Post your "Fastest" Elite area times!

I Eclipse The Sun

I Eclipse The Sun

Pre-Searing Cadet

Join Date: Apr 2008

Belgium

Stop Stealing [agro]

Quote:
Originally Posted by Athrun Feya
Sorry, remind me again. Who was trolling? I could say more about your whole post but I don't wish to offend anyone.
Both Deep and HM UW records are from "PuG" groups, I believe. That aside, the statement was simply set up to defend against the arrogance of certain guilds
And Again Athrun, your statements appear to have but an entertaining
purpose, as they - and you - do not seem to be bothered by any sense of
reality.
I will however - feeling most obviously the hand of the Almighty guide me in
this process - no longer patiently bear the presence of lice in [agro]'s fur
coat.

Allow me to begin with stating that [agro] has, since the "glorious" founding
of it by three renegades and the local madman, tried to maintain its standards
of eliteness, teamspirit and comradeship. As many other PvE guilds out there,
we battle for the best time in a varied scala of elite missions. Teams like
Fooster's & co, LoD, DVDF, do not but evoke our endless admiration. And
hope ofcourse to once break their fabulous records ^^

Let me, therefore, state very clearly: We do *not* need to boast of our
accomplishments. We rather let our deeds speak for themselves. (I do not
consider Screenshots accompanied with a couple of lines of text boasting?)
Have you, Athrun, Have other forum lurkers, ever seen us boast in the past,
in those glorious, yet long gone - but not forgotten! - days in which [agro]
held the time record for Doa HM, Fow or the more recent UW NM without
pve-skills? Have you? (Please do not feel obliged to answer this question, as
its answer is most obvious)

If you want the credit for the Deep record of 21mins - which Uber Mass
posted, allegedly implying this record was obtained by [agro]-members only -
or even the one of 19 mins, have it. Have it all, please. Teamspirit,
comradeship and respect for other people and their playstyle, I can, alas, not
offer you.



PS: Not adressing anyone in particular, my thoughts recently have been
subject to an extreme form of overnourishment, no more food for thoughts
please. No more Statements which shake like rotten teeth in the mouth of a
fishmonger's wife. Just mere, clearly stated facts will do.

Athrun Feya

Athrun Feya

Frost Gate Guardian

Join Date: Feb 2007

Oxford, UK

Hiding From Shi Tters [Shh]

I need not dignify this with a proper reply. Clearly you have not actually read my posts; at no point have [agro] been accused of anything. I fully respect the guilds in-game achievements, especially the recent triumph in the DVDF UW event. However, I'm quite positive people don't need an essay to remind them of this.


Also, my intended definition of PuG is anyone who is not in guild, or alliance. Sorry for the confusion

I Eclipse The Sun

I Eclipse The Sun

Pre-Searing Cadet

Join Date: Apr 2008

Belgium

Stop Stealing [agro]

Quote:
Originally Posted by romeus petrus
That depends on your definition of a "PUG". Having a few random experienced players who are willing to follow instructions in a 8-12 man team composed of people who have done a certain area over and over again and know each other's build and plan well.. hardly qualifies as a regular PUG imho.

PS. Try less smileys next time.
Allow me to actually question Athrun's definition of pugs again as I will specify the contents of Athrun's "Pug" Team even more.

The team we are talking about, which got a record time of 21 minutes,
consisted out of 3 [agro]-members, several members of the [agro]-alliance
which would not have been allowed in to this team if they either had a) a
social life b) hadn't lived in deep for months c) hadn't proved their
competence several times to - a pretty critical, if I may say so myself - jury.
From what I remember, as I forgot to screenshot it myself and do not have an
original copy with all the names not blanked out, the rest of the team was
made up of associates met in deep who met the earlier stated criteria: Hans
Baer, arguably the second best tank I met this far, Lady Nix, a German elite -
How contradictory! - player and some others of which I cannot extract the
name out of the deepest vaults of my acohol-infused thoughts. Basically,
every single player in that team was known to me, and very likely, to others
as well. Sounds like Pugs does it not?



PS: I am not aware to any Guru policies prohibiting me to actually call people by their ingame names. Should anyone not feel comfortable about him/her/it being named here, I will remove the name with the swiftness of a turtle in caffeine-induced extasy.

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

Anyone whos in [agro] or our alliance will know that team was far from a pug group. Case closed, can we get back on topic now? :P

edit:
oh and DVDF hold the current UW NM record now (without pve skills) so grats to them! :P

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Quote:
Originally Posted by Game N Die
...My motive to raise this issue is actually along the lines of jealousy toward what the pvp crowd gets, as far as the sponsored tourneys arranged by Anet (I think). I was actually hoping that we could come up with a couple of different formats in pve style play that would help attract a larger crowd to this thread. Let's face it, there are plenty of people on either side of the ursan fence. If everyone could agree on a format of play that was limited in it's build construction, then more guilds may be more interested in competing using that format. The greater amount of community involvement that we can generate here, maybe, just maybe Anet may take notice and show some of us PvEers some love, too....
After this thread started getting more and more attention, I actually considered setting up my original post in more of a competitive manner.

It might drastically cut down on the Ursan/No Ursan, PvE Skills/No PvE skills, Cons/No Cons stuff, but then again (and this is what I'm worried about) it might drastically increase it, and a thread designed to stir some friendly competition would just degenerate into a series of flames and cat pictures.

Would people be more interested in my original post being set up something like this:

Quote:
Ursan Elite Area Records:
DoA:
FoW:
UW:
Urgoz:
Deep:
Slaver's Exile:
ToPK:
Sorrow's Furnace:

Non-Ursan Records:
DoA:
FoW:
UW:
Urgoz:
Deep:
Slaver's Exile:
ToPK:
Sorrow's Furnace:

No PvE Skills Records:
DoA:
FoW:
UW:
Urgoz:
Deep:
Slaver's Exile:
ToPK:
Sorrow's Furnace:
For reasons that DVDF posted with their UW run, I would be willing to let people use Cons to their heart's content. And we could set up records for both Normal Mode and Hard Mode. There wouldn't be any prizes, other then being able to brag about holding the record

What do you guys think?

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

And so the age of competative PvE is born!

It would be a lot easier to see record times if they were arranged like that in the original post. However, you would have to specify a quest for Sorrows Furnace, e.g final assault, as theres 4 or so before hand so it would be impossible to time a full sorrows furnace run fairly.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Yeah-you also would have the same issue with Slaver's and ToPK.

For all the multi part areas (and by this I mean areas not connected by an instance-so DoA I wouldn't count as multipart, but ToPK I would) I could see about breaking it down-for example for DoA, I could say full run record is ... and mallyx record is ...

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Then the issue becomes mixed builds. Some have already pointed out that Imbagon is more overpwered than Ursan, but what about a team consisting of both imbagon and Ursan. Certainly that is more overpowered than Ursan alone, if all other factors are similar. What about other Blessings, simple SY/TNTF builds other than Imbagon, teams that are mostly balanced but use either ursans or PvE skills on certain players; like the one the LOD alliance uses for Urgoz HM that currently holds the record for Urgoz HM in 35 min (screen). Or the Fow HM Team build we use that has a mixture of various PvE skills including Ursan and Raven among others, that currently holds the record for the fastest FoW HM time (screen).

I think a three way division like you suggested Richardt is kinda redundant, especially when you give one entire category to just ursan alone, knowing that there are builds way more over powered than ursan. A simpler division maybe:

1) Any build that team chooses

2) No PvE skills what so ever.

This is the same approach that DVDF went with for their UW NM contest because it makes the most sense. Mind you, it is near impossible to know for a fact that no PvE skills were used unless you are on the team. Thats why IMHO, if we want to go for the fastest Elite area period, we shoud leave it open for players to pick the build they think will work for them.

I D E L E T E D I

I D E L E T E D I

Wilds Pathfinder

Join Date: Oct 2007

[BAAA] guest me NOW

Mo/

2 Sections would be enough or not? One with PvE skill the other without.

All PvE skills are overpowered, doesn't matter if its Ursan or TNTF/SY.

But I would be very interested in this from a spectator point of view

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Good points romeus! When I get around to modifying my original post, I'll just leave it as PvE skills and No PvE skills.

With the no PvE skills thing-yes it would be hard to regulate that sort of thing. I'm the trusting sort, and I hope we can use the honor systems on this one. Some may disagree with this, but I'd like to think that the guilds who participate in this would have some honor

How do you guys feel about seperating it between NM and HM? I feel that such a seperation allows guilds that primarily do NM to get a chance to strut their stuff.

hurric

hurric

Krytan Explorer

Join Date: Nov 2006

BC

I wouldn't put imbagon as the same category as ursan. TNTF/SY paragon in a team with 7 other players who may or may not use some of these EOTN skills such as "You move like a dwarf" or something is not in the same level as 6 ursans and 2 monks with ursan being overpowered in offence whereas the para reduces partywide damage.

I say 3 categories:

Ursan
Non ursan and some pve skills
No Pve skills

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Okay guys-I changed my original post based off of the suggestions.

Since there really isn't a fair compromise about Ursan vs. Other PvE skills, I'm going to follow romeus' suggestion and just lump them all together.

There is also a section for Normal Mode to, so guilds who don't do alot of HM can still participate .

EDIT: I went through the thread and posted the times I found listed. If I overlooked someone, please let me know. I haven't added in the links to the posts just yet.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

Quote:
Originally Posted by romeus petrus
Is that including Mallyx or just the four areas?
oh mallyx with all 4 was

110 minutes (including 5 min bathroom brk)

halbatross

halbatross

Academy Page

Join Date: Jan 2006

Stop Stealing

N/Me

Quote:
Originally Posted by Richardt
UW: 35 Minutes->this seems to involve a series of guilds-if I could get a list of all involved I can give shared credit
Urgoz: 35 Minutes-[ LOD]
Deep: 19 Minutes-[THIS]
The Deep record is also shared between several guilds (not that easy to make a 12-man guild run ). Not sure how you want to credit that sort of record (maybe "mixed" + link to screenies), but some members in our alliance from [agro], [ Live ] and [grrr] hold it as well, amongst other guilds.

I don't know if this run has been posted yet, but it shows members from all the guilds listed above as proof.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

I updated it-let me know if everything is correct

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

First off yes there should be 3 categories seeing as how ursanlol is far more overpowered then the other pve skills.

Its tough to decide what should be done (making a ladder is a joke in the first place since real records probably aren't even posted) because i would say pve skills and non-pve skills but then ursan would be thrown under pve skills. It is no joke to anyone that ursan takes no skill to use as all it is is 1, 2, 3 repeat. Then again you can argue that pve as a whole is easy and completely lol at the idea of a pve ladder (i know i did).

If you must make a ladder do a pve skill one, non pve, and lolursan. Yes the Ursan ladder would be a joke but I guess you need to make even the scrubs that cant play gw happy as well.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by Richardt
Originally Posted by Hard Mode Records

PvE Skills Records:
DoA: a) Four Bosses: b) Mallyx:
FoW: 44 Minutes [ LOD ]/[SCAR]
UW: 35 Minutes->this seems to involve a series of guilds-if I could get a list of all involved I can give shared credit
Urgoz: 35 Minutes-[ LOD]
Deep: 19 Minutes-[THIS]/[agro]/[ Live]/[grrr]
Slaver's Exile: a) Tommis and Rand: b) Selvetarm: c) Forgewight: d) Duncan:
ToPK: a) 1st Floor: b) 2nd Floor: c) 3rd Floor: d) 4th Floor
Sorrow's Furnace: a) Galen Trask's Quest: b) Kilroy Stoneskin's Quest: c) High Priest Alkar's Quest: d) Orozar Highstone's Quest: e) Final Assault:
LOD and SCAR are sister guilds and part of the same alliance our runs are always joint. I dont know how u want to put this but it is considered the same guild. Whenever we post a time we usually say it's an LOD alliance time.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

I want to give everyone who was in on the run credit-if people are happy saying it's an alliance run, I can say for example [ LOD] Alliance.

I just want to give credit where credit is due

Game N Die

Game N Die

Ascalonian Squire

Join Date: Feb 2008

CO

Scions of Carver[SCAR]

W/

Quote:
Originally Posted by MMSDome
First off yes there should be 3 categories seeing as how ursanlol is far more overpowered then the other pve skills.

Its tough to decide what should be done (making a ladder is a joke in the first place since real records probably aren't even posted) because i would say pve skills and non-pve skills but then ursan would be thrown under pve skills. It is no joke to anyone that ursan takes no skill to use as all it is is 1, 2, 3 repeat. Then again you can argue that pve as a whole is easy and completely lol at the idea of a pve ladder (i know i did).

If you must make a ladder do a pve skill one, non pve, and lolursan. Yes the Ursan ladder would be a joke but I guess you need to make even the scrubs that cant play gw happy as well.
To be absolutely clear, MMSDome, I am only quoting you, not to single you out, but because I believe that there are quite a few GW players that feel as you do about ursan and/or the pvp vs. pve sentiments you expressed. Personally, I support two formats, and might I be so bold as to suggest: The "Open" format, which would be all skills, and "Limited" format, meaning limited to non-pve only skills. HM and NM could obviously be tacked on to the format chosen. An interesting point brought up by a guildy yesterday is that a timer could fairly easily be implemented into the elite areas, as the structure already exists as shown by the challange missions.

I challange all that share MMSDome's opinions to support this so that you can compete with all PvE enthusiasts, and show us how skill-less we are and how easy this is

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by Richardt
I want to give everyone who was in on the run credit-if people are happy saying it's an alliance run, I can say for example [ LOD] Alliance.

I just want to give credit where credit is due
Ya that would make sense, especially as we sometimes have more ppl in the team outside of LOD and SCAR yet in the LOD alliance.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

You're all set now romeus.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

48 Minute HM Fow Clear. Getting much closer to the Ursan time. I'm sure if we'd split one guy off for the Burning Forest we'd easily have the record.

knoll

knoll

Desert Nomad

Join Date: Jul 2005

Washington State.

[ToA]

W/

Quote:
Originally Posted by [DE]
48 Minute HM Fow Clear. Getting much closer to the Ursan time. I'm sure if we'd split one guy off for the Burning Forest we'd easily have the record.
Also I was afk for like 7 mins if that makes any difference.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

New LOD alliance record for Thommis + Rand HM 21 min. clicky.

A variety of PvE skills used.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by knoll
Also I was afk for like 7 mins if that makes any difference.
That probably helped the time IMO.

PhoenixFive

PhoenixFive

Frost Gate Guardian

Join Date: Apr 2008

New Zealand

Nowhere To Run Nowhere To [HiDE]

Mo/

also richardt you want to know who the members of the 35min UW HM are we belong to dth, Ouch and WoT

Dr Evove

Ascalonian Squire

Join Date: Mar 2008

Atlanta GA

Tears Of The Ascended [ToA]

Mo/

I'm not gonna quote anyone in particular, but i keep reading ppl saying "the Imbagon is more overpowered than Ursan"

I have to disagree, I have monked for both Ursan teams and Imbagon teams. I could take a nap monking Ursan, but Imbagon teams keep me on my toes. This may be becouse we only run 1 monk. Ive also been with teams that over-agro to the point of insanity, yet still manage to power thru. The same cant be done with an Imbagon team. I know some think that if you die with an Imbagon on your team you are just bad, this simply isnt true. Imbagon has quite a few failure points, if one thing goes wrong the whole stack of cards can crumble fast. Ursan on the otherhand has no real failure points. You have 4 skills you pretty much just spam on recharge. there really isnt anything that can shut you down. Also you cant discount the constant Weakness and knock down as a highly effective form of damage prevention. I'm not sure if there is a way to figure out how much damage the weakness and KD prevent, but with 6 Ursans spamming, I'd be willing to bet its pretty close to what Save Yourselves prevents.

I know this sounds like an Anti-Ursan rant, but its not. I'm simply taking issue with the idea that the Imbagon is more Imba than Ursan. The only thing that really bugs me about Ursan, is that it goes against one of the things I've always liked about Guild Wars, Build Creativity.

I am proud of the SMS "Non-Ursan" record. On the same note, I'm quite impressed with LoD's "Ursan" record. I think the 2 camps are way too divided. If Ursan is fun for you, run it. If its not, dont.

knoll

knoll

Desert Nomad

Join Date: Jul 2005

Washington State.

[ToA]

W/

Quote:
Originally Posted by romeus petrus
New LOD alliance record for Thommis + Rand HM 21 min. clicky.

A variety of PvE skills used.
I dont see why you have your bar covered, you can easily tell it is UB.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Quote:
Originally Posted by romeus petrus
New LOD alliance record for Thommis + Rand HM 21 min. clicky.

A variety of PvE skills used.

I would never have thought of using EoE in Slaver's. I'll have to try that the next time our alliance team goes down there.

And Phoenix-you guys are all set now-thanks for clearing that up!

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by knoll
I dont see why you have your bar covered, you can easily tell it is UB.
It is not the Blessing that's the issue, it is the support skills. And btw, I did it just to stir up some curiosity..

Yes Ursan was used in that run. It was by no means the reason why the run was so fast, and if you think it was go try it out with an ursan team..

Hey it could have been Imbagon

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by romeus petrus
It is not the Blessing that's the issue, it is the support skills.

Hey it could have been Imbagon
Nah, it's Ursan.
I can tell because: The high health, and the -2 energy regen, and there's a blue aura following one of the people.

Damnit you editted before my post!

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by Dr Evove
I'm not gonna quote anyone in particular, but i keep reading ppl saying "the Imbagon is more overpowered than Ursan"
Both are clearly overpowered, they are intended to be, that is why they are PvE skills only. Which one is more overpowered depends on the mob you are going against and the setting.

Quote:
Originally Posted by Dr Evove
I have to disagree, I have monked for both Ursan teams and Imbagon teams. I could take a nap monking Ursan, but Imbagon teams keep me on my toes. This may be becouse we only run 1 monk. Ive also been with teams that over-agro to the point of insanity, yet still manage to power thru. The same cant be done with an Imbagon team. I know some think that if you die with an Imbagon on your team you are just bad, this simply isnt true.

I have monked and nuked for both Ursan and Imbagon teams as well, as you can see from our Urgoz HM record time. And let me just tell you, standing in the middle of churning earth in Urgoz HM and taking a grand total of ZERO dmg because we have just one Para is sweet. A ursan would have died in the same circumstances. Imagine all the fun stuff you can do with a few more imbagons.


Quote:
Imbagon has quite a few failure points, if one thing goes wrong the whole stack of cards can crumble fast. Ursan on the otherhand has no real failure points. You have 4 skills you pretty much just spam on recharge. there really isnt anything that can shut you down. Also you cant discount the constant Weakness and knock down as a highly effective form of damage prevention. I'm not sure if there is a way to figure out how much damage the weakness and KD prevent, but with 6 Ursans spamming, I'd be willing to bet its pretty close to what Save Yourselves prevents.

I am going to have to respectfully disagree with this, what about armor ignoring dmg, E-denial ( e.g. Energy Surge, spirit shackles..) that will make you drop you usan almost instantly, and the need to be in melee range; are obvious failure points.

Quote:
I know this sounds like an Anti-Ursan rant, but its not. I'm simply taking issue with the idea that the Imbagon is more Imba than Ursan. The only thing that really bugs me about Ursan, is that it goes against one of the things I've always liked about Guild Wars, Build Creativity.
I would agree that a pure Ursan + monk team completely lacks creativity. But hey, it is very hard to break any record time with an exclusive Ursan team. The fact is, if you want to break any records with ursan you have to think of ways to fit in all the rest of the support skills and profs/builds/ char slots in the team, that are all needed to make your run go faster than other teams. In that aspect Ursan is actually a hinderance more than an advantage, because the minute you get ursan up the rest of your skills are cancelled and the timing will need to be very exact; otherwise your a sitting duck with no armor buffs or energy. Where as in imbagon you have 8 slots to fill up with any skills you want that will always be there and wont be cancelled out by any blessing.

Once again, most PvE skills are overpowered. Whether Ursan or Imbagon is more overpowered depends on the circumstance in which it is used.

Quote:
I am proud of the SMS "Non-Ursan" record. On the same note, I'm quite impressed with LoD's "Ursan" record. I think the 2 camps are way too divided. If Ursan is fun for you, run it. If its not, dont.
And we have nothing but respect and admiration to SMS, Agro, dth, and all the fine guilds that bothered to share their epic times in these elite areas, and that have shown amazing skill in completing all these areas in times most of the community thought where impossible just a couple of weeks ago. I believe when it comes to the fastest time in a certain elite area you should give yourself every advantage possible, and run a build that you are the most comfortable with. All these amazing times regardless of team build took a great deal of coordination, skill, and creativity to complete. And for that I congratulate all these great players that took part in them.

phan

phan

Wilds Pathfinder

Join Date: Nov 2006

phantasmagoria

Whats the point ; get r10 ursan - use all the consumables you can load in a tank ; 5 other ursans and 2 hb monk and gogo waist your life on doing skill-less things like smashing buttons wookie ;

i bet my little sis of 14 can do it as good as you ..

Res Ipsi

Res Ipsi

Lion's Arch Merchant

Join Date: May 2006

Canada

Angel Sharks [As]

Me/

Quote:
Originally Posted by phan
Whats the point ; get r10 ursan - use all the consumables you can load in a tank ; 5 other ursans and 2 hb monk and gogo waist your life on doing skill-less things like smashing buttons wookie ;..
Probably would help to throw a Raven into that mix. Also, a good UB team requires only one HB monk.
Quote:
i bet my little sis of 14 can do it as good as you ..
Unless she's willing to put your claim to the test we'll never know, will we?

hurric

hurric

Krytan Explorer

Join Date: Nov 2006

BC

Quote:
Originally Posted by Dr Evove
I'm not gonna quote anyone in particular, but i keep reading ppl saying "the Imbagon is more overpowered than Ursan"

I have to disagree,....
to the OP, you really need to separate ursan to its own group and having a paragon is not nearly as overpowered as having 6 ursans on team. This is just plain wrong.

you're talking constant +200 hp, +20 armor an 75x2 = 150 armor ignoring damage every 3 seconds plus constant AoE knock down and weakness with monks putting seed of life on ursan. a non ursan team needs to use 8 skills on their bar in order to do damage. It's possible to use other PvE skills but everyone knows none are nearly as overpowered as UB.

I need to see a reason why the op thinks UB is the same as having a SY paragon on team.

Dink Or Die

Ascalonian Squire

Join Date: Oct 2007

Your Mom

E/

Quote:
Originally Posted by hurric
I need to see a reason why the op thinks UB is the same as having a SY paragon on team.
If you look at just 1 UB vs 1 paragon I would have to disagree with you.

The paragon gives party-wide buffs to the entire team while the UB just affects themselves. UBs are offensive minded, paragons (at least the builds I normally run) are defensive minded. Put a group out with just 1 UB and it's kind of a waste. You need 3+ UBs to really be effective with it. All you need is 1 paragon and you're entire party is set letting you be more creative with team make-up.

I'd have to say that looking strictly at adding just 1 member to a team, you'd get a lot more out of 1 paragon than 1 UB.

With my paragon I use a build in urgoz that allows me to keep up sv 80% of the time while in combat (if I get my kurzick rank higher I will be able to keep it up 100%). In addtion to that you have TNTF up 60% of the time absorbing 35% of dmg to the entire team and party heal for 60 at it's conclusion. On the flipside of that if we only used 1 UB they would get owned. Even using multiple UBs without the para support causes wipes unless you have top notch monks. You can't kill things very easy when you're dead. We use Ubs in urgoz but they really aren't the main source of our dmg output. They are more for agro control and their offense is an added plus.

hurric

hurric

Krytan Explorer

Join Date: Nov 2006

BC

i agree 100% ^ with what you say but the OP is saying having 1 paragon on team is the same as having 6 ursans in terms of advantages they give to the team. If you have party wide damage reduction, you still need to kill stuff where as 6 ursans do 75*2*6 = 1350 damage every 3 seconds plus AoE knockdown to prevent the enemy from attacking; none of which exist in a normal non ursan team.

I've done FoW HM ursan clears and they literally aggro the entire burning forest and just overpower them and because they have so much health and armor and damage, things eventually wipe.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

The amount of damage ursan puts out is arguably more significant than the damage the imbagon prevents. Thus, enemies die faster negating the need for defense.

Keep posting times, stop defending ursan, and keep making records.


Tab

Tab

Jungle Guide

Join Date: Oct 2006

Under a bridge

Team Quitter [QQ]

Mo/

I once did Foundry in 5 hours.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by Snow Bunny
Keep posting times, stop defending ursan, and keep making records.
There is no defending there, just a very valid comparison between 2 overpowered PvE builds.


Quote:
the OP is saying having 1 paragon on team is the same as having 6 ursans
I don't recall saying that. I compared 1 Ursan to 1 imbagon as my post clearly states.


Quote:
as 6 ursans do 75*2*6 = 1350 damage every 3 secondsplus AoE knockdown
I hate to break it to you but have you ever heard of EoE bomb, SV, SS, FoC, Renewal Nuking, Death Nova...
75 x 2 armor ignoring dmg every 3 seconds maybe overpowered but it is far from being insane numbers.


I would like to ask all to get back to the original topic, and stop trying to hijack the thread and turn it into which one of 2 grossly overpowered PvE builds is more overpowered.