this has been suggested SO many times it is not even funny, but I have yet to discover why the Anet dev team has not changed expertise to only effect ranger skills.
right now we see rangers that pretty much run every attacker class..
R/W Thumper
R/P Pack Hunter
R/D Escape Scythe
R/A pretty much same as the rest
R/N toucher
I have even seen R/Rt spamming spirits
I just don't understand why it is still like this, it is a stupid mechanic :/
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The other proposal:
Reduce effectiveness on non-ranger skills be a certain %, Rangers skills would remain at 4% per, but for non-ranger skills it would be significantly lower.
Expertise
10 pages • Page 1
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/signed
Might get rid of some crap. R/D and thumpers need to be raped. Touchers also as they're simply lame and degenerate.
That's like saying don't nerf the paragon PvE skills because paragon players would cry. Learn to see the whole picture and not just protect your favourite class so you have an easier time c-spacing fame.
Might get rid of some crap. R/D and thumpers need to be raped. Touchers also as they're simply lame and degenerate.
Quote:
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Originally Posted by Kyrein
leave it alone or be eaten by the QQer's (who would actually be justified this time)
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A
Quote:
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Originally Posted by Chronos the Defiler
this has been suggested SO many times it is not even funny, but I have yet to discover why the Anet dev team has not changed expertise to only effect ranger skills.
right now we see rangers that pretty much run every attacker class.. R/W Thumper R/P Pack Hunter R/D Escape Scythe R/A pretty much same as the rest R/N toucher I have even seen R/Rt spamming spirits I just don't understand why it is still like this, it is a stupid mechanic :/ |
Neither do I in all honesty , Rangers are versatile and can play across class builds just like many other classes.
And Touchers aren't lame and degenerate , they're free kill fodder...

M
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Originally Posted by dan-the-noob
Learn to see the whole picture and not just protect your favourite class so you have an easier time c-spacing fame.
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just because he stated his opinion doesnt mean that a person "c-spaces" their way to fame, u didnt make urself look too clever there.
@Op i agree R/any are appearing a lot, but this is just creativity on peoples part, using mix professions to make other builds, i agree touchers can get a bit annoying and repetative, but there are ways to counter every build.

I might get flamed for posting nothing more then my opinion but ...
For me the option to use a secondary for anything else then just a mending touch (pvp) or hardres (pve) is a fun part of the game.
Why should we be able to use other professions weapons otherwise?
Yes it's gimmicky, yes it can shape a boring meta, but are they so overpowered? I don't think so, they can be beat in any formate by people who know what they are doing.
Now Expertise.
It's broken as other e-management primaries are (especially leadership & soul reaping). EDIT: I like Axagoth Baal suggestions (two posts below) ... let casual players run their gimmicks, that's how they get into other formates of pvp ... they don't run your "l33t high skill balance from day one" ... let them get bored with it because thats what it gets pretty fast.
Cheers, 2 cents,
Timebandit
For me the option to use a secondary for anything else then just a mending touch (pvp) or hardres (pve) is a fun part of the game.
Why should we be able to use other professions weapons otherwise?
Yes it's gimmicky, yes it can shape a boring meta, but are they so overpowered? I don't think so, they can be beat in any formate by people who know what they are doing.
Now Expertise.
It's broken as other e-management primaries are (especially leadership & soul reaping). EDIT: I like Axagoth Baal suggestions (two posts below) ... let casual players run their gimmicks, that's how they get into other formates of pvp ... they don't run your "l33t high skill balance from day one" ... let them get bored with it because thats what it gets pretty fast.
Cheers, 2 cents,
Timebandit
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Originally Posted by Minime The Shadow
and you could learn not to jump to conculsions?
just because he stated his opinion doesnt mean that a person "c-spaces" their way to fame, u didnt make urself look too clever there. |
/partially signed
I have enough of those thumpers (more effective than a hammer warrior), of those R/D (more effective than dervishes), of those touchers (more effective than necro-touchers), of those R/P (more effective than paragons), of those R/A (more eff... ehm i don't really agree with this)... Expertise combines a low skill cost with a high elemental armor level + loads of runner-blocking-ias stances. Make Expertise work only with ranger skills would kill it, but i still think something should be changed. Maybe increasing ranger skill cost reduction to 6% per rank and decrease any other non-ranger skill cost reduction to 2% would be an idea.
I have enough of those thumpers (more effective than a hammer warrior), of those R/D (more effective than dervishes), of those touchers (more effective than necro-touchers), of those R/P (more effective than paragons), of those R/A (more eff... ehm i don't really agree with this)... Expertise combines a low skill cost with a high elemental armor level + loads of runner-blocking-ias stances. Make Expertise work only with ranger skills would kill it, but i still think something should be changed. Maybe increasing ranger skill cost reduction to 6% per rank and decrease any other non-ranger skill cost reduction to 2% would be an idea.
Quote:
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Originally Posted by Chronos the Defiler
this has been suggested SO many times it is not even funny, but I have yet to discover why the Anet dev team has not changed expertise to only effect ranger skills.
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And Critical Strikes shouldn work only with daggers
And Fast Casting only with Mesmer spells
And Soul Reaping should give energy only from dying minions
etc etc
See, this why devs don't and shouldn't read suggestions forums. They are stupid and full of fails.
If you have problems with R/Ds because you haven't invented blindbots yet, sorry.
Quote:
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Originally Posted by dan-the-noob
He stated that those QQ'ers (i.e. ranger mains) would be justified. Meaning they have a point. Which they don't. The only real reason people could possibly want to keep thumpers and R/D's, is to.. well, c-space to fame. They require no skill to be effective, which is not good for the game.
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i lol'ed
this would remove the use of making a ranger primary with secondary skills
all other primary attributes affect secondary skills but divine favor, are you saying they should nerf them too?
please, be more intelligent, i don't like explaining things to offensive, simple-minded people
Quote:
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Originally Posted by Chronos the Defiler
this has been suggested SO many times it is not even funny, but I have yet to discover why the Anet dev team has not changed expertise to only effect ranger skills.
right now we see rangers that pretty much run every attacker class.. R/W Thumper R/P Pack Hunter R/D Escape Scythe R/A pretty much same as the rest R/N toucher I have even seen R/Rt spamming spirits I just don't understand why it is still like this, it is a stupid mechanic :/ |
Quote:
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Originally Posted by Chronos the Defiler
this has been suggested SO many times it is not even funny, but I have yet to discover why the Anet dev team has not changed expertise to only effect ranger skills.
right now we see rangers that pretty much run every attacker class.. R/W Thumper R/P Pack Hunter R/D Escape Scythe R/A pretty much same as the rest R/N toucher I have even seen R/Rt spamming spirits I just don't understand why it is still like this, it is a stupid mechanic :/ |
Quote:
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Originally Posted by Chronos the Defiler
this has been suggested SO many times it is not even funny, but I have yet to discover why the Anet dev team has not changed expertise to only effect ranger skills.
right now we see rangers that pretty much run every attacker class.. R/W Thumper R/P Pack Hunter R/D Escape Scythe R/A pretty much same as the rest R/N toucher I have even seen R/Rt spamming spirits I just don't understand why it is still like this, it is a stupid mechanic :/ |
R/W Thumper - Annoying but not deadly vs a good set of monks.
R/P Pack Hunter - Funny, finally a good job for your pet.
R/D Escape Scythe - Escape should end when hitting with an attack, its called Escape not Chase. But for now. Blind bot or just a ward or even an SS necro.
R/A - AB style. Sins are still better.
R/N toucher - Here is some ice or an arrow in for foot.
R/Rt spamming spirits - euhm.. just let them be? Pull them like mobs and then kill them away from their spirts? Dont see those most, beside in the Norn tourny.
R/P Pack Hunter - Funny, finally a good job for your pet.
R/D Escape Scythe - Escape should end when hitting with an attack, its called Escape not Chase. But for now. Blind bot or just a ward or even an SS necro.
R/A - AB style. Sins are still better.
R/N toucher - Here is some ice or an arrow in for foot.
R/Rt spamming spirits - euhm.. just let them be? Pull them like mobs and then kill them away from their spirts? Dont see those most, beside in the Norn tourny.
/not signed
Theres nothing wrong with expertise. Again the bitch seems to be PvP based. Again there is a counter for everything.
Toucher- cant touch this, ice spike, crip shot etc etc. Every build has a weakness. And a R/A??? What kinda stupid crap is that? A/R crit barrage (pve) is sweet but what the hell does a r/a do? Look gay in his trench coat attacking with daggers "Look at me I'm a mugger!"
~the rat~
Theres nothing wrong with expertise. Again the bitch seems to be PvP based. Again there is a counter for everything.
Toucher- cant touch this, ice spike, crip shot etc etc. Every build has a weakness. And a R/A??? What kinda stupid crap is that? A/R crit barrage (pve) is sweet but what the hell does a r/a do? Look gay in his trench coat attacking with daggers "Look at me I'm a mugger!"
~the rat~

