Originally Posted by aspectacle
My favourite bit of not information to come out about Guild Wars 2 recently. Quoted from Izzy's talk page on the official wiki
Enjoy trying to decide what that means. :P |
That is all.
Pwny Ride
Originally Posted by aspectacle
My favourite bit of not information to come out about Guild Wars 2 recently. Quoted from Izzy's talk page on the official wiki
Enjoy trying to decide what that means. :P |
maraxusofk
Xx_Sorin_xX
Sifow Chan
Originally Posted by Xx_Sorin_xX
i'm betting the core 6 will stay, and the new 4 are gone, which i think would fix balance issues. Rts, paragons, dervs, and assassins have been some of the biggest issues for balance
|
Accursed
Lest121
Kyosuki
illidan009
wtfisgoingon
Trylo
Master Ketsu
EroChrono
Rhamia Darigaz
Originally Posted by Numa Pompilius
Really? All those repeated nerfs could've fooled me. Mesmers have been nerfed nearly as many times as necros - anets favorite child - have been buffed.
|
street peddler
Originally Posted by Xx_Sorin_xX
i'm betting the core 6 will stay, and the new 4 are gone, which i think would fix balance issues. Rts, paragons, dervs, and assassins have been some of the biggest issues for balance
|
Kyosuki
Originally Posted by street peddler
i think making an entirely new game is the perfect oppurtunity to balance out all the classes. theyre not just porting the same game to a new graphics engine..
|
Kyomi Tachibana
Originally Posted by Kyosuki
\
If it were to be a entirely new game,it woudnt be called GW2 IMHO |
fireflyry
PuppyEater
Originally Posted by street peddler
i think making an entirely new game is the perfect oppurtunity to balance out all the classes. theyre not just porting the same game to a new graphics engine..
|
slowerpoke
Biscuity Daggers
street peddler
Originally Posted by Kyosuki
\
If it were to be a entirely new game,it woudnt be called GW2 IMHO |
??Evan??
Destro Maniak
Tamuril elansar
Vaal 84
lyra_song
Burton2000
Nightow
lyra_song
Originally Posted by Nightow
You know, not for nothing but to everyone who says that we should get rid of the Ritualist profession or merge it with the Necromancer I say this...
I'm pretty sure most of you wouldn't want to go from looking like this.. http://images2.wikia.nocookie.net/gw...dyed_front.jpg to this... http://wiki.guildwars.com/images/a/a...dyed_front.jpg ...any time soon. And to those who say that the profession should be merged with monk, do you really want to look like an overstuffed clown or completely cliché like those female monks you see walking around with the dual hair buns, fow armor, chaos gloves and everything else? ...Come on! |
Cale Roughstar
General DS
beserk
Clarissa F
Heloniar
Sniper22
pamelf
Originally Posted by lyra_song
I have a list of what i want.
Dervish -> Merge into Monk. Make it the attack version of the monk, change smiting around. Paragon -> Merge into Warrior. Make it the ranged version of the warrior, and reduce group buff effectiveness with proper counters. Assassin -> Daggers go into Ranger. Everything else goes into Mesmer. Shadow Arts and Illusion should merge. This will give Mesmers more viability in PvE, while taking away the spiking dagger techniques. Ritualist -> Object spells and Ritualist spirits should merge into the Necromancer. Weapon spells should be changed to be strippable and given to Monks or Eles. |
Darkside
Expherious
Originally Posted by lyra_song
I have a list of what i want.
Dervish -> Merge into Monk. Make it the attack version of the monk, change smiting around. Paragon -> Merge into Warrior. Make it the ranged version of the warrior, and reduce group buff effectiveness with proper counters. Assassin -> Daggers go into Ranger. Everything else goes into Mesmer. Shadow Arts and Illusion should merge. This will give Mesmers more viability in PvE, while taking away the spiking dagger techniques. Ritualist -> Object spells and Ritualist spirits should merge into the Necromancer. Weapon spells should be changed to be strippable and given to Monks or Eles. |
Shinjinbukai
blood4blood