Originally Posted by Regina Buenaobra
They're exploring solutions that will allow players this flexibility.
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Thanks
Richardt
Originally Posted by Regina Buenaobra
They're exploring solutions that will allow players this flexibility.
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Arkantos
Originally Posted by Leeds
So that would be when for GMT people if its in the middle of the night that is BS
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Light of Deliverance is still not reverted back to it orignal state as in recharge time 5 sec and to 80HP. |
Age
Molock
aapo
Originally Posted by Aera Lure
Izzy made a comment in an article linked somewhere else where he basically said what most people want in PvE is overpowered skills.
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Koning
Ec]-[oMaN
Originally Posted by aapo
- That basically sums up ANET's disrespectful attitude towards Guild Wars players. Don't you guys ever get tired of being fed bucketful of shit down your throat every update? I've never seen anything like this on any game before and I've played plenty. Instead of Ursan, now you can opt to take party-wide blockweb / mass defense / mass healing combination and pretend you're good at the game.
IS. THIS. FUN? |
Arkantos
Originally Posted by Koning
Is Mhenlo (in GWEN) getting his old elite back now?
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doudou_steve
Squishy ftw
Originally Posted by doudou_steve
Why people complains EVERY skill updates?!
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Snow Bunny
Arkantos
Originally Posted by doudou_steve
Why people complains EVERY skill updates?!
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super strokey
I Can Cure Cancer
Richardt
Originally Posted by Snow Bunny
With all this in mind, many of these buffs seem very random indeed. The one skill that I positively knew was going to be buffed was splinter weapon, and it's absent. I agree with Ash and Arkantos that this is borderline random.
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Hyper Cutter
Originally Posted by Snow Bunny
Aera, I'm going out on a limb and saying that the vast, vast majority of the GW playerbase would prefer Searing Flames to deal 1000 damage as opposed to dealing 96.
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Originally Posted by Koning
Is Mhenlo (in GWEN) getting his old elite back now?
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edwinna elbert
Racthoh
Abedeus
Jenn
Jetdoc
Magikarp
Originally Posted by Racthoh
Shadow Form buff has to be the dumbest thing I've ever read. If you want to make the farmers happy revert everything back to summer 05; griffins, no loot scaling, no dying nightmares, no fleeing, protective bond, everything.
As to be expected none of these buffs really matter. Everything that was stupidly overpowered is still stupidly overpowered and none of these changes match what we already had. |
Divinus Stella
Arkantos
Originally Posted by Racthoh
Shadow Form buff has to be the dumbest thing I've ever read. If you want to make the farmers happy revert everything back to summer 05; griffins, no loot scaling, no dying nightmares, no fleeing, protective bond, everything.
As to be expected none of these buffs really matter. Everything that was stupidly overpowered is still stupidly overpowered and none of these changes match what we already had. |
Can anyone provide a link to this? If its true my (already rather small) respect for izzy just went down the drain. |
MarlinBackna
Originally Posted by The Meth
Can anyone provide a link to this? If its true my (already rather small) respect for izzy just went down the drain.
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C2K
Originally Posted by Racthoh
Shadow Form buff has to be the dumbest thing I've ever read. If you want to make the farmers happy revert everything back to summer 05; griffins, no loot scaling, no dying nightmares, no fleeing, protective bond, everything.
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SerenitySilverstar
kostolomac
Arkantos
Originally Posted by C2K
I wouldn't worry about it. After a few days, people will start complaining about how Afflicted Assassins take too long to kill because they have such a long Shadow Form and eventually it will be nerfed.
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- Ritualists and Paragons have been giving a careful "first" buff for PvE. You can't fully restore them to their original, otherwise there'd be horrible imbalance. |
seut
Originally Posted by Regina Buenaobra
Q: Which version of the skills will monsters be using?
A: PvE |
SerenitySilverstar
Originally Posted by Divinus Stella
So for the last 3 years people have been crying about skills getting nerfed, now they go and change everything back and people still complain......
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aapo
Originally Posted by Snow Bunny
By doing this, ANet is making a smarter market move, as much as I hate to admit it. Of course I disagree strongly with the reason behind it, but it's a smart decision. Your average player likes to see big numbers, big damage, experience flying about, etc. They don't want to kite around pre-protting targets for 3 minutes while they wittle down some level 30 HM ele's monster armour.
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Nightow
Originally Posted by seut
buffed [Ritual Lord] + lvl28 Glacial Griffon
This critter will be pretty painful now. |
R.Shayne
Originally Posted by Jetdoc
P.S. You might want to cut and paste this into the OP since it's really hard to tell the differences between PvE and PvP after this update.
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Originally Posted by The Meth
Can anyone provide a link to this? If its true my (already rather small) respect for izzy just went down the drain.
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Originally Posted by Izzy
PvE players tend to want extremely overpowered things and feel epic while killing lots of things.
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DarkNecrid
SerenitySilverstar
BlackSephir
Originally Posted by DarkNecrid
Hey guys I'd like to remind you this is till just a preview....the actual update will be bigger.
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Squishy ftw
Originally Posted by SerenitySilverstar
I've also had another thought:
For all the discussion (ahem) about balancing Ursan, you've just got it in a round about way. Yes, making other skills more powerful in PvE gives you the OPTION to be more powerful. Whether you choose to take that option is another thing, but you certainly can't complain that Ursan is too over powered when this (and future) balancing has powered up other skills and builds. |
Antheus
RavagerOfDreams