Skill update 7/10/08

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Sadchaos
Yes, I realize that, edited, sorry >_>.

And kiting isn't really worthwhile to me anymore. I don't monk that much but if you can find me a warrior without enraging charge, rush, or bulls strike then I will eat my words.
You can still kite people with IMS's pretty effectively.

If you know a Bulls is coming, stop moving for a second.

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by ctbear
that is why the 4 new professions are bad for the game
Exactly.

Anet had trouble balancing the core 6 professions, what possessed them into thinking that adding 4 more would make the game any more balanced?

around

around

Wilds Pathfinder

Join Date: May 2006

Aussie Trolling Crew - Diplomatic Embassy

I Have Three Pennies [Pnny] - forever in my heart <3

R/

The ritualist is probably the most balanced of the new professions, but the dearth of decent elite skills (caretaker's charge is bad mmmkay) shows how poorly thought out the new professions are.

Right now WoR is the only elite worth using.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Taurucis
Exactly.

Anet had trouble balancing the core 6 professions, what possessed them into thinking that adding 4 more would make the game any more balanced?
They didn't have trouble balancing the 6 core professions, GWWC was great.

They added classes because they thought people would get bored with just having 6.

They were sorta wrong, and even Izzy has admitted the new classes and such were a mistake sooo~

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by DarkNecrid
They didn't have trouble balancing the 6 core professions, GWWC was great.

They added classes because they thought people would get bored with just having 6.

They were sorta wrong, and even Izzy has admitted the new classes and such were a mistake sooo~
You don't remember all the hammering Mesmers got, do you? They were so bad that no one played them in PvE and you rarely saw them in PvP.

mistokibbles

Lion's Arch Merchant

Join Date: Mar 2008

N/A

Quote:
Originally Posted by DarkNecrid
They were sorta wrong, and even Izzy has admitted the new classes and such were a mistake sooo~
Too bad they can't remove them now.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by mistokibbles
Too bad they can't remove them now.
Sure they could... oh, you care about nobodies?

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by Shuuda
Sure they could... oh, you care about nobodies?
So just because someone prefers one of the new 4 classes, it makes them a nobody?

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Taurucis
You don't remember all the hammering Mesmers got, do you? They were so bad that no one played them in PvE and you rarely saw them in PvP.
It was still the most balanced the game has ever been.

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

No Wounding Strike Nerf is unreal. I guess the Devs either:

A) pay no attention to Forums
B) Pay no attention to Obs
C) Use WS Dervs ALOT when playing themselves.

I guess they figure since the t0p 10 GvG teams don't run WS dervs then it's not a big deal.

Shadow step Nerf kills off the Goth Spike.

This update was poop, I expect the next one to be too. I forsee many many buffs that will create a new IMBA meta that will create constant QQing for many many months before ANet reverts/nerfs the buffs they thought were good.

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by DarkNecrid
It was still the most balanced the game has ever been.
If you have $100,000 of debt, you're still less in debt than the time you were $200,000 in debt.

Productivity

Productivity

Lion's Arch Merchant

Join Date: Apr 2007

Mo/

Quote:
Originally Posted by Taurucis
You don't remember all the hammering Mesmers got, do you? They were so bad that no one played them in PvE and you rarely saw them in PvP.
Not sure about you, but I can't remember a time when mesmers weren't seen frequently in PVP. Maybe they weren't in every game, but no class gets that.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

I also thought it would be safe to reply to this since it wasn't deleted:

Quote:
Originally Posted by Taurucis
If you have $100,000 of debt, you're still less in debt than the time you were $200,000 in debt.
That would have to imply that GW was that indebt, and that these days it has double the amount of imbalance. I would argue that that was not the case, with maybe having a couple bucks of debt back then.

Quote:
Originally Posted by Productivity
Not sure about you, but I can't remember a time when mesmers weren't seen frequently in PVP. Maybe they weren't in every game, but no class gets that.
Five bucks someone says "see!? Mesmers were overpowered!"

Edit: Thanks for the clean up, Inde!

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Orange Milk
No Wounding Strike Nerf is unreal. I guess the Devs either:

A) pay no attention to Forums
B) Pay no attention to Obs
C) Use WS Dervs ALOT when playing themselves.
This update was gud, Wounding Strike isn't that bad. Up the recharge a bit, swap condition order. The problem is the epic bonus damage that comes from Conjure Stacking + scythe crits. =(

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by cgruber
Wounding strike needs that to viable. It doesn't do + dmg and only inflicts conditions. You might as well run pious assault if you don't have bleeding act as a cover.
It's not the skill itself that's overpowered, it's Wounding Strike + Conjure + Strength and Honor. If the bleeding didn't cover the deep wound, it would give the opposing team a chance while Sig Hum is keeping the RC down 100% of the time by making Dismiss effective, but as of right now, if you use dismiss, you get rid of -3 degen, which is really negligible.

Also, Pious Assault removes an enchant, so you would have to be careful as to when you use it so you don't remove all your +dmg stuff.

Wounding Strike would still be viable if deep wound covered bleeding (like the skill description says), but it wouldn't be overpowered.

All I'm really saying, in a roundabout way, is either change the skill description so reads how it acts, or change the way the skill acts, so it acts how it reads.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Orange Milk

Shadow step Nerf kills off the Goth Spike.
No one really runs Goth Spike anymore, since Goth stopped running it (apparently they realized how lame it was themselves) and tried running balanced.. failed, and proceeded to break up.

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by Bryant Again
That would have to imply that GW was that indebt, and that these days it has double the amount of imbalance. I would argue that that was not the case, with maybe having a couple bucks of debt back then.
What I'm trying to say:

Perhaps a couple years ago, Guild Wars was slightly imbalanced. Rangers were a little too powerful, mesmers were a little too weak and no one knew what to do with one...

Now these days, it's even more imbalanced.

So there you go - Guild Wars two years ago was more balanced than Guild Wars of today, even if 2 years old Guild Wars was a little imbalanced.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Precisely, and many people attribute that imbalance to the introduction of the new professions.

Ultimately, if ANet was awesome they'd be able to perfectly balance them. But not everyone is god in this regards. I'd much rather they take it slow.

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

Quote:
Originally Posted by Kanyatta
No one really runs Goth Spike anymore, since Goth stopped running it (apparently they realized how lame it was themselves) and tried running balanced.. failed, and proceeded to break up
Still shows up in TA plenty, among other OPed piss crap gimmicks.

Quote:
Originally Posted by DarkNecrid
This update was gud, Wounding Strike isn't that bad. Up the recharge a bit, swap condition order. The problem is the epic bonus damage that comes from Conjure Stacking + scythe crits. =(
Wounding Strike is bad, deep Wound up to 3 opponets every 3 seconds with minimal energy cost. Look up all the rest of the Deep Wound skills in the game and find hat even comes close to comparing to this one, and don't say Dev Hammer, bacause you can WS 3 times in the time it takes you to Dev hammer once. Yet it's FGJ that gets nerfed.

http://guildwars.wikia.com/wiki/Infl...uick_reference

I will agree the Scythe damage is stupid, more damage than a Hammer, auto AoE, no need for Adren build up, easily maintainable IAS/IMS spells/skills.

I would have no problem with Scythes and WS if attack skills affected target only, so you only DW/Bleed the target and the AoE dmg is base damage only. And that would go for all attack skills. Frankly Deleteing Dervs from the game would be the best fix.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Orange Milk
Still shows up in TA plenty, among other OPed piss crap gimmicks.



Wounding Strike is bad, deep Wound up to 3 opponets every 3 seconds with minimal energy cost. Look up all the rest of the Deep Wound skills in the game and find hat even comes close to comparing to this one, and don't say Dev Hammer, bacause you can WS 3 times in the time it takes you to Dev hammer once. Yet it's FGJ that gets nerfed.

I will agree the Scythe damage is stupid, more damage than a Hammer, auto AoE, no need for Adren build up, easily maintainable IAS/IMS spells/skills.

I would have no problem with Scythes and WS if attack skills affected target only, so you only DW/Bleed the target and the AoE dmg is base damage only. And that would go for all attack skills. Frankly Deleteing Dervs from the game would be the best fix.
The Deep Wound is only bad because you do epic crit damage with epic armor ignoring bonus damage and because the bleeding covers it.

Spazzer

Spazzer

Jungle Guide

Join Date: May 2006

USA

Team Asshat [Hat]

Mo/E

Quote:
Originally Posted by Frank Dudenstein
Yes, Anet is 'destroying' what an assassin is supposed to be ... becasue after two years they are finally realizing that 'what an assassin is supposed to be' is REALLY bad for a competitive game. Kudos to them for admitting to their mistake.
Quoting for truth
Quote:
Originally Posted by FF_Timmeh
dammit, i ment [greater conflagration]
Don't worry, I loled.


v Chilling Victory is right in line with Natural Healing, which I was using on my R/D anyway. The change is lateral at best if their goal was to discourage R/D escape scythers.

Evil_Necro

Evil_Necro

Desert Nomad

Join Date: Nov 2005

川崎区、日本

currently guildless..

Rt/

lucky chilling victory changes is not for pve.. or else... I'm gonna nerf anet.. >.>

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I don't see why they wouldn't change Wounding Strike, the stacking Conjures + SoH or DShot.

They don't know what's going on.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by DarkNecrid
The Deep Wound is only bad because you do epic crit damage with epic armor ignoring bonus damage and because the bleeding covers it.
Maybe the deep wound is only bad because nubs bunch together against it???

I dont know?

I dont get how it is overpowered, but yea, people cant counter it by spreading out sooooo ....

Wow, Deep wound is imba!!!!

Maybe just increase its recharge to 6 secs or something.

The problem with signets was the Fast Casting buff that allowed it to work on signets as well, that just needs to be removed altogether, and humility needs to remain at 3 seconds cast time. Problem fixed.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by bhavv
Maybe the deep wound is only bad because nubs bunch together against it???
maybe it's because deep wound is the arguably the best condition and even if you're hitting one target you're keeping 2 conditions on one person with epic dmg?

Quote:
Originally Posted by makosi
I don't see why they wouldn't change Wounding Strike, the stacking Conjures + SoH or DShot.

They don't know what's going on.
Waiting for guru tournament to end, didn't want to confuse casual division, etc.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by DarkNecrid
Waiting for guru tournament to end, didn't want to confuse casual division, etc.
Yeah, it's for your sake.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Tyla
Yeah, it's for your sake.


We'll get you tomorrow. We had to sub a few people which wasn't listening to our caller and as such we sorta failed to crack your infinite blind.

i hope you guys stopped using aegis half way through that match because you didn't need it at all.

Torabo

Frost Gate Guardian

Join Date: Sep 2007

A/

Quote:
Originally Posted by Kwith
This has me interested. I wonder what they are planning on doing there?
Make the PVE skills overpowered starting at rank 1 of associated title - QQ happens on forums
Months later, nerf the PVE skills into oblivion, totally useless compared to the pre-nerf versions - QQ happens on forums

same old cycle

squiros

Academy Page

Join Date: Jun 2005

the people who post are a poor representation. anet should've hosted their own forums, linked each account to the cd key, to see who was posting from what perspective. the people crying about the shadowform nerf but have 250 ectos won't lend much credibility. the people who cry about shadowform and then don't log on again are probably a bigger problem.

at this point, the anet vendetta against sins is discouraging. the heartfelt pleas of the majority are simply unheard; rather than posting, they simply walk away. not that it would matter - the less experienced player (ie the majority) have complaints that always get shot down by those who live and breathe gw. it really just boils down to: your strategy was inferior, use mine, problem solved. but the less experienced don't have the resources (such as rankings) to pull it off. radiation field, at rank 2, really just serves to lower your current mana by 15 points. amusing in a suicidal kind of way. use ursan to farm lol noob. if you're not r9, nobody wants you around, and pugs will more often than not only succeed at increasing your /death rank.

with the new nerfs, it just seems that all the things that rewarded ingenuity and intelligence have been stripped. they were exploits, i'm sure. but exploits are what made the game fun. having your char turned into a pylon, is not. ah well, so is wow everything it's cracked up to be?

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

I just want to mention DarkNecrid, that someone I played with today didn't notice that Chilling Vic moved to Wind Prayers, he said it while in RA. I loled at him. *This is from page 5*

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

There goes my fun smiter sniper build for FA. First the little nerf to mantra of inscriptions and now SoJ. Meh. But ok if it was needed. Maybe give smite some more love in PvE with upcoming update.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Gun Pierson
There goes my fun smiter sniper build for FA. First the little nerf to mantra of inscriptions and now SoJ. Meh. But ok if it was needed. Maybe give smite some more love in PvE with upcoming update.
Direct damage smiters in PvE, outside of Undead being more viable = awesome. I personally hate having to go on the frontlines just to camp my defensive set so meh.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Tyla
I personally hate having to go on the frontlines just to camp my defensive set so meh.
Just like I hate always playing a hybrid or pre prot in pvp and being shut down?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Not the same thing. In PvE, they AI won't attack unless you attack. More defense is better so I switch out of it and cast. Always.

In PvP, you can freely kite aswell as use a defensive set. Why? Players aren't like that AI.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Tyla
Not the same thing. In PvE, they AI won't attack unless you attack. More defense is better so I switch out of it and cast. Always.

In PvP, you can freely kite aswell as use a defensive set. Why? Players aren't like that AI.
Just saying it was fun to see a mesmer, warrior or sin wet their pants because it was not the type of monk they expected. The build lacks punch now.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by garethporlest18
I just want to mention DarkNecrid, that someone I played with today didn't notice that Chilling Vic moved to Wind Prayers, he said it while in RA. I loled at him. *This is from page 5*
Yeah but it's RA. Half the players don't seem to know you can actually move beyond Space.

And some use Mind Blast on their Rangers sooo~

I was mostly talking about people in other game modes that tend to usually have players with a high IQ.

fireflyry

fireflyry

Jungle Guide

Join Date: Jan 2007

New Zealand

A/D

lol

Nerf Sins....thanks again Anet.

Bug John

Krytan Explorer

Join Date: Aug 2005

I really hope anet will find someone more competent than izzy for skill balances in GW2

if one thing remained the same in GW for 3 years, it's clearly izzy's unability to issue a good skill balance

he nerfed all the skills in the usual dervish wounding strike build, except wounding strike

moving chilling victory to wind prayers is useless, just make a pvp version with less added damage...


x/a melee spike nerfed 2 years after factions release... wow


and still nothing like "ends when you succesfully hit with an attack skill" for escape


maybe ZoS are asking him not to nerf their favorite builds



I see people here saying that wounding strike is not imbalanced...

so you think that a character that can apply deep wound every 3 seconds for 5 energy, covered by bleeding, is balanced ?

add some aoe to your attacks, more damage than a hammer, enchant ias, signet of mystic speed and you've got the perfectly balanced build you see everywhere

LadieSibbie

LadieSibbie

Pre-Searing Cadet

Join Date: Jan 2008

Protectors of the Tyria Kingdom

R/

I saw this and I thought it would be a good thing to quote

Quote:
Squiros
The people who post are a poor representation. anet should've hosted their own forums, linked each account to the cd key, to see who was posting from what perspective. the people crying about the shadowform nerf but have 250 ectos won't lend much credibility. the people 's who cry about shadowform and then don't log on again are probably a bigger problem.



with the new nerfs, it just seems that all the things that rewarded ingenuity and intelligence have been stripped. They were exploits, I’m sure. but exploits are what made the game fun. having your char turned into a pylon, is not. ah well, so is wow everything it's cracked up to be?
You can’t make everyone happy, Guild Wars community is so diversified it would be hard to make them all happy. Just look at the thousands of Pro and Con "Ursan" Not turning this into an ursan qq fest so stopping there.

There are so many aspects of Guild Wars as a whole it really hard for anet to balance it all. The majority for balance goes to the QQr's, nerf this nerf that.

You have regular joe plays 1-3 times a week, Daily Players, with that you have Farmers, solor's, pvp, title grinders, mission pve junkies, ect.

Just a big QQ fest nerf this, wait scratch that ok needs nerfed again, round and round we go.

Imo I don't see any reason for anymore nerfs to Guild Wars anyways. We have a year or so till Gw2, give us buffs instead of nerfs and let us have fun with a game we have enjoyed and hated for 3+yrs.



Quote:
Star Gazer
NO! they don’t. guru is a whining community, though it hasn't always been that way. guru isn’t the "community". it is a small portion of millions of players.
I thought this was a funny. Each campaign, is its own account.

Let me think, My main account has all 4, and I have 3 others like it.

If u add the 5 million accounts and me 1 person has 12 of the 5 million, where is ur millions of players LOL


Sibbie

fireflyry

fireflyry

Jungle Guide

Join Date: Jan 2007

New Zealand

A/D

As sad as it makes me I have to agree.

Personally I struggle to comprehend any logic that disagrees.

For every person posting here there must be a few thousand...at least...playing that don't even care this forum exists let alone realize.