Solo 4-Part UW Build

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Quote:
Originally Posted by doragon
grasp interrups are no problem with GoC, you don't even need to cast BoC on knockdown. Cast FDH at the third knockdow and grasping won't even scatter. If you cast BoC right after MS like you normally would there is a chance one of the graspings didn't use DB earlier or have one recharged already and will interrupt you. Happened to me few times. Why risk if you can cast BoC on kd and it will still kill them.

Crescent Sky

Academy Page

Join Date: Nov 2007

Well, it was fun while it lasted. My first run 2 days ago netted me 9 ectos. Yesterday, i must have failed 4 times due to bad behemoth spawns taht just woudn't let me get by without setting off traps, and then on the 5th try i finnaly made it through but only made 3 ectos.

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

ok I tried to use dervishes to kill graspings and it seems to work like a charm. They usually kill them under 2 minutes which is impossible to do solo with this build.



Also regarding bad behemoth spawns. You could take [skill]mending touch[/skill] in place of the glyph.

But even with a bad spawn I rarely die from traps unless Charged Blacknesses get me. If you use cupcake you only have to worry about Stoneflesh Aura so they cant really kill you with traps alone.

Bug John

Krytan Explorer

Join Date: Aug 2005

cleared the chaos planes > one ecto

/ragequit

Ecto-Runner

Ecto-Runner

Academy Page

Join Date: Feb 2007

Quote:
Originally Posted by Bug John
cleared the chaos planes > one ecto

/ragequit me 2... bad luck

Yobs

Ascalonian Squire

Join Date: Mar 2007

Australia

Basin Amazons

N/Me

The build works really well.

I use 2 SF ele hero's and a WoH monk to kill the grasps I might throw BoC and flame djinn if I am feeling generous. They kill the grasps very fast and don't affect ecto drops further in. Also Dervishes look like a great idea as well, although my Melonni is only lvl 18 . Allows me to put ward of stability for the Spawning Pools, helps counter shock which sucks or Sliver for faster killing if I am not going to Pools.

Any other idea's for the spare skill slot?

A cupcake helps for the run to chaos plains.

All in all a great build..now if only I could find a 3 hero build that would kill grasps AND aataxes fast...2 SF and a monk get owned badly LOL...1k down for that silly test.

Yobs

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Curse necro and 2 resto necros kill aataxes no problem but it's slow. Why would you want to kill them anyway?

yacom1118

Academy Page

Join Date: Apr 2008

Nice guide. Just have some questions for everyone -- I'm new in farming:

Since the pictures and the videos in your guide show that you are farming at Normal Mode -- does this build and strategy work in Hard Mode as well?

I also have another question thats kind of noobish and unrelated: What is the difference between drops from NM and HM? I know that the final chest is cut in half in NM, is ecto drop also reduced? and how about golds?

Lastly, in general, do people solo UW in NM or HM? Does the same build (if works in NM) work in HM as a terra with other ursans and monks?

Thanks everyone

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

That build doesn't work in HM.
In HM you get more gold drops but ecto drops are the same.

Ecto-Runner

Ecto-Runner

Academy Page

Join Date: Feb 2007

in HM you have to be 50% faster... that´s not possible with e/mo

yacom1118

Academy Page

Join Date: Apr 2008

Thanks for the answers

Some more questions: So using this build one would just solo the 4 regions for ectos and leave the final chest alone. Is that correct?

Also: how many ectos usually drop during a NM solo through the 4 regions?

Last one: is there any HM solo build out there?

Thanks again!

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

Quote:
Originally Posted by yacom1118
So using this build one would just solo the 4 regions for ectos and leave the final chest alone. Is that correct?
Actually I prefer to do just the Chaos Plains cause Mindblade Spectres have the best ecto drop rates.

And farming monsters have nothing to do with quests that lead to the final chest. If you want to do quests get a decent team.

Quote:
Originally Posted by yacom1118
Also: how many ectos usually drop during a NM solo through the 4 regions? Chaos planes alone nets 2-6 ectos (from my experience). From the whole run you would get more than 10, read the whole topic, people posted their results.

Yobs

Ascalonian Squire

Join Date: Mar 2007

Australia

Basin Amazons

N/Me

You don't do any of the quests except clearing the chamber and you only do that to open the door to the smites. All the rest is just killing monsters...so there is no option to go for the final chest.

Mindblades do seem the best ecto farm...although the Smites throw up 1-2 every 2-3 runs. Definitely worth doing smites as they are easy and you don't always make it to the mindblades.

I was just curious if killing aataxes was possible with 3 hero's and how hard it was. I figured it would take ages and definitely not worth it for a farm...I just hate running past them, they should die like the rest of the evil demons .

Yobs

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

Quote:
Originally Posted by Washi
Actually I prefer to do just the Chaos Plains cause Mindblade Spectres have the best ecto drop rates.

And farming monsters have nothing to do with quests that lead to the final chest. If you want to do quests get a decent team.

Chaos planes alone nets 2-6 ectos (from my experience). From the whole run you would get more than 10, read the whole topic, people posted their results.
I do the same, i bring 2 mindburn heros + 1 restoratioon necro for the darknesses.

cupcake for run

instead of [flame djinn's haste][glyph of concentration][bed of coal][meteor shower]

I bring

[lava font][phoenix][ebon vanguard assassin][aura of restoration]

3x [lava font] = dead minblades and they won't run.
i throw in phoenix if i wanna see lots of pretty numbers.
[ebon vanguard assassin] to trigger traps if they in a spot where i can't avoid them.

I don't know if theres a bug, but sometimes i will still take damage even under [obsidian flesh] + [stoneflesh aura] anyone else experience this?? so i bring [aura of restoration] for that.

Trader of Secrets

Jungle Guide

Join Date: Jun 2006

Can I get some clarification on why changing wep sets is necessary?

Lord Sahem

Lord Sahem

Ascalonian Squire

Join Date: Apr 2008

Germany

Fear Friday [13th]

E/P

When you wear a weapon like a sword or axe, the obsidian behemoths won't attack you. When you wear a staff, they will attack you

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

Quote:
Originally Posted by Lord Sahem
When you wear a weapon like a sword or axe, the obsidian behemoths won't attack you. When you wear a staff, they will attack you They attack you either way. I know that from experience. It doesn't matter if you have a sword/shield combo or staf, the behemoths will try to kill you eventually.

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by MisterT69
They attack you either way. I know that from experience. It doesn't matter if you have a sword/shield combo or staf, the behemoths will try to kill you eventually. If you're going to contradict a fairly well known fact because you "know from experience" you should probably note that you're doing something wrong.
If you're wielding a melee weapon, the only reason they'd attack you is for either casting a spell/skill while within their aggro, attacking them, or hanging right outside their aggro bubble while still within their auto attack range. Unless you do one of those three things, running through twin serpent Moutains should prove no obstacle.

blackknight1337

Jungle Guide

Join Date: Jan 2007

USA

Mo/

Quote:
Originally Posted by shru
If you're going to contradict a fairly well known fact because you "know from experience" you should probably note that you're doing something wrong.
If you're wielding a melee weapon, the only reason they'd attack you is for either casting a spell/skill while within their aggro, attacking them, or hanging right outside their aggro bubble while still within their auto attack range. Unless you do one of those three things, running through twin serpent Moutains should prove no obstacle. I might point out here that the person he was replying to said that they WON'T attack you. What he said was infact true, it makes no difference what you have equiped, if you are within their aggro range they will attack you, though if you are just running through they usually start setting traps first and won't hit you for a few seconds. Personally I think they may be bugged, if you go run into range of one, you can see the attack animation start immediately. There are plenty of places to stop in the mountains where the attacks will be obstructed anyway though.

I haven't tried running through the behemoths for a while, mainly cause I lag once or twice in the first 5 min in uw and die.

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

Quote:
Originally Posted by shru
If you're going to contradict a fairly well known fact because you "know from experience" you should probably note that you're doing something wrong.
If you're wielding a melee weapon, the only reason they'd attack you is for either casting a spell/skill while within their aggro, attacking them, or hanging right outside their aggro bubble while still within their auto attack range. Unless you do one of those three things, running through twin serpent Moutains should prove no obstacle. I never said it was a problem, it's just that they will attack you, especially with this build, since you need to recast FDH to get through the mountains fast enough. But there will be times where you will be hit for damage.

Lethorn Maeran

Lethorn Maeran

Krytan Explorer

Join Date: Jul 2006

Australia

Myth and Legends [Myth]

R/

finally made it past the grasps....was almost at chaos plane and to my dismay, there was a mob of 4 charged blackness right outside the gate to the planes....I waited to see if they moved but they didn't, any tips?

Scarn

Lion's Arch Merchant

Join Date: Apr 2007

You should already be in the Chaos Planes before that patrol sets up camp outside the entrance.

Resident

Resident

Academy Page

Join Date: Oct 2007

Hungary

Pirates Love Triviality [HARR]

Rt/Mo

Outside their aggro, stoneflesh, flamedjinn, meteorshower on them. and if you're lucky they'll be knocked down when you get there.

Ecto-Runner

Ecto-Runner

Academy Page

Join Date: Feb 2007

any help for charged blacknesses+ dryder?

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

Ok so far I've been using this build with relative ease. Plains are no problem, and neither are the bone pits. The only problem is the spawning pools. I can kill the first mob of webs with no problem, but once I try to go and nuke the group with the two blacknesses, they shock, whirlwind, shock, whirlwind, and I eventually die. I have no idea how to get through that.

Yobs

Ascalonian Squire

Join Date: Mar 2007

Australia

Basin Amazons

N/Me

You can kill the blackness but need to take hero's for the graspings, SF or dervishes or whatever works really.

You take ward of stability instead of GoC and cast OBF then aggro and cast stoneflesh then the ward and wait till they get into melee and nuke as normal. It will kill them but you must wait until they close to melee...basically as soon as you see one run up cast met shower. It requires good timing but can be done with the above build. The terror webs are push overs.

Yobs

okashii

okashii

Krytan Explorer

Join Date: Aug 2007

E/

YaY finally made a full Chaos Planes run, took 50minutes but Im sure thats slow

got 7 ectos

taking heroes to kill Grasping Darkness is a great tip and lets you take different skills than the original build (which is still very good)

I used: [build=OgNDksy8QrlSfaDfV5iDD7iyDA]

max Asura, max Vanguard

max armor with Prysmatic Insygnia

16earth, 12-15fire(on one set of gloves+normal gloves without a sup. rune for the run) 4-3 energy storage

weapons:

set1 (I just like the skin way better than the Droknar Earth Staff, its from a collector in Altrumm Ruins)


set2 (for the run)


this gives me 380hp & 58energy for Chaos Planes and 485hp & 51 energy for the run

Assasin Support is a very good tactical tool :

- helps at killing Darkness's
- triggers traps
- helps at killing single Banished Dream Rider's
- and is a great distraction when something is chasing you or at the entrance to Chaos Planes where Charged Blackness stand if you didnt outrun them

I am Unstoppable could also work well instead of Assasin Support but I just like it too much :P

Heroes I use for now: (still testing a few options to deal with aataxes)

Livia [build=OAhiYwh8gtHmRzx5kTaWVvYA]

Master of Whispers [build=OANEQjlH/5YHyDCtqa9QL2J2JA]

Kahmu [build=OgWjMMp8KPgbCszF6CASCxNBAA]

with a bit of luck they can kill groups of 2 Aatxe's if needed (but not with Grasping's around)

Im still kinda testing this so your opinions would be nice :

should killing Mindblades one by one give a better chance of ecto drop than using AoE?

My Lipgloss is Cool

My Lipgloss is Cool

Krytan Explorer

Join Date: Dec 2007

My Computer

Band Of The H A W K

P/Mo

Jesus Christ...The Fabled Septupel post...I feel light-headed

EDIT; Awww...The mods got rid of it...Now how will I show my kids?

Scarn

Lion's Arch Merchant

Join Date: Apr 2007

That's pretty funny okashii. I'm sure one of the mods wouldn't mind cleaning those multiposts up. I've also been experimenting with a build that uses heros to make the graspings easier, and I've found that you can increase the speed of the actual solo farm by somewhere around 15-20%. I'll post the builds on the main page once I decide which skills work best.

okashii

okashii

Krytan Explorer

Join Date: Aug 2007

E/

mods ? :P I just finished cleaning this mess all by myself

Kyuuzo

Kyuuzo

Ascalonian Squire

Join Date: Feb 2007

Somewhere on Earth

Legion of Wolfsong

P/

hmmm, funny, from the vid i saw you didn't get nightmare popups on your way to chaos planes (which i always do) and you got only 2?!?!?!?!?! behemots at the entrance to twin serpent mountains !!! on all my trips to UW, i ALWAYS had 4 bunched up nicely together................. Busted 30k+.... still haven't set foot in chaos planes with my solo E/Mo

okashii

okashii

Krytan Explorer

Join Date: Aug 2007

E/

with stoneflesh aura you should be able to limp your way past them with no damage taken<make sure you have a caster sword so they dont attack you that much, keep going forward near that cliff and regen <its a safe spot>
but using this method you probably wont outrun the Charged Ones that will stay at the entrance to the chaos planes <if you are using the original build, nuke them with Meteor and try to run past>

hope that helps a bit

Kyuuzo

Kyuuzo

Ascalonian Squire

Join Date: Feb 2007

Somewhere on Earth

Legion of Wolfsong

P/

Thanks, managed to get to the chaos planes once (got 2 ectos :/ ) still, my worse problem is nightmare popups. Best way i've found to deal with them is taking heroes and putting on mindbender instead of GoC, so i can have an alternative speed boost

But i'm too pissed off right now to play anymore and test it . Maybe i'll be luckier tomorrow

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

heres what i've been using for the darknesses. 1 min clear.



and quick run with cupcakes!

okashii

okashii

Krytan Explorer

Join Date: Aug 2007

E/

but My Ele wants to stay in shape and cant eat cupcakes ;(

very nice timing btw

Scarn

Lion's Arch Merchant

Join Date: Apr 2007

Ok what I have found to work well and quick.

[build=OgNFgTyqyWXj0Xb8VVdgkhBPUeA]
Same rune and insignia setup as original build, but also use a minor air magic. I take 2 derv heros and 1 n/rt healer to kill the graspings, then I run to the Planes with a cupcake. Get to Planes in 3 minutes and Planes are cleared in 35-40 minutes, less if you get good pulls. Bone Pits is easy and fast. Spawning Pools take longer because of having to target Charged Blacknesses first, but still pretty easy. Always use Glyph with Ward of Stability and use sliver to kill the Blacknesses. In Planes and Pits get massive aggros, it makes things alot quicker. Have fun.

okashii

okashii

Krytan Explorer

Join Date: Aug 2007

E/

just tested R Langdon's Fire Ele hero setup, works really well and very fast

kudos

Trader of Secrets

Jungle Guide

Join Date: Jun 2006

Seems like this font build works. Im trying to get used to this before I go a little further in the run. What build would you recommend if I used heroes to clear chamber and farmed smites and mindblades only?

I was thinking GoS, OF, SA, Font, Phoenix, FDH, BS, (Healing Breeze/Restor Aura/Assassin/Condition Removal)

Any feedback would b helpful

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

Quote:
Originally Posted by Trader of Secrets
Seems like this font build works. Im trying to get used to this before I go a little further in the run. What build would you recommend if I used heroes to clear chamber and farmed smites and mindblades only?

I was thinking GoS, OF, SA, Font, Phoenix, FDH, BS, (Healing Breeze/Restor Aura/Assassin/Condition Removal)

Any feedback would b helpful i might be wrong, but i am not sure if that can kill the smites. they'll probably RoF their way back.

i've reduced my damage skills to

[lava font][mark of rodgort]

still deciding what else to bring. i also switch between a fire staff and earth staff.


makes killing a single BDR easy or you can stand next to a BDR lava font-ing, hex another BDR farther away and just burn him with a fire damage staff.

best time so far is 38min to clear the choas plains of everything.

Yobs

Ascalonian Squire

Join Date: Mar 2007

Australia

Basin Amazons

N/Me

Wow all these builds to try now o.O

It looks like folks using font skip the smites. Does font and sliver kill the smites or just scatter them like crazy?

As for skills it depends what is hurting you the most and where your having trouble and what sort of run skill or number of cupcakes you have I guess.

Mending touch makes the run to plains a little more reliable as you can mend off cripple although even with mend you normally snap back to the behemoths via lag if you got close enough to set off a trap. Also it might be enough to slow you for the blackness to catch you.

A quick question is the self heal essential for the blackness or the skellies? Blackness do hurt you even with SF and ObF up, although doing the math it says 3 should take quite a while to kill you but they seem to do more damage than they should through SFAura via whirlwind and shock.

I kind of like the smite run, I average prolly 0.5-1 ecto per run or so (best is 3) and its safe and easy. Luckily I farmed 300 or so cupcakes over the weekend so can try all these fun new combinations in the plains. Cupcake make gathering aggro with the smites annoying.

Yobs