Developer Updates PvP/PvE Skill Balancing - May 21st

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BlackSephir
BlackSephir
Forge Runner
#121
Quote:
Originally Posted by SerenitySilverstar
I've also had another thought:

For all the discussion (ahem) about balancing Ursan, you've just got it in a round about way.

Yes, making other skills more powerful in PvE gives you the OPTION to be more powerful.

Whether you choose to take that option is another thing, but you certainly can't complain that Ursan is too over powered when this (and future) balancing has powered up other skills and builds.
Wow, outstanding logic right there.
1 uber overpowered skill = bad
A normal person would say that more uber overpowered skills = even worse
What do people say?
More uber overpowered skills = better

It seems funny but I feel like crying

"Hai guise, with pve skills and eotn we gave you the ability to steamroll elite areas in hm with just pressing 1-2-3 keys. We feel that to fix this, we have to make steamrolling everything even easier so we're buffing stuff, so you can choose- should I steamroll this area with ursan or some newly buffed skills? THE CHOICE IS YOURS!!!1"
super strokey
super strokey
Krytan Explorer
#122
Man guys dont be so negative, Looks like a good update to me
ProgTes
ProgTes
Frost Gate Guardian
#123
LoD is back, yay at that. /facepalm at Shadow Form. Yay for incoming but seriously... it seems Izzy has never heard the term Imbagon before. PvE is so unbelievable easy...
Arkantos
Arkantos
The Greatest
#124
Quote:
Originally Posted by SerenitySilverstar
I've also had another thought:

For all the discussion (ahem) about balancing Ursan, you've just got it in a round about way.

Yes, making other skills more powerful in PvE gives you the OPTION to be more powerful.

Whether you choose to take that option is another thing, but you certainly can't complain that Ursan is too over powered when this (and future) balancing has powered up other skills and builds.
I'll agree with this statement, once there are builds that are as powerful as ursan.
The Meth
The Meth
Desert Nomad
#125
Quote:
Originally Posted by BlackSephir
"Hai guise, with pve skills and eotn we gave you the ability to steamroll elite areas in hm with just pressing 1-2-3 keys. We feel that to fix this, we have to make steamrolling everything even easier so we're buffing stuff, so you can choose- should I steamroll this area with ursan or some newly buffed skills? THE CHOICE IS YOURS!!!1"
Indeed, apparently Anet wants to empower us with the choice of which skill icon we want to be on our effects list while we beat elite areas with our 1-2-3 counting skillz.


Quote:
Originally Posted by DarkNecrid
Hey guys I'd like to remind you this is till just a preview....the actual update will be bigger.
We can only hope that whoever decided to make this preview was high and picked 90% retarded crap. WooHoo! 20 second recharge Energy Drain, Mesmers so own PvE now. /sarcasm
Leighwyn
Leighwyn
Krytan Explorer
#126
I saw some mentioning the possibility of infinite SF without /Me now, but could someone explain that to me?

As I see it, 5..30 is for 0..15 spec, so @16 you'd get 32sec following that pattern. This would get boosted to 38 with an enchant mod, which comes up short of the DP 40-sec recharge?
Yichi
Yichi
Furnace Stoker
#127
yeah brilliant idea to have a game balance that gives a skill nerf to useful things like bsurge and wards in a physical heavy meta 2 days before the monthly. Absolutely RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing brilliant...
StormDragonZ
StormDragonZ
Desert Nomad
#128
Makes me wonder how it will be now for the mission The Eternal Grove... now that the Afflicted Assassin boss who uses Shadow Form got a big hug.

PvE change to Warrior and Ranger is the only thing that will help my characters. My heroes are unaffected...
upier
upier
Grotto Attendant
#129
Hooray for the PvE version of Ancestor's!
Henshin a Go-Go Baby!

Thanks babez!
Zinger314
Zinger314
Debbie Downer
#130
Considering how hyped the PvE/PvP split was, the amount of changes is incredibly dissappointing. Most of the skills buffed (LoD, etc.) people used anyways. (albeit Ether Renewal is a surprise, and Ritual Lord with <10 sec recharge spirits might make me want to play my Ritualist.)

PS; What's with Discord? Now it's just an elite Necrosis...
T
Tyla
Emo Goth Italics
#131
Quote:
Originally Posted by BlackSephir

"Hai guise, with pve skills and eotn we gave you the ability to steamroll elite areas in hm with just pressing 1-2-3 keys. We feel that to fix this, we have to make steamrolling everything even easier so we're buffing stuff, so you can choose- should I steamroll this area with ursan or some newly buffed skills? THE CHOICE IS YOURS!!!1"
I think Anet should give us GWAMM and all PvE titles upon completing all 3 campaigns and the expansion while they're doing this.

If they're giving us this sort of power, they might as well.

Meh, I'm going to cry now...QQ
Sleeper Service
Sleeper Service
Jungle Guide
#132
i may have missed something but: how the hell is buffing E-denial skills helping pve player mesmers?

on the other hand it does help pve mobs...maybe that was the aim?
makosi
makosi
Grotto Attendant
#133
Quote:
Originally Posted by Yichi
yeah brilliant idea to have a game balance that gives a skill nerf to useful things like bsurge and wards in a physical heavy meta 2 days before the monthly. Absolutely RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing brilliant...
Haha QFT. I'm relieved I don't even bother with PvP these days because this patch will be stoo-ped. The PvE changes are welcome though.

I'm off to play some balanced PvP...

...on Mario Kart Wii.
D
DutchSmurf
Krytan Explorer
#134
For PvE, only a few skill changes actually matter. Considering the hype, this is really disappointing. Also because the Imbagon and Ursan still stand.
For PvP, this update is done for a meta that was the complete opposite of the one we have now. Doing nerfs aimed at blockway in a pressure heavy meta is just hilarious.

In other words, Anet has no idea what is happening in its own game.
S
SerenitySilverstar
Wilds Pathfinder
#135
Quote:
Originally Posted by Zinger314
Considering how hyped the PvE/PvP split was
Actually, the only hype came from the community. Anet released a few paragraphs of info in the dev update. The community has spend page upon page in threads going ape.

Quote: "We will do this as sparingly as possible and start with very few skills. So that we don't confuse players, we intend to keep as many skills unchanged as we can."

For those saying "this is bigger than they said it would be" quote: "We've decided to release our next skill balance update simultaneously with these changes."
Magikarp
Magikarp
Desert Nomad
#136
Quote:
Originally Posted by Zinger314
Considering how hyped the PvE/PvP split was, the amount of changes is incredibly dissappointing. Most of the skills buffed (LoD, etc.) people used anyways. (albeit Ether Renewal is a surprise, and Ritual Lord with <10 sec recharge spirits might make me want to play my Ritualist.)

PS; What's with Discord? Now it's just an elite Necrosis...
the hype was the fault of the community, not to mention, this is a preview of the final (Jesus..) results, which we can only assume will be.. a lot more... i might need a hug before this is all said and done with...


... or a new game
Esan
Esan
Jungle Guide
#137
Quote:
Originally Posted by Yichi
yeah brilliant idea to have a game balance that gives a skill nerf to useful things like bsurge and wards in a physical heavy meta 2 days before the monthly.
Oh be fair. When has the GvG meta not been physical heavy in recent memory?
A
Antheus
Forge Runner
#138
Quote:
Originally Posted by StormDragonZ
Makes me wonder how it will be now for the mission The Eternal Grove... now that the Afflicted Assassin boss who uses Shadow Form got a big hug.
If only there were some AoE enchant removal skill that works against shadow form.....

But who am I kidding - just use Ursan.
Dr Strangelove
Dr Strangelove
Furnace Stoker
#139
I find it minorly amusing that most of the reversions for PvE are completely insignificant.

Quote:
Assassin's Remedy: 5 Energy cost (PvE) vs. 10 Energy cost (PvP).
Who runs shattering assault sins and the like in PvE?


Quote:
Energy Drain: 20 sec recharge (PvE) vs. 25 sec recharge (PvP)
Energy Tap: 20 sec recharge, 2 sec cast (PvE) vs. 25 sec recharge, 3 sec cast (PvP)
5 seconds is pretty meaningless when most other energy management options are stronger. When these were nerfed way back when, the energy return per cast was hit, playing with the recharges doesn't matter much.


Quote:
Discord: 1 sec cast (PvE) vs. 2 sec cast (PvP)
Necrosis exists.

Quote:
Enfeeble: 5 sec recharge (PvE) vs. 10 sec recharge (PvP).
Everyone uses enfeebling blood in PvE.

Quote:
Ritual Lord: 15..75% reduces spirit recharge (PvE) vs. 15..51% (PvP)
Energy issues stemming from an increase to the costs of communing spirits and a nerf to boon of creation killed this build. Rit lord doesn't matter much if you can't spam 25e spirits every few seconds.

Quote:
Ancestors' Rage: 0.25 sec cast (PvE) vs. 1 sec cast (PvP)
Right, 1/4 second matters in PvE

Quote:
Flesh of My Flesh: 4 sec recharge (PvE) vs. 10 sec recharge (PvP)
Right, rez chains happen in the middle of combat in PvE

Quote:
Penetrating/Sundering Attack: 5..25 damage (PvE) vs. 3..9 damage (PvP)
Recharge is still nerfed

Quote:
"Incoming!": 1..5 sec duration (PvE) vs. 1..3 sec duration (PvP)
5 seconds still sucks. This lasted 10ish seconds when everyone used it.

Quote:
Defensive Anthem: 1 sec cast (PvE) vs. 2 sec cast (PvP)
Yeah, that 1 second was the killer in PvE, not the duration or recharge.

Quote:
Harrier's Toss: 0.5 sec activation (PvE) vs. 1 sec activation (PvP)
Awesome, now my PvE spikes against moving targets are half a second faster.

Quote:
Mystic Sweep: 0.75 sec activation (PvE) vs. 1 sec activation (PvP)
Eremite's Attack: 0.75 sec activation (PvE) vs. 1 sec activation (PvP)
Recharge is still nerfed.
T
Tyla
Emo Goth Italics
#140
Quote:
Originally Posted by Esan
Oh be fair. When has the GvG meta not been physical heavy in recent memory?
Yeah, it's only Conjure + Strength and Honour being stacked with 3 frontliners.