Should Lootscaling be removed after the new Rtm policy?

40 pages Page 34
Razz Thom
Razz Thom
Frost Gate Guardian
#661
Quote:
Originally Posted by Stolen Souls
The rewards won't be game-altering, or anything that gives a player an advantage over another. Nor will they be anything a "casual player" even needs to think about.
Says you. + not the point

Quote:
Originally Posted by Stolen Souls
Right now you are posting here. Could you be doing CoF runs right now? Getting the onyxes, diamonds, and gold you'll need?
It's not hard to get gold, people. Stop being lazy.
no cause I am ......Working ATM...... and although i can access forums at work, they won't let me run GW on my work comp. I don't know, they're weird like that.


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Originally Posted by Stolen Souls
And...this is Anet's fault?
Yes
Savio
Savio
Teenager with attitude
#662
Quote:
Originally Posted by Razz Thom
except i have a life!
Yes, and everyone else on this forum doesn't. Thanks for the clarification.

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That (RW cash) entitles me to the same perks in the new game.
No, the RW cash gives you a license to play Guild Wars. Everything else is extra.
Stolen Souls
Stolen Souls
Desert Nomad
#663
Quote:
Originally Posted by reetkever
I don't know where you used to farm, but the casual farm spots like griffons and trolls only looted about 900 gold in total. 1,5K if you were lucky. The truly profitable runs for the hardcore farmers (Like UW, FoW) were the ones where alot of cash dropped.
How is UW for Hardcore only? I don't understand that. If you have a 55, 600, Smiter, or SS necro, you could (and still can) easily do UW runs...

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If so, it did not work. hardcore farmers don't farm trolls. They farm UW, DoA, FoW etc. Trolls don't get Hardcore farmers enough money.
The people that ran out, killed them, zoned back, merched, and repeated over and over. 900-1.5k per run x 1864648646 runs an hour x 16846418 people and bots doing this = huge influx of new gold.

People still farm UW, FoW, and DoA (which is easy now, thanks to Ursan)

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Casual farmers (Like you claim to be) farmed trolls, Vermins and griffons. Their spots have been nerfed to drop nothing now.
I farmed all of those. But now, instead of complaining here, I adapted. Now I 600/smite, and earn plenty...

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no cause I am ......Working ATM...... and although i can access forums at work, they won't let me run GW on my work comp. I don't know, they're weird like that.
Well thats fine then. When you get home, you can't? What would be stopping you from working towards something you want?
Razz Thom
Razz Thom
Frost Gate Guardian
#664
Quote:
Originally Posted by Savio
Yes, and everyone else on this forum doesn't. Thanks for the clarification.


No, the RW cash gives you a license to play Guild Wars. Everything else is extra.
Cool now that I know how you think, I would really like to sell you and your sister each a plot of land. $500,000 each, yours will be a flat piece of scrubland and hers wil have a brand new custom 6 story mansion with a day spa. But you both get the opportunity to own property for the same amount of cash.
Stolen Souls
Stolen Souls
Desert Nomad
#665
Quote:
Originally Posted by Razz Thom
Cool now that I know how you think, I would really like to sell you and your sister each a plot of land. $500,000 each, yours will be a flat piece of scrubland and hers wil have a brand new custom 6 story mansion with a day spa. But you both get the opportunity to own property for the same amount of cash.
Only thing is that hardcore players aren't handed anything. They have to work for it the same as casuals. Only difference is that they have the time to do so.

A better thing for you to say would have been, that the other person has the time to BUILD that mansion, with the money they EARN, while you don't.
r
reetkever
Wilds Pathfinder
#666
Quote:
Originally Posted by Stolen Souls
How is UW for Hardcore only? I don't understand that. If you have a 55, 600, Smiter, or SS necro, you could (and still can) easily do UW runs...
The equipment needed takes way too much cash to set up next to a normal build and the run takes WAY too much time. Also, selling the drops to real players takes alot of time which most players just don't have.


Quote:
Originally Posted by Stolen Souls
The people that ran out, killed them, zoned back, merched, and repeated over and over. 900-1.5k per run x 1864648646 runs an hour x 16846418 people and bots doing this = huge influx of new gold.

People still farm UW, FoW, and DoA (which is easy now, thanks to Ursan).
Only a few runs were possible per hour. After that the Anti-Farm Code kicked in and drops started to lose quality and quantity. Even when ignoring that fact, 2 or 3 runs a day was all that was needed to get some decent cash. Only the bots ignored the Farm Code and went on farming for hours.

Quote:
Originally Posted by Stolen Souls
I farmed all of those. But now, instead of complaining here, I adapted. Now I 600/smite, and earn plenty...
Stuff like UW, dungeons, DoA etc isn't casual. Besides, most casual players don't have enough cash to set the builds up and search for an other player.
Stolen Souls
Stolen Souls
Desert Nomad
#667
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ven when ignoring that fact, 2 or 3 runs a day was all that was needed to get some decent cash.
And all that's needed now is an hour doing a CoF run, or 600/smiting an area...

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Stuff like UW, dungeons, DoA etc isn't casual. Besides, most casual players don't have enough cash to set the builds up and search for an other player.
uhhh, unless you only play 15 minutes a day (and if that's the case, I see no point to the complaining...), you can afford a 600 setup. The armor is from Shing Jea, for one. And a hero can smite...don't even need another person...

If you are seriously flat broke 100% of the time, YOU are seriously doing something wrong, not Anet...
M
Malice Black
Site Legend
#668
I am a casual player. I put in <10 hours a week. Even I do dungeons, a little solo farming etc.

You're just lazy. There is a difference.
Razz Thom
Razz Thom
Frost Gate Guardian
#669
wrong because "Suzy Nobody" who doesn't own GW1, and knows nothing of HOM, can't "work" for it. But her game isn't discounted for that lack of knowledge. Why should hypothetically your game cost the same amount and have more/better content. This is known as bad business model and it makes for angry and disheartened customers.

And to placate your delicate sensibilities, in my previous example lets say it is because Savio's sister waved at me and Savio didn't.

If Anet wants to add bonus content to dedicated players it should be to those who pay for what they are getting. Ex. I have no problem with the people who spent more for CE having more and better dances, etc...

More content should cost more, not be based on whether someone is a parent let's say or works 75 hours a week. This makes it fair to both new and old players.
Stolen Souls
Stolen Souls
Desert Nomad
#670
Quote:
Originally Posted by Razz Thom
More content should cost more, not be based on whether someone is a parent let's say or works 75 hours a week. This makes it fair to both new and old players.
New players and casuals have access to everything they need. 1k armors, collector weapons, etc. The pretty stuff is meant to be worked for. How much time you have to work for those things is not the fault of anet. But if you really want it, you WILL work for it...not expect the easy way out, or for everything to be handed to you.


Some people STILL don't understand why loot scaling was introduced in the first place...


Quote:
Originally Posted by Anet
A major theme of our most recent update is that the game should be friendlier and more rewarding for casual players, including casual solo farmers, and that the most advanced farmers should differentiate themselves from the crowd not through the amount of gold and common loot that they farm directly from monsters, but instead through the amount of gold that they can get from selling rare items to other players (directly or through traders).

That's a very important distinction. Advanced farmers are always going to earn more money than their more casual counterparts. There's nothing wrong with that. When farmers earn their money by finding valuable items and selling them to other players, they're making the game more enjoyable for everyone. They're facilitating trade, and the gold they acquire from doing so is gold that was already in the game. It's only when solo farming introduces a huge influx of new gold into the economy that it becomes a problem.
Quote:
Originally Posted by Anet
Because of the way that Guild Wars loot system worked, solo farming traditionally generated at least eight times as much new gold per participant as playing in a party did. And because solo farmers were motivated to farm only certain specific groups of easily exploitable monsters, they could often generate not just eight times as much, but 10, 20, or 30 times as much loot per hour as everyone else. Even more problematic was that the activity that they were performing was easy for professional gold farmers to automate, so if a single solo farmer could generate 20 times as much loot as the average player, then a network of ten computers running bots could generate 200 times as much loot. This huge influx of new gold caused inflation and made it harder for casual players to afford the items they wanted.
They achieved their goal, of slowing the flood of "new gold", and stopping the rediculous inflation. I don't see them reverting back to what they saw as a problem...
z
zerulus
Jungle Guide
#671
Quote:
Originally Posted by Razz Thom
wrong because "Suzy Nobody" who doesn't own GW1, and knows nothing of HOM, can't "work" for it. But her game isn't discounted for that lack of knowledge. Why should hypothetically your game cost the same amount and have more/better content. This is known as bad business model and it makes for angry and disheartened customers.

And to placate your delicate sensibilities, in my previous example lets say it is because Savio's sister waved at me and Savio didn't.

If Anet wants to add bonus content to dedicated players it should be to those who pay for what they are getting. Ex. I have no problem with the people who spent more for CE having more and better dances, etc...

More content should cost more, not be based on whether someone is a parent let's say or works 75 hours a week. This makes it fair to both new and old players.
Maybe if you spent you're time playing the game instead of bitching on forums about how you suck at it and want everything handed to you because you feel inferior you would'nt be in your current situation. Anyway, I'll let you get back to your "life" since you sound so busy.
Witchblade
Witchblade
Polar Bear Attendant
#672
Quote:
Originally Posted by Razz Thom
well then let me spell it out moron.......... ----->H.O.M.<----
I will still be a casual player in GW2 and I would like to get the same bonus from my HOM as the hardcore player. The more crap you cram in, the better the reward, right? It is BS and I hate it (everyone should start the new game equal, no bonuses), but it is part of it now. Even if the reward for filling the HOM is 7gold and a butt-shaped hat, I should be able to get it.
HOM reward will ruin your GW2 experience if you dont get it, that's what you're saying. You should quit online play know, since you already figured out everything. Here's what ruins everything for years ... QQ'ers, Crybabies and lazyasses. When you bought GW you bought a product, a game, the gold you get past that is NOt something ANet owes you.
Have you read the posts around here? HOM rewards will be cosmetic and useless in terms of play.



@Malice: it's sometimes hard for people to accept that it might come from them, not from the game itself^^
But for 2 years, QQ got people most of the stuff they want, so i can understand this^^
M
Malice Black
Site Legend
#673
HoM will prob be along the lines of this -

Full HoM of pets = special GW2 pet
Full Destroyer = Special skin
Full armour = special armour

+1 to e-peen in layman terms
Savio
Savio
Teenager with attitude
#674
Quote:
Originally Posted by Malice Black
I am a casual player. I put in <10 hours a week. Even I do dungeons, a little solo farming etc.
Malice, with your background you're far from a casual player; casual hours != casual player. I <3 you anyway.
r
reetkever
Wilds Pathfinder
#675
Quote:
Originally Posted by Stolen Souls
And all that's needed now is an hour doing a CoF run, or 600/smiting an area...
Believe me, I tried CoF and it takes WAY too long to just do next to the other things in the game. Remember, farming isn't what it's all about, it's the things that are bought with the cash from the farming. If I farm for 1 hour a day, I don't have time for other stuff anymore. Besides, the drops in CoF weren't that good at all if you look at the time it cost to finish the dungeon.

As for the '600/smiting an AREA'... it takes WAY too long to smite an area if that's what 600 HP Monking is all about.


Quote:
Originally Posted by Stolen Souls
uhhh, unless you only play 15 minutes a day (and if that's the case, I see no point to the complaining...), you can afford a 600 setup. The armor is from Shing Jea, for one. And a hero can smite...don't even need another person...

If you are seriously flat broke 100% of the time, YOU are seriously doing something wrong, not Anet...
I play about an hour a day, sometimes 2. In these hours I don't want to spend all my time farming, and that shouldn't be the case. 600HP Monk requires me to first make a monk, then buy all the skills and also the runes/insignia's. Also, weapons are probably needed.

Seeing as I only get about 10K a week, it takes me quite a while to make the 600 HP Monk. And unless that Monk can do farm runs that are less than a few minutes and still make profit, it's useless.
Razz Thom
Razz Thom
Frost Gate Guardian
#676
last word:

skill>time, now grind for it freak

P.S. LS sux
Stolen Souls
Stolen Souls
Desert Nomad
#677
If you only play an hour a day, then I can't see what you are complaining about. How can you expect to make a large amount of gold, spend it, then use what you bought, in an hour...with or without lootscaling. In addition, you said that in the "old days", a run only got you around 900 gold, and you could only do a few runs an hour. What difference was there? :/

Like I said in an earlier post, it isn't Anet's fault how much time each person has to play. Not being able to play much does not = the right to be handed everything.


Quote:
skill>time
lol....

we all know that vision died when Nightfall was released, then was hacked to bits with the release of GW:EN.

Would you also like all your titles to be maxed right out of the box as well, since some people have time to grind for them, and you paid the same for the game as they did?

QQ
r
reetkever
Wilds Pathfinder
#678
Quote:
Originally Posted by Stolen Souls
If you only play an hour a day, then I can't see what you are complaining about. How can you expect to make a large amount of gold, spend it, then use what you bought, in an hour...with or without lootscaling. In addition, you said that in the "old days", a run only got you around 900 gold, and you could only do a few runs an hour. What difference was there? :/

I never said I wanted to make a LARGE amount of gold. 3K is enough to entertain me for a while.

One run of maybe 1 minute (Usually shorter) 'only' got my about 1000 gold (1000 gold is quite alot I'd say) before Loot Scaling. That same run nets me about 50 Gold now (~1 drop per troll cave clear). If I want to make more cash now, I have to spend hours in a crappy dungeon.


Like I said in an earlier post, it isn't Anet's fault how much time each person has to play. Not being able to play much does not = the right to be handed everything.[/quote]

It IS A-Net's fault. A-Net says they want to make things easier to get for casual players. Most casual players don't have enough time to waste in stuff like Dungeons. The only way to make cash for them WAS a quick 50 seconds of Troll Farming. Now, firstly, one has to play for a few days and then he has a LITTLE bit of cash again. And a little bit isn't enough. Just because one has a real life to take care of shouldn't mean that person is not allowed to do ANYTHING that costs cash in this game.



Quote:
Originally Posted by Stolen Souls
lol....

we all know that vision died when Nightfall was released, then was hacked to bits with the release of GW:EN.

Would you also like all your titles to be maxed right out of the box as well, since some people have time to grind for them, and you paid the same for the game as they did?

QQ
No, YOU are the one that says the vision died when Nightfall was released. In the end, this will come down to a matter of opinion, but A-Net is the one that said that skill>time.

How does bringing Loot Scaling back make the maxing of titles easier? Casual farmers don't expect to make tons of money, and they don't expect to max out titles, either. Sure, some might want to slowly work on some titles, but it's not like they'll spend all their time on it like some hardcore players do.

You are the one that is whining now, really. Some people really have no choice but to farm for their cash, and some people are just so selfish and proud that they don't want anyone else to get cool stuff. After all, the removal of the Loot Scaling won't hurt YOU in any way. Unless, of course, you are a Wammo with black-dyed FoW armour, and you want to be the only one with this equipment.
Stolen Souls
Stolen Souls
Desert Nomad
#679
Quote:
No, YOU are the one that says the vision died when Nightfall was released. In the end, this will come down to a matter of opinion, but A-Net is the one that said that skill>time.
And you still believe that holds true? That skill > time? Look at the GW:EN titles and Ursan before you reply to that.

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How does bringing Loot Scaling back make the maxing of titles easier?
It doesn't. My point flew right over your head. My point was that you can't expect to have everything handed to you because you don't have enough time to work for anything. To top it off, not only did you not understand what I was saying there, but that wasn't even directed at you in the first place...

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You are the one that is whining now, really.
Oh no, I assure you I'm not. I mean it's like you said, the loot scaling thing doesnt really affect me any. I go farm, even with loot scaling, and earn plenty. Which is odd, considering those that say it's "impossible" now. I just find it a bit interesting, how the line is being crossed, between a casual player who can't afford the basics, and a lazy player who wants everything handed to him because he doesn't have the "time" to work for it.

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Some people really have no choice but to farm for their cash, and some people are just so selfish and proud that they don't want anyone else to get cool stuff. After all, the removal of the Loot Scaling won't hurt YOU in any way. Unless, of course, you are a Wammo with black-dyed FoW armour, and you want to be the only one with this equipment.
I do have to farm for my cash. Which is....er....why I still farm for it. And nope, I'm not a wammo. I'm a Ranger. And yes, I have FoW, which I gradually saved for AFTER loot scaling. I wanted it. I worked for it. It took a while, but I got it. Just like ANYONE else can. I don't want anyone else to have it? Wrong...anyone that wants it...go get it. Because it can be done, regardless of what the lazies say. xD

That 3k a day you wish for can be made...very easily...whether you are farming or questing or doing missions.
Witchblade
Witchblade
Polar Bear Attendant
#680
Reetkever: if for you, making money is Troll Farming in nm, you got what you deserve