Post your Dungeon Farm Builds!
optymind
CE Devilman
Rit 755hp + spellbreaker monk + smitter..
Ptm!!
Hi im just wondering if anyone have a litte information about how to 600/smite Bloodstone Caves also tried to googl'e but didnt find much information as some says it is runnable so i think but thoose incubus are pain in the noose, there are a few runners though but iv'e not seen amny of them
nitetime
quick question...trying out Bogroots for the first time on perma.
I brought along 2 heros just to help run there faster, so inside they just die off right away. I think this is the problem cause no matter how far I get ( got to the boss once so far) when I die I rez all the way back at the beginning. Is this because I brought heros?
EDIT: Thanks for the quick reply. Guess its time to fly solo.
I brought along 2 heros just to help run there faster, so inside they just die off right away. I think this is the problem cause no matter how far I get ( got to the boss once so far) when I die I rez all the way back at the beginning. Is this because I brought heros?
EDIT: Thanks for the quick reply. Guess its time to fly solo.
snodaard
It's not realy a percentage. I've ran Bogroot alot with my mate and bringin along 6 runnees.
if 3 ppl die in the first room near the shrine you won't make the second shrine.
if you made the second shrine. only 2 ppl have get to the next and third shrine to spawn wth your whole team there.
To get all 8 ppl spawned in the last room, 1 of you have to hit the last shrine and atleast 2 of the other runnees have to get into the last room before the Boss. so that's the Bosslock room. So I think it's not realy 50% it differs on the shrines.
I've done over 70 runs this way, and every run the statistics were the same.
grt Snodaard.
Sorry for the shitty english =D if you guys want I can make some screenshots in the dungeon with running 6 ppl, so I can show you how the spawning works exactly.
if 3 ppl die in the first room near the shrine you won't make the second shrine.
if you made the second shrine. only 2 ppl have get to the next and third shrine to spawn wth your whole team there.
To get all 8 ppl spawned in the last room, 1 of you have to hit the last shrine and atleast 2 of the other runnees have to get into the last room before the Boss. so that's the Bosslock room. So I think it's not realy 50% it differs on the shrines.
I've done over 70 runs this way, and every run the statistics were the same.
grt Snodaard.
Sorry for the shitty english =D if you guys want I can make some screenshots in the dungeon with running 6 ppl, so I can show you how the spawning works exactly.
aga
kath completely solo, as a sin. (this is by no means an easy dungeon to solo, you shouldn't try unless you exp at perma things)
I'm only posting the pic for this as a farm build, and to prove it can be done.
Times; level 1 = 5-6mins, level 2 = 4mins, level 3 = 17-20mins (i'm sure i could go 15mins)
http://i999.photobucket.com/albums/a...10/gw038-1.jpg
This build was made for 2 reasons, to solo (not running people) and for fun =D. I'm sure you can create builds better for running people.
I'm only posting the pic for this as a farm build, and to prove it can be done.
Times; level 1 = 5-6mins, level 2 = 4mins, level 3 = 17-20mins (i'm sure i could go 15mins)
http://i999.photobucket.com/albums/a...10/gw038-1.jpg
This build was made for 2 reasons, to solo (not running people) and for fun =D. I'm sure you can create builds better for running people.
aga
/Win thread? =D
The build was rubbish, dind't even mean to take AoS lol.
But seriously, I wouldn't recommed even trying this, took me ages, got lucky a bit on lvl 2, with a Locked chest spawning in a good place to glitch somethings behind. Lvl 3 took me something like 50mins.....
I only done this because so many people say it's impossible to solo.
Also, i wouldn't post this normally, but i think dungeons running is going to be nerfed soon. This is a varient to the A/E build.
That run was my 1st try, and took 55mins in total. Could possible get it down to 45mins, with luck.
ThomOfDeath
Okay, I thought it was impossible to solo Kinslayer, but you did it! Pretty awesome!
One question though: There's one spot you've to get past 8 incubus. How did you do that? Luck?
One question though: There's one spot you've to get past 8 incubus. How did you do that? Luck?
Schnellburg
You can pull the Stormclouds to the allies and use a summoning stone to deal with the stormclouds. That would be the easiest way to deal with them.
dr love
I finished arachni's using glyph of conc to kill the bloodweavers. Though I could see it is not really needed. There is only one hard part, and I don't even know how I made it through.
Quote:
Originally Posted by USB
Quote:
Move trought the poison traps with GREAT luck.
I moved around like a madman dodging everything I could. One hit by the poison trap and you're dead. How do people consistently get by this?
btw sinful, you definitely win lol. i can't comprehend how you did either of those dungeons solo
btw sinful, you definitely win lol. i can't comprehend how you did either of those dungeons solo
Ġ ō Đ??
ya sinfully you win as the best perma ever... O.o but did you get anything good outta frostmaws chest
Ġ ō Đ??
one last question aga wat cons did you use just essence's or essence's and a full set for lvl 3?
Ġ ō Đ??
wow lol thats crazy im almost postive you ran me through there in your opinion is it faster to bring pugs with ursan who pay or just have them sit up at the start and stay?
Ġ ō Đ??
well wat if you went A/E and used the tactic mentioned above lurings frostmaw to the snowball? just curious
aga
Well, I wasn't only talking about the end boss, but there are a few occassions where you need to kill wurms with next to no other aggro. And as for your pulling to the snowballs, not sure if it would work, you could always try it though.
Zodiac Meteor
Gotta love Stygian Veil, very fun to run.
Edit: DoA isn't EOTN, but imo it's close enough to be a dungeon .
Edit: DoA isn't EOTN, but imo it's close enough to be a dungeon .
Saft
I'm thinking of a 105hp build with Defiant Was Xinrae to kill the Incubis
Got someone some ideas for this build?
Got someone some ideas for this build?
Saft
My Idea is to not use enchantments. Instead of PS I'd use [Defiant Was Xinrae] and some Heal like [Feel no Pain] / [Resilient Weapon] /[Troll Unguent ], maybe [Storm Chaser] for Energy
Ġ ō Đ??
you could use that for tanking maybe then just nuke them?
Athrun Feya
hey, just a heads up from PvX. We've been poking around and finally added a much needed Dungeon Template (including only EotN dungeons) and SC category tag.
Our new quick-reference build guide for dungeons can be seen here http://pvx.wikia.com/wiki/Guide:Dungeon_Overview
Our new quick-reference build guide for dungeons can be seen here http://pvx.wikia.com/wiki/Guide:Dungeon_Overview
acastillo666
hey guys i have a question. Ok so i solo'ed Slavers exile (4/5 of the bosses)with the A/ME build. once i got too duncan i owned him with that solo A/E pvx build in under 3 mins. i did not take the quest reward. i wanted too run duncan again right after i beat him, so i ran from town again, but the door to his dungeon was closed again. my question is do i have to kill all 4 bosses everytime before i do duncan, or is there a way to just keep soloing duncan once i have beat the 4 bosses prior to him?
Ġ ō Đ??
have to repeat all the boss's
aga
Quote:
Originally Posted by Athrun Feya
hey, just a heads up from PvX. We've been poking around and finally added a much needed Dungeon Template (including only EotN dungeons) and SC category tag.
Our new quick-reference build guide for dungeons can be seen here http://pvx.wikia.com/wiki/Guideungeon_Overview Nice job doing this, but you did leave leave out a few perma runnable dungeons, like frostmaws and bogroot, the builds are posyed on here somewhere. Imo frostmaws on sin is much more viable then on monk and more common.
Our new quick-reference build guide for dungeons can be seen here http://pvx.wikia.com/wiki/Guideungeon_Overview Nice job doing this, but you did leave leave out a few perma runnable dungeons, like frostmaws and bogroot, the builds are posyed on here somewhere. Imo frostmaws on sin is much more viable then on monk and more common.
aga
Ok guys, here's one more gift I give to all you dungeon runners, as i'm moving on to Aion and won't be playig GW much, Raven's Point as a perma! This run is potetially one of the most profitably, with practise it could be ran in 25-30mins, and you can charge 18-22k per person, and it is(was, maybe after this) a rare run.
Level 1, this is the hardest, for 1 reason, incubi, but if you're running pugs ask them to bring damage skill (not anything with melee, will explain why later). Once you get to the dungeon, you'll see 1-3 incubi infront of you, don't use SF, all you do is here is prefrom a sem-tanking role, and some pulling. So tank the incubi, and ask pugs to kill them, you can do them 1 by , as they aren't always a group. Continue doing this (watch out for Vaettir spawns along the way) until you see a Vaettir ele boss, now you can use SF, and kill the boss, pugs can help if you want them to. After he is dead use the chest, and pick up the torch, light the 2 beacons, and run through the door nearest where the boss spawns. Keep the torch, and run to the destroyer boss, you have to light the 2 beacons near the door to him, once this is done, try and lure the Vaettir, including the boss the the destoyers, and they will damage them a fair bit, and sometimes kill. Once the Vaettirs are dead start killing what's left, spamming your attack skill and Rad Field, once they are all dead pick up the key, and run to next level (again watch out for Vaettir spawns near the lock, use IAU.
Level 2, this can be the logest if your ranks aren't great. Run pastt he mob of Vaettirs to the ele boss, kill him, pick up the torch and lightt he 2 beacons, keep the torch and run to the destroyer boss, kill his group, pick up the key and onto the next level.
Level 3, almost there =), run to the right, and ask the pug to follow, try not to aggro the 2 groups of destroyers you encounter. Go to the shrine and ask the pugs to pay, and tell them to stand still (this is important at this point) run to where all the npc dwarves are, and get the asura person to "fix" the ice darts, to do this stand near the one you want fixed. Once he has fixed them the pugs are free to move around. The destroyer will probably spawn as you're doing this, or maybe before. Kill all the destroyers until the main boss spawns. You can ask the pugs the help (this is why you don't want people to bring damage in melee range, as you need to keep aggro here, if you lose aggro the destroyers will almost certainly kill your team). There are 2 types are destroyers that are annoying, the warriors who use HB, and the Rangers, as they use Lightning reflexes. Once they are all dead, get the chest and you're done
Now for the build you can change Rad Feild for Ebon Battle Standard of Honour, or that Acid spell (forgot the name, something like alkmar's acid). I've not tried this, but, maybe it will work, standard A/E build, with IAU and have another sin with Winter run with you when you need to kill destroyers, maybe QZ for moar spam, and any other spirits you see fit.
Almost forgot, the attributes are 11+3+1 in shadow, 10+1 in crit, and 10 in scythe.
Level 1, this is the hardest, for 1 reason, incubi, but if you're running pugs ask them to bring damage skill (not anything with melee, will explain why later). Once you get to the dungeon, you'll see 1-3 incubi infront of you, don't use SF, all you do is here is prefrom a sem-tanking role, and some pulling. So tank the incubi, and ask pugs to kill them, you can do them 1 by , as they aren't always a group. Continue doing this (watch out for Vaettir spawns along the way) until you see a Vaettir ele boss, now you can use SF, and kill the boss, pugs can help if you want them to. After he is dead use the chest, and pick up the torch, light the 2 beacons, and run through the door nearest where the boss spawns. Keep the torch, and run to the destroyer boss, you have to light the 2 beacons near the door to him, once this is done, try and lure the Vaettir, including the boss the the destoyers, and they will damage them a fair bit, and sometimes kill. Once the Vaettirs are dead start killing what's left, spamming your attack skill and Rad Field, once they are all dead pick up the key, and run to next level (again watch out for Vaettir spawns near the lock, use IAU.
Level 2, this can be the logest if your ranks aren't great. Run pastt he mob of Vaettirs to the ele boss, kill him, pick up the torch and lightt he 2 beacons, keep the torch and run to the destroyer boss, kill his group, pick up the key and onto the next level.
Level 3, almost there =), run to the right, and ask the pug to follow, try not to aggro the 2 groups of destroyers you encounter. Go to the shrine and ask the pugs to pay, and tell them to stand still (this is important at this point) run to where all the npc dwarves are, and get the asura person to "fix" the ice darts, to do this stand near the one you want fixed. Once he has fixed them the pugs are free to move around. The destroyer will probably spawn as you're doing this, or maybe before. Kill all the destroyers until the main boss spawns. You can ask the pugs the help (this is why you don't want people to bring damage in melee range, as you need to keep aggro here, if you lose aggro the destroyers will almost certainly kill your team). There are 2 types are destroyers that are annoying, the warriors who use HB, and the Rangers, as they use Lightning reflexes. Once they are all dead, get the chest and you're done
Now for the build you can change Rad Feild for Ebon Battle Standard of Honour, or that Acid spell (forgot the name, something like alkmar's acid). I've not tried this, but, maybe it will work, standard A/E build, with IAU and have another sin with Winter run with you when you need to kill destroyers, maybe QZ for moar spam, and any other spirits you see fit.
Almost forgot, the attributes are 11+3+1 in shadow, 10+1 in crit, and 10 in scythe.
optymind
I'd hate to see someone with ranks lower than mine run Ravens....
Ġ ō Đ??
wow great job sinfully again you /win this thread sad to see your leaving GW soon but thank you for all the builds we all appriciate it
mojo8850
Is there a build for Bloodcave Stones 600/Smite Any chance
Lithril Ashwalker
Could I get an updated request for farming CoF temple of the damned for rin relics or chalices the CoF builds seem outdated
Spiritz
Pvx wiki may have the builds that are being used
Hooper287
Someone should refresh this entire thread. Would be nice to see custom builds that people are using.