Nerf Chaos Plains or Shadowform?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Bryant Again
Balance be damned, in other words.

I'd nerf SF, largely because it's easier to nerf a skill as opposed to an explorable.
This.

Either way, you can still farm it with every profession.

It won't change that it can be farmed, and besides, the price of Ectos are on a stable level.

And if you're going to kill anything, kill Ursan as it killed the original game design.

Lourens

Lourens

Forge Runner

Join Date: Mar 2006

let recharge skills not exceed 33% just like IAS

I Is Special

I Is Special

Wilds Pathfinder

Join Date: Nov 2006

NJ

To Gain Extra Mobility We Play [NUDE]

W/

Maybe add charged Blacknesses to the first chamber, just to screw over most farming builds?

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

D/

A guildie mentioned what he'd do the other night, instead of nerfing SF/giving mindblades stupid skills/or nerf the drop rate he said just make the Behemoth spawns impossible every time. Make a perfect block, sounds like a good way to me.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

I am no fan of the new SF and I believe that something must be done to stop the ecto farming with perma-SF builds. This entire farm could be ruined by adding the nature ritual [Tranquility] instead of the [Nature's Renewal] where you must run from the first chamber area to the Chaos Planes. It would thus be impossible to maintain SF during the run and you would die. I realize it would affect many other builds including some legit ones, but this is supposed to be an elite area anyway right?

Golgotha

Golgotha

Krytan Explorer

Join Date: May 2005

Rt/

Quote:
Originally Posted by Mr. Undisclosed
A guildie mentioned what he'd do the other night, instead of nerfing SF/giving mindblades stupid skills/or nerf the drop rate he said just make the Behemoth spawns impossible every time. Make a perfect block, sounds like a good way to me.
Take heroes to take them out, then lead them to certain death (or just gray them out) and go about your business. It'd add maybe 4 to 5 minutes to a run depending on the amount of chokepoints that are blocked.

Dark-NighT

Dark-NighT

Krytan Explorer

Join Date: Dec 2006

Stygian Veil

Shoop Da Woop [Lolz]

N/Mo

Meh just add a new dying nightmare enchanted with sf himself and give him Expunge enchantments, bye sf.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Miss Presler
Meh just add a new dying nightmare enchanted with sf himself and give him Expunge enchantments, bye sf.
Add an environmental effect: Every 10 seconds, all enchantments are removed.

Kills SF sins and whammos in one go. Two birds with one stone, baby. Boo-yah! Well, and a few monks...

Golgotha

Golgotha

Krytan Explorer

Join Date: May 2005

Rt/

Quote:
Originally Posted by Molock
This entire farm could be ruined by adding the nature ritual [Tranquility]
Quote:
Originally Posted by Miss Presler
Meh just add a new dying nightmare enchanted with sf himself and give him Expunge enchantments, bye sf.
Both of you are forgetting that UW monsters only have core skills and I doubt Anet will change that.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Golgotha
Both of you are forgetting that UW monsters only have core skills and I doubt Anet will change that.
Don't see why they couldn't do they when they already reverted the core of their game. OH I'm terrible!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Avarre
If I hypothetically had to nerf one of them...

Between an area that people have farmed and gone through since prophecies, and is still done by teams/other builds, and a build that was only recently buffed to great magnitudes and was usable before in other areas...

I'd go with hitting SF.
QFT. I wouldn't mess around with an area that's been around since Prophecies because ANet decided to mega buff an already good farming skill. Honestly, shadow form shouldn't be the way it is. Whether you think there should be balance in PvE or not, being invincible by the use of 3 skills should definitely not be allowed.

Quote:
Both of you are forgetting that UW monsters only have core skills and I doubt Anet will change that.
What are you talking about? Monsters in UW have prophecies skills. Aatxes have both ripostes, which are prophecies skills.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

First of all, those who suggest nerfs on guru are 99% of the time doing it for the lulz. Anet will do what they wish and us players have very limited input.

That said, don't mess with the skill. Remove drops from summoned mindblades, instead. No other summoned creature (eg. Murakai's Servants) drop anything, so why should these.

Alternatively, tweak the Charged Blackness patrols so that it is impossible to completely avoid them, and reprioritize their skills so they use Shock first. Add some to the Chaos Plains for the hell of it.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Golgotha
Both of you are forgetting that UW monsters only have core skills and I doubt Anet will change that.
Mindblade Spectres have Migrane. Dhumm Horsemen have Power Block. Smites have Shield of Judgment, and so on. Not core.

rayd

Frost Gate Guardian

Join Date: Nov 2006

No Veo Na [xX]

why do you want to nerf it? some folks who couldn't afford anything find a new fun farm that doesn't bore them to death (heh, not like ursan) and the only things people can think is on "nerf nerf nerf"... It doesn't destroy pve play, it doesn't destroy diversity on groups, its a SOLO FARM.

And it doesn't destroy gw economy, its already destroyed

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Esan
First of all, those who suggest nerfs on guru are 99% of the time doing it for the lulz. Anet will do what they wish and us players have very limited input.

That said, don't mess with the skill. Remove drops from summoned mindblades, instead. No other summoned creature (eg. Murakai's Servants) drop anything, so why should these.

Alternatively, tweak the Charged Blackness patrols so that it is impossible to completely avoid them, and reprioritize their skills so they use Shock first. Add some to the Chaos Plains for the hell of it.
They are not summoned, just delayed popup foes. Removing drops from them would kill the area as a whole because they are the main foes of the chaos plains. Only having 8 or so foes able to drop loot in an area that big would be rediculous.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by rayd
why do you want to nerf it? some folks who couldn't afford anything find a new fun farm that doesn't bore them to death (heh, not like ursan) and the only things people can think is on "nerf nerf nerf"... It doesn't destroy pve play, it doesn't destroy diversity on groups, its a SOLO FARM.

And it doesn't destroy gw economy, its already destroyed
Because being indefinitely invincible should not be allowed in any online game.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by rayd
why do you want to nerf it? some folks who couldn't afford anything find a new fun farm that doesn't bore them to death (heh, not like ursan) and the only things people can think is on "nerf nerf nerf"... It doesn't destroy pve play, it doesn't destroy diversity on groups, its a SOLO FARM.

And it doesn't destroy gw economy, its already destroyed
You couldn't solo farm before they buffed it?

Masseur

Wilds Pathfinder

Join Date: Dec 2005

Southern California

R/Mo

Quote:
Originally Posted by Dark Paladin X
don't you guys understand, if you nerf SF, then what are going to equip your heroes with, a useless non-max weapon? SF is the only build that has the capacity to farm green weapons in NM/HM (HM particularly).
HUH? up until recently I never made a Sin. I farm greens all the time when I like one or find one I need/like. So for 3 years I've farmed greens without a Sin or that skill.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

the behemoths could be equipped with [energizing wind] or [muddy terrain] to made it harder
with the snare of muddy terain you won't be able to outrun the blacknesses and done, the chaos planes are safe and other farm builds aren't harmed by it

rayd

Frost Gate Guardian

Join Date: Nov 2006

No Veo Na [xX]

Quote:
Originally Posted by Bryant Again
You couldn't solo farm before they buffed it?
lol of course I could (I'm not even using that farm) but farms are just boring, so I stick to being poor and pvp

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by rayd
lol of course I could (I'm not even using that farm) but farms are just boring, so I stick to being poor and pvp
So this update is good because "it's fun"? That's never a good argument since I can use it to defend god mode.

Abbess

Academy Page

Join Date: Aug 2007

The Rejectz [rezz]

E/

I have only one question. Why nerf either? The ecto market will continue to fluctuate between 4k and 5k. The drop rates in Chaos plains are leveling and just like the smites will become overfarmed and yield less. Nerfs are in repsonse to problems which i have yet to see develop. Ecto was at 6k when i logged on last night and stabilized at 5.5k again when i got off. Furthermore the ecto surge in the market stimulates it elsewhere. If people have more money they can buy more things.

Nerf neither. Get over yourselves.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

My selfishness say Nerf None...........but if i had to choose nerf the plains and leave SF alone.............. because I am sick of you F N CRY Babies, QQ I can't make money, QQ omfg I can now make too much money, this game has to many Cry babies IMO.

Edit:Sry for my last bit of rant, but i am sick of the Cry babies in this Community.

Abbess

Academy Page

Join Date: Aug 2007

The Rejectz [rezz]

E/

*high fives* Yeah!

You know what. I want to nerf complaining!

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

If I had to nerf one.....It would be SF. So I can farm plains with something else

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

start trolling so this thread gets closed too

and just to add my 0.02

first of all, why should ecto stand as a trade tool instead of what it is (a rare crafting mat)? are you QQing because everyone can get fow faster? because everyone can afford the thing they always wanted?

elite kurz/lux armor mats are cheap now, but i remember when everyone and their dogs wanted to be like batman/a-giant-crab and those mats were 3k ea!

ScoobyDooby Dooo

ScoobyDooby Dooo

Wilds Pathfinder

Join Date: Feb 2006

Bigger Cardboard Box

W/E

nerf chaos plains, while your at it nerf ursan also since that is such a hidious skill in the game that takes no skill to use. an tbh i think ursan shud be nerfed sooner then A/E.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Quote:
Originally Posted by ScoobyDooby Dooo
. an tbh i think ursan shud be nerfed sooner then A/E.
i think both should be nerfed at the same.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

NONE. Leave it or buff all other UW farming builds to be comparable.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

nerf SF
nerf glyph of swiftness

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

No to nerfs on SF, stay the way it is now. Or it will be impossible to farm ectos solo in the UW.

lorph

Academy Page

Join Date: Oct 2005

Quote:
Originally Posted by Dark Paladin X
No to nerfs on SF, stay the way it is now. Or it will be impossible to farm ectos solo in the UW.
You can stop repeating yourself. You have made it clear you don't want shadow form nerfed over and over.

I propose that anet raise the gold caps, which is the main problem of dropping ecto prices: The loss of ecto as 100k+ currency.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I would change SF to block spells but not attacks or blocks attacks but not spells and put Glyph of swiftness to energy storage.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

don't let skill recharge stack period
then the only way to perma SF is with con boosts

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by N1ghtstalker
don't let skill recharge stack period
then the only way to perma SF is with con boosts
What about Archane Echo?

ElinoraNeSangre

ElinoraNeSangre

Wilds Pathfinder

Join Date: Mar 2006

Near Seattle, WA

Talionis De Cineris [EXUR]

N/Me

Quote:
Originally Posted by Ferret Deathsquad
I would like to nerf people how wants skills nerfed. Let it go, Just play the game and have fun.
1) That's it exactly as far as I'm concerned.
2) Dude your username rules.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by Age
What about Archane Echo?
so you got about 3 times SF on you
first normal SF, but you gotta use your echo SF before time runs out on the echo, that's like one minute, then you got another SF with the recharge, but by that time your echo will be recharged but have no SF to echo
GAME OVER

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Ferret Deathsquad
I would like to nerf people how wants skills nerfed. Let it go, Just play the game and have fun.
Then can I have my Protective Bond back and get rid of Rend Enchanmnets from the Dying Nightmares.

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

Quote:
Originally Posted by N1ghtstalker
so you got about 3 times SF on you
first normal SF, but you gotta use your echo SF before time runs out on the echo, that's like one minute, then you got another SF with the recharge, but by that time your echo will be recharged but have no SF to echo
GAME OVER
Deadly Paradox -> Arcane Echo -> Shadow Form
Wait for it
Cast the Echoed Shadow Form
By the time the Arcane Echo is back, Shadow Form is as well. The only downside is that it requires more precise timing and /Me does less damage than /E

Tyla

Emo Goth Italics

Join Date: Sep 2006

^
I actually do it on my Mesmer, but it requires alot of enemies for Channeling like the 'Sin.

Mind you, if it's easy on a Mesmer, it'll be even easier on a 'Sin.