The Balanced Hero Team HM (better than sabways imo)

ryu_okunato

Ascalonian Squire

Join Date: Jan 2008

Legacy Of Angels [Halo]

W/P

Quote:
Originally Posted by luwe80
You could be right. I'm usually the ele and rarely bring other Ele heroes. If I do we're all running Searing Flames.

What would you change GG for? i would say either tennai's heat or searing heat

cyber88

Lion's Arch Merchant

Join Date: Oct 2006

actually. for 4 eles (or juz 3 eles combination) the best 3 elements imho is fire, water & earth.

the water ele brings the AoE snare (deep freeze, etc) to keep them together. although water isn't dealing as much dmg as fire or earth but it is respectable & it is there for a different purpose (not for dmg)

the fire ele uses savannah heat, searing heat & tenai's heat. pure AoE dmg. the fun comes from the earth ele. using unsteady ground, churning earth & eruption. it deals a lot of dmg & when the mobs get snared, they will try to run away by remove the snare hex. since everything moves faster den normal in HM, it is a automatic KD (effect from unsteady ground) so the mobs can do nothing but sit down like nice boys & girls & take the dmg. they stay becoz they r either snared or KDed.