Post your Dungeon Farm Builds!

SimplyAmazing

SimplyAmazing

Krytan Explorer

Join Date: Dec 2007

Cho's Estate

Agents Of Indecision

Rt/

Quote:
Originally Posted by foffity
This is all well and good, but how the hell do you deal with the multiple Oozes that just destroy you. Even then its a pain with the Lifeweavers. The only way I can see it working is if you can somehow avoid every single Ooze.
Any help??
Quote: Originally Posted by aga View Post
You don't kill any Ooze's. The whole point of a perma runner is to kill only things that NEED to be killed. As far as i can recall the only Ooze's in arachni's are at the very start of lvl 1, and you shouldn't be aggroing them anyway. No need to kill any Ooze, and, yes ooze are only at start of first level, but you do have to aggro. the way to do it is, when you run threw the first "passage" where the ooze pop and there's a couple spiders camping in front of it pop the ooze, run back, dont stop moving, try to pull them away from the doorway/passage (pull towards dungeon entrance), then run through, the reason to do this is, so that you don't get body blocked in the small passage/hall/doorway which happens very often if you're not experienced. The rest of the dungeon is cake. gl.

Foffity

Foffity

Pre-Searing Cadet

Join Date: Jul 2007

Redcar, UK

E/Me

Quote:
Originally Posted by aga
View Post
You don't kill any Ooze's. The whole point of a perma runner is to kill only things that NEED to be killed. As far as i can recall the only Ooze's in arachni's are at the very start of lvl 1, and you shouldn't be aggroing them anyway. I didn't say anything about killing, I said dealing - I aggro them - they hit me through SF and I die.

nanase ren

Academy Page

Join Date: Jul 2009

Quote:
Originally Posted by Biofobico
View Post
I am trying to follow the tips, however the Stalagmites are a real pain

After I put ogden in the flag spot I clear one more group of elementals/djins north of ogden (near the rez shrine without activate it) but I dont know what route to take after .
Can someone provide the route or give some tips because wandering around searching for the correct path its a very difficult task.

Thanks in advance. Me i run a Mo/m and take empathy and Ip on my bar kills fast

USB

USB

Pre-Searing Cadet

Join Date: Sep 2008

Quote:
Originally Posted by Foffity
View Post
This is all well and good, but how the hell do you deal with the multiple Oozes that just destroy you. Even then its a pain with the Lifeweavers. The only way I can see it working is if you can somehow avoid every single Ooze.
Any help?? Dude the Oozes are the simplest part just w8 the first gruop to pass then run to tourch fire the wall and continue. Move trought the poison traps with GREAT luck. But the part with Bloodrivers and Livereavers is nearly impossible when 2 Bloodreavers are there. The other thing is that Sliver Armor doesn't always hit the Livereavers ot Bloodreavers And the last part is that when you have to kill Arachi there are 10 at least => NO way to do it.

Cracko

Cracko

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by USB
View Post
Dude the Oozes are the simplest part just w8 the first gruop to pass then run to tourch fire the wall and continue. Move trought the poison traps with GREAT luck. But the part with Bloodrivers and Livereavers is nearly impossible when 2 Bloodreavers are there. The other thing is that Sliver Armor doesn't always hit the Livereavers ot Bloodreavers And the last part is that when you have to kill Arachi there are 10 at least => NO way to do it. Someone just perma-ran me through arachni's so it is in fact possible.

Foffity

Foffity

Pre-Searing Cadet

Join Date: Jul 2007

Redcar, UK

E/Me

Quote:
Originally Posted by USB
View Post
Dude the Oozes are the simplest part just w8 the first gruop to pass then run to tourch fire the wall and continue. Move trought the poison traps with GREAT luck. But the part with Bloodrivers and Livereavers is nearly impossible when 2 Bloodreavers are there. The other thing is that Sliver Armor doesn't always hit the Livereavers ot Bloodreavers And the last part is that when you have to kill Arachi there are 10 at least => NO way to do it. Sorry, but what the hell are you talking about. The first group goes past, but theres at least 2 or maybe sometimes 3 that just sit in front of the passage. I've tried pulling them away and running, but they just team up on me so quick that I die within about 5 seconds.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Quote:
Originally Posted by Foffity
View Post
Sorry, but what the hell are you talking about. The first group goes past, but theres at least 2 or maybe sometimes 3 that just sit in front of the passage. I've tried pulling them away and running, but they just team up on me so quick that I die within about 5 seconds. Are you sure you're even going the right way?

I've ran this dungeon a lot of times, and probably only aggroed an ooze 2/3 times (If bad spawn locations). I really don't have a clue what ooze you're talking about. Can you take a screenie of the ones you mean?

Ġ ō Đ??

Ġ ō Đ??

Wilds Pathfinder

Join Date: Dec 2007

In the ★'s

No guild i quit and went to Aion! :)

A/

lol arachni's is most definitaly runnable on a perma assassin my xunlai storage says so i know multiple runners that include myself and if you dont know how to make sliver target the bloodweavers and lifeweavers you want either A. keep trying or B.dont bother with it and do something else lol its very simple to master

Taixen

Taixen

Frost Gate Guardian

Join Date: Apr 2008

England

A/

Quote:
Originally Posted by Sacratus Ignis View Post
http://img32.imageshack.us/i/gw012w.jpg/

there's duncan sliver since no one else has wanted to share it. takes 3-5mins.

Use dash and cupcakes to break aggro from groups as you run to duncan. In his room, pop the touchers, run around in a loop so they are all behind you, and dcharge onto duncan so they start wanding and stop trying to use touch skills. Keep SF up, glyph lesser, stoneflesh -> ebon honor and sliver. Takes ~4 slivers to kill Just finished my first Duncan HM Run in 6 Minutes, thank you for build .

USB

USB

Pre-Searing Cadet

Join Date: Sep 2008

Yes you were right!I did it it's a bit harder but i did.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Oola's Lab as a sin. For this you will need a long bow, zealous daggers and candies to increase speed. With practise this run can be done in 9-10mins, 4 mins for lvl 1 & 2 and 1 min for lvl 3.

Take quest from Blimm in Rata Sum, then run to the dungeon. Now lvl 1 is by far the hardest, you may want to use an essence for this lvl, as casting GoS wastes 1second and in that time the golem's AoE could easily kill you. Run all the way to the end, where Xien spawns for the last time (just before the portal to the next lvl) spawn him, then run back, to de-aggro the golems, then equip a longbow and get him away from the golems, and lure him back to the spiders to feed sliver. Kill him, pick up the key and run through the portal.

Now lvl 2, this is easiest lvl, run to the Flux Matrix pick it up and lure the Malfunctioning Enduring Golem to the thing that charges it (I forget the name =P), you may need to run backwards make him come all the way, then charge the Flux Matrix and drop it, rinse and repeat until he's dead, then run round to where you got the Matrix and pick up the key, then run to the lock and onto the next lvl.

Finally lvl 3, run to the boss and lure him where i did in the link, and sliver him, i use a summon stone to help kill him, melee summons are best for this. spam Shadow Refuge, as his monster skill will kill you fairly quickly (he will sometimes kill you at the same time as he dies), once he's dead get the chest and you're done .

http://i999.photobucket.com/albums/a...a110/gw032.jpg


Added to OP - Marty

JimmyNeutron

Krytan Explorer

Join Date: Sep 2007

Thanks on the build info for Oola's Lab. Just tested it out and I'm having a hard time on Lvl 3, boss area. Even if I can get him by himself, he does massive damage still and spamming Shadow Refuge just drains my energy to the point where I don't have any energy left to keep SF up. If I don't spam Shadow Refuge, than I die from his monster's skills.

Also, in that corner, I still get hit by the flame darts, which is one of the reason for spamming Shadow Refuge. I'm using Red Rock w/ Zealous daggers to try and regain some energy but doesn't seem like it helps much.

Are you able to kill the boss consistently w/ just one death at most?

Thanks!

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

I rarely ever die at the boss when he still lives, 50% of the time I die when he dies, as 2-3 of his monster skills go off at once. As for the flame darts stand right next to the statue thing on the right of the picture I posted, that works for me.

Also, sometimes one of the golems will follow you all the way, Deaths Charging to the boss sometimes helps you break aggro.

Sacratus Ignis

Jungle Guide

Join Date: Jun 2007

SCAR

E/

Also just tried Oola's with that bar. Very nice - got 6mins on f1 and and 5 on f2 first try. F3 owned me though... his monster skills = dead very quickly. Any more detail you can give there?

Teknikaali

Teknikaali

Frost Gate Guardian

Join Date: Nov 2007

Rt/

Hmm, the Oola's Perma run is pretty interesting.. done it with 600Rit in ~40-45min.. I'll give it a shot, thanks aga! ^^

SimplyAmazing

SimplyAmazing

Krytan Explorer

Join Date: Dec 2007

Cho's Estate

Agents Of Indecision

Rt/

I've been doing Oola's perma-way for a little while now, and I've done a few "speed clears" with scythe-sins, order's/soh buffer, and a rit.

But, me and a friend have been farming Storm Daggers, and we use a two-man setup, and it works very quickly and efficiently, Although the downside, it's a pain in the ass to run "customers" because like a frogs run, you would have to get people to run and die to get your support to the res shrine's for Xien, or the Golems. So... If you only care about farming the end chest for Stealhead's or Storm Daggers, this is extremely effective.

1 Perma Sliver-Sin, Identical bar to the one above.

and.. 1 Spirit Spammer, with.. Spirit Siphon, Signet of Spirits, Vamprism, Bloodsong, Painful Bond, and Spirit Leech Aura, ... now the last two slots are completely optional.
But, i would highly recommend using Feast Of Souls, and Summon Spirits. These should be used until you're experienced and confident enough to remove them. Feast of Souls act's like Heal Party, but it heals for 450 hp, which greatly helps the perma. Summon Spirits, is very useful in the case you have to save the perma by setting up decoys, or you have to fall back/advance quicker than your spirits have recharged.

Tactics. Basically the same as going solo. 1rst level you can run like solo, unless you feel like spawning the rit, which all you have to do is run to where Xien spawns. Have the rit just run somewhere to his death, than you die, and you'll spawn by the res shrine close to Xien. The spirits will wipe him, and any stragglers out Immediately.

2nd Level... Same deal, you spawn rit by the res shrine by Malfunctioning Enduring Golem, and you dont even need to run the Flux matrix, the Spirits and Spirit Leech Aura, wipe him out in mere seconds.

3rd Level... Same deal, spawn rit by end, you tank while Rit wipes out the boss and flame guardians. Spirit Leech Aura is an amazing thing. + SoS = Win.

Even with the deaths to make the rit move up, it's extremely fast.


have fun.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Quote:
Originally Posted by SimplyAmazing View Post
1 Perma Sliver-Sin, Identical bar to the one above, except I use a Zealous Scythe, IMO you get more energy. Well, you only need to Sliver 2 things in this dungeon, Xien on 1st lvl, and the end boss, on both occassions you only thing you should be in melee range of is them, so daggers > scythe in this dungeon.

SimplyAmazing

SimplyAmazing

Krytan Explorer

Join Date: Dec 2007

Cho's Estate

Agents Of Indecision

Rt/

Quote:
Originally Posted by aga View Post
Well, you only need to Sliver 2 things in this dungeon, Xien on 1st lvl, and the end boss, on both occassions you only thing you should be in melee range of is them, so daggers > scythe in this dungeon.
Yes immediately after I posted I corrected this, remembering I was discussing Oola's.

Quote:
Originally Posted by JimmyNeutron
Just tested it out and I'm having a hard time on Lvl 3, boss area. Even if I can get him by himself, he does massive damage still and spamming Shadow Refuge just drains my energy to the point where I don't have any energy left to keep SF up. If I don't spam Shadow Refuge, than I die from his monster's skills.

Also, in that corner, I still get hit by the flame darts, which is one of the reason for spamming Shadow Refuge. I'm using Red Rock w/ Zealous daggers to try and regain some energy but doesn't seem like it helps much. If, you stand all the way to the right in that small corner(in the screen shot), you will not get hit with flame darts, but it has to be _all_ the way to the right. And, if you're doing this without the rit, You definitely need a Summoning Stone, I'd recommend an Amber Stone (Juggernaut) as he does KD, decent amount of dmg, and You'll get energy regen. But DO NOT pop the stone until AFTER you've pulled the Boss into that corner, and you're setup to not be hit by flame darts. Otherwise your summon will die fairly quickly. And use a cupcake or an apple if you're using red rocks. That +10 energy really will help out. Also don't forget your title :P.


And about my previous post:

If you're wondering how the rit gets to the bosses after being res'd at the proper res shrine, with a cupcake or any +25% speed boost, the rit can easily out run the golems, In fact, other than the very tight spots, you can run most of the dungeon without shadow form up. But on the 2nd floor to get the rit to the enduring golem, the perma sin just pulls the 3 patrols of golems that are in the large room (where you put the golems on the 3 circles for the quest) by the res shrine, then the rit can run through to the Enduring golem, with only having to outrun one small patrol of 3 golems, which will break once you get a few feet past them. Also, the rit can pull the golems with spirits if needed (and kill them actually, very easily). But, for your first couple of times, i would put your spirits up, as soon as you res at the shrine, and use summon spirits then feast of souls when needed as you're running.

Hell_Matt

Ascalonian Squire

Join Date: Mar 2007

Heroic Order

E/

I've been messing arond in this dungeon with the sliver build posted, and decided i prefered just to ward with daggers for damage (especially for the last boss).

So I have been running...
OwZk0heyHPqEPi0nOTuIAANZaGuD
(Optional of asuran scan or critical agility depending on the cons used)

I've found this to be a load easier on energy, and only sacrifices a small amount of time (a minute max) from Xien and the final boss goes down nice and fast and is a lot safer.

im 1337 sauce

Banned

Join Date: Jul 2009

A/E

For Snowman Cave im runing A/ME but the dartskeep killing me any tips on how to stay alive?

SonofGrenth

Academy Page

Join Date: Apr 2006

The Netherlands

N/

Ok I will post the frostmaw's burrows builds I use. Since we almost got all dungeons as SF sin. Needs celerity on every floor. Very hard to learn, probably the hardest run in-game (in my honest opinion). This is not for the average Shadow Form sin, I can assure you that, I "know" only 3 people that can run it (I am one of them, dont ask for a run, retired from PvE).


Shadow Form Sin: Deadly Paradox, Shadow Form, Glyph of Lesser Energy, I Am Unstoppable!, Ebon Battle standard of honor, Sliver Armor, Shadow refuge, Stoneflesh Aura / By Ural's Hammer!.

Suggest Scythe for energy management!

Dervish Bomber (or two if you prefer): Lots of options, view page 1 for suggestions. (better choice after RoJ nerf).
UA monk: as the name sais.


Run to dungeon (easy).

Floor 1: essence up, move forward, watch for wurm pops (easilly recognisable). Sliver wurms who cause knockdown. Stoneflesh for damage reduction, heal with shadow refuge. Run to door; watch wurm pops, sliver boss (maybe boss group aswell not sure), go to 2nd floor.

Floor 2: Take right door, watch out for wurms, suggest micro with dervish hero to kill, Sliver Armor is not really that fast @ 4 creatures. run through drakes and elementals (drakes have crystal wave, watch out). Sliver Wurms boss near door, door opens, watch where the incubus go!! It's very important to do this, if you see incubus on radar near your location go the other way (there is another door on the other side, sliver Boss aswell). Move to door to third level, sliver a few mobs untill door opens.

Floor 3: Tough floor, lots of mobs, incubus. Sliver everything, watch for incubus patrols, there are a few you must kill, use heroes. Will take some time after RoJ nerf. Some patrols can be avoided.

Floor 4: Run Run Run Run till end, watch for incubus patrols, avoid them, do not get stuck (its hard I know). Sliver boss at end, go to fifth floor.

Floor 5: Most fun floor, use the snowballs to kill the Jotun in the beginning, head to boss room, sliver/scythe wurms, wait for boss to spawn. This is where the fun begins pull the boss to the room with the snowballs, let him pop under a snowball, boss dies, grab chest.

If you want to learn this build, good luck, I needed lots and lots of dp removal
If you want to run costumers, let them pay at beginning 5th floor, or at the beginning of every floor to cover the essence of celerity cost. Average price people pay is 30k, max I have had is 75k per costumer (traded my ecto's for their cash in outpost). If you are really smart you run 7 people and tell them to bring ursan blessing so you could theoretically earn 210k+, minus the cost of 5 essences every 45 minutes - 1 hour. And the end chest can drop some high end items.

Let's hope I won't get disappointed by posting this

The Son of Grenth / The Devils Cutlass.

P.s. it is actually able to duo (Player + hero) this, but I won't even mention it right now.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Frostmaw's, in my honest opinion is an easy run for sin. Levels 1, 2, 4 are easy, levels 3 and 5 are just about the runners ability to lead people who they are running. There are many harder dungeons to run, such as Vloxen Excavations.

And yes, there are LOTS of scammers around, I rarely run dungeons any more thanks to the amount I get, one run i had 3 scammers out of 5 on a Vlox run...which equates to a 90k lose -.-

Mister Me

Mister Me

Lion's Arch Merchant

Join Date: Apr 2007

Couldn't find much information about this on the first post and when I quickly looked trough the other posts, but today I got a run trough Rragar by a solo perma and was wondering if any guides about this excisted.

I only have little information about it.
The build:
OwZTkY/8ZiHRnBZIXkHKVMND3BA
He used everywhere essences(to keep SF up) and armor on the 1st lvl. It's possible he used cupcakes.

Tried it myself once(and failed pretty bad), but tought it might be smarter to first look for a guide...

snodaard

snodaard

Jungle Guide

Join Date: Jun 2006

Holland

[Uni]

Mo/

how do you guys pass the big icy part on lvl 1 on Oola's lab? I got killed there once, and spawned in the middle of a patrolling group of golems.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Quote:
Originally Posted by Mister Me
View Post
Couldn't find much information about this on the first post and when I quickly looked trough the other posts, but today I got a run trough Rragar by a solo perma and was wondering if any guides about this excisted.

I only have little information about it.
The build:
OwZTkY/8ZiHRnBZIXkHKVMND3BA
He used everywhere essences(to keep SF up) and armor on the 1st lvl. It's possible he used cupcakes.

Tried it myself once(and failed pretty bad), but tought it might be smarter to first look for a guide... I sometimes run Rragars on my sin, using that build (may have even been me who ran you =P). For lvl 1 using an armor of salvation really really helps, because of the Ignite Arrows from the ranger boss will do something like 40-45 damage to you, with armor + feigned it will only do around 8-10.

On level 1, go to the ranger boss, aggro them, pull them back a bit until they are spead out somewhat, then go stand near the Charr Prophet, and try and Sliver to target him, once he is dead, stand near the ranger boss, Sliver will generally target him above all else, remember to use feigned often, try to get into a routine of cast GoLE, EBSoH, Sliver, BUH, DP, SF then feigned (casting feigned while under DP will make it recharge faster...). Kill him and all the others in the group, the door will open. Now to fight Rragar for the 1st time, use SF just before aggroing, Deaths Charge upto him, then GoLE, EBSoH, sliver, BUH, and Feigned, once he drops the key run to the lock. Getting past the oozes can cause some issues, you wouldn't have too many problems if you use rock candies, as you will break aggro quite quickly.

Level 2, this is the easiest and fastest. Run left and keep going until you get to Rragar, try to keep aggro of the melee Charr of the previous mob (they are either the assassin's or warriors, i forget which =P) Aggro his mob, lure them back just a bit, so they seperate somewhat, DC to Rragar, the sliver him, grab the key and go to the lock.

Level 3, if you're running people tell them to stay just out of aggro of the 1st mob, then you run to the Flesheaster(s), kill them, and the whole mob, try to keep aggro of the previous mob, to charge Sliver. Then run back, there is 1 mob you might want to kill on the way, so it's clear for people you're running just after the res shrine (as you're running back to the start). There are mobs still in the way for the people you're running, lure them together and to the path near the mob nearest the start so the people you're runnign can get past. Take them then way you went, but instead of going towards the necro boss(es) go right at that point, to the lock, there is 1 mob in the way, lure them away so the others can get through safely, make them pay at this last shrine, now to kill Rragar and Hidesplitter, ask the poeple who you are running to bring damage skills, Ebons Sin support and Sniper support are the best, kill Rragar first, then Hidesplitter. You're all done, now for the chest

Sorry if some parts of this don't make sense, I done it quite quickly, and my typing is bad at the best of times =)

JimmyNeutron

Krytan Explorer

Join Date: Sep 2007

The only problem I see with this is if Sliver doesn't target the Prophet first or early on, you're screw since there isn't much aggrov left to kill the Prophet.

So, if you take this approach and Sliver doesn't target Prophet....do NOT kill any other Charrs!!! or kiss your solo run good-bye.

I can hear it now..."What?!?!?!?! You want us to help you kill?!?!?!?!" just like Frostmaw.

optymind

Krytan Explorer

Join Date: May 2008

A/E

Sinfully, I hate you and Alexi, I ran you. I guess I should have taken that 15e if Sinfully was just going to spoil it :/