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Originally Posted by Tarun
PvP screws people over, as usual. Big surprise.
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Originally Posted by Miska Bow
I've been playing for 5 months now and the only thing that really bugs me about updates is the fact that you have no point of refference as to what those skills were before. All we are being told is what they are now.
Not everyone knows them all by heart. |
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Originally Posted by upier
So you never stood in plain sight of the target (or meybe even NEXT to it) and kept getting "The target is obstructed" message? And then moved around and STILL got it? Even though there was ABSOLUTELY NOTHING between you and the target?
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So you never stood in plain sight of the target (or meybe even NEXT to it) and kept getting "The target is obstructed" message? And then moved around and STILL got it? Even though there was ABSOLUTELY NOTHING between you and the target? Must be a PvE thing then ... |
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Originally Posted by Dr Strangelove
Yes, it happens but it's fairly rare. Saying that the z-axis bug completely destroys all advantage ranged attacks have over melee is really pretty silly. If that was actually true, everyone would run hamstring rangers instead of cripshots.
The turret ranger build is still *slightly* alive, since their strength came primarily from the 1s cast skills. Since those still exist, it still works, albeit the bar has less room for utility and whatnot. |
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Originally Posted by Shuuda
PvPers see it the other way around, PvE ruined PvP with Heroes and Nightfall, ironic, is it not....
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