steamroll straight through the vanquishes by mashing just 6 buttons. Having the Legendary Vanquisher title under your character name used to mean something but now most people have it thanks to Ursan. Also, is it fair for the players who don't have GW:EN? Now no PuG wants them because Ursan is a required skill to have.

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Me + ursan....

Ursan = FAIL

I've discontinued from using it.

It's okay if you have GOOD healers but on it's own, you gotta be a noob with no skill to use it. Use 8 skills and actually play.

/notsigned, /nocared, /notinterested

Who cares.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Berek
Bitch bitch bitch bitch, whine whine whine naaaaaag naaag naaaaaag...

Is that ALL we hear about Ursan? if you don't like the skill...Don't use it. Simple as. Or make a Warrior and stop whinin ._.
So that equates to: you use it. It's all well and dandy that people don't have to use it. I guess the reason people moan is that their HM titles / DoA items etc are watered down with scrubs that have no skill.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by dan-the-noob
So that equates to: you use it. It's all well and dandy that people don't have to use it.
Yeah, it's the farmboys new best friend. You can do DoA hundreds of times in just days now! Fun fun fun!

Quote:
I guess the reason people moan is that their HM titles / DoA items etc are watered down with scrubs that have no skill.
No. I don't care at all about peoples titles or items or the economy, I hate Ursan because it's a broken skill which destroys the variety and challenge of GW. I hate that I have to gimp myself every single time I make a new build, because whatever my build is it could be improved by removing 7 skills and replacing the 8th with Ursan. I like the concept of creating synergizing builds to overcome problems, but Ursan synergizes with itself. I'm interested in small-group battlefield tactics - but the tactic when playing Ursan is "gogogogo" and doesn't require pulling, thinking about placement, terrain, prioritizing targets or anything except getting to the next enemy as quickly as possible without outrunning the monks. It's a skill which rewards the insane rusher wammo style of playing.

It's crap. I couldn't have desinged a worse skill had I tried, and there has never in guild wars history been a more broken skill. It is everything Guildwars shouldn't be. And the only reason the farmboys love it is because it allows them to farm elite areas more quickly, and the only reason ANet hasn't nerfed the broken POS yet is because it sells EotN to wannabe farmers.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by DarklingKiller
You say that Ursan should be buffed for caster professions because it's not fair?
NO. I say ursan MUST be NERFED for profession with advantages to remove such advantages.

Armor 80 -> Armor 60.
More energy -> No more energy.
Primary attribute givin energy -> Primary attribute set to 0.

The base stats of a level 20 human are:
- 0 armor
- 480 HP
- 20 energy.
- +2 energy regeneration.

Any other differences come from armor or primary attribute ONLY, since any profession can equip any weapon and offhand item.

Then, you must remember that the armor differences are compensated with skill differences.

If you do not allow skill differences while under an effect, then that effect must also ingnore armor differences.

Simple as the mechanism of a bottle.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

ursan is the only thing getting me through these damn HM missions... quit complaining.... then if it gets nerfed everyone will complain some more..... ursan was like a gift from ANET to the damn PVE community....

now quit your crying

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by llsektorll
ursan is the only thing getting me through these damn HM missions... quit complaining.... then if it gets nerfed everyone will complain some more..... ursan was like a gift from ANET to the damn PVE community....
Lolwut?
It was more of a 'Screw this' to PvE skill balance.
I recall Numa Pompilius saying something along the lines of "I'm a PvE'er myself, but PvE skills ruined it".
Please correct me if I'm wrong, Numa - but I do recall you saying it in some thread...

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

LOL, I've never read the words "Is's not fair" sooo many times in my life. Ya'll sound like a pack of 3 year olds that can't have candy for diner.

I personally feel Ursan Blessing needs removed from the game. There are over 1250 Skills in the game, counting "PvE Only" and you really don't need any of those IF you have a high Norn Rank and "Urasn Blessing" Placeing one skill in a bar and adding a Res Sig is not my idea of a build.

It's easy, it's cheap and it's for lazy people that can't come up with builds on their own. Over 1250 skills shit canned.

"It's not fair" has never been nor will it ever be a valid reason for change. So your Ele lacks armor when you use Ursan huh? Well guess what, don't effing use Ursan then, use real skills and You just may find out that there are some armor buffing skills right there for ya in the Elementalist skill lines.

That my take on this "WHAAAAAAAAA" thread

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Quote:
Originally Posted by llsektorll
ursan was like a gift from ANET to the damn PVE community....
*Cough* *CHOKE!*

excuse me?! A gift? okay ...

1. Ursan is not a gift, it's a sorry way to try-to-say-sorry for nerfing all the once great skills...

2. The once "DAMNED" PvE community is what used to power guild wars....

aww well. I've switched to PvP coz im tired of ursan and people complaining and all the skill nerfs that continuously destroy builds and farming solutions.

PvP is so much easier. =) PvP ftw.

Yea. URSAN = FAIL

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by tyla salanari
Lolwut?
It was more of a 'Screw this' to PvE skill balance.
I recall Numa Pompilius saying something along the lines of "I'm a PvE'er myself, but PvE skills ruined it".
Please correct me if I'm wrong, Numa
You're not wrong, that's exactly how I feel.

Ursan is worst. It's a dumb skill which teaches and rewards bad playing. I mean, just listen to this
"ursan is the only thing getting me through these damn HM missions..."
There's a problem right there when the only thing getting you through a mission is a skill which turns you into a perma-knockdown rusher wammo on steroids.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
There's a problem right there when the only thing getting you through a mission is a skill which turns you into a perma-knockdown rusher wammo on steroids.
Y, they never met someone who was able to tell them how to play their profession better!

And why?
PUGS=fail, the general mantra on most fan forums for years.
Teaming up with random players was and is greatly discouraged by the community, even H&H outperform the average PUG.
How do you expect a player to become better when they can only team up with others who are equally bad at playing their profession?

And when those players were able to enter certain 'elite' areas they find themselves locked out again.
By a community that only plays certain team builds that require certain professions and skills.

In the end people were still not learning to play their profession, they learned a trick. The 'Deep Steel Wall' trick, the 'ToPK B/P trick', the 'Urgoz's trappers trick', the 'DoA [Kaiz] trick'.

Sure, UB kills skill and knowledge.
However, the builds mentioned above were also doing that, only not as much.
And it started with the experienced players deciding PUG=fail.

How could a student ever learn something when there is no teacher around?

furanshisuko

furanshisuko

Wilds Pathfinder

Join Date: Oct 2007

R/

just make a new warrior call it emo the poo :P
max ursan go to doa