Post your Dungeon Farm Builds!

Zonk

Academy Page

Join Date: Mar 2009

Sweden

[LIFE]

P/

Quote:
Originally Posted by Biofobico View Post
I've never done this dungeon so I will try to explain the best I can

I was knock down on the 2nd wave of the vaettirs after crossing a bridge a pass through some chromatic. I assume (and hope :P) that's the path I must follow to gain access to the second level.
I was knock down a couple with times even with IAU on that place and I can pass trough the vaettirs

P.S - Also why the far north brigde sometimes is up? ( I have to rezone cause I dont know what to do and the wiki doesn't provide the necessary help)
Soemtimes the northern bridge is up, sometimes the southern bridge is up.. Just aim for the one u can cross (preferably the south one since it lets you skip one vaettir spawn). No idea why tbh...

General way of getting through vaettirs: stop right outside their aggro/spawn, SF recast, put self heal on, run and IAU at once, don't stop running except forrecasting SF.
There is one popup group on first floor right before the bridges, stay on the left side for safety and don't hit IAU until u see them spawn. The popups at the bridge to get the dungeon key can easily be avoided on the way tot he key simply by running across the bridge before it's down. Then use the method posted above to get through the on the way back, but be careful about a locked chest that usually spawns right next to the righthand wall. U can get trapped there so go wide around it.

Lvl2 and 3 can be done by anyone that knows how to use a perma, no biggies there. First group of Jotuns on 2nd lvl can have some adrenaline built up after fighting the dorfs, use IAU if you wanna cut 2-3 seconds fromt he total run time.

GL

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

Thanks Zonk. Great tips.
I finally beat the dungeon and I must say that the lvl1 is the not that hard if you follow Zonk tips.

Just need advice for couple things .
1. If I run other people is 9k fair for the run?
2. At what point in the dungeon should they pay?
3. After killing the end boss, what´s the easy way for the costumers make it to the chest?

Thanks

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

1. Yes

2. Lvl 3 @ spawn

3. After you kill boss, tell everyone to run in & die. There is a rez shrine near boss room. Go perma sf & pul aggro away from chest so that they can take their drops.

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

Thanks @faraaz I'll try that.

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

I was planning to run customers to Darkrime Delves but I decided to run a guildie first to test the rez shrines. Everything was running well (still need a essence and a cupcake or grail to pass the vaettirs) till the 3rd level. My A/E guildie was folowing and stop to the entrance os the boss room so. After I killed the boss and we both open the chest we died to test the rez shrine however we rez at the start of the level . How is that possible? Because its a major issue if I'm running customers.

Thanks.

Zonk

Academy Page

Join Date: Mar 2009

Sweden

[LIFE]

P/

Tell everyone to follow you as far as they can at the start of lvl3. U want ppl to get as far south as they can before dying, then u activate the rez shrine and run down into the stalagmites and die -> Party resses right outside the boss room. Be careful though, sometimes ppl think it's a good idea to die right on top of the shrine with the Jotun patrol right next to it, make sure the jotuns are out of the way before wiping

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

Thanks for the tips once again Zonk. You're the man

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

I tried Darkrime Delves on my perma for the first time today and succeeded on my first try . I haven't seen the build I used in this thread yet:

[Glyph of Swiftness][Deadly Paradox][Shadow Form][I Am Unstoppable][Dark Escape][Ear Bite][Signet of Infection][Death's Charge]

If you want take a furious weapon, although it's not needed. A normal sword charges Ear Bite in 4 hits. This build is great because the dmg doesn't use any energy and the Jotun bosses don't have any healing.

Of course you can make this build an A/Me with echo, or to A/any with an essence. You can use a consumable speed boost and replace dark escape with anything you want. It's very flexible.

Floortje

Frost Gate Guardian

Join Date: Feb 2009

Holland

The Ressurrected Lions [TRL]

W/R

Ok.
Anyone knows the A/E build for Arachni's Haunt run?
very profitable

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

I'd be interested in that too. The Bloodweavers interrupt through Shadow Form with Anthem of Disruption.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

I guess you really need cons, otherwise you can't combine GoC with SF.

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

how does this build deal with the touch skills and the lifeweaver healing? o_O +skeptical+

JimmyNeutron

Krytan Explorer

Join Date: Sep 2007

Arachni's Hunt
===========
Ok. I just finished running this dungeon with the following build
[build]OwZTkY/8ZiHJZQnBZIXkHCAA3BA[/build]

The 7th skill can either be BUH for the extra damage and healing(+2), Feel No Pain(+3 and extra health if drunk), Shadow Refuge, Shadow Sanc, or Feigned Neutrality.

I used Essence cons from the very start to the end.

How to kill the spiders when and ONLY when you see a Bloodweaver in the group:

I cast DP+SF before getting within aggrov range of him. Right after this, I cast GoC and move right next to the target. You do NOT want to DC to the target, otherwise, you just wasted your GoC. Once you're right next to it. Cast Sliver; do NOT cast GoLE or Ebon. You main objective here is to kill the spider. With all the spiders and massive attacks, sliver will do its job fast.

Who to kill first?
1. Lifeweaver(Monk because they will protect the Bloodweaver)
2. Bloodweaver(Paragon due to major interrupts)

Once all the Bloodweaver are dead, you do NOT need to cast GoC anymore, only DP+SF and use GoLE+Ebon+Sliver to kill whatever you need to kill.

Lastly, what I do is kill one and run and keep the Bloodreaver out of earshot range(whatever that means...I'm guessing its aggrov circle) to prevent interrupt and than go back to kill the next. It's slower but safer because sometimes, you can encounter as many as 3 Bloodweaver all together.

GL!

flyhigh

Pre-Searing Cadet

Join Date: Mar 2009

W/

hey in Vloxen Excavations hm ive tryed the ele,ranger,smiter and ive tryed the monk,ranger, smiter.
are yall running or kiling eveything in your path,some of them take awhile to kill or it was a stall mate

warensamble

Ascalonian Squire

Join Date: May 2006

E/Me

Just wondering if anyone can tell me how to deal with the ghosteater beetles in oola's lab. I keep getting hammered with disenchantment. Any help would be greatly appreciated.

s t e e

s t e e

Frost Gate Guardian

Join Date: Apr 2009

Death By[Emo]

Mo/Me

^^ I have same problem now with the buff to spirits. Any one help!!!

The Professor

Frost Gate Guardian

Join Date: Nov 2006

alaska

Gra Dilseacht Cairdeas [Gra]

A/E

put ss on the ghosteater, also when ive ran it, the perma (usually a guildie) brought pi, and pi'd the ghosteater, and when theres a disenchant run out of range of it, if ur crippled simply use iau, in the last room w/ the beatles u can run around them to the left

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

Agro the ghosteater so he pops spirits, then pull him backwards...use Pain Inverter and/or ebon vanguard sin support (i bring both usually) & pop goes the beetle.

Ġ ō Đ??

Ġ ō Đ??

Wilds Pathfinder

Join Date: Dec 2007

In the ★'s

No guild i quit and went to Aion! :)

A/

no the best way ive personally found to deal with ghost eater's is to go M/Rt and have either a party member call it when they cast disenchantment or watch it yourself then gaze of fury it usually does the trick for me hope i helped

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Ok, sorry for the delay but I've updated the OP with every semi-fleshed out/fully completed guide I could find in this thread. If I've missed something PM me and I'll get onto it asap.

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

Great job Marty! Kudos for you m8

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Not seen Bogroots build on here yet so...
OwZjkwf84QSf8I6M5i8Q4g0C4OA

I use candies for IMS, cupcakes and rock candies. And also a zealous scythe (very important). Griff's war is a lot faster and easier.

The run to the dungeon and lvl 1 are pretty straight forward, it get's difficult on lvl 2. When you reach the 2nd lvl run accross the little stream, and upto the room where the incubi are, dont aggro anything just yet, if you are crippled wait for it to go away. Once you are rid of cripple look to the right, now you will need to count here, if there's 0, 1 or 2 incubi it's best to go that way and hug the wall, pressing ctrl often to see if you're about to aggro any other incubi (if so use some cover enchantments, it's best to wait until just after you cast SF to aggro any incubi, then use cover enchantments just after). If there was more then 2 incubi to the right, then you should hug the left wall, again pressing ctrl before aggroing any mobs, to check for incubi. Going down the left route there's a crivice you can run into to try and break aggro, if you need to recharge any cover enchantments/energy. Now, if you don't have any luck on either of the routes you can try going down the left route to start with, then take the first right turn and just run through the middle, with as many cover enchantments as possible.

Once you get passed the Incubi room you enter the room with bettles, i just run through them as quick as i can, cripple can be an issue (especially if th derv's use their PBAoE) a reduce cripple shield/insignia may be helpful here.

Now you're out of the bettle room you'll see a line of the frogs, run through them, into the groups of allied frogs, try to get these all killed. Once passed the allied frogs you will see the Ophil Patriach, you will need to kill this boss for the boss key (if any allied frogs run through with you, go and aggro the boss, then run back a little so the allied frog(s) gets killed, otherwise the rits will use Ancesters rage, which can kill you). after any allied frogs die, go aggro the boss again, and wait (outside his melee range) untill all other frogs are attacking you in melee range, once they are deaths charge to the boss, then cast EBSoH + Sliver + BUH! remeber to attack things with your scythe while not casting! (the reason why i wait outside his mele range until everything is melee'ing me, is because this helps sliver to target him) if you get unlucky and sliver doesn't want to target him, keep deaths charging to him.

After getting the boss key run around to the boss lock, then run to the next res shrine, and onto Khaabus. For kill Khaabus do the same as you did for the boss key boss (wait for them to melee you, then deaths charge to him) remembering to attack with scythe. once the boss is dead the chest probably wont be spawned, as you have to kill the 2 warrior frogs in his group (Ophil Amini), you can break aggro to see what ones you need to kill (they are the ones in the middle group) and deaths charge to one of them. Once those 2 are dead the chest will spawn and you're done.

Biofobico

Biofobico

Academy Page

Join Date: May 2008

Portugal

Mo/

Guys could i get a request for the 600 builds to run/farm Forgewight, Selvetarm and Duncan please?

didis

Academy Page

Join Date: May 2006

Netherlands

Lowland Lions

Just a try, not the fastest, ah well, i had fun....

Krutmormor

Academy Page

Join Date: Oct 2006

R/A

Im having problems running frostmaw since the scatter update of RoJ, i saw people run it and it didint happend for them. Also the wurms insist to switch target and dont hit me at all. someone know what im might be doing wrong?

Sacratus Ignis

Jungle Guide

Join Date: Jun 2007

SCAR

E/

http://img32.imageshack.us/i/gw012w.jpg/

there's duncan sliver since no one else has wanted to share it. takes 3-5mins.

Use dash and cupcakes to break aggro from groups as you run to duncan. In his room, pop the touchers, run around in a loop so they are all behind you, and dcharge onto duncan so they start wanding and stop trying to use touch skills. Keep SF up, glyph lesser, stoneflesh -> ebon honor and sliver. Takes ~4 slivers to kill

bsjonson

Banned

Join Date: Jul 2009

Props on the screen Sacratus ^^

Any chance of posting the build for the other bosses as well?

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Can someone make a list of dungeons by price and time spent to put in beginning of this thread?

That would be very helpful to see a clear list to figure out which is among the most profitable farms.

Foffity

Foffity

Pre-Searing Cadet

Join Date: Jul 2007

Redcar, UK

E/Me

Quote:
Originally Posted by JimmyNeutron
View Post
Arachni's Hunt
===========
Ok. I just finished running this dungeon with the following build
[build]OwZTkY/8ZiHJZQnBZIXkHCAA3BA[/build]

The 7th skill can either be BUH for the extra damage and healing(+2), Feel No Pain(+3 and extra health if drunk), Shadow Refuge, Shadow Sanc, or Feigned Neutrality.

I used Essence cons from the very start to the end.

How to kill the spiders when and ONLY when you see a Bloodweaver in the group:

I cast DP+SF before getting within aggrov range of him. Right after this, I cast GoC and move right next to the target. You do NOT want to DC to the target, otherwise, you just wasted your GoC. Once you're right next to it. Cast Sliver; do NOT cast GoLE or Ebon. You main objective here is to kill the spider. With all the spiders and massive attacks, sliver will do its job fast.

Who to kill first?
1. Lifeweaver(Monk because they will protect the Bloodweaver)
2. Bloodweaver(Paragon due to major interrupts)

Once all the Bloodweaver are dead, you do NOT need to cast GoC anymore, only DP+SF and use GoLE+Ebon+Sliver to kill whatever you need to kill.

Lastly, what I do is kill one and run and keep the Bloodreaver out of earshot range(whatever that means...I'm guessing its aggrov circle) to prevent interrupt and than go back to kill the next. It's slower but safer because sometimes, you can encounter as many as 3 Bloodweaver all together.

GL! This is all well and good, but how the hell do you deal with the multiple Oozes that just destroy you. Even then its a pain with the Lifeweavers. The only way I can see it working is if you can somehow avoid every single Ooze.
Any help??