An Open Letter to ANet - Part 2
beanerman_99
The only "gripes" I have with Anet and Guild Wars is that they didn't fix problems as they arose in the game quick enough. That showed me that they were not paying enough attention to what was going on in the game.
Some examples:
Easier ways to trade- took forever to get the "Party Screen" with the trade tab in it. Should have been addressed from the get go.
Gold Farmers- They let them run amook with no permanent bans for far far too long. Should have been monitored and shut down years ago.
Fixing things like Jade Quarry- no one ever played here because of its imbalance. What a waste.
And on that topic AB and Aspenwood leechers- Jesus, they ruined this waaaaaay back and Anet did absolutely nothing to stop it no matter how much the player base screamed about it. Should have shut this down from the get go as well.
These types of things are what get to me. But as a whole I still love to play GW and will continue to do so.
Some examples:
Easier ways to trade- took forever to get the "Party Screen" with the trade tab in it. Should have been addressed from the get go.
Gold Farmers- They let them run amook with no permanent bans for far far too long. Should have been monitored and shut down years ago.
Fixing things like Jade Quarry- no one ever played here because of its imbalance. What a waste.
And on that topic AB and Aspenwood leechers- Jesus, they ruined this waaaaaay back and Anet did absolutely nothing to stop it no matter how much the player base screamed about it. Should have shut this down from the get go as well.
These types of things are what get to me. But as a whole I still love to play GW and will continue to do so.
Snow Bunny
For all of you saying that Avarre should just "let it go", understand that the issues he is outlying are problematic for the game as a whole, and that the perspective he speaks from is one of a veteran player who enjoyed the game enough to pioneer much of what was considered revolutionary for his time.
If Anet doesn't learn from the mistakes it's made in Gw1, then doubtless Gw2 will be a failure.
Edit @ Chthon - if you think Anet caters to PvPers, you should go look at the Gladiator's Arena and explain to me why top players leave this game.
If Anet doesn't learn from the mistakes it's made in Gw1, then doubtless Gw2 will be a failure.
Edit @ Chthon - if you think Anet caters to PvPers, you should go look at the Gladiator's Arena and explain to me why top players leave this game.
Ec]-[oMaN
Chthon how are you in agreement with his post when you particularly hated the PvP balances effecting the already IMBA PVE skills? If you agree with his statement of having them even closer tied, how do you view the soul reaping nerf as bad,? It was frankly cookie cutter bs, with unlimited energy and unlimited minions. Sry I just see contradictions in your entire post.
Esan
Quote:
Originally Posted by Avarre
Community relations. You need this. Players need to understand why you are doing things, and they need to see clearly what you attempt to achieve, right from the start, with the game.
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Quote:
Originally Posted by Avarre
Find out which parts of the community are experienced and have valuable feedback, and listen to it, because these are the people who know the game better than you do and want to make it a success.
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Quote:
Originally Posted by Avarre
And after I do that, I'm going to log into Guild Wars, give all my stuff away, and /wave to all my ex-guildies. Then I'm going to call Cerb, and tell him not to bother with guides, because skill isn't important. You'll have told me our kind aren't welcome, and I'll accept that, because it's your game.
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If you don't like the game any more, vote with your feet. Many thousands have, and they moreover kindly spared us, the players, a haughty lecture, which is all your "open letter" is. If you actually wanted to have it read by anyone at Anet, you'd post it on Regina's talk page or something instead of staging an elaborate flameout. Also, last I checked, Guru has a working suggestions forum.
moriz
Quote:
This is utter rubbish. No single GW player cares half as much as a dev does about the game. To a player it's entertainment. To a dev it's his livelihood. |
Quote:
Get over yourself. Anet doesn't owe you any explanation for anything. It's written in nearly as many words in the EULA you are so fond of quoting to others. |
no business in the world can thrive if they just go by the letter of the law. so for their own survival, anet owe us as much explaination as we demand.
Guardian Of Legend
/resign
I meant signed ><
I meant signed ><
Deathly_Overlord
Quote:
Originally Posted by moriz
...no business in the world can thrive if they just go by the letter of the law. so for their own survival, anet owe us as much explaination as we demand.
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Saraphim
Quote:
Originally Posted by Avarre
I'm not sure why I'm being accused of being addicted to the game or in need of help when I left the last guild I was core in last October, and effectively stopped playing by January. At no point playing Guild Wars was it the only game I played or put effort into.
Keep trying with the personal attacks, I've seen better. |
Arena.net is moving on, I for one would rather they spent their time getting GW2 right than trying to patch up a game that is winding down. That's just my 2 cents.
Horus
ok, took me a qhile to get trough all posts here, but hey, i came to an end!
All i can say after i saw all these posts is that it's true, game is in pretty bad shape atm (from a GW veteran's view point) while it is better than ever for casual players, who can't be bothered to play 2h+ daily to make builds.
Imo they should add another mode(harder than HM and make UB forbidden there :P ). Ok, enough dreaming
to OP: great post, been a while since i last saw any that good post.
Just too bad that nothing will be done about this! And even if Anet replies on this, what can they actually say? There's no way they'll fix any od these problems, and GW2 is like some of you said too near - i doubt tho.
/signed i guess
Imo they should add another mode(harder than HM and make UB forbidden there :P ). Ok, enough dreaming
to OP: great post, been a while since i last saw any that good post.
Just too bad that nothing will be done about this! And even if Anet replies on this, what can they actually say? There's no way they'll fix any od these problems, and GW2 is like some of you said too near - i doubt tho.
/signed i guess
Unreal Havoc
I don't really see the big deal, it's just a game to me.
Can hardly blame the Devs for giving what the majority of the community asked for in the first place.
/notsigned
Can hardly blame the Devs for giving what the majority of the community asked for in the first place.
/notsigned
Gun Pierson
Actually I agree with a lot of points in the letter. Even though I'm for a seperation of skills, but not like what we got. I wanted the never played skills or attribute lines to get a boost in pve while not hurting pvp which needs new blood and continuous care from Anet.
I also want 7 heroes, not because I want the game to be more easy, but to get more depth. It's like making decks in MTG. The more bars, the more skills and combinations which feed the brain.
Anet has 3 new comunity relation workers but I don't see their work. Regina posts once in a while in a down to earth style which is ok, some people just want the facts. Still it seems Anet offices are based on Mars. On the communication part, Blizzard owns you and I hate to say that.
I also want 7 heroes, not because I want the game to be more easy, but to get more depth. It's like making decks in MTG. The more bars, the more skills and combinations which feed the brain.
Anet has 3 new comunity relation workers but I don't see their work. Regina posts once in a while in a down to earth style which is ok, some people just want the facts. Still it seems Anet offices are based on Mars. On the communication part, Blizzard owns you and I hate to say that.
around
What really killed this game is when they stopped caring that PvP was more important than PvE (don't argue this, it's true and you're wrong).
GWWC was quite publicized, GWFC was very publicized and I would wager brought a whole load of people to the game, and then after that it sort of died. If they had kept making PvP the focal point of their game, they would have had a product that differentiated them from their competitors and would no doubt be a much richer game, with almost limitless replay value.
Instead, what have they chosen?
GWWC was quite publicized, GWFC was very publicized and I would wager brought a whole load of people to the game, and then after that it sort of died. If they had kept making PvP the focal point of their game, they would have had a product that differentiated them from their competitors and would no doubt be a much richer game, with almost limitless replay value.
Instead, what have they chosen?
ProgTes
Good post, well written, you've worded a lot of people's concerns perfectly.
/signed
Avarre for community relations manager?
/signed
Avarre for community relations manager?
Balan Makki
Quote:
Originally Posted by Avarre
I'm not sure why I'm being accused of being addicted to the game or in need of help when I left the last guild I was core in last October, and effectively stopped playing by January. At no point playing Guild Wars was it the only game I played or put effort into.
Keep trying with the personal attacks, I've seen better. |
It's just a game, it's just a game . . . it's just . . .
You've seen me on these forums as a constant champion against anything smelling of Evercrack, I'm this way for a reason. You can probably guess the reason.
This Way Out and I have a lot in common. We've been gamers since the early 90s, (bet my list is bigger than his). I have seen what he describes. I watched as DAoC was destroyed within six months because of forum manipulations: Players creating a false sense of discord about a game system, and structure. Same with PvP in WoW. PvP in WoW has not yet recovered from forum manipulation, whining etc. . And now, God forbid, we have Moderators doing it on GWs primary forum. . . This is your forum, but I feel you've overstepped your bounds. You are are using a position of power to try influence game design. . . You have no idea how wrong this is. I doubt you will ever fully comprehend your own motives.
====>>This Way Out<<===
The angst and condescension is so loaded in your OP that I really can not see Arena Net getting past the first few paragraphs. Do yourself a favor, remove the venom from your OP and make it a solid Suggestions for GW2 Thread. Then I'll likely add to the constructive part of the discussion. Better yet do us a favor: work on adding a GW2 forum, with all your free time. GWO has had one up for some time. .
You should have posted this under another avatar, Not your moderator avatar.
DarkNecrid
"It's just a game", yeah ok. So...what?
Legally, as a consumer, Avarre has every right as anyone to bring up any formal complaints with the business, in just about any formal (or informal) way he so desires. What you are basically doing is trying to silence or take away or "go against" standard business practices and workings and law.
I guess we shouldn't have reviews, I mean, it's just a game. Or critics, just a movie! Or even food quality ensurers because I mean...it's just food.
I think you're a bit overzealous, and taking anything related as a complaint as an obsession. It's just a well done complaint, something, understandably, can be seen as an obsession when most of the people here can't do such a simple thing.
Stop being silly.
edit:
ps its just "Mod", and devs have always listened to players. And WoW's PvP doesn't suck because of forum whiners, it pretty much sucks because Blizz focuses on PvE raid balance.
Legally, as a consumer, Avarre has every right as anyone to bring up any formal complaints with the business, in just about any formal (or informal) way he so desires. What you are basically doing is trying to silence or take away or "go against" standard business practices and workings and law.
I guess we shouldn't have reviews, I mean, it's just a game. Or critics, just a movie! Or even food quality ensurers because I mean...it's just food.
I think you're a bit overzealous, and taking anything related as a complaint as an obsession. It's just a well done complaint, something, understandably, can be seen as an obsession when most of the people here can't do such a simple thing.
Stop being silly.
edit:
ps its just "Mod", and devs have always listened to players. And WoW's PvP doesn't suck because of forum whiners, it pretty much sucks because Blizz focuses on PvE raid balance.
FlamingMetroid
Quote:
Originally Posted by Balan Makki
stuff
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MMSDome
i /sign this great post.
Really is kind of saddening to see old e-friends not logging on anymore. Always get hit with nostalgia
Really is kind of saddening to see old e-friends not logging on anymore. Always get hit with nostalgia

Inde
Stop it children.
And we are not "just" adding a GW2 forum. Not that Avarre has any control over that so if you'd like to call someone out then please address me Balan Makki.
And we are not "just" adding a GW2 forum. Not that Avarre has any control over that so if you'd like to call someone out then please address me Balan Makki.
Beren985
It seems to me that the team who designed the core ideas of GuildWars, the ideas that made this game so brilliant, the "skill over time" principle, the PvE and PvP split worlds yet heavily releated to each other, the instancing, the incredibly large amount of skill combinations we were given to play with... Seems that that team was fired long ago from ArenaNet.
Because as Avarre is saying, the game feels like the current development team doesn't even understand what made this game as brilliant as it was, it feels like they are trying to amend their game because it is breaking appart but can't find the reason why, it feels like they are trying to appeal to a gamer they don't even know.
But as I had no notice of a bunch of people getting fired from ANet hq, those brilliant people must (incredibly) still be in their office. Therefore, there is something else that made them all change their minds about their core game design, and turn it to what we have today. And the only posible reason I can think of, is that they started listening to the community, and tried to make changes instead of thinking if it would be good or bad for the game, thinking if it would be good or bad for the growing outraged community.
If I had one wish to be concealed for the development of GW2, it would simply be the development team to listen only to the right voices. Even if those voices would only be the ones inside ANet headquarters.
And /signed the OP.
Because as Avarre is saying, the game feels like the current development team doesn't even understand what made this game as brilliant as it was, it feels like they are trying to amend their game because it is breaking appart but can't find the reason why, it feels like they are trying to appeal to a gamer they don't even know.
But as I had no notice of a bunch of people getting fired from ANet hq, those brilliant people must (incredibly) still be in their office. Therefore, there is something else that made them all change their minds about their core game design, and turn it to what we have today. And the only posible reason I can think of, is that they started listening to the community, and tried to make changes instead of thinking if it would be good or bad for the game, thinking if it would be good or bad for the growing outraged community.
If I had one wish to be concealed for the development of GW2, it would simply be the development team to listen only to the right voices. Even if those voices would only be the ones inside ANet headquarters.
And /signed the OP.
The Way Out
My original post stated that video games die. I also offered a link to online gamer's anonymous for those of you who are having trouble letting go of a dead game. I also gave examples of the games I have played and how they have died. It is the nature of a mmo.
I have valid points I would like to point out. Funny thing is, other people are aggreeing with me!
Not everyone here agrees with you. I don't want someone that is making emotional appeals about a game that I feel has given me years of enjoyment. Avarre put together a well-written cry-baby letter. That is all it is. GW2 is coming out. Nothing any of you say is going to change that. Stop bitching about it and embrace it. If you don't like it, leave the game and forum.
If you don't support what Anet is attempting to do, which is forward progress, then you are a dinosaur. We have a president that won an election in Florida by doing the same thing.
At no point during is well-articulated crying session did he remain objective. Anet is moving on. If you cannot, then you need online gamers anonymous. I mean that seriously. There is a basic inability to allow reality to creep in and it begins to disturb your personal life. That is called addiction. You are insane if you do the same thing over and over and expect a different result. When I burn my hand in fire I don't do it again. When I bitch about where the game has gone and nothing changes, I don't do it again.
Anet is going to GW2. Anet is going to GW2.
SAY IT WITH ME....
Anet is going to GW2. Personally, I am excited about this. Maybe I am a minority here when I say that, however, my voice counts.
FYI, I have been with GW since the beginning also.
Onward to GW2!!!! If you don't want the ride, get the hell off the train!!!
I have valid points I would like to point out. Funny thing is, other people are aggreeing with me!

Not everyone here agrees with you. I don't want someone that is making emotional appeals about a game that I feel has given me years of enjoyment. Avarre put together a well-written cry-baby letter. That is all it is. GW2 is coming out. Nothing any of you say is going to change that. Stop bitching about it and embrace it. If you don't like it, leave the game and forum.
If you don't support what Anet is attempting to do, which is forward progress, then you are a dinosaur. We have a president that won an election in Florida by doing the same thing.

At no point during is well-articulated crying session did he remain objective. Anet is moving on. If you cannot, then you need online gamers anonymous. I mean that seriously. There is a basic inability to allow reality to creep in and it begins to disturb your personal life. That is called addiction. You are insane if you do the same thing over and over and expect a different result. When I burn my hand in fire I don't do it again. When I bitch about where the game has gone and nothing changes, I don't do it again.
Anet is going to GW2. Anet is going to GW2.
SAY IT WITH ME....
Anet is going to GW2. Personally, I am excited about this. Maybe I am a minority here when I say that, however, my voice counts.
FYI, I have been with GW since the beginning also.
Onward to GW2!!!! If you don't want the ride, get the hell off the train!!!
Navaros
This thread is basically nothing more than a re-packaged "Nerf Ursan" thread.
The content of the OP is inaccurate. GW PVE never had all that much depth or complexity. It was always incredibly easy to steamroll any PVE area of GW, long before any of the PVE changes that the OP claims is ruining the game. Therefore, the PVE changes didn't really change anything, other than end class discrimination which prevented Dervs, Sins, Rits and Paragons from ever having any chance to participate in end game areas. And save pugging from being completely dead. Thus, the PVE changes had only a beneficial effect and no downside.
The content of the OP is inaccurate. GW PVE never had all that much depth or complexity. It was always incredibly easy to steamroll any PVE area of GW, long before any of the PVE changes that the OP claims is ruining the game. Therefore, the PVE changes didn't really change anything, other than end class discrimination which prevented Dervs, Sins, Rits and Paragons from ever having any chance to participate in end game areas. And save pugging from being completely dead. Thus, the PVE changes had only a beneficial effect and no downside.
around
Quote:
Anet is going to GW2. Personally, I am excited about this. Maybe I am a minority here when I say that, however, my voice counts. |
Alvarez
Ah that was a good letter. When I enter a thread and see such a long, long post I have to admit I never read them - but I did this time.
Rocky Raccoon
Quote:
Originally Posted by FlamingMetroid
1. Not only is this a game, but a source of revenue for Arenanet. By continually pissing off their players, they lose players, and lose future sources of money. Anet has been very ambiguous lately regarding the direction they're sending GW in. If they want to continue to make money, they need to officially state their direction. This way the players who aren't getting what they want can get off, and players who are can get on.
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1. Not only is this a game, but a source of revenue for Arenanet. By continually pissing off Guru posters, they lose players, and lose future sources of money. Anet has been very ambiguous lately regarding the direction they're sending GW in. If they want to continue to make money, they need to officially state their direction. This way the Guru posters who aren't getting what they want can get off, and players who are can get on.
DreamWind
Nothing I post will be better than Avarre's post, but I'm going to reply anyways.
Where did you get that idea? I never saw any official mention of it. Guild Wars is an online game with millions of players that was built and played like a game you could play infinitely (just like any other MMORPG). You are trying to tell me its a normal videogame?
And even if it was a normal videogame, there is a thing called replay value. All the epic videogames have it.
And even if it DIDN'T have replay value, what does anything you said have to do with one of the main points of the OP...that the depth of the game went down the craphole?
Wrong. As a big fan of GW1 since the beginning, I can tell you without a shadow of a doubt that I (along with many others I know) are not buying GW2 unless by some miracle it gets good reviews for its PvP after it comes out and many of my friends recommend it.
The people that say "Guild Wars is dead time to move on" are ridiculous. Whos fault is it that the game lacks "playability and relevance" or that the game is "dead"? It sure as hell didn't start out that way.
Let's look at rival company Blizzard. How many games have they made that maintain much of their epic playability today? And guess what...none of them have monthly fees either! If you are saying Guild Wars is dead, then you have to say that Anet killed it. Epic games don't die by themselves by "people being bored".
Quote:
Originally Posted by Abnaxus
1. GW is not meant to be a lifetime game.
It's a normal videogame like FEAR, Bioshock, Mass Effect and all other normal games. |
And even if it was a normal videogame, there is a thing called replay value. All the epic videogames have it.
And even if it DIDN'T have replay value, what does anything you said have to do with one of the main points of the OP...that the depth of the game went down the craphole?
Quote:
Originally Posted by Abnaxus
It's totally false that the "bad achievements" of GW1 will prevent customers to buy GW2.
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Quote:
Originally Posted by The Way Out
I was talking about my support for Anet's decisions in discontinuing a game that lacks playability and relevance.
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Let's look at rival company Blizzard. How many games have they made that maintain much of their epic playability today? And guess what...none of them have monthly fees either! If you are saying Guild Wars is dead, then you have to say that Anet killed it. Epic games don't die by themselves by "people being bored".
thiagobnu
Quote:
Originally Posted by Sab
The post is really long.
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Avarre .... nice post, couldn't agree more.
/signed
moriz
arenanet is a company that's primarily run by gamers themselves. one of the original goals was to make a game that THEY would enjoy, as opposed to one that can potentially make them the most money. with the aid of top notch design teams, both technologically and artistically, along with probably the best game concept of the decade, they accomplished their goal. the result was guildwars.
unfortunately, gamers do not make very good business people. nor do they make very good managers. arenanet has been behaving like a body without a head for the past two years or so. their vision of the game continuously waver. it's as if anet lost the original concept of the game somewhere, and is now desperately trying to find a new one to replace it.
personally, i believe the real reason why there's no news on GW2 is because they don't know what to do with it. if the erratic development of GW1 is anything to go by, i'd say their boardroom is split off into a gazillion factions, each with a different vision of how GW2 should be.
unfortunately, gamers do not make very good business people. nor do they make very good managers. arenanet has been behaving like a body without a head for the past two years or so. their vision of the game continuously waver. it's as if anet lost the original concept of the game somewhere, and is now desperately trying to find a new one to replace it.
personally, i believe the real reason why there's no news on GW2 is because they don't know what to do with it. if the erratic development of GW1 is anything to go by, i'd say their boardroom is split off into a gazillion factions, each with a different vision of how GW2 should be.
Ravious
It is a well written letter, and biased.
I think that A.Net made a first-class game that I am proud to own (the license to play to).
My hopes for GW2 are high because I feel ArenaNet is maturing. They have a fresh start, but it is a fresh start with tons of prior experience as a base.
I think they have made lots of mistakes, like any MMO service provider, but learning from those mistakes is crucial. Already they have stated in GW2 Structured PvP all skills will be unlocked and available. To me this signifies hope.
It also feels to me across the four campaigns, the expansion, and the mission pack, AND events that they have tried many different things. I don't think GW1 was beta, but again I believe they have tried things wondering if it would work and seen the results.
On the main point I full agree is that ANet keeps their cards way too close. Regina is doing okay (recently she told us about the dedicated devs to GW1 coming), but it could be better. I wish it was more transparent. I might not agree with every design choice, but at least I would feel that ANet feels I am intelligent enough to understand their position.
Playing Guild Wars is hard because it feels like it should be a hobby, like WoW is for some or like WAR is tauted as being by EA/Mythic. But it is really a game, and more than PvE/PvP identity crisis that is where I feel ANet is unsure of. I don't think they really know (by the GW1 games I have before me) how to really turn their "free" game into a hobby.
With talk of the persistent event-filled zones, World PvP, and unlocked, ready to play Structured PvP... I am hoping, wishing, and praying that now they actually do.
I think that A.Net made a first-class game that I am proud to own (the license to play to).
My hopes for GW2 are high because I feel ArenaNet is maturing. They have a fresh start, but it is a fresh start with tons of prior experience as a base.
I think they have made lots of mistakes, like any MMO service provider, but learning from those mistakes is crucial. Already they have stated in GW2 Structured PvP all skills will be unlocked and available. To me this signifies hope.
It also feels to me across the four campaigns, the expansion, and the mission pack, AND events that they have tried many different things. I don't think GW1 was beta, but again I believe they have tried things wondering if it would work and seen the results.
On the main point I full agree is that ANet keeps their cards way too close. Regina is doing okay (recently she told us about the dedicated devs to GW1 coming), but it could be better. I wish it was more transparent. I might not agree with every design choice, but at least I would feel that ANet feels I am intelligent enough to understand their position.
Playing Guild Wars is hard because it feels like it should be a hobby, like WoW is for some or like WAR is tauted as being by EA/Mythic. But it is really a game, and more than PvE/PvP identity crisis that is where I feel ANet is unsure of. I don't think they really know (by the GW1 games I have before me) how to really turn their "free" game into a hobby.
With talk of the persistent event-filled zones, World PvP, and unlocked, ready to play Structured PvP... I am hoping, wishing, and praying that now they actually do.
FlamingMetroid
Quote:
Originally Posted by Risky Ranger
I see there was an edit done here, may I add mine.
1. Not only is this a game, but a source of revenue for Arenanet. By continually pissing off Guru posters, they lose players, and lose future sources of money. Anet has been very ambiguous lately regarding the direction they're sending GW in. If they want to continue to make money, they need to officially state their direction. This way the Guru posters who aren't getting what they want can get off, and players who are can get on. |
Steboy93
Avarre, that was a brilliant post written with great eloquence
Good stuff.

Good stuff.
Cacheelma
Epic post Avarre. You speak my mind.
I think I can guess why there's no GW2 forum here yet, Inde. I wouldn't bother with one either if I were you.
Inde Edit: Cacheelma, don't put words in my mouth :P I have screenshots of our new site if you want to see them.
I think I can guess why there's no GW2 forum here yet, Inde. I wouldn't bother with one either if I were you.
Inde Edit: Cacheelma, don't put words in my mouth :P I have screenshots of our new site if you want to see them.
Snow Bunny
For all of you saying that it's just a game, you can leave it, etc...
Anet is a company, one that relies on us trusting it enough to purchase its product.
Forward progress does not mean debasing everything in Gw1 so that we can purchase Gw2 to have the same garbage.
Anet is a company, one that relies on us trusting it enough to purchase its product.
Forward progress does not mean debasing everything in Gw1 so that we can purchase Gw2 to have the same garbage.
Darcy
I bought GW in Feb 2006, just before Factions was released. I am not a "super" player and do not PvP.
There have been complaints from the forum members at every change in the game, but that is normal for the MMO world. I also have become aware of the tendency of ANet to keep making the game easier to play. I agree with Avarre and others that this is not good for ANet player base.
If when I purchased the game, I was able to get to level 10 and then go to EOTN and get a super skill, I would have finished the game (all chapters) within a year. When GW2 is released, would I come back to ANet? Probably not. My gaming experience would tell me the game would not be a challenge.
So ANet is not only annoying the heck out of long-term players, but they are killing off the possibililties from the new players. It doesn't matter if it's FTP, if you can finish the whole game in one month.
There have been complaints from the forum members at every change in the game, but that is normal for the MMO world. I also have become aware of the tendency of ANet to keep making the game easier to play. I agree with Avarre and others that this is not good for ANet player base.
If when I purchased the game, I was able to get to level 10 and then go to EOTN and get a super skill, I would have finished the game (all chapters) within a year. When GW2 is released, would I come back to ANet? Probably not. My gaming experience would tell me the game would not be a challenge.
So ANet is not only annoying the heck out of long-term players, but they are killing off the possibililties from the new players. It doesn't matter if it's FTP, if you can finish the whole game in one month.
Silly Warrior
I couldn't have summed that all up better myself Averre.
You get my /signed.
Lets hope Regina reads this.
You get my /signed.
Lets hope Regina reads this.
Balan Makki
Quote:
Originally Posted by Yang
These ideas are hardly anything not felt by a large portion of the community.
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Should I now start a petition to Arena Net to get Guru off of the Elite Forums list?? It would not matter, because I'm nobody. But were I a Arena Net employ on the other hand, do you think that would be a fair way to treat my position of power? There is a difference.
but enough.
/Balan Resigns from thread.
Rocky Raccoon
Quote:
Originally Posted by FlamingMetroid
The majority of Guru posters are in what I would think the top third of GW players. If a majority of the good players leave, and the only players left are players who have been weened by Ursan to be bad players, then you have a shitty game full of shitty players that no one wants to play.
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Also for the 2nd straight post you have broken forum rules, grats.
The Way Out
Quote:
Originally Posted by DreamWind
Let's look at rival company Blizzard. How many games have they made that maintain much of their epic playability today? And guess what...none of them have monthly fees either! If you are saying Guild Wars is dead, then you have to say that Anet killed it. Epic games don't die by themselves by "people being bored".
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Diablo II has severe server downtime and gets hacked more than any other game I know. It was a great game back when I owned a PIII. The game died. Yes people still play it, however, the game is effectively dead.
FYI. DEAD MEANS NO NEW CONTENT (Anet has stated NO NEW CONTENT)
Starcraft is the same.
Blizzard's epic game atm is WoW. Guess what... a subscription fee!!!
Anet has given you the best online game you have ever played. You have the nerve to bitch about it now that they are again going to provide you with a newer and better game that is going to be free every month for you to play.
Their servers are always up.
There is no fee.
They listen to you bitch on this forum and attempt to fix skills and content.
(And then have to listen to you bitch about when they do make the changes you suggest).
They hold events and tournaments and give out prizes.
They don't restrict your log on times.
Anet didn't kill Guild Wars. Time did. Just like time kills every other game I play.
Cacheelma
Quote:
Originally Posted by Balan Makki
Your opinion. Not true in my opinion. And my apologies for seeing things differently and riling so many Moderators.
Should I now start a petition to Arena Net to get Guru off of the Elite Forums list?? It would not matter, because I'm nobody. But were I a Arena Net employ on the other hand, do you think that would be a fair way to treat my position of power? There is a difference. but enough. |
Is that really how it works?
Quote:
Originally Posted by Balan Makki
/Balan Resigns from thread.
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FlamingMetroid
Quote:
Originally Posted by Risky Ranger
That is a pompous, self-centered statement and your math is all wrong. I don't think Guru has 200,000 posters, using 600,000 as active players, could be more. If all the posters on Guru left GW it would still be a drop in the bucket. Further more not all players who have Ursan use it on a regular basis.
Also for the 2nd straight post you have broken forum rules, grats. |
DarkNecrid
Quote:
FYI. DEAD MEANS NO NEW CONTENT (Anet has stated NO NEW CONTENT) |
Pretty sure I've never seen them say this. Maybe no more chapters/expansions, but that doesn't rule out an SF-like update.
I mean Sorrow's Furnace there, for the smart asses who might go LOL SHADOW FORM ALRDY GOT UPDATE