Fire Element Overpowered
magicman117
Is it just me or are fire elementalists way overpowered? Think about it, go into an Alliance Battle, and look at all the elementalists you see. Chances are 99% of them are going to be fire elementalists. Because it's way overpowered.
Earth has a chance of knocking down... useless compared to fires 7 pip degen at 2 health per second.
And i know, Chances are some people who are reading this are using fire elementalists in Guild Wars, but ask yourself this... (If you're using the element of fire) Why are you using fire? Is it because you just like it? Or is it because it deals and immense amount damage and causes burning which is a 7 pip degen for a few seconds.
I know fire is effective, but at the speed of a 7 pip degen for up to like 8 or 9 seconds... that's just crazy. I just think that Guild Wars should make all elements close to each other, with their own specialties. I know burning is a specialty, but it should be like a -3 or 4 pip degen and last a little longer. Nerfs barely ever seem to be done on fire elements. It's all on water, lightning, or earth.
I'd like to know your imput on this. Because I have spoken to a few people and quite a few have agreed with me that fire is overpowered.
What do you think?
Earth has a chance of knocking down... useless compared to fires 7 pip degen at 2 health per second.
And i know, Chances are some people who are reading this are using fire elementalists in Guild Wars, but ask yourself this... (If you're using the element of fire) Why are you using fire? Is it because you just like it? Or is it because it deals and immense amount damage and causes burning which is a 7 pip degen for a few seconds.
I know fire is effective, but at the speed of a 7 pip degen for up to like 8 or 9 seconds... that's just crazy. I just think that Guild Wars should make all elements close to each other, with their own specialties. I know burning is a specialty, but it should be like a -3 or 4 pip degen and last a little longer. Nerfs barely ever seem to be done on fire elements. It's all on water, lightning, or earth.
I'd like to know your imput on this. Because I have spoken to a few people and quite a few have agreed with me that fire is overpowered.
What do you think?
jhu
it's just you
rike1
Fire is probably the strongest, but there are other good builds out there.
They don't have the degen burning does, but lightning builds can be strong and powerful and earth builds are more for defense while dishing out small damage.
I think water sucks though ^_^
They don't have the degen burning does, but lightning builds can be strong and powerful and earth builds are more for defense while dishing out small damage.
I think water sucks though ^_^
Squishy ftw
lolno.
It's just you alright.
Fire is mostly some ok damage, with nice aoe skills.
Each elementl line has it's specialty, fire is simply the one with the most damage(altho air spikes can be nasty aswel).
It's just you alright.
Fire is mostly some ok damage, with nice aoe skills.
Each elementl line has it's specialty, fire is simply the one with the most damage(altho air spikes can be nasty aswel).
magicman117
I agree with you that other builds are effective and work. But it just seems that they made all of the elements mediocre, where as fires burning with the 7 pip degen seems a little extreme to me.
RPGmaniac
The simplest way to counter a fire elementalist is either move out of their AoE or predict the next time they're casting their spell (since all the non-AoE fire builds require you to spam something) and interrupt it.
Each element serves different roles:
Earth is great for defense through wards and armor spells. There are a couple decent damage dealers in there too such as Sandstorm and Obsidian flame
Air is good for single target spike damage because most of its spells have armor penetration. Plus they have blind, weakness, and knockdowns, but virtually no AoE.
Water is mostly for melee hate. There's a lot of powerful snares as well as blurred vision.
Fire is the only way to go for an ele if you want AoE damage. The only problem is most of those AoE spells have at least a 20 second recharge. Not only that but they tend to cost the most energy, too
Also, if you think burning is imba then take a look at spells like Conjure Phantasm. Virtually spammable 8 degen. And a decent spike heal can usually outheal burning most of the time.
Each element serves different roles:
Earth is great for defense through wards and armor spells. There are a couple decent damage dealers in there too such as Sandstorm and Obsidian flame
Air is good for single target spike damage because most of its spells have armor penetration. Plus they have blind, weakness, and knockdowns, but virtually no AoE.
Water is mostly for melee hate. There's a lot of powerful snares as well as blurred vision.
Fire is the only way to go for an ele if you want AoE damage. The only problem is most of those AoE spells have at least a 20 second recharge. Not only that but they tend to cost the most energy, too
Also, if you think burning is imba then take a look at spells like Conjure Phantasm. Virtually spammable 8 degen. And a decent spike heal can usually outheal burning most of the time.
Covah
fire = dmg + degen
water = snaring
earth = armor buffs
air = blind and armor pen.
Fire is suppost to be the dmg, thats like saying a warrior shouldn't use a weapon because it causes alot of dmg. Mesmers can have constant -12 degen for 20+ seconds, does that mean Illusion is over powered?
water = snaring
earth = armor buffs
air = blind and armor pen.
Fire is suppost to be the dmg, thats like saying a warrior shouldn't use a weapon because it causes alot of dmg. Mesmers can have constant -12 degen for 20+ seconds, does that mean Illusion is over powered?
Tyla
Mending is overpowered because it's used alot.
Do I get a cookie?
Do I get a cookie?
RPGmaniac
Quote:
Originally Posted by Covah
Mesmers can have constant -12 degen for 20+ seconds, does that mean Illusion is over powered?
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Quote:
Originally Posted by Tyla
Mending is overpowered because it's used alot.
Do I get a cookie? |
(insert the somewhat famous cookie pic)
Schmitty211
i use a fire ele, why do i use it, because a year ago when i was a noob all i knew how to do was farm balth faction in the stupid challanges and i unlocked almost all the fire spells >_>
now i rarely play an ele so when i do, i use a fire ele.
now i rarely play an ele so when i do, i use a fire ele.
magicman117
Yes, i agree that mesmers can get a high degen on you, but that is their job. It costs mesmers a lot of energy to cast spells to do that, at that they have far less energy than an elementalist too. Fire elementalists just have to cast a few spells and cause burning, which on top of the amazing damage that fire causes, it also causes burning.
Tyla
Mesmers are ment for disruption and hex pressure, not degen...
But if you want to throw away the strength of what a Mesmer has, be my guest.
But if you want to throw away the strength of what a Mesmer has, be my guest.
magicman117
Haha yes they are also meant for that, but when you have a warrior beating on your face when you're a mesmer, chances are you can't disrupt a warrior to death. You have to deal some damage too.
Tyla
Leave the damage dealing to a Warrior, and kite. It makes a whole world of a difference.

xeRox teh Sorcerer
Fire magic is more over-rated than it is over-powered.
CoP FTW
CoP FTW
magicman117
How is it not over powered? It is used by just about every elementalist because it is effective and powerful.
Tyla
Again, Mending is overused, is it good? No.
All Eles truely have in PvP, is Water Snares / Blurred, Gale and Ward Against Melee (Getting close to death) / Foes.
Fire is only really good against the idiots. (The majority of RA / AB = idiots, and I'm not including only the K/L NPC's in AB.)
All Eles truely have in PvP, is Water Snares / Blurred, Gale and Ward Against Melee (Getting close to death) / Foes.
Fire is only really good against the idiots. (The majority of RA / AB = idiots, and I'm not including only the K/L NPC's in AB.)
OSUJay
As Tyla pointed out, a lot of Warriors run around with Mending. Does it make it overpowered? No, it makes people sheep.
Fire is used in AB because it is effective there. In GvG, I see more air Ele's than fire because people don't bunch up as much and fire loses it's main advantage. As others have already said, each element has it's own advantages and disadvantages. No one element is more powerful than all the others in every situation.
Fire is used in AB because it is effective there. In GvG, I see more air Ele's than fire because people don't bunch up as much and fire loses it's main advantage. As others have already said, each element has it's own advantages and disadvantages. No one element is more powerful than all the others in every situation.
milkflopance
Warriors can deal more damage to single targets than fire eles. Clearly they need a nerf too.
xeRox teh Sorcerer
Like I said, CoP FTW.
BroodingEvil
Quote:
Originally Posted by milkflopance
Warriors can deal more damage to single targets than fire eles. Clearly they need a nerf too.
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Tyla
Quote:
Originally Posted by BroodingEvil
Now that is a load of crap if I ever heard one. Warriors are the red-headed stepchild of guild wars. If you try to go all out attack with a warrior, you're likely going to hit the ground before you hit your enemy.
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It's been backed up several times.
Infact, maybe I should dig up Ensign's "Why Nuking Sucks" thread.
And infact, that thread's info is still viable...
I can has backup statement?
Proff
Monks don't deal a lot of damage does that mean they're useless and should be replaced by fire eles? Each element has it's use just like each profession has it's as well.
JR
Quote:
Originally Posted by BroodingEvil
Now that is a load of crap if I ever heard one. Warriors are the red-headed stepchild of guild wars. If you try to go all out attack with a warrior, you're likely going to hit the ground before you hit your enemy.
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milan
Fire builds are generally simple 1,2,3,4,5 fire and forget scenarios while the other elements generally require at least a little thought.
With that little amount of thought I can outdamage fire with an air ele no problem.
With that little amount of thought I can outdamage fire with an air ele no problem.
Stormlord Alex
This thread is full of silly people.
The OP thinks that burning is stronger than KD (rofl) - surely that should've been a threadlock right there...?
lol @ BroodingEvil. Just lol.
The OP thinks that burning is stronger than KD (rofl) - surely that should've been a threadlock right there...?
lol @ BroodingEvil. Just lol.
RPGmaniac
Quote:
Originally Posted by BroodingEvil
Now that is a load of crap if I ever heard one. Warriors are the red-headed stepchild of guild wars. If you try to go all out attack with a warrior, you're likely going to hit the ground before you hit your enemy.
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Back to the OP: there are only a couple of skills that are spammable that cause burning. One is searing flames, which is elite and pretty energy intensive without glowing gaze and an attunement. The other is immolate, which is decent but there are better skills out there. There's also mind burn, but if you try to spam that you'll tear through your energy in no time due to exhaustion.
Stormlord Alex
And for what it's worth - you will see 99% of eles in AB as Fire because Fire is very good at blowing up Shrines and idiots. There's a large amount of both to be killed in AB, therefore Fire is a good element to play.
Fire, however, is in no way overpowered - basic positioning and kiting will neuter a lot of a Fire guy's damage, and any kind of interrupt or spell hate will leave him helpless. Fire is only dangerous if you're bad.
Fire, however, is in no way overpowered - basic positioning and kiting will neuter a lot of a Fire guy's damage, and any kind of interrupt or spell hate will leave him helpless. Fire is only dangerous if you're bad.
Randvek
Fire is pretty powerful, we'll grant you that. But it's balanced by the fact that Fire can't really do anything but deal damage. No utility.
If you have a problem with Fire Elementalists, reconsider your build.
If you have a problem with Fire Elementalists, reconsider your build.
angmar_nite
The only thing good about fire in high end pve is Mind blast and rodgort's invocation and by extension fire attunement. Ward against Melee, Foes, Deep Freeze, Blinding flash, gale, are all far more useful than most fire spells.
And rofl and broodingevil.
And rofl and broodingevil.
BroodingEvil
RPGmaniac, have you ever heard of mark of rodgort?
Stormlord Alex, have you ever been in a meteor shower? Am I bad for being knocked down every three seconds and subsequently hammered with damage?
Stormlord Alex, have you ever been in a meteor shower? Am I bad for being knocked down every three seconds and subsequently hammered with damage?
Squishy ftw
you can like..you know.. get the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO out of the meteor shower ?
you can also see the meteor shower comming? those big rocks falling out of the sky?
get out when you see that..
you can also see the meteor shower comming? those big rocks falling out of the sky?
get out when you see that..
magicman117
Not only does earths special of knock down occur with earth magic, But fire can knock down too! YAY
Alex the Great
warriors- more damage
sins- more damage (even with the nerfs)
rangers- *insert elite skill that gives condition*+ apply poison+ interupts= better
other classes- too lazy, so lets skip to the good part
fire- aoe damage, burning (burning is not that debilitating, the poblem is in ab you probably dont have a monk)
earth- makes you invinicible, party support
air- only element i ever run if i play Ab. full on melee shutdown, and sweet single target damage
water- ahhhh water sucks, i mean, who cares if they can't hit anything and cant move?
jesus, do i have to explain this to everyone!!! I had to take a guildy to the master of damage, and with Dslash i did more dps than arcane echoed sandstorms. warriors do the most damage, becasue even though you MAY see high numbers on an ele, spells take time to cast, and have recharge times so dmage isnt constant. warriors can spam attacks, which add armour ignoring damage
sins- more damage (even with the nerfs)
rangers- *insert elite skill that gives condition*+ apply poison+ interupts= better
other classes- too lazy, so lets skip to the good part
fire- aoe damage, burning (burning is not that debilitating, the poblem is in ab you probably dont have a monk)
earth- makes you invinicible, party support
air- only element i ever run if i play Ab. full on melee shutdown, and sweet single target damage
water- ahhhh water sucks, i mean, who cares if they can't hit anything and cant move?
Quote:
Originally Posted by BroodingEvil
Now that is a load of crap if I ever heard one. Warriors are the red-headed stepchild of guild wars. If you try to go all out attack with a warrior, you're likely going to hit the ground before you hit your enemy.
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angmar_nite
Do you want to stand in the same spot for 5 seconds waiting for damage and knockdown?? Furthermore, armor unignoring damage = bad damage in High end pve.
OSUJay
Quote:
Originally Posted by BroodingEvil
RPGmaniac, have you ever heard of mark of rodgort?
Stormlord Alex, have you ever been in a meteor shower? Am I bad for being knocked down every three seconds and subsequently hammered with damage? |
Teutonic Paladin
Quote:
Originally Posted by BroodingEvil
RPGmaniac, have you ever heard of mark of rodgort?
Stormlord Alex, have you ever been in a meteor shower? Am I bad for being knocked down every three seconds and subsequently hammered with damage? |
RPGmaniac
Quote:
Originally Posted by BroodingEvil
RPGmaniac, have you ever heard of mark of rodgort?
Stormlord Alex, have you ever been in a meteor shower? Am I bad for being knocked down every three seconds and subsequently hammered with damage? |
Also, your character has these things called "legs". They allow you to move out of the way of AoEs. Try using them.
Stormlord Alex
Quote:
Originally Posted by BroodingEvil
Stormlord Alex, have you ever been in a meteor shower?
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Quote:
Am I bad for being knocked down every three seconds and subsequently hammered with damage? |
Jam Jar
You've got to take in the fact that Ele's have low armor
. Add in the fact that going /E is gimmicky, and you've got a squishy target
.

