Originally Posted by Gregslot
Holy Crap! An inteligent post at last!
Not that there arent many here, but this one explains it all. And i would like to state some points that people are really forgeting: *Before Ursan, the player comunity forced you to play X,Y,Z profession with A,B and C skills. And dont tell me that im wrong because i am a mesmer. And just by understanding my last sentence (saying that i am a mesmer) you agree with me. So removing the ursan problem wont make all pve trouble go away. *The grind thing was really introduced with the intetion to give the false idea of depth, and it is really working, you all ARE playing arent you? Imagine the game without this incessant grind: we would be back to the Factions time, but with hard mode, you would have dungeons to play at pve and thats it. With that we would be bored in NO TIME. The problem i really see with the grind thing is that the only one you really have to... grind, is the Luxon/Kurzick titles. The reputation ones you can get about to 8 if play the dungeons (at normal and hard) and vanquish all Eye of The North expansion areas. Although that might look good that is also a problem. For me, the one example they should follow is the Sunspear Title Track. Why? Because can get it into rank 8 just by playing the storyline and some quests, if you would like to. With that, you will get a good rank for the pve skill, and getting it into rank 10 will make a slight difference, so its not something you HAVE TO DO. Now at the Eye of The North, if you do all the quests and all (no dungeons included) you will get about rank 4 at maximum. And we all understand that rank 4, specially for the EoTN skills that have a decent increase of parameters (also in quantity because there are so many skills), isnt enough. Now you have 2 things FORCING you to get into rank 10: The skill parameters+player community AND the Hall of Monuments. You can allways deny the player community by playing with other people or with our ever-friendly Heroes and Henchman. But you cannot deny the Hall of Monuments. Its something that is allways there and says "GET THE TITLE AT MAXIMUM OR LOSE IT AT GUILD WARS 2 Muahahahaaaaa...ha...". And thats really what it is doing nowadays, forcing players to get the titles or else their time playing the game will be worthless. I dont know about you, but I feel forced to get rank 10 sunspear when i have it at rank8, or get 100% cartographer when i have 90%. Another topic that came up to my mind by saying this is that, if the awards for GuildWars 2 arent account-wide, i will feel very depressed. Because i will have to choose from one of my characters to get these cursed titles, and the rest will be abandoned (and why would we have characyers slots, if the rest is going to "die" anyways?). And thats where the game will get VERY boring, having to grind with only one character and not beeing able to play with another one, knowing that it will be waste of time... wow... thats awful. A.Net could tell us how is it going to work... i mean... at least! ze end. |
Guild Wars or Grind Wars?
roshanabey2
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Bryant Again
Quote:
Originally Posted by roshanabey2
You Don't Need To Titles To Play Guild Wars
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Also, I wish Burst Cancel's post wasn't so true of the current situation...Ah well. Welcome to Guild Wars.
nekopowa
Quote:
Originally Posted by Ctb
One thing is not infallible because other things are more fallible... it is irrelevant how other games perform as the discussion is about THIS game and what people do and don't want in THIS game.
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They are already doing WAY more than they have to, because we all paid for the game and the extra chapters' content as they are, the extra is not covered by anything other than our gameplay time which they don't really profit from since it's a no-subscription game. Next to that we have updates practically every week, even though they're bug fixes and balance updates you can see that they still care for the game.
You'd have a different perspective if you were a GM or a part of the dev team elsewhere, i can't really believe people are so spoiled and complain so much for the smallest of things here. Too much time i guess
romeus petrus
PvE title grinding killed the game, it took out a large portion of old players from cooperative playing, and threw them into mindless grinding for some lame title, that anyone can get given enough time.
If any of these dumb titles have any effect on GW2 outside of some marginal cosmetics, that would give GW2 a very rough start. And pretty much kill the interest of any new players to start playing GW2.
/signed for removing all effects grind based PvE titles may have on GW2.
If any of these dumb titles have any effect on GW2 outside of some marginal cosmetics, that would give GW2 a very rough start. And pretty much kill the interest of any new players to start playing GW2.
/signed for removing all effects grind based PvE titles may have on GW2.
ironox
PvP has no grind - except for the grind of practicing till you get good. It's skill > time, and rigorously kept that way. Of course, to get good you may have to play more than any farmer, but that's not grind, that's training. Guild Wars was originally designed for high end play to be the PvP aspect, with PvE really just one long, entertaining, training excercise. It didn't work out that way, because a lot of people (self included) prefer PvE.
So ANet, either through pure generosity of heart, or to gain more repeat customers (take your choice, I'm more interested in the results) added stuff for everybody. If you want skill > time. play PvP as originally intended. If your main interest is lots of gold and stuff, heeeeres URSAN! And lots of stuff for every other taste.
As far as "need to grind to get in a PUG" a lot of them always insisted on cookie cutters. Which is why I only PUG'ed when I needed a laugh. They just have some new stuff to be exclusive about, which at least isn't class-specific anymore. And you certainly don't NEED the PvE skills for anything else. Especially with consumables available.
I am currently grinding one thing - Kurzick faction. I could use it for a couple of skills, but I also don't really mind since I love the Echovald Forest, have 10 characters to play around in it with, and rather enjoy FA and AB. I could HFFF, but it isn't worth the boredom. On the other hand, my Ele is about to start seriously grinding Asura rank.
I had always wanted themed elemental summons for my Ele. The Asura summons are perfect for that. I've been testing them with my SoI Mesmer, and they aren't uber powerful but they are decent skills, and get serious style points for a matching build. So it's off to grind I go. But normal play, and turning in both NM and HM Hero's and Dungeons Books will do it nicely with no extra grind needed, so what's the problem?
Overall, the game has changed a lot from the original Prophecies. Most of it improvement IMO. I would have stopped playing Prophecies by itself long since.
So ANet, either through pure generosity of heart, or to gain more repeat customers (take your choice, I'm more interested in the results) added stuff for everybody. If you want skill > time. play PvP as originally intended. If your main interest is lots of gold and stuff, heeeeres URSAN! And lots of stuff for every other taste.
As far as "need to grind to get in a PUG" a lot of them always insisted on cookie cutters. Which is why I only PUG'ed when I needed a laugh. They just have some new stuff to be exclusive about, which at least isn't class-specific anymore. And you certainly don't NEED the PvE skills for anything else. Especially with consumables available.
I am currently grinding one thing - Kurzick faction. I could use it for a couple of skills, but I also don't really mind since I love the Echovald Forest, have 10 characters to play around in it with, and rather enjoy FA and AB. I could HFFF, but it isn't worth the boredom. On the other hand, my Ele is about to start seriously grinding Asura rank.
I had always wanted themed elemental summons for my Ele. The Asura summons are perfect for that. I've been testing them with my SoI Mesmer, and they aren't uber powerful but they are decent skills, and get serious style points for a matching build. So it's off to grind I go. But normal play, and turning in both NM and HM Hero's and Dungeons Books will do it nicely with no extra grind needed, so what's the problem?
Overall, the game has changed a lot from the original Prophecies. Most of it improvement IMO. I would have stopped playing Prophecies by itself long since.
Master Knightfall
Quote:
But you do need titles to be in PUGs, oui? |
Bryant Again
I wouldn't take what I said entirely to heart, Knightfall. While my post may have been a bit unclear, it doesn't take a whole lot of effort to see the point I was attempting to make.
But if what you say is true, I'm sure that I'd be welcomed with open arms in DoA as a Ranger with R1 Norn.
But if what you say is true, I'm sure that I'd be welcomed with open arms in DoA as a Ranger with R1 Norn.
Master Knightfall
It is true and yeah if you're willing to hang around you can get into DoA as a Ranger with R1 Norn. The biggest problem is everybody thinks their character/class should be equal to every other class, that's never happened in ANY other MMO/MMORPG or anything else with class designs there's always OUTCASTS but it doesn't have anything to do with if you have a title or some PVE only skill it just has and has always had to do with class racism. Rangers in EQ and really just about every game except DAOC have always been outcasts. they are weak, cowardly (hide and run all the time) and just don't have the dps of wizards and warriors. DnD/RPG has always been about Wizards and Warriors first and then the hybrids of those into other things. You chose your class race that's your fault and class racisms faults that you have to wait a longggggggggggggggg time to get in a group. I chose a warrior class and I hardly and rarely ever have to wait and I don't have any titles or Ursans. Mesmers are in the same boat and any other class outside of the holy trinity. Don't you even notice even Iggy or Izzy whatever his name is balances for the holy trinity and doesn't give a rats butt if he ruins the other classes while doing so. Just as long as nobody can sweep his holy balanced trinty off the map he's a happy camper. Necros have all but been wiped out of GvG play and if they come up with yet another build that can wipe the holy trinity then izzy will nerf them again.
This last weekend I ran in well over 10 sets of teams doing the Hells Principe thang and not once did I get ridiculed for not having a title or Ursans. We made it to the end in all but one group and that was because one of the players played a Necro MM and the minions kept agroing what we didn't want to agro.
I really think people OVER EXaGGERATE this Ursans bs and that PUGS suk online. I've played in a lot of PUGS and 90% of them have been just fine and we completed the missions or what we were after. I think what we have here on GWG and GWonline are a lot of copycat kiddies who heard one kid say it (PUGS SUK) so they all started saying it even though it's not the truth. All PUGS do not suk and even the majority of them do not suk. Go play again in them and you'll see what I've seen for a long time now.
This last weekend I ran in well over 10 sets of teams doing the Hells Principe thang and not once did I get ridiculed for not having a title or Ursans. We made it to the end in all but one group and that was because one of the players played a Necro MM and the minions kept agroing what we didn't want to agro.
I really think people OVER EXaGGERATE this Ursans bs and that PUGS suk online. I've played in a lot of PUGS and 90% of them have been just fine and we completed the missions or what we were after. I think what we have here on GWG and GWonline are a lot of copycat kiddies who heard one kid say it (PUGS SUK) so they all started saying it even though it's not the truth. All PUGS do not suk and even the majority of them do not suk. Go play again in them and you'll see what I've seen for a long time now.
Tyla
Well, Knightfall, I suppose your PuG's don't have:
Wammos who think that aggroing everything is good.
Idiots drawing penises on the minimap.
Bad players in general.
People who just want to take the piss.
And I've experience it alot, especially in AB, and PvE.
Heck, a Deep run got ruined because of some Ele and Necro (BiP'ing at the frontlines) thought it was a good idea to frontline with the Warriors and the Ranger (Me). (Although TanknSpank is lame, I just want my Deep monu!)
And alot of PuG's these days just go Ursan and REQUIRE rank 10+.
I fail to see where you're getting non-Ursan PuG's, so screenshot or it didn't happen.
Wammos who think that aggroing everything is good.
Idiots drawing penises on the minimap.
Bad players in general.
People who just want to take the piss.
And I've experience it alot, especially in AB, and PvE.
Heck, a Deep run got ruined because of some Ele and Necro (BiP'ing at the frontlines) thought it was a good idea to frontline with the Warriors and the Ranger (Me). (Although TanknSpank is lame, I just want my Deep monu!)
And alot of PuG's these days just go Ursan and REQUIRE rank 10+.
I fail to see where you're getting non-Ursan PuG's, so screenshot or it didn't happen.
Bryant Again
Quote:
Originally Posted by Master Knightfall
...
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The problem is the PUG mentality that I myself have run into in my whole three years of playing Guild Wars. It leads me to believe that "most players" are like this - applying class and title discrimination - because I've rarely ran into someone who had a different experience. And I've met a *lot* of people. Granted, you may be one of the very few exceptions I've met. But I haven't met a whole lot of people who didn't complain about PUGs, especially much later into the game(s).
So yes, you're right, I cannot say completely and fully that "all PUGs suck" because experiences vary. But you must also note that not everyone has been able to share the same experience you've had.
Also, I'm sure I could very well find a spot if I was just a Ranger who never bothered to level up their Norn rank (I'm not, I'm a Warrior R6) - but most likely not as easily as other professions. That's the large reason I don't like to deal with most players. Because they're the same people who think Paragons are the most nerfed and useless class in PvE (which is, funnily enough, the complete and exact opposite.
In reference to your "PUGs don't suck" point: If PUGs - the leading majority of the game - didn't "suck", then why did ANet have to resort to adding "time>skill" mechanics? See Burst's point for a better definition of the example.
Alex the Great
don't like it, don't do it.
don't be jealous of people who did it, just think of all the times you were having fun while they were filling HM rep books or wurm farming.
thats what gets me though the day
don't be jealous of people who did it, just think of all the times you were having fun while they were filling HM rep books or wurm farming.
thats what gets me though the day
Navaros
Quote:
Originally Posted by ironox
PvP has no grind - except for the grind of practicing till you get good. It's skill > time, and rigorously kept that way.
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As to the thread title question, Guild Wars is indeed mostly grind. The argument can be made "the grind is optional", but the thing is, without doing grind-based activities in Guild Wars, there isn't much of anything else to do in Guild Wars once one has beaten the campaigns (which doesn't take long at all).
Alleji
Quote:
Originally Posted by Master Knightfall
...holy trinity...
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I thought this concept died about two years ago, but apparently people still think it's relevant?
NEWSFLASH:
- "Nukers" are obsolete. For one, necros have always done more damage than eles and their DPS doesn't get nerfed to shit by armor. A physical-heavy team also has better synergy than a bunch of nukers and can be buffed by weapon spells, orders, and paragons to do more damage. Eles go from subpar in NM to nearly-useless in HM.
- Tanks are not necessary. In NM, a tank is a wasted slot, period. In HM, just prot spirit whatever the hell runs in first, so tank is still a wasted slot.
Let's worship the monks I guess. The only remaining "holy" class (unless you wanna run N/Rt healers, who are less efficient but have infinite energy).
Clarissa F
Holy crap! How many times do you beat a dead horse?
Could someone lock this, or at least combine it with the hundred and one other "Grind Wars" threads?
And yeah, Holy Trinity is deader than Jesus.
Could someone lock this, or at least combine it with the hundred and one other "Grind Wars" threads?
And yeah, Holy Trinity is deader than Jesus.
mystical nessAL
Proph + factions was the best time. There was enough balance, things were difficault and easy enough, just a good times. Hopefully they will fix it in gw2 and make the world bigger, or harder to discover, so I will be able to explore and discover new stuffs everytime I play, and not do the same thing over and over like the current system is.
Toxage
Quote:
Originally Posted by nekopowa
Whiners really should consider checking other mmorpgs that are out there, only then you'll see how much GW offers over them. Most of them don't even have a community relations team or care what their users want. And that's one single thing that would always make me pick GW over any other game out there.
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A community relations manager that doesn't have a clue about the game?
I guess I prefer a company with employees that are honest and knowledgeable about the game.
ZING
Chasing Squirrels
Quote:
Originally Posted by Thizzle
There was a thread about the most disappointing thing in Guild Wars. Well, one user said the game was originally meant to not have to grind. When your first bought the game back when it was Porphecies only and there was no ursan, lightbringer, sunspear, kurzick or luxon, hard mode, and whatever else they made... was the game just fun to you or did you still have to grind titles and such?
I really liked Guild Wars how it was in the early days. I liked it without titles and especially the ones that give you bonuses. I liked it back when it was only 1 game there was no running to instances, you simply just teleported. One of my favorite things about just Prophecies was only 6 professions! Even though it's nice to have 10 that many isn't needed. The other campaigns aren't bad, but it seems like ArenaNet changes or adds something every time they release a new camapaign. I don't think any campaign has the same type of bonuses except Prophecies and Nightfall. I like how EoTN has just the dungeon though and that's it. To get to the point and not keeping going on about nothing... Was it better back then or now and is it just too much grinding unlike it was in the beginning? |
Toxage
Quote:
Originally Posted by ntherblast
Ya I don't see the point of these titles other than showing off. You get nothing out of most titles.
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Titles will have a huge impact on Guild Wars 2. The titles you get in Guild Wars will give you access to special weapons, armor, companions, cheaper merchant items, and a few other bonuses.
Bryant Again
Whoa, is that new info?
Besides, I think those "special weapons and armor" would be based off of nothing but vanity.
Besides, I think those "special weapons and armor" would be based off of nothing but vanity.
??iljo
bug wars>grind wars>guild wars...
kktnxbai
no,rly all mmorpgs are more/less bout grinding amd they will be on and on....
kktnxbai
no,rly all mmorpgs are more/less bout grinding amd they will be on and on....
Clarissa F
The devs have already said HoM won't get you anything to give you an advantage in the game, just e-peen like maybe elite armor or weapons skins. No Sword of a Thousand Truths.
romeus petrus
Quote:
Originally Posted by Toxage
WRONG WRONG WRONG WRONG
Titles will have a huge impact on Guild Wars 2. The titles you get in Guild Wars will give you access to special weapons, armor, companions, cheaper merchant items, and a few other bonuses. |
If this s true (which it's not), then it's gg GW2 before it even comes out.
Anet will NEVER make any of these grind based titles have any real impact on GW2 because that would turn away all the new players.
Mr. Undisclosed
Its Toxage, everyone should know to just ignore him. I doubt the HoM will have as big of an impact as he says.
Toxage
If you choose to refuse to accept for reality for what it is then........
Why do you think they designed HOM?
To give bonuses in GW2.
I highly doubt Arena Net will change the multiple areas of GW2 which provide bonuses for GW titles.
Why do you think they designed HOM?
To give bonuses in GW2.
I highly doubt Arena Net will change the multiple areas of GW2 which provide bonuses for GW titles.
Master Knightfall
I'm with Toxage I'm pretty sure those HOM tapestries aren't there just for looks and a tie-in to GW2 just for cosmetics sake. It's a reward for playing GW origional and buying GWEN don't forget. So, if you didn't buy EOTN then you won't get any bonuses and don't come crying online when you don't. You have plenty of time to buy and play EOTN/GWEN and do most everything.
I have no doubt though there will be big surprises day of release and there will be 100's crying and whinning like they usually do right here on this board.
I have no doubt though there will be big surprises day of release and there will be 100's crying and whinning like they usually do right here on this board.
Clarissa F
Toxage, go read what Jeff, Mike and all the guys in charge of MAKING the game have said about the HoM and titles in GW2 before launching into hyperbole. An article in PC Gamer, a few on the GW official website...hell, Google it. Do some research. You've played this game for over two years, yet never read about it?
Toxage
Quote:
Originally Posted by Clarissa F
Toxage, go read what Jeff, Mike and all the guys in charge of MAKING the game have said about the HoM and titles in GW2 before launching into hyperbole. An article in PC Gamer, a few on the GW official website...hell, Google it. Do some research. You've played this game for over two years, yet never read about it?
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You must be new here, let me fill you in.
Mike O'Brien, Patrick Wyatt and Jeff Strain all said Guild Wars would be centered around PvP. Guild Wars is currently center around PvE.
Mike O'Brien, Patrick Wyatt and Jeff Strain said that Guild Wars would have no grinding. Look at Sunspear/EOTN rep grind which give powerful PvE bonuses to mindless grinding.
Mike O'Brien, Patrick Wyatt and Jeff Strain have changed their minds numerous times.
Mike O'Brien, Patrick Wyatt and Jeff Strain plan on giving titles in Guild Wars 2 huge bonuses. Which is why they added them to Guild Wars 2!
Stop living under a rock, thanks <3
The Red Messenger
Grind will always be in MMOs.
In GW, its optional.
Nobody said you CANT grind, just that you dont have to.
Its the nature of the genre...when you run out of stuff to do, you end up grinding or moving on to a different game.
I like it just the way it is
In GW, its optional.
Nobody said you CANT grind, just that you dont have to.
Its the nature of the genre...when you run out of stuff to do, you end up grinding or moving on to a different game.
I like it just the way it is
Mr. Undisclosed
Quote:
Originally Posted by Master Knightfall
I'm with Toxage I'm pretty sure those HOM tapestries aren't there just for looks and a tie-in to GW2 just for cosmetics sake. It's a reward for playing GW origional and buying GWEN don't forget. So, if you didn't buy EOTN then you won't get any bonuses and don't come crying online when you don't. You have plenty of time to buy and play EOTN/GWEN and do most everything.
I have no doubt though there will be big surprises day of release and there will be 100's crying and whinning like they usually do right here on this board. |
Free Runner
Quote:
Originally Posted by Toxage
WRONG WRONG WRONG WRONG
Titles will have a huge impact on Guild Wars 2. The titles you get in Guild Wars will give you access to special weapons, armor, companions, cheaper merchant items, and a few other bonuses. |
Quote:
Originally Posted by Toxage
Mike O'Brien, Patrick Wyatt and Jeff Strain plan on giving titles in Guild Wars 2 huge bonuses. Which is why they added them to Guild Wars 2!
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Bring back Zinger.
Leighwyn
Prior to the introduction of titles (and most of the grind), I enjoyed playing through the game with each character class because that's what there was to do...the game steered me toward that path and I followed it. I also did my fair share of TA and HA because it was fun to try and achieve a long win streak (TA) or win Halls (HA).
Since titles, I've felt compelled to play only with one of my characters, as the majority are not account-based. Obiviously, I recognize that I haven't been forced into doing so. As many have said, the majority of these things are completely optional. But when I see a progress bar, with a number attached to it, I feel compelled to fill it up. To me, it's a new goal (though one that requires extreme repetition to achieve) instead of a new flavor of the same goal (e.g. new profession with the same campaign)
The end result for me? My other characters have barely even left Tyria. I've never really experimented with any of the four new classes. I'm forced to use a PvP character for almost every class, which to me is a less "personal" experience if you get my meaning.
Sure, I'm content with grinding otherwise I'd not be playing the game in that way still. And sure, it's great to introduce things into the game that expand the number of people it could potentially appeal to. It just sucks that if I want to progress on titles, I have to play an extreme amount of time with one character who is of one profession.
Since titles, I've felt compelled to play only with one of my characters, as the majority are not account-based. Obiviously, I recognize that I haven't been forced into doing so. As many have said, the majority of these things are completely optional. But when I see a progress bar, with a number attached to it, I feel compelled to fill it up. To me, it's a new goal (though one that requires extreme repetition to achieve) instead of a new flavor of the same goal (e.g. new profession with the same campaign)
The end result for me? My other characters have barely even left Tyria. I've never really experimented with any of the four new classes. I'm forced to use a PvP character for almost every class, which to me is a less "personal" experience if you get my meaning.
Sure, I'm content with grinding otherwise I'd not be playing the game in that way still. And sure, it's great to introduce things into the game that expand the number of people it could potentially appeal to. It just sucks that if I want to progress on titles, I have to play an extreme amount of time with one character who is of one profession.
Bryant Again
Quote:
Originally Posted by Mr. Undisclosed
Never said they were there just for looks. The devs said it won't be anything that grants advatages over other players. I believe them over Toxage, tbh I'd believe anyone over Toxage :x
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Knightfall: it sounds like you want us to be wrong just so that we *are* wrong. You do not seem to fathom about how bad of an idea it would be to grant long time GW1 players a bonus. I was never given a "bonus" in Super Mario Galaxy just because I beat Super Mario Sunshine a billion times.
Granted, yes. There will be lots of "crying", but not only from the forumgoers here, but from annoyed people who are newcomers and that recently purchased GW2.
HuntMaster Avatar
Being a Diablo 2 LOD veteran of 6 years I find grinding no big deal since D2lod is nothing but one long grind. I'v killed those bosses so many times it cant be counted. Guildwars grind titles atleast keep players actively doing something.
What if there was NO grinding at all? You would beat the game, and then have nothing left to do. atleast this way, you can do everything on a character, then if you still enjoy the game, repeat it with other characters. Grinding also gives you a reason to repeatedly kill monsters, which drop loot, which you sell, which gives you gold. So by the time you grind the title you've made a nice amount of plat to buy something worth while. So grinding is actually quite nice.
And this way you get a title for farming.
It could be worse. Alot worse. they could up the point values of each title by 100,000, or even into the millions. And it doesnt take that long to grind away titles.
Besides, I'v never heard someone say. "i cant pvp or gvg because I havnt finished grinding yet. This title is keeping me from getting that uber weapon to beat all weapons. I had to spend an extra 100k on that item because I didnt have this title."
Grinding is a minor issue. Loot scaling and heroes/henchies getting drops is a bigger issue than grinding IMO.
The last Rank of the Kind of a big deal title should be MC GrindMaster.
What if there was NO grinding at all? You would beat the game, and then have nothing left to do. atleast this way, you can do everything on a character, then if you still enjoy the game, repeat it with other characters. Grinding also gives you a reason to repeatedly kill monsters, which drop loot, which you sell, which gives you gold. So by the time you grind the title you've made a nice amount of plat to buy something worth while. So grinding is actually quite nice.
And this way you get a title for farming.
It could be worse. Alot worse. they could up the point values of each title by 100,000, or even into the millions. And it doesnt take that long to grind away titles.
Besides, I'v never heard someone say. "i cant pvp or gvg because I havnt finished grinding yet. This title is keeping me from getting that uber weapon to beat all weapons. I had to spend an extra 100k on that item because I didnt have this title."
Grinding is a minor issue. Loot scaling and heroes/henchies getting drops is a bigger issue than grinding IMO.
The last Rank of the Kind of a big deal title should be MC GrindMaster.
Darksun
Quote:
Originally Posted by Lawrence Chang
Yep.... all Grind nowadays.
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ogre_jd
Quote:
Originally Posted by Bryant Again
But you do need titles to be in PUGs, oui?
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Bryant Again
Quote:
Originally Posted by Darksun
No one could have actually played any other mmo and say this with a strait face.
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Ogre: I explained that post much further up, it wasn't a very great example to put.
Malice Black
Quote:
Originally Posted by Darksun
No one could have actually played any other mmo and say this with a strait face.
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RavagerOfDreams
once you've done all the campaigns then yes it becomes a grind fest
be it titles or money you'll be grinding for it
be it titles or money you'll be grinding for it
BlackSephir
It was cool at first. I could laugh at other MMOs point at them and say "world of farmcraft/grindage lawl".
Now if I said that I'd be just a hypocrite
Because you both fail just as hard, ffs. That guy tried to troll JR by editing GW2 info on wiki and spills even more bs.
Now if I said that I'd be just a hypocrite
Quote:
I'm with Toxage |
Toxage
Quote:
Originally Posted by Malice Black
GW is free, so they'll continue t moan/bitch, but they'll still play no matter what.
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