OMG They are going to buff SF

Charlotte the Harlot

Charlotte the Harlot

Frost Gate Guardian

Join Date: Jan 2006

Bay Area

none

R/

I wish they would balance shadow form to be useful in general play not designate it as a farming skill like this.

spyke136

spyke136

Wilds Pathfinder

Join Date: Aug 2006

W/

i wonder if there were this many constant QQ threads back in the prot bond days...

god mode = unable to be killed

aka...every farming build ever as long as you're not retarded.

why just stop at SF why not nerf everything in the game so no one can farm anything or do anything in a fun way.

god mode would matter if it was used in anything BUT farming solo.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Quote:
Originally Posted by N1ghtstalker
now people gonna start Q_Q'ing about a buff and others Q_Q cuz it's nerfed
people are seriously retarded
No. It just means some are on one side and some are on the other side of the issue. Like all issues.

Its the ones who take both sides that raise an eyebrow.

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Meh, ANet has always liked to play with skills. They would change them for a time to see how they work and how they are used and sometimes change them back or nerf them some more. This won't be a big deal, it's not like they are reverting it back to the way it used to be.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Farming sucks, it's sad people still do it.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

I thought SF meant Searing Flames...

Nonetheless, whatever happens shall happen. I'm going to wait patiently like everyone else... should...

Robbert Monga

Frost Gate Guardian

Join Date: Mar 2008

i want moar cat pics... please keep posting.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Was it not Winston Churchill that said

" Never have so many had so few to thank for so little" ......

Zaris

Zaris

Krytan Explorer

Join Date: Jun 2007

The Netherlands

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

Quote:
Originally Posted by Tyla
Congratulations, until you find an argument against the reasons they should be killed I'll accept that you are bad ignorant and selfish. Liking something isn't an argument, it's an opinion and a preference.
bad, ignorant, and selfish eh? so you, the ursan-haters, are perfect? because you are trying to impose your playing style on me? because i have a family, and real-world issues to deal with, and not having enough time to dedicate my life to guildwars like most of you do? i am sorry, but if that is bad, ignorant, and selfish of me, then you, my friend, are exactly what my picture was trying to state.

you people that are trying to impose your play-style sicken me. you are the selfish ones, thinking that ursan ruined your game. no, you were stuck in the "DoA" holy trinity farming builds, that ony took certain professions with certain skills. oh wait, isnt that exactly like ursan? HOLY CRAP! ;o yeah...im the selfish one, because i like ecto prices to be more affordable so everyone can get that elite (lol?) armor. i dont want to pay obscene prices for stuff i want. yeah, so selfish that OTHER PLAYERS should benefit from lower economy prices. most of you ursan-haters are nothing but mindless followers anyway, taking the majority of opinions and sticking to it. get moar brains please, and stop following others. seriously.

you, and all of the ursan haters, need to get some sunshine like the ones who like ursan do. get a family, get a job, then come back and say how much you just LOVE spending 7 hours to clear uw, or how you want to sit around for 1 hour trying to perfect a build for that one zone. as for being bad (lol), ive been playing for over 3 years, vanquished all maps a few months after hm being introduced (o wait, before ursan and cons? NO WAI). which, by the way, I did have to vanquish half of a zone, come back the next day, and vanquish the rest.

and good god. isn't this a GAME? a game meant to have FUN? since when did worrying about "economy" or "balance" ever mean anything for pixels? save that stuff for real life. this is a freaking game. those of you arguing against that, need to see the above paragraph.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Malice Black
Everyone has access to this "godmode" though, so the playing field is fair. If however this build was only available to the select few, only then would it be an issue.
How about allowing perma-SF on any primary running sin as a secondary... by increasing its duration to a couple of mins, perhaps?

/endsarcasm

If a permanent anti-target is really meant to be in this game, it should be for defensive purposes only. 50% damage is fine then. So, get rid of the damage reduction AND decrease its duration so that it's not mantainable costantly, or leave it as it is (and maybe remove the healt loss when it ends, which makes no sense anymore)

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Nerf all farming, make GW a game again, not a "hoarders" paradise

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Star Gazer
bad, ignorant, and selfish eh? so you, the ursan-haters, are perfect? because you are trying to impose your playing style on me? because i have a family, and real-world issues to deal with, and not having enough time to dedicate my life to guildwars like most of you do? i am sorry, but if that is bad, ignorant, and selfish of me, then you, my friend, are exactly what my picture was trying to state.
We don't consider ourselves "perfect", "good", or "smart" because we're "imposing our playing-style on you", it's because that we disagree largely with the decision of dumbing down the game. It's very understandable that your life may be busy, but there are *MUCH* better ways to accommodate for that. And, since you don't have to play the game if the schedule is conflicting, the integrity of the game remains higher priority.

And sometimes, real life just can't fit in with a video game no matter what you try. Since Guild Wars is online and instanced with everything restarting if you don't finish it, right there it's always going to "require" a set amount of time. You can drop it whenever you want, but you'll lose whatever progress you made.

All in all, though, I find it interesting you're defending Ursan for it's act of "helping the casual playstyle" when it doesn't in any way whatsoever.

Quote:
Originally Posted by Star Gazer
and good god. isn't this a GAME? a game meant to have FUN? since when did worrying about "economy" or "balance" ever mean anything for pixels? save that stuff for real life. this is a freaking game. those of you arguing against that, need to see the above paragraph.
Now this viewpoint is a little different. Just because "it's a game" doesn't excuse making widely gamebreaking design decisions.

As a final note: You won't see many here taking 7 hours to clear the UW because, well, we're not that bad.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Well if this is true there goes the price ecto down agian and Lindsey uses a SF sin to farm the UW.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Bryant Again
As a final note: You won't see many here taking 7 hours to clear the UW because, well, we're not that bad.
And we are a very small minority of the player base aswell.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Age
Well if this is true there goes the price ecto down agian and Lindsey uses a SF sin to farm the UW.
I'd look a bit more into her quote, Age.

Quote:
Originally Posted by Stockholm
And we are a very small minority of the player base aswell.
So are people who play on the Insanity difficulty in Mass Effect, or the God mode in God of War, or the Hard mode in Guild Wars, or the Heroic level in WoW, or the Nightmare setting in Doom...

See where I'm going with this?

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Quote:
Originally Posted by Star Gazer
and good god. isn't this a GAME? a game meant to have FUN? since when did worrying about "economy" or "balance" ever mean anything for pixels? save that stuff for real life. this is a freaking game. those of you arguing against that, need to see the above paragraph.
Because people have different views on what's "fun". Some people actually want a challenge, which is, IMO, clearly lacking for the veteran who's done pretty much everything. Ursan did dumb the game down at some point. Most people will NOT learn the game anymore, they have access to an easy-mode button right there. That's what most people are annoyed about.

I view Ursan as a double-edged sword. I dunno what it was created for, either a tool for the newbie who can now do elite areas easily, or the vet who's tired of taking 4 hours to go through elite areas with PUGs.... hell it could be something else.

However, some people will argue about the economy - Ursan DoA groups drove armbraces prices a tad down (duping and Mallyx exploit did most of the work).

SF is pretty much the same; it drove ecto prices down. A lot of people, being pretty rich, view it was they were losing cash over this and became quite mad about it. Ectos are now affordable by a wider range of people...

Remember when basic +30hp mods where worth 20-30k+? Now they're down and more people are now able to afford them. Same thing with ectos.

My view: stop QQing, make the best of what you're given... if you're a vet you'll get through nerfs, if you're a casual you'll gain a chance at learning this game if you don't leave when they nerf skills. If you need to leave the game 'cause Ursan or SF gets nerfed it's because you don't know anything else and aren't willing to learn.

Note that I'm referring "you" to people in general, not anyone in particular.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Kusandaa
*snip* If you need to leave the game 'cause Ursan or SF gets nerfed it's because you don't know anything else and aren't willing to learn.
And they would've been playing for all the wrong reasons, in which case no loss imo.

Gibz

Ascalonian Squire

Join Date: Jun 2008

P/W

Nerf all solo farming... Make UW harder anyways.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Bryant Again
And they would've been playing for all the wrong reasons, in which case no loss imo.
You know what, for all those that spend hours upon hours calculating dmg VS energy use and putting builds together, why not put your skills to some real use ( I bet there is some real life issues where it could be used), and let GW be a game for all to enjoy. Ursan , SF or what ever you want to use.

optymind

Krytan Explorer

Join Date: May 2008

A/E

Why doesn't Lindsey just have ectos added to her character instead of wasting time farming?

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Bryant Again
I'd look a bit more into her quote, Age.

Quote:
Originally Posted by Linsey Murdock
Thursday, July 31st 2008

I have a level 20 of every profession now which is cool. Been farming whenever I have the time. Mostly Chaos Plains perma-SF or Ranger FoW Forest Farm. I have enough ecto and 1/3 of the shards I need to get my Derv her FoW skirt. Still no where near enough cash to get my Warrior her Vabbian though. At least I finally realized that I like my Necro best in Shing Jea so I don't have to get her Vabbian too.
You mean this one as he/she says Mostly Chaos Plains perma -SF meaning Sin.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Quote:
Originally Posted by Bryant Again
And they would've been playing for all the wrong reasons, in which case no loss imo.
Indeed. It's kinda the reason why I wouldn't mind an ursan nerf - at least the people who play FOR Ursan will either stop playing or make efforts to become better. I've always dealt with game changes, even if they affect my gameplay (thinking about the SR nerf and minion limit). Made it much more interesting.

Nerfs? Don't mind, will test other builds or will improve them.
Buffs? Don't mind, will let me do some area faster.

So as I was saying, make the best of what's given to you in-game and don't let nerfs kill the game - or buffs, for that matter. Or OP'ed stuff.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Age
You mean this one as he/she says Mostly Chaos Plains perma -SF meaning Sin.
No, the one in the OP. I know the picture you're trying to paint, but I'd like to think that devs aren't that selfish.

Quote:
Originally Posted by Stockholm
You know what, for all those that spend hours upon hours calculating dmg VS energy use and putting builds together, why not put your skills to some real use ( I bet there is some real life issues where it could be used), and let GW be a game for all to enjoy. Ursan , SF or what ever you want to use.
Like providing easier accessibility (ex: NM DoA) instead of making everything stupider?

Ah, read that wrong. I thought you said "to make GW a game for all to enjoy" and not "let". In which case, no. Ignoring problems doesn't solve them.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Bryant Again
Like providing easier accessibility (ex: NM DoA) instead of making everything stupider?
Is that a real life issue too you? Then you need some serious help.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

SF should be reverted back to pre-buff, it was an excellent skill back then and fairly balanced, it didn't need any buff.
But keep the UW changes - they're perfect if you revert SF - they stop the only imba build that would remain after the revert (A/Me).

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Change Glyph of swiftness....

There you go.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Quote:
Originally Posted by Stockholm
Is that a real life issue too you? Then you need some serious help.
He's got a valid point. The reason why Ursan is popular is that it lets any class do the same thing. Especially in DoA, a place renowned for holy trinity builds... FOR PUGs. Forget about going there with a mesmer if you wanna PUG, or a rit, an assassin... your average player want holy trinity builds and nothing else. Stubborn little ****s.

Ursan is different in the way it lets everyone in, but winds up as the same 'cause there is rank discrimination and PUGs take it as srs bsns.

Bad area design, will not change.

Sniper22

Wilds Pathfinder

Join Date: Apr 2005

Ok... if your are gonna leave the chaos farm... then BUFF THE SMITE RUN. I can get like 4+ ectos in a chaos run, and then when it comes to smites, the run seems to take longer and I'm lucky if I get 1 ecto...

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Is no one else sick of the constant whining, the crappy SF and Ursan QQing threads popping up every bloody day.

Just delete both of them from the game and shut every one up.

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

Quote:
Originally Posted by Bryant Again
Ah, read that wrong. I thought you said "to make GW a game for all to enjoy" and not "let". In which case, no. Ignoring problems doesn't solve them.
exactly my point. there is no problem unless you make it a problem. ursan and perma sf shouldnt be about making the game dumber etc etc...it should be the fact that people are actually having fun with THEIR game, and chose how to do it. the people who hate ursan are basically telling people to get lost.

Quote:
Originally Posted by Kusandaa
Because people have different views on what's "fun". Some people actually want a challenge, which is, IMO, clearly lacking for the veteran who's done pretty much everything. Ursan did dumb the game down at some point. Most people will NOT learn the game anymore, they have access to an easy-mode button right there. That's what most people are annoyed about.
I fall under that category. I have 1 char with 27 titles and 3 others with 10 or more. I AM that veteran that has done everything, gotten all statues with HOM filled. and guess what...only the char with 26 has norn rank maxed and is the ONLY character that uses UB. Fun is in the eye of the beholder: either use it or dont. clearly, on my other chars, there are more things that need to be completed, so I will not use UB for them (unless I feel like doing so...because this is MY time that I am putting in the game).

the rest of the ursan hating community have the option to not use it. go with guild groups. go with friends. go with pugs forming non ursan teams. what? dont want to do that? that seems to be the majority response to people asking for help. get a new guild. get new friends yada yada yada.

on a final note, i have not been in a 7 hour run or more in uw. I was simply using numbers as an example.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

Same shit, different day.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Revert. The buff was stupid, the nerf was stupid, no one whined about it before, and even though everyone will whine no matter what, it'll be better as it was.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Star Gazer
exactly my point. there is no problem unless you make it a problem.
And how you "make it a problem" is what matters more than anything.

If it was something that just makes your guy look different I would have little reason to be against it. But it doesn't do that: It eliminates a *huge* chunk of depth from the game. I don't mind if a player wants his game a bit more accessible, just don't make it so the hard portions of the game don't get turned into the easiest. Providing easier difficulties? Good. Making the hardest difficulties easy? Bad. Eliminating class identity while encouraging grind-based gameplay? Terrible. Can you see which two ANet have used and why so many are upset?

You may consider it a "good idea" to provide numerous ways to play your game, but the more methods you provide then the less meaningful your game remains. By the logic of "more playstyles = good", then it should be a good idea to remove numbers and stats entirely, or to allow Guild Wars to be played as a racing game. I mean, it does provide alternate playstyles, right? /sarcasm

Quote:
Originally Posted by Star Gazer
the rest of the ursan hating community have the option to not use it.
The problem with this type of argument, "don't like it don't use it", is that it excuses any and every overpowered facet you could ever think of.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Quote:
Originally Posted by Kusandaa
He's got a valid point. The reason why Ursan is popular is that it lets any class do the same thing. Especially in DoA, a place renowned for holy trinity builds... FOR PUGs. Forget about going there with a mesmer if you wanna PUG, or a rit, an assassin... your average player want holy trinity builds and nothing else. Stubborn little ****s.

Ursan is different in the way it lets everyone in, but winds up as the same 'cause there is rank discrimination and PUGs take it as srs bsns.

Bad area design, will not change.
Exactly and this is why I'm glad I got to experience a part of the game on my rit. Skill or no skill, build or no build, it wouldn't of mattered in the end. I would have been stuck in that god forbidden outpost with all the other un-wanted professions, screaming my lungs out. "LFG! ... LFG!"

But now, I've experienced a part of the game that I wanted to experience, fought my way through that urine infested hell hole (God forbid elite areas look nice. (besides UW)) and got that stupid monkey, sitting in my HoM. Yeah, I admit, I was an ursan and not a ritualist but in the end, I couldn't give a rat's ass if I was a bear or a penguin or even a frying pan. I got what I wanted, cracked some jokes, had some fun... that's all that matters to me in the end and the people I played with felt the same way I did.

It's amazing how bent out of shape people get about this shit in the end, it really is.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Love it............

doudou_steve

doudou_steve

Lion's Arch Merchant

Join Date: Dec 2007

Canada

Guildless QQ

W/

Quote:
Originally Posted by Bryant Again
And how you "make it a problem" is what matters more than anything.

If it was something that just makes your guy look different I would have little reason to be against it. But it doesn't do that: It eliminates a *huge* chunk of depth from the game. I don't mind if a player wants his game a bit more accessible, just don't make it so the hard portions of the game don't get turned into the easiest. Providing easier difficulties? Good. Making the hardest difficulties easy? Bad. Eliminating class identity while encouraging grind-based gameplay? Terrible. Can you see which two ANet have used and why so many are upset?
Well you know, you can still do DoA in "Hard way" , there is reallly nothing stopping you (except ursan pugs), guilds, friends and alliance are made for that.

Some Players (myself included)like when things are done quickly, and i still have fun when i'm doing it this way. When a mission is taking too long, i begin to be impatient, even sometimes frustrated when i'm replaying a mission for the 6th time, i'm playing a game to relax, to get away from my RL which is already stressful. I use ursan when i want to do things quickly (and canthan missions (timed=stress) in hard mode).

Oh and grind isnt required to advance in the game , except for the nightfall campaign. People grind because they want too.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by doudou_steve
Well you know, you can still do DoA in "Hard way" , there is reallly nothing stopping you (except ursan pugs), guilds, friends and alliance are made for that.
It doesn't matter if you can still do things the "hard way", it's how you do things the "new way" that's prevalent. If the "new way" requires very little strategy and tactics compared to that of the "hard way", then things become a problem.

Quote:
Originally Posted by doudou_steve
Some Players (myself included)like when things are done quickly, and i still have fun when i'm doing it this way. When a mission is taking too long, i begin to be impatient, even sometimes frustrated when i'm replaying a mission for the 6th time, i'm playing a game to relax, to get away from my RL which is already stressful. I use ursan when i want to do things quickly (and canthan missions (timed=stress) in hard mode).
As I said I can understand and sympathize with wanting a less stressful and more accessible game, but that's what Normal Mode is for (if you wanted things less stressful then why are you in Hard Mode???). More things should be made accessible in NM (much like they did with DoA) while keeping the HM areas challenging and difficult. Instead, ANet made HM easy instead of providing more accessibility.

Quote:
Originally Posted by doudou_steve
Oh and grind isnt required to advance in the game , except for the nightfall campaign. People grind because they want too.
And if you *want* to PUG in an Ursanway, what rank is required of you? I'll tell you one thing: It's most certainly not 1.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

I think a lot of what's going on today was simply badly implemented by the devs.

- People want more elite areas: DOA is born.
- DOA is made for tank'n'spank if you wanna PUG it. Waves of enemies.
- Tank'n'spank means eles, warriors, monks, the occasional necro or ranger...
- Professions are excluded - rits, mesmers, dervishes, etc.
- To cancel all of that, they introduce Ursan. Added bonus for the vets who are tired of spending so much time failing with PUGs, plus the newbies and other professions now have access to all content.

Well that's for a typical PUG.

- People find out Ursan is OP'ed. It becomes the meta.
- New players are going straight for it. They don't learn anymore.
- Vets are pissed 'cause there's no more challenge...
- ... until they team up with people who've never used anything but Ursan and are pretty awful at making real bars.

However... as I said before it's a double-edged sword... if it was made to reward the vets, of course the new ones are gonna go at it and look uber leet. If they don't learn, they'll be utter crap when they're faced in other situations.

A lot of us have been actually learned this game. That's where I wish I Ursan was implemented another way, so that people would use SOMETHING ELSE besides it. I don't know... find a way to link it to /age to prevent new players to use it at its full extent, nerf it, buff other stuff... I'm at a point where I just don't care.

And yes, I PUG Ursanway. It's perfect for PUGs since you don't have to do anything rather than pressing C+1-2-3-1-2-1-1-2... takes no time to setup and the chances of failure are close to 0 with decent players.

I think it could just be more huh... balanced - without it being nerfed to oblivion.

Force players NOT to use it constantly or something... as I was saying, I think I reached the "I don't care what you do, just do something" point.

doudou_steve

doudou_steve

Lion's Arch Merchant

Join Date: Dec 2007

Canada

Guildless QQ

W/

Quote:
Originally Posted by Bryant Again
And if you *want* to PUG in an Ursanway, what rank is required of you? I'll tell you one thing: It's most certainly not 1.

That's if you WANT to do Ursanway. If you want to join a pug, then adapt to the group, otherwise create one which do not require a rank.