The most powerful PvE Builds - why don't some professions have any?

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

For example, here's an arguable list of the imba builds for each profession. Some have none, others almost break the game. Sure, we have Ursan, but I think if we're going to have these kinds of builds, they should at least be profession specific.

Warrior: SY Dragon Slash
Ranger: None
Monk: None
Elementalist: ER Prot Monk
Necromancer: Sabway/3 Necroway (only applies in teams)
Mesmer: None
Assassin: Perma SF
Ritualist: None
Dervish: None
Paragon: Imbagon

5 professions currently have staggering powerful builds - what about the other 5? Well, fair enough, it'll soon be only 4 or even 3 Imba professions (if SF and ER get nerfed), but the imbalance in class is huge now. In terms of PvE power, the professions could be put in this order:

Imbalanced Tier - using these builds/professions will almost guarantee victory.
Assassin - SF build is like entering a cheat code.

Paragon/Warrior - Imbagons and SYDS Warriors are, again, a cheat code.

Elementalist: ER gives the most powerful protection monk in the game, and with Mind Blast they have formidable nuking power.

Necromancer - 3 Necro heroes combined with one of the above and HM becomes a joke.

Mediocre Tier
Monk - Conventional teams require them, though has no single build to compare with the above in terms of damage reduction/prevention.

Dervish - Probably the highest melee damage in the game with AoHM, though overshadowed by the "SY" warrior for utility.

Ritualist - A reasonable choice for average nuking and healing power, though again, there's nothing on the same level as the Imba tier.

Obsolete Tier
Mesmer - Absolutely useless. Relies on PvE skills to be the center of their build to do anything useful to the team. The use of [Assassin's Promise] effectively and in some parts of PvE may redeem them slightly, but not enough to rise into Mediocre.

Ranger - Can interrupt and daze. Excellent, what else? ... That's it. They scratch enemies slightly with comparably underpowered skills like [Barrage], and their best skill is [Distracting Shot] or [Broad Head Arrow]. My ranger is my main and I can hardly play him any more - he's just too weak.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Rangers/rits have splinter barrage.(barrage isn't underpowered IMO >.>)

Just because they aren't used in HA or to solo something doesn't mean they are really good.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

MONK 55 backbone for many people... at least to farm

mrbilzor

Academy Page

Join Date: Jun 2007

It's almost like Warriors and Paragons do the most damage and have the most armor.

And Mesmers and Rangers don't do a lot of damage, but can interrupt and shutdown.

/notsigned

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Splinter barrage on a rit primary with a dedicated puller/tank yields insane AoE dmg. Ranger primaries can dish out some decent dmg output as well, just less than a rit. If anything rits are overpowered.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

"Why don't some professions have any"? Because the game isn't properly balanced.

Sora267

Sora267

Krytan Explorer

Join Date: Dec 2006

You're probably not playing them right if you think Mesmers are useless and Monks and Dervs are mediocre.

lord of all tyria

Lion's Arch Merchant

Join Date: Mar 2007

If anything, this thread fails.

AscalonWarrior

AscalonWarrior

Wilds Pathfinder

Join Date: Apr 2006

Kokkola, Finland

Mo/

Well, Monks do have HB and stuff, they are the backbone of teams I'd say.

Miska Bow

Miska Bow

Krytan Explorer

Join Date: Jan 2008

somewhere, Grinding some l33t titles

Order of the Divine WoodChuck

R/

First i only play Ranger and what i know about other profession comes from my knowledge of my heroes.

Mesmer are deadly against foes. I got my Gwen set up as a caster killer. In HM in the Boreas Seabed HM i just lock her onto the Kraken and sit.

For Destroyers, no SS necro can come close to the anti-phys-foe skills of Norgu.

Ranger cant deal dmg? All those Conjures, weapon spells, conditions spamming...

All classes have weakness and strenght, dont judge a class by a few builds they use. Most of all, GW is more about synergy then a few overpowered build.

Mark Nevermiss

Krytan Explorer

Join Date: Jul 2006

Trapping on rangers can be also considered "almost" cheating :P

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by Neo Nugget
Rangers/rits have splinter barrage.(barrage isn't underpowered IMO >.>)

Just because they aren't used in HA or to solo something doesn't mean they are really good.
The problem with Splinter Barrage that I noticed is that it's quite rare in PvE to get really grouped up foes when in a full party. What often happens is that foes move around when you're trying to take them down and you never get any kind of grouping.

As for mesmers, the most powerful argument against them is that why disable foes when they're dead 3 seconds later? Maybe they're useful in specific areas against a specific foe, but they fail otherwise.

By mediocre, I mean compared to the imba tier. There is no way any of the professions in the mediocre tier can compete with those above them, simply due to the imba builds themselves. Monks are still at the top of the mediocre tier because they are very powerful healers.

Quote:
Originally Posted by Miska Bow
First i only play Ranger and what i know about other profession comes from my knowledge of my heroes.
I play every profession except monk (just hate the profession), so can't really speak for monks. Maybe I'm wrong about their placement.

Quote:
Originally Posted by Miska Bow
Mesmer are deadly against foes. I got my Gwen set up as a caster killer. In HM in the Boreas Seabed HM i just lock her onto the Kraken and sit.
See above.


Quote:
Originally Posted by Miska Bow
For Destroyers, no SS necro can come close to the anti-phys-foe skills of Norgu.
Necros are already in the imba tier, simply for their synergy alone. SS is very powerful, though I didn't mention it.

Quote:
Originally Posted by Miska Bow
Ranger cant deal dmg? All those Conjures, weapon spells, conditions spamming...
It's still petty levels of damage.


Quote:
Originally Posted by Miska Bow
All classes have weakness and strenght, dont judge a class by a few builds they use. Most of all, GW is more about synergy then a few overpowered build.
True, but some professions have weaknesses that completely overshadow the strengths.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Warrior: SY D-Slash / Earth Shaker
Ranger: Broad Head Arrow
Monk: WoH Hybrid
Necro: Anything. Infinite energy rocks.
Mesmer: Off the top of my head, Me/A CoP Nuker
Elementalist: Ether Renewal
Ritualist: Splinter Weapon and Ancestor's Rage say hi.
Dervish: AoM / Wounding Strike.
Assassin: Perma SF / MSDB
Paragon: Imbagon.

Quote:
Ranger - Can interrupt and daze. Excellent, what else? ... That's it. They scratch enemies slightly with comparably underpowered skills like [barrage], and their best skill is [distracting shot] or [broad head arrow]. My ranger is my main and I can hardly play him any more - he's just too weak.
I lol'd. You insult me.

Volley and Splinter Weapon on an off character is good. Sloth Hunter's Shot is awesome.

As for Ritualists in the OP, not on imbalanced tier? They do the most AoE damage through support in the game, and Splinter aswell as Ancestors are actually overpowered.

cyvil

Academy Page

Join Date: Jan 2007

R/Mo

Save yourselves with Barrage seems to work pretty well for me. When a bunch of baddies are there, SY recharges very quickly. When there are not a bunch of baddies, you really don't need it.

I think saying that a ranger is too weak is not correct. I would tend to agree more if you had said that the Ranger is not as powerful as some of the other classes. Even then, not every class fares as well in every area. I think that Rangers can be particularly effective in HM where the elementalist baddies tend to cook most other classes pretty well. Dwarven Stability, the appropriate mantra(s) for the area and the extra armor against elemental damage make my ranger a decent tank in most situations, and the best one in others.

I guess if you truly think (and I may just have misinterpreted your post) that all a ranger can do is interrupt and daze, you might consider experimenting with a few more builds. Imba? probably not, but they are still very good in many roles, in many situations.

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by cyvil
I guess if you truly think (and I may just have misinterpreted your post) that all a ranger can do is interrupt and daze, you might consider experimenting with a few more builds. Imba? probably not, but they are still very good in many roles, in many situations.
As I've already said, my ranger is my main, and the only character to have completed all chapters. I know rangers very well, and they were pretty powerful, and are still very versatile. My point is that now, those few professions which have imba builds make rangers almost redundant in terms of power. They can still do everything they could before and are very fun to play, but I find myself asking what is the point of playing them, when I now have more powerful characters?

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

If you think Perma-SF is "godmode for PvE" you should really try it. It sucks. It's a farming and limited running build.

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by Targren
If you think Perma-SF is "godmode for PvE" you should really try it. It sucks. It's a farming and limited running build.
Or a replacement for the Obs tank in UW.

lord of all tyria

Lion's Arch Merchant

Join Date: Mar 2007

C'mon guys, we all know PvE needs to be easier.

Sab

Sab

Desert Nomad

Join Date: Dec 2005

While you can argue specifics, some classes are more powerful than others because the devs are very bad at balancing.

EroChrono

EroChrono

Wilds Pathfinder

Join Date: Aug 2006

Netherlands

[WitB]

W/

Who cares some professions might not have optimal über PvE builds?
I *nearly* always PvE with H/H, and frankly I don't need to run the most optimal build in order to succeed. Yes, maybe it takes a bit longer, and maybe you do screw up occassionaly. But you set your heroes up with some good builds, and pick whatever is fun to play yourself.
Perhaps my mesmer isn't to most contributing member of the team, but makes the game fun to play.

Voodoo Rage

Voodoo Rage

Desert Nomad

Join Date: Mar 2008

Sacramento, CA

Geezers

R/

Two words: Touch Ranger

You can close the thread now.

odly

Krytan Explorer

Join Date: Jan 2006

N/

Quote:
Originally Posted by mazza558
Paragon - Imbagons are, a cheat code.
Mesmer - Absolutely useless. Relies on PvE skills to be the center of their build to do anything useful to the team.


Edited to make it look more funny since I cannot consider you're being serious.

payne

payne

Desert Nomad

Join Date: Apr 2007

england (currently located on the south coast)

R/

Quote:
Originally Posted by Bryant Again
"Why don't some professions have any"? Because the game isn't properly balanced.
[skill]ursan blessing[/skill] <<<every profession has an overpowered build

gimme a damn cookie

Miska Bow

Miska Bow

Krytan Explorer

Join Date: Jan 2008

somewhere, Grinding some l33t titles

Order of the Divine WoodChuck

R/

Quote:
Originally Posted by Sab
While you can argue specifics, some classes are more powerful than others because the devs are very bad at balancing.
No single build can out damage what i have learned from you: Synergy

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

It's because many players don't have the incentive/ability to create extremely powerful builds, so they stick with the 4-5 that are out there that the few truly creative players decided to create.

Personally, my Rt/E is my most powerful character based on a build that I created from scratch (and alter to meet the current PvE challenge I'm facing), and she can accomplish what Perma SF's and 55 Monks can only dream of doing.

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Quote:
Originally Posted by odly


Edited to make it look more funny since I cannot consider you're being serious.
Do I use commas too much?

Thought so.

Quote:
Originally Posted by Jetdoc
Personally, my Rt/E is my most powerful character based on a build that I created from scratch, and alter to meet the current PvE challenge I'm facing, and can accomplish what Perma SF's and 55 Monks can only dream of doing.
Ooh, mind sharing it, or would that go against your philosophy?

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

[Infuriating Heat]+["Save Yourselves!"]+[Volley]= Lol@ SY Warriors&Imbagons

Who said rangers were not OP?

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Perma SF? Don't make me laff! That build is only good for farming. Perma SF wouldn suck in every area that has signets/pbaoe/touch skills.
MS/DB on the other hand is pretty sexy ~~

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

[Healers Boon]?


1212121212121212

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Mesmers have [skill]Signet of illusion[/skill] [skill]cry of pain[/skill] [skill]Ether Nightmare[/skill]

Play with these 3 skills and any other spell and you have it all at maximum.

This thread is about one player that really havent played with all professions. So its a "fail"

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Mesmer are OK in pve , but compared to other classes they can't get the status of powerful. If SF got a nerf sins would be in the same boat as them.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Gregslot
Mesmers have [skill]Signet of illusion[/skill] ...
... and we prefer not to bring it up because it's bad.

AP nuking = good.
Anything else = good thing that PvE leaves room for error.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Gregslot
Mesmers have [skill]Signet of illusion[/skill] [skill]cry of pain[/skill] [skill]Ether Nightmare[/skill]

Play with these 3 skills and any other spell and you have it all at maximum.

This thread is about one player that really havent played with all professions. So its a "fail"
You can use both Cry of Pain and Ether Nightmare on any profession without a downfall as it isn't linked to an attribute. As for Signet of Illusions, you wouldn't be needing that from 8-10 Sunspear rank, and it only adds miniscule damage.

Rakim B

Frost Gate Guardian

Join Date: Jun 2008

Mo/

I'm pretty sure there's a monk in every party. Monks>Everything else

Also, this thread is a joke

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Only two things count for effectiveness in pve:
1. The ability to easy lower the red bars of monsters
2. The ability to prevent lowering the red bars of fellow players
Some classes are not designed to do these two things by rolling your head over a keyboard , and require some skill to use , and while they should be more powerful since they are a bit more harder to use , they are screwed up.

Tyla

Emo Goth Italics

Join Date: Sep 2006

^
And that's why some classes are deemed less effective in PvE e.g Mesmer.

The design of PvE is flawed in the case of the Mesmer. You can just say CoP, or whatever Mesmer skill deals damage, but the point is those skills are either nothing but a bandaid, or something that is additional but less effective compared to other methods of dealing damage that adds onto the original design of the Mesmer itself: Shutting things down, mainly single targets and skills like Diversion. Other professions can use their other benefits such as interrupting e.g Paragon because of it's energy management. Single target shutdown just deems less effective in PvE.

It isn't the players to blame. It's the design of both the Mesmer and the PvE side of the game to blame.

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

ALL professions have [Ursan Blessing]

Hania

Ascalonian Squire

Join Date: Mar 2007

Me/E

You ever tried the Vengeful Spirit Bonder? 330 Ritualist, VwK/smiting skills. Can farm many places including UW HM. And what about Ritual Lord? Kinda strong. And Mesmers rock, can do anything (maybe except healing).

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

This looks strikingly similar to the tier lists of fighting games made in early stages. The OP looks more like a list of "Easiest to play effectively to least easiest to play effectively" then a list of "most effective to least effective".

But the point is valid. Part of the problem with PVE is not so much class design as it is monster and level design. If it was a class problem the same thing would show in PVP, it does not. The only reason pve is about "lowering red bars and preventing the lowering of yours" is because the builds that the monsters have been given do the same thing...players can win against this by simply "outsmashing" the enemy with stronger builds.

If monsters were given more intuitive bars, like players bring on their mesmers to PVP, the problem would be much less. If monsters actually had decent skill bars and walked in more balanced packs it would be much more worth it to bring a "disruptor" type.

Master Necromanz

Frost Gate Guardian

Join Date: Dec 2007

And the necro have AP necro with Mark of Pain etc... It really owns and it's really powerful with a defensive anthem, minion bomber and n/rt healer.

NOT ONLY sabway is strong by necro, the hexes are also strong... SS, RH, PoF, SoF etc... Also EB is really strong in HM.

So before you start, such a tread like this one, you should have played alot with all chars.

Thank you.