What is a bad player?
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Bad player is either a noob (right definition) or a person that has no skill, a newbie (bad definition).
Noob is someone that uses a bad build and doesn't want to change it, no matter how politely or well people will try to convince him. He thinks that defense = offense in PvP or uses an Ursan in pve.
Newbie is or is not using a bad build/uses it wrong, but if he doesn't know how to use it, yet he knows that he's bad and wants to improve. He also knows Ursan is not good for pve.
Noob is someone that uses a bad build and doesn't want to change it, no matter how politely or well people will try to convince him. He thinks that defense = offense in PvP or uses an Ursan in pve.
Newbie is or is not using a bad build/uses it wrong, but if he doesn't know how to use it, yet he knows that he's bad and wants to improve. He also knows Ursan is not good for pve.
A combination of multiple negative personal attributes.
A 'bad player' and a new player are distinguishable because a newbie can be excused for his ignorance whereas a bad player retains his ignorance, bad habits and attitude throughout and shows little sign of adapting. For example, people still run Mending wammos in RA that have been playing for a long while despite widespread knowledge that is it a sub-par build with negligible damage and weak healing.
The same applies to people in HA and GvG who farmed fame and champion points with IWAY, Spiritway etc and have an inflated sense of self worth as a result. They fail to realise that their achievements are a result of exploiting imbalances and using builds straight from pvxwiki without applying any sort of real talent, skill or cooperation.
There's also a spectrum of maturity that contributes to a good and bad player. The whole "learn2play", "gtfo noob" and alike Internet clichés give players a bad reputation too.
A 'bad player' and a new player are distinguishable because a newbie can be excused for his ignorance whereas a bad player retains his ignorance, bad habits and attitude throughout and shows little sign of adapting. For example, people still run Mending wammos in RA that have been playing for a long while despite widespread knowledge that is it a sub-par build with negligible damage and weak healing.
The same applies to people in HA and GvG who farmed fame and champion points with IWAY, Spiritway etc and have an inflated sense of self worth as a result. They fail to realise that their achievements are a result of exploiting imbalances and using builds straight from pvxwiki without applying any sort of real talent, skill or cooperation.
There's also a spectrum of maturity that contributes to a good and bad player. The whole "learn2play", "gtfo noob" and alike Internet clichés give players a bad reputation too.
Many people may explain a "bad player" as someone who does not play the most efficient build at all times, which is particularly prevalant on forums.
Characteristics I associate with "bad players" are rude and obnoxious people, and people who mess the game up for others, either intentionally or unintentionally, such as aggroing a mob when specifically asked not to because they can't be bothered to read the chat screen.
I have more patience with people now than I used to. I've done just about everything I really want to do so I try to help people out when I can, but some people refuse to be helped, usually because of one of two things - they are either lazy, or arrogant, but either way, refuse to change their ways.
Lazyness and arrogance are two key factors which makes someone "bad"...both scale with maturity in my opinion.
Characteristics I associate with "bad players" are rude and obnoxious people, and people who mess the game up for others, either intentionally or unintentionally, such as aggroing a mob when specifically asked not to because they can't be bothered to read the chat screen.
I have more patience with people now than I used to. I've done just about everything I really want to do so I try to help people out when I can, but some people refuse to be helped, usually because of one of two things - they are either lazy, or arrogant, but either way, refuse to change their ways.
Lazyness and arrogance are two key factors which makes someone "bad"...both scale with maturity in my opinion.
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Originally Posted by Flem
A bad player is an opinion and can't be defined. There will most likely be a lot of posts claiming to know what a bad player is, but they will just be assumptions and opinions.
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There are no 'bad' players.
There are no 'good' players.
It's a game..we gain skill through the challenges we set from the game's dynamics, and we win...or fail.
The description of good can mean: Skilled at the game mechanics, or good with a community being as it is multiplayer online game..
(This all is from my assumption you are meaning GW)
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PeeVeeEEH? Helpful Hint #412: Everytime you see a Mesmar, remember the song 'Purple Haze'.....it just fits.
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Originally Posted by Pleikki
There isnt such a thing like bad player in my opinion :d everyone just have own style :d
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Originally Posted by Celestial Beaver
Many people may explain a "bad player" as someone who does not play the most efficient build at all times, which is particularly prevalant on forums.
I consider someone a "bad player" when they have clearly been playing for a while and still never bother to read, and try to understand, what skills do before they create a build, and then think that no matter what you suggest, the build they have is "pure pwnage" because they've "used it since Seitung Harbor". Other characteristics I associate with "bad players" are rude and obnoxious people, and people who mess the game up for others, either intentionally or unintentionally, such as aggroing a mob when specifically asked not to because they can't be bothered to read the chat screen. I have more patience with people now than I used to. I've done just about everything I really want to do so I try to help people out when I can, but some people refuse to be helped, usually because of one of two things - they are either lazy, or arrogant, but either way, refuse to change their ways. Lazyness and arrogance are two key factors which makes someone "bad"...both scale with maturity in my opinion. |
Like Leeeerooooy Jenkins!!!! There are several kinds of bad players. Ones who don't try to understand the game and the dynamics that are inherent in it. Ones who act on their own with regard for the group. And Ones who are just plain rude.
The first group of "bad players" isn't that bad as it can be overcome with patience and practice. The other two are personality traits that are much more difficult to overcome.
A good player is one who is polite and friendly. They don't need to have the best builds or even the most unique ones, but they need to at least understand what their build does and why. Bad Builds can occur for lack of knowledge or because of a failed experiment. Either way, they can happen but that is the fun with this game.
Personally I'd rather play with people who have bad builds but are polite and friendly and nice versus playing with someone who has an awesome build but I can't stand. Just kicking someone from a group because a build doesn't meet "your approval" is rude and wrong. Ask them to change it nicely. Suggest alternatives. If they can't because they don't have a certain skill, try to move other skills around in the team to compensate.
just my 2 cents worth.

just replace "bad player" with "war'