Did you like Eye of The North?
Engage
Any guild that asks for an Ursan rank as a requirement fails on its own.
You don't need Ursan for anything, it is completely useless. A well setup group of players should be able to roll anything. But omg, it is too difficult to sit and talk about opinions and strategies to overcome a united goal. Not only that, it defiles nearly all you can/will accomplish. I will never get the skill and personally and I don't want it.
How do you even consider it grind? Max the titles with a books, should take no more than 2 days for a rep title.
You don't need Ursan for anything, it is completely useless. A well setup group of players should be able to roll anything. But omg, it is too difficult to sit and talk about opinions and strategies to overcome a united goal. Not only that, it defiles nearly all you can/will accomplish. I will never get the skill and personally and I don't want it.
How do you even consider it grind? Max the titles with a books, should take no more than 2 days for a rep title.
Rakim B
I played through eton without grinding at all. You can choose to grind or not. Too small to be worth the original price but I liked it at least.
Dallcingi
I like gwen b/c it is short and has good armor
Ferret Deathsquad
I do like Eye of the North and it has Pros and Cons that go with it.
Pros- New heros, Norn (which I hope are playable in GW2), New armor (I personally like the silver eagle armor),Ursan skill, Replayable missions and dungeons, and weapons.
Cons- Story line to short, Grinding for titles, and Ursan skill(its a double edge sword).
Pros- New heros, Norn (which I hope are playable in GW2), New armor (I personally like the silver eagle armor),Ursan skill, Replayable missions and dungeons, and weapons.
Cons- Story line to short, Grinding for titles, and Ursan skill(its a double edge sword).
EPO Bot
GWEN did a nice job in increasing the logevity of the bigger game.
Painbringer
I liked the time it was originaly released first week or two. Before ursan became what it is and PVE skills where just being discovered. Lots of people saying it is uber hard (shards of orr)
I agree it lost luster once I figured out all the grinding envolved.
I agree it lost luster once I figured out all the grinding envolved.
GWEXTREEMFAN
Quote:
Originally Posted by BlackSephir
I don't like grindfests so I didn't like GWEN.
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I hate grindfests so I hated GWEN.
You Look Grim
i liked it.
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MithranArkanere
The only bad thing it has is having to increase yet more character-based grind titles.
Once they fix the grind (and they will have to do so, sooner or later), EotN will be more enjoyable.
Once they fix the grind (and they will have to do so, sooner or later), EotN will be more enjoyable.
Lothlorian Sassun
Eye of the North was fun! It should have been about 10 USD Less in price at time of release but oh well. Fun game and glad I bought it.
StormDragonZ
I'm still wondering what the "Utopia Project's" main villain would have been.
Nonetheless, EotN was a joke. That's all I have to say about it... one lousy excuse for a reason to keep players at bay for two years and possibly more...
Nonetheless, EotN was a joke. That's all I have to say about it... one lousy excuse for a reason to keep players at bay for two years and possibly more...
Hugh Manatee
On a whole I like the game, the dungeons were fun, kind of what I've always wanted, an elite mission I can take my heroes into with a decent reward at the end. The individual missions for the story were interesting enough, the heroes are awesome, the foes were definitely a step up from the other campaigns(being multi-lass and all, though I kind of feel the destroyers were a little underpowered, they should have had the D-hopes be N/rts, the D-bones be earthshaker>After Shockers, the D-Flesh be W/Rt with splinter weapon, and such). The PvE skills, while controversial were fun( c'mon, assassin in a can is awesome...)
My only real disappointment is with the side quests and games, like Polymock, I was hoping it would be a PvP sort of thing, same deal with the dwarf boxing.
I also would have liked to see elite PvE skills in the other tracks, like maybe a summon golem 3.0 for the asurans(works like charm animal, put it in your bar and it works like a destruction's depths golem) , or that shout of rage that killroy does in sorrows furnace(only have it put your name up there). Maybe a call seige devourer in the vanguard line(I know "b0rken imba qq" but you kow you want to drive that thing allllll over the place...)
My only real disappointment is with the side quests and games, like Polymock, I was hoping it would be a PvP sort of thing, same deal with the dwarf boxing.
I also would have liked to see elite PvE skills in the other tracks, like maybe a summon golem 3.0 for the asurans(works like charm animal, put it in your bar and it works like a destruction's depths golem) , or that shout of rage that killroy does in sorrows furnace(only have it put your name up there). Maybe a call seige devourer in the vanguard line(I know "b0rken imba qq" but you kow you want to drive that thing allllll over the place...)
Mister_Smiley
Thats right, i loved it and i hated it. I loved it because anything anet does for Guild Wars i love, but that just me, not to mention i loved how they fit the storyline. As for Grind, i didn't grind for any of the title, i did NM/HM with alliance mates and have a Blast doing it. I have maxed All 5 titles as well. I didn't Work my ass off and grind, hell i didn't even use the Norn farm to max Norn, i used my HM dungeon book. Eye is a blast for me. Now the reason i hate it, simple, too short, it need to be longer, have more exploreable places, more towns, more everything, but i still loved it more then i hated it. So shoot me or what ever, but i liked Eye.
romeus petrus
EotN was pathetic. I still can't understand Anet's point of making something so unenjoyable. Although I bought it when it came out for $30, I dont think it is worth the $10 it goes for now.
Bahumhat
HoM IMO was a good idea. I like putting my armor, my favorite heroes in giant statues, I get that epic feelin' n' whatnot.
The story was a blast the first time through. But to get the armor that I want, I should not have to re-do some of the missions, just to get the rank to see the matts I need for the armor without "/wiki"ing beforehand.(And on top of that, they were reskins)
The story was a blast the first time through. But to get the armor that I want, I should not have to re-do some of the missions, just to get the rank to see the matts I need for the armor without "/wiki"ing beforehand.(And on top of that, they were reskins)
RiKio
Beatiful Gwen didnt made the love with RiKio. RiKio is angry. RiKio hates Gwen. RiKio hates Eye of the North for that and for the grindfest. RiKio ahtes grindfests.
Magikarp
unlike NF it was fun the first time, but just like NF, i would rather eat pine cones for a week than play through it one more time.
Kinn
Eye of the North is the weakest entry in the series, in my opinion. It is much shallower than the other campaigns, as it revolves around simplistic super-skills that require next to no thought or strategy to use at their full effectiveness (only grind).
Fluffiliscious
Yup, I thought it was delightful. I played it through and didn't bother with any of the grind.
Lest121
Not worth $40...........it's decent game but it wasn't worth what i paid.
I MP I
I really got it for the HoM thing. It was alright I guess. They could have done the dungeons and HoM differently (still waiting on those changes >_>).
Gmr Leon
I like Eye of the North for the new quest chains, little bits of lore here and there, but I still wish they would have taken more time before it. By take more time, I of course mean release Utopia, and then release Eye of the North. That way we get 1 last full campaign and the first expansion to the series. Plus it would have given them more time to work on each dungeon individually, making each one very unique with an interesting backstory.
Slavers' Exile would have been much, much better if they hadn't reused parts of other dungeons, for instance. It had a great story to it, though I wish they would have explained the other bosses' presence there. It just felt to me like the bosses were added just to make the dungeon feel more incredible or simply longer.
Still though, the last part of the story where you finally fight your way down to the Central Transfer Chamber felt absolutely incredible. The short fight sequence with the few Norn and the look of the area made it feel absolutely epic. Not to mention the part where you're being chased by the Destroyers and the Dwarves come out of, seemingly nowhere, to give you time to escape into the Central Transfer Chamber. That little experience just felt cool to me, and reclaiming the CTC was fun too, I thought.
I really liked the laidback feel of the story though, being able to do any branch at any time was an awesome idea on Anet's part.
Slavers' Exile would have been much, much better if they hadn't reused parts of other dungeons, for instance. It had a great story to it, though I wish they would have explained the other bosses' presence there. It just felt to me like the bosses were added just to make the dungeon feel more incredible or simply longer.
Still though, the last part of the story where you finally fight your way down to the Central Transfer Chamber felt absolutely incredible. The short fight sequence with the few Norn and the look of the area made it feel absolutely epic. Not to mention the part where you're being chased by the Destroyers and the Dwarves come out of, seemingly nowhere, to give you time to escape into the Central Transfer Chamber. That little experience just felt cool to me, and reclaiming the CTC was fun too, I thought.
I really liked the laidback feel of the story though, being able to do any branch at any time was an awesome idea on Anet's part.
Thizzle
I liked having a straight forward storyline better than it goes into 3 different ways. That's why I still think Factions or Nightfall was the best.
Big_Daddy
Simply put: NO
I am lucky I bought it for 15 bucks, otherwise I would've felt robbed.
I am lucky I bought it for 15 bucks, otherwise I would've felt robbed.
Artisan Archer
It's cool when you do it once in NM, it was ok HM, then you realise you're not even half way done with any of the titles and you think.. ok this sucks.
I'm not saying it totally sucks, I liked playing it, the HoM is a cool feature to keep track of your progress. The hero's are .. ok...
But now that I look back, I would only buy it for the skills...(which is bad)
I'm not saying it totally sucks, I liked playing it, the HoM is a cool feature to keep track of your progress. The hero's are .. ok...
But now that I look back, I would only buy it for the skills...(which is bad)
Orfas
Only thing i liked were the dungeons that's about it
Lagg
Quote:
Originally Posted by slowerpoke
no
it was the begining of the end for gw1 |
Accursed
I liked it the first time I went through it, but now it's just really for the nice armor, weapons, and Hall of Monuments.
slowerpoke
Quote:
Originally Posted by Lagg
It was the end of the end.
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both will likely have events, we cant very well afk in 2 games at once
wanmoke
I liked parts of it. The armor I really really like, and the rest of it is just blah. It was fun to play through once and that's about it.
Zena Starlight
Its okay, personally I HATE the grind to get your armor (which some look very nice). Its nice to beat it once, but after that one time its starts to become dull.
mage767
GWEN first time was nice.
However, repeating the same storyline was far more boring than all other previous campaigns. Now, I have taken 8 characters through Nightfall, and even today I don't find it boring. Why so?
Plus grinding to lvl5 in EOTN for secondary characters armor is annoying when your main has all titles maxed. Hmm...poor design! And multiple HOM, one of the crappiest design of ALL TIMES!! hahaha
However, repeating the same storyline was far more boring than all other previous campaigns. Now, I have taken 8 characters through Nightfall, and even today I don't find it boring. Why so?
Plus grinding to lvl5 in EOTN for secondary characters armor is annoying when your main has all titles maxed. Hmm...poor design! And multiple HOM, one of the crappiest design of ALL TIMES!! hahaha
Issac
It wasn't that great but still had some nice stuff in it that made me enjoy it a little bit.
LukeD
it was good to play and slighty more challenging than the rest but the title to unlock the skills are a Freaking! GRIND!
so im kinda split and when i think of running another char up there to play through i cant be arsed cus of the ammount of grind there.
so im kinda split and when i think of running another char up there to play through i cant be arsed cus of the ammount of grind there.
samberum
Liking Eye Of The North for the dungeons, new skills, armors, and storyline. Started loving GW when going at the Charr, EOTN has so many Charr and it's all good
Not liking some of the imba PVE skills (end of comment).
Not liking some of the imba PVE skills (end of comment).
bigtime102
Worst part for me was the drops. I dont play just for the loot i like to explore and get to the next area, but I do want to be compensated for my time and EOTN just feels like a rip off in terms of what you get.
You cant solo anything so you always have to bring hereos or henchmen which means youre never going to get anything good for drops so all thats left is grinding PVE skills, ITs a shame because its a beautiful piece of art, the mobs the landscapes, the dungeons. I didnt even mind the grind I just hated the unfriendly solo way about it and how if felt you werent getting anything for doing everything.
Oh yeah and the storybook mess, I still dont know what thats stuffs about, I checked wiki but that made me even more confused, to much effort to even want to know how it works. Yeah but I guess it was the grind that turned me off now that I think of it. I bought the expansion last year on the double repuation points weekend and havent played it since the last double reputation weekend a couples weeks ago. I havent played anything from EOTN unless it was on a bonus weekend.
You cant solo anything so you always have to bring hereos or henchmen which means youre never going to get anything good for drops so all thats left is grinding PVE skills, ITs a shame because its a beautiful piece of art, the mobs the landscapes, the dungeons. I didnt even mind the grind I just hated the unfriendly solo way about it and how if felt you werent getting anything for doing everything.
Oh yeah and the storybook mess, I still dont know what thats stuffs about, I checked wiki but that made me even more confused, to much effort to even want to know how it works. Yeah but I guess it was the grind that turned me off now that I think of it. I bought the expansion last year on the double repuation points weekend and havent played it since the last double reputation weekend a couples weeks ago. I havent played anything from EOTN unless it was on a bonus weekend.
Alex the Great
idk about you guys, but i had a hella fun time playing EoTN.
kostolomac
It was good overall , but the things I liked best were the pictures of the new skills , the build design of charrs and the look of destroyers.
Neo Nugget
I thought it was alright.
Not as big as the hype was. I got 2 copies for my 2 accounts for 40 bucks each.
that was epic fail on my part >.<
Not as big as the hype was. I got 2 copies for my 2 accounts for 40 bucks each.
that was epic fail on my part >.<
Murmel
Quote:
I personally hate how you can't buy armor unless you're rank X I liked it at first..but when the grind shows up, I hated it. |