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Originally Posted by Abedeus
Sadly, that's true. Any game has better economy AND requires more skill than GW PvE - WoW, Diablo 2, Ragnarok Online, Dungeon Runners, you name it.
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Originally Posted by Terraban
No, it is called a video game.
Not a Work Simulator. |
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Originally Posted by Magikarp
you worked for the money to buy the game, because the game isnt free.
if you play professional football, you train for months because in order to win, you have to work, because winning isnt free. if you want a car, you dont steal it, because then you're a thief, therefore you work for it. last time i checked, nothing comes for free. you call this a game, fine, but if everyone got everything automatically, no one would play, because there would one, be no challenge, and two, be no seperation in those that take it more seriously, or competitivly, than those that are casual, or even totally in the dark about the game. get real. |
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Originally Posted by UnKn0wN415
the economy is fine the way it is in my view...
dont know how people are saying this, is it because of the rare skins for are high price?? I dont get it I mean at the end of the day skins will end up having the same mods as one you can buy for cheaper price... |
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Originally Posted by masta_yoda
wrong runescape is autopilot fighting
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Originally Posted by fanatic 's faith
WRONG. The gw economy is like this. 0.01% (or less) can affort fow/... due to early start of playing/now powertrading because they have much mony.
some 50% has less then 50plat most of the time the other people can get much mony, but still won't be able to get anywhere near the 0.01% wich have stacks of ectos/armbraces/... Thats wrong. |
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Originally Posted by Terraban
They were that high when I started trying to make mine...
Remember making a 55 necro to save up for monk runes which were around 65-70k each, which was when they started getting cheaper. Was on American servers, before they combined them all. Was around August 2005 I think. Edit: And I agree that they were far from needed, but they were that high. |